How to Set Up Emissive Materials in Redshift for Cinema 4D

  Рет қаралды 75,490

Cinematography Design

Cinematography Design

Күн бұрын

Пікірлер: 57
@Josekrlos
@Josekrlos 5 жыл бұрын
RS Material --- Overall -- Emission and Emission Weight
@whatman65
@whatman65 5 жыл бұрын
fuck yes, thanks
@EddyKatt
@EddyKatt 5 жыл бұрын
@@whatman65 fuck yes this is all I wanted
@AlexTrimpe
@AlexTrimpe 5 жыл бұрын
thank you.. this is ridiculous lmao
@ghostkitty5283
@ghostkitty5283 3 жыл бұрын
You saved me 12 minutes
@Andrei_Zakharov
@Andrei_Zakharov 7 ай бұрын
good job!
@SlobboVideo
@SlobboVideo 7 жыл бұрын
I would never have thought that I would be seeing redshift tutorial from you. I'm glad you've joined the redshift family. More tutorials yes please!
@CinematographyDesign
@CinematographyDesign 7 жыл бұрын
+Slobbo Video hah why do you follow my main channel?
@MartyBird_70
@MartyBird_70 2 жыл бұрын
Thanks, just learned the emmission color texture to make nice backlit visuals for pro shop presentation, awesome!!
@Tenshivoodoo
@Tenshivoodoo 2 жыл бұрын
Great video, is there a way to have a mask drive the emission - so only part of the image texture is glowing and the rest does not?
@DarthBiomech
@DarthBiomech 5 жыл бұрын
Very important remark that you need GI enabled to make textures emit light. I did not knew that, thank you.
@HuyLe2607
@HuyLe2607 5 жыл бұрын
Thank you.
@simoneblax
@simoneblax 2 жыл бұрын
9:04 the recap to do all without watching the whole tutorial 💪🏼
@gregreynard1285
@gregreynard1285 6 жыл бұрын
Great video! Nice tutorial, clearly explained, and really useful. I'm a Redshift noob, but I've been going through the HelloLuxx Redshift tutorial series I bought on Black Friday and really digging it (no I don't work for them, nor am I being compensated by them in any way.) Just a couple comments. Not trying to be a know-it-all, but this is stuff I just learned over the past couple days so it's fresh in my mind. Please correct me if I'm mistaken (maybe it's a version thing, since the tutorial is a year old): 1) Just a quick tip I thought was pretty great...You can drag multiple image files directly from the finder into the shader graph and they'll make a texture node for each image that use the name of the image file. 2) Glossiness maps are actually the inverse of roughness maps. If they're abstract it doesn't make so much difference, but if it makes a difference you'll want to invert them with a Color Invert node. 3) For a normal map to work properly, I believe you need to plug the texture into a Bump Map node (Utilities>Bump>Bump Map) and set the Bump Map Node's Texture>Input Map Type to Tangent-Space Normal or Object-Space Normal, depending on what your image is. Again, really fun, useful tutorial! Thanks!
@cargo4067
@cargo4067 7 жыл бұрын
Is funny I found your video when you were building your threadripper since me too, and now I found you again now that we are both working on Redshift. Cool!
@dopdp6503
@dopdp6503 7 жыл бұрын
Looks cool! How do you make geometry of the rocks? Some special RedShift nodes?
@CinematographyDesign
@CinematographyDesign 7 жыл бұрын
+dop dp they are from Megascans, Linked In description
@dopdp6503
@dopdp6503 7 жыл бұрын
Thanks, miss description, sorry))
@trollball
@trollball 3 жыл бұрын
Excellent tutorial. Very well explained. Thank you.
@5evenasn
@5evenasn 7 жыл бұрын
hey great stuff but do u know of any way to construct volumes out of the emissive materials ?
@TeoVuksanViteo
@TeoVuksanViteo 6 жыл бұрын
have you figured it out maybe?
@Cesoide_
@Cesoide_ 6 жыл бұрын
Dude, you only needed to show the overall emissive input. But thank you for the info, it helped me!
@MarcusRyell
@MarcusRyell 5 жыл бұрын
You do not connect a Gloss map to Roughness. you connect a Roughness map to Roughness. A Gloss map need to be inverted, then it's a roughness map.
@wincustodi6229
@wincustodi6229 3 жыл бұрын
Awesome! Thank you for your lesson!
@BlueProteus
@BlueProteus 6 жыл бұрын
Ah, the evil hidden Emissive Weight! Thanks man!
@DenysGlagoliev
@DenysGlagoliev 4 жыл бұрын
Explain me please, how to set up Emission Wight through the Gradient Ramp ?
@ssojyeti2
