as of 1.21.40 armor stands no longer spawn slimes from harming potions, so you'll have to chicken eggs and oozing instead:) Thanks for watching! This is REALLY useful tech that not many people know about! Share it around so others can use it! :D Thanks to slacklizard for the slime switch idea, and to gruvaguy for some help with mechanics:) Do you want to see a full video on how mob spawning works on bedrock? Theres a lot more i didn't mention here!
@Justokh5 ай бұрын
1
@realphillipcarter5 ай бұрын
I would LOVE a full video! I want to make my caves peaceful, I presume the Warden, being spawned by the player, is immune to this?
@silentwisperer5 ай бұрын
@@realphillipcarter yeah wardens are its own thing iirc
@realphillipcarter5 ай бұрын
@@silentwisperer Makes sense!
@Loctorak5 ай бұрын
Yes, please @silentwisperer - I am an actual glutton for mechanics and technical details. Like if you made a video about the mechanics surrounding trees and under what exact circumstances they will or won't grow from a sapling? Would smash. Cause that stuff often ends up being practically useful, too, for example knowing that I mine blocks faster at the edge of my range as opposed to closer to me, or that a creeper explosion won't hurt me as long as im breaking LOS between it and my shins... both are examples of knowledge I've utilised countless times to my benefit, but I would never have known that if it weren't for the more "nerdy" videos that are made for that purpose.
@TheLegend-hf7pc5 ай бұрын
Thank you so much for this tutorial, ive lookedup mob switches before for bedrock but all i could find were java ones and a simple googling told me bedrock mob switches werent possible, this is very helpful amazing tutorial as always
@TheRodney62e5 ай бұрын
I had the same issue. I had given up. I tried looking up mob switches and chunkloaders. It said both were impossible
@TroyLaurin5 ай бұрын
@@TheRodney62e I think chunk loaders are still impossible in bedrock, but if you have access to commands you can use /tickingarea to do much the same thing
@TheRodney62e5 ай бұрын
@@TroyLaurin I don't know that command. I have only been playing a year or so. And outside creative/survival/spectator and time of day. I don't really know any commands. But I play single player. But I do have access to my own realm
@superking1005 ай бұрын
I think I am going to use this with your wither skeleton farm so I don't have to do mob-proofing - this will save so much time! Thanks!
@Robert-nq1vj5 ай бұрын
Yeah I’m playing on sim distance 12 and I kept in the back of my mind how to do a wither farm with some control where mobs spawn. This will help so much
@Alfrisssss5 ай бұрын
My stone slabs covering the nether are now very upset 😂
@Mentally-_-chill5 ай бұрын
Have been wanting to make that farm for a while but that part alone was making me rethink it ,not now lol
@nordicnomadVII5 ай бұрын
Dude, my nether looks okay, but the bottom slab trick prevents me from making things all neat. So now I can bury some slimes to gain favor with the nether gods and make my builds neat? That’s some Minecraft witchcraft, and I shall be using that.
@cristalgarcia46614 ай бұрын
@@Mentally-_-chillmore aei 😒
@John-gj7fv5 ай бұрын
THANK YOU SO MUCH have been waiting for this for so long!!! 😄
@thamires.magalhaes5 ай бұрын
We can always count on Silent to be a good nerd and do the homework for us XD Thanks for all the work put into this Silent, really appreciated
@DarkestDion4 ай бұрын
I've just built an underground mystical forest and the slimes are driving me nuts. Thank you for this tutorial, now I won't need to worry about destroying my moss blocks while fighting the slimes.
@zyperx97903 ай бұрын
Which one did u build in the video pls respond
@Sal_T_5 ай бұрын
Ooo will be useful for turning off ghasts and stuff in the nether hubs
@TheWestcoastnz5 ай бұрын
Love the video silent 🤠
@silentwisperer5 ай бұрын
:)
@Yasser-4445 ай бұрын
Typically you would use magma cubes in the nether to save on name tags, and honestly, nobody cares about stopping striders from spawning. but the trick with oozing potions is so great, you can use it anywhere in the world.
@chillguyfishing5 ай бұрын
why would it save on name tags?
@Yasser-4445 ай бұрын
@@chillguyfishing well, you name tag 2-3 large magma cubes, and slice them down to 16 small persistent magma cubes and you have a mob switch, the oozing potion always making median magma cubes, which require 6 to 8 name tags to have 16 persistent slimes.
@dallindespain50825 ай бұрын
Nice.Now I might actually build that nether fortress farm
@davethebrave.5 ай бұрын
I'm a fan of this video. Its so easy to follow
@maxolaguibel82 ай бұрын
You have saved my life man slimes kept spawning in my cave house and nothing worked until this 🙏🏽
@matcraftmine5 ай бұрын
For a global mob switch, you can use sitting dogs, this will disable their pathfindings and prevent lags. Additionaly you can build it on a chunk border and use pistons to move the dogs between always loaded and not always loaded chunk. But only do this if you don't care about advancement because this requires one command.
@RayquazaPvP5 ай бұрын
love the video!
