How to Rig Game Characters in Blender

  Рет қаралды 11,861

Thomas Potter

Thomas Potter

Күн бұрын

Learn to Rig your 3D Characters for Games in Blender. This video will give you all the principals to make ANY Rig for your Characters.
Follow along with making a Low Poly Character from Start to Finish!
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Learn to make 3D Game Characters like Mine!
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Learn to rig game characters in blender 3.5, all the principals to make any rig. All the steps to make game ready rigs for unity. All the knowledge you need to rig any characters in blender.
About Me:
I'm a 3D blender artist who's been doing blender for more than 5 years, I make videos for game devs about game art.
#Blender #gamedev #rigging

Пікірлер: 23
@jimpeppercorn6244
@jimpeppercorn6244 3 ай бұрын
I really appreciate how you are communicating this information
@Nortic111
@Nortic111 Жыл бұрын
Very helpful advice! Also, I love your watercolour painting of London.
@Bit-fz9md
@Bit-fz9md Жыл бұрын
Thank you so much, I followed the low poly character tutorial and wanting to rig it but didn’t know how.
@hotsauce7124
@hotsauce7124 23 күн бұрын
Thank you
@Medwig
@Medwig Жыл бұрын
Why would you use the single bone instead of the human preset?
@ThomasPotter
@ThomasPotter Жыл бұрын
IDK so many people complain about me using rigify so I just showed it from the ground up
@Medwig
@Medwig Жыл бұрын
@@ThomasPotter it was genuine decision! If they like making their job harder let them do it.🤭🤣👊🏽
@SolXXR
@SolXXR 17 күн бұрын
For unreal, rigify really isn't viable for root motion
@ИлонМаск-р9у
@ИлонМаск-р9у Жыл бұрын
As always the best!
@ThomasPotter
@ThomasPotter Жыл бұрын
Thanks!
@TimAVX
@TimAVX Жыл бұрын
Amazing work!
@Dr.Macaroni999
@Dr.Macaroni999 9 ай бұрын
What if the model has multiple objects attached to it or is made out of entirely multiple objects
@ThomasPotter
@ThomasPotter 9 ай бұрын
When you weight paint thats when you get everything to follow the rig
@Qornv
@Qornv 9 ай бұрын
Exactly the problem I have, and there’s no tutorial that addresses this problem. I’m rigging a robot with many parts and every single “rigging for games” tutorial uses a simple humanoid model that’s made out of one object
@Qornv
@Qornv 9 ай бұрын
What if it’s a hard surface model?
@mappen614
@mappen614 Жыл бұрын
Trying to do the "Keep Offset" thing but it doesn't work, am I missing something? Like I see the dotted line between the correct joints and when I move the other bone the other bone does nothing.
@ThomasPotter
@ThomasPotter Жыл бұрын
Try selecting the opposite order when your parent, you might have parented the bones the wrong way
@mozztoonz
@mozztoonz Жыл бұрын
you're awesome at tutoring...
@ThomasPotter
@ThomasPotter Жыл бұрын
Thanks!
@futureflyboy0066
@futureflyboy0066 Жыл бұрын
What I need to know is how to weight paint a complicated model that has 3 layers of clothes. Shortcuts, tricks, anything. I'm losing hair over this.
@ThomasPotter
@ThomasPotter Жыл бұрын
A lot of messing around with weight paints and topology
@Alex-pq1sj
@Alex-pq1sj Жыл бұрын
Maybe delete geometries that are covered by clothes? This will make weight paint muvh more easier and lesss clipping problem
@rebellion1193
@rebellion1193 Жыл бұрын
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