@ssojyeti2 4 жыл бұрын
enable the "alpha is luminance" checkbox on the gradient ramp
5 жыл бұрын
emissive material is black on editor and grey in the render. Don't know what's wrong
@shaolintiger1
@shaolintiger1 7 жыл бұрын
Is there a way to save materiaals or build a material library in redshift/c4d?
@CinematographyDesign
@CinematographyDesign 7 жыл бұрын
+shaolintiger1 yeah you can save them into he Content Browser, I'm building up a RedShift Material library
@shaolintiger1
@shaolintiger1 7 жыл бұрын
Thank you so much!
@GoldenArtsOnline
@GoldenArtsOnline 7 жыл бұрын
Just drag and drop into a folder in content browser like you do in normal c4d with normal materials.
@sfspmusic
@sfspmusic 4 жыл бұрын
Is there any way to use a map for Emission weight?
@vgamepuppy1
@vgamepuppy1 3 жыл бұрын
Did you ever figure this out. I’ve seen it done before for edge lighting etc
@sfspmusic
@sfspmusic 3 жыл бұрын
@@vgamepuppy1 I haven't found this possibility in this version of redshift (I don't know if anything's changed since then), it's possible to fake it using a map for admission color, where black areas are supposed to be darker, though.
@vgamepuppy1
@vgamepuppy1 3 жыл бұрын
@@sfspmusic I’ve tried different nodes as the emissive, you can use a Tex map for the material itself but you may need to make it outside of c4d
@damnfail9316
@damnfail9316 6 жыл бұрын
i'm creating simple emitter and render with redshift, and rendering all frame. yes i've checked the show object in emitter. it showed up on the viewport but when i render as animation i can only see current frame animation no emitter object render/ created on the next frame. but it still render the animation. can anybody have a solution for this? thank you
@tancao9645
@tancao9645 6 жыл бұрын
So I changed the Emission and Emission Weight attribute, but the object only glow up in color without emitting any light to nearby objects. Did I miss something important?
@ZiggyStardust044
@ZiggyStardust044 6 жыл бұрын
make sure GI is on in your redshift settings
@tancao9645
@tancao9645 6 жыл бұрын
I got the same exact answer from a redshift forum expert, but thanks anw!
@boboh7360
@boboh7360 4 жыл бұрын
Nice tutorial. Thx.
@SlobboVideo
@SlobboVideo 7 жыл бұрын
You don't have to keep duplicating texture nodes to import your texture. You can just select all of your textures from Windows explorer and then drag&drop em into your shader graph and Redshift will automatically create all the texture nodes for each texture.
@CinematographyDesign
@CinematographyDesign 7 жыл бұрын
+Slobbo Video that sounds faster :) eventually I'll have all of my RS materials in my Content Browser
@MaksymSieroshtanov
@MaksymSieroshtanov 6 жыл бұрын
REALY?! I watch this video 10 mins, just to see how you turn on lightsaber object without any explaining.
@EstebanBustos
@EstebanBustos 6 жыл бұрын
its just the same as the area light for the haze from background.
@Zichigo
@Zichigo 5 жыл бұрын
Probably RS Area Light -> Area -> Shape -> Mesh and he put his lightsaber mesh in it
@vezikd
@vezikd 3 жыл бұрын
Bad thing about this emissive material that they do not produce that haze or maybe I am doing something wrong...
@alikarama1
@alikarama1 7 жыл бұрын
Thank you.. More redshift tutorials please
@comogamesghtr
@comogamesghtr 7 жыл бұрын
This is amazing. please make a video on redshift volumes next.
@CinematographyDesign
@CinematographyDesign 7 жыл бұрын
check out your Sith video, you mean like smoke/fire etc.? I haven't played with that very much
@comogamesghtr
@comogamesghtr 7 жыл бұрын
Yeah for that piece I had to use Cinema's physical renderer for the fire and add it in post. But now that redshift supports volumes It would be awesome to find out how to utilize it properly.
@europpaab4007
@europpaab4007 7 жыл бұрын
More like these pls!!
@skyliner3367
@skyliner3367 4 жыл бұрын
thank you bro
@Miyauchi
@Miyauchi 7 жыл бұрын
Thank you so much!
@selfscience
@selfscience 5 жыл бұрын
You helped me.
@raulmsz
@raulmsz 4 жыл бұрын
This dude looks like Glenn from The Walking Dead lol
@Andrei_Zakharov
@Andrei_Zakharov 7 ай бұрын
Thank you very much!
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