@charautreal5 ай бұрын
this would've helped before 5 morbillion enderman ruined my warped forest base :c At least it can be a fresh start :D
@Gil_Canavarro5 ай бұрын
Just finished your creeper farm in my survival world
@silentwisperer5 ай бұрын
nice:D hope its working well!
@Gil_Canavarro5 ай бұрын
@@silentwisperer really well actually
@datclarity5 ай бұрын
@@silentwispererbro can i expand to east or west direction to making 4 modules is it possible ??
@Freedom-Live5 ай бұрын
@@datclarityyou could make multiple mob switches placed every so often to accomplish that
@datclarity5 ай бұрын
@@Freedom-Live i am talking bout the creeper farm
@MatteoPisu-e2r5 ай бұрын
Nice video. Do you think that in the future it is gonna be possible to create chunkloaders in Minecraft bedrock?
@yujinishida-eb9gq5 ай бұрын
foxy have a chunk loader resource pack, its very reliable also, I've been using it for quite a while now. though it is kind of expensive to craft
@silentwisperer5 ай бұрын
thats a chunk border pack, not a chunk loader. only way to get chunk loaders is to use a ticking area
@bonemeal_boi5 ай бұрын
The Canopy mod has a feature where minecarts can load a 5*5 chunk area around them for 10 seconds when first dispensed.
@MatteoPisu-e2r5 ай бұрын
@@silentwisperer ok thanks
@Simplified395 ай бұрын
@@yujinishida-eb9gqyou can change the crafting recipe of the chunk loader by foxy no tail by editing the files
@dfuze1shot4 ай бұрын
For the global cap, could i make a system where i have 199 chickens in a single chunk, and then fill another system with eggs, and whenever i want to turn the switch one, i just spawn a chicken in the same chunk as the other 199? Or am i thinking of this weird?
@KRO-2225 ай бұрын
Oh this is *fantastic!!!* I have a cool build idea for my current nether hub but I haven’t been able to do it because magma cubes are evil 😭 Also this is just so helpful for so many things!
@ELJamo20115 ай бұрын
The is so useful. Thanks!
@ELJamo20115 ай бұрын
*This*
@SuperLlama888885 ай бұрын
Nice video, had no idea that chickens from eggs counted!
@-Junx-5 ай бұрын
this isnt working for me, i setup what im pretty sure is 9 persistent zombies, some are zombie villagers, all the mobs still spawn on surface level Just tested it in a creative world using naturally spawned zombies, gave them all a iron helmet, got 8 exactly, i flew around a little and hostiles were still spawning, when i flew back to where i have my zombies, 2 more zombies spawned 5 blocks away. does this actually work? what am i doing wrong?
@overlythematic5 ай бұрын
Same, just finished capturing 9 regular zombies all nametaged and still getting mob spawns.
@jenv.79954 ай бұрын
Same here, with 8 zombies and 16 slimes
@shanetheresa3 ай бұрын
You need 16 persistent mobs. So eight boats with 2 zombies in each. I did this with slime underground and it worked perfectly.
@TioVirizzilie2 ай бұрын
Which one works in the end to prevent endermen from spawning?
@kaz_50Ай бұрын
Enderman are considered hostile mobs, so the one using the zombies wearing armor, but I would also add the ones using slimes
@fredarmstrong64185 ай бұрын
Silent - great video thanks. On a side note - you are always looking for Bugs. Minecarts seem to have stopped working in my farms since 1.21.22 came out. any other reports of this?
@jenv.79955 ай бұрын
What do you mean they stopped working?
@fredarmstrong64185 ай бұрын
@@jenv.7995 I have 2 examples where a minecart with hopper, and a Minecart with chest will stop 1 block before or after getting to / leaving a powered rail. They cannot be pushed by the player in the direction they were travelling. you can either push it the other direction, or break it. One is next to a wall, the other is not. they stop on the same block every time, breaking and replacing the rails does not fix it. These farms have been working for months - just stopped after a recent update. still need to investigate if it's chunk related...
@jenv.79955 ай бұрын
@@fredarmstrong6418 that sounds so weird, my condolences
@Sven4j4 ай бұрын
I have the same issue, with my bonemeal farm, two minecrats are moving properly, but the other two wont start
@RedStoneCraftGG5 ай бұрын
I remember when my friend forgot to turned off the gold farm in overworld and accidentally make mobs not spawning in very far away
@DannychigoАй бұрын
Soooo.... This explains why we broke our mob spawning in our realm. X'D We have over 200 axolotls. X'DDD Thanks for the video that showed up in search to explain why. X'DDDDD You make a lot of great videos.
@rengasopen15565 ай бұрын
After this video I confirm: Silentwisperer is a mastermind
@redhotswing5 ай бұрын
Great video! One question: we're running on Sim 10, so what does that change for all this?
@silentwisperer5 ай бұрын
its all the same:) your local mob switches if spread out, probably wont be in unloaded chunks though. so they'll count towards the global cap
@redhotswing5 ай бұрын
Awesome, thank you!
@supermstash294 ай бұрын
I’d replace the second subtract mode comparator and just redstone dust along the side and target block them next to the dispenser/dropper to save a comparator
@SEEYIUXUENMoe7 күн бұрын
I have a question. Can you move the slime boats mob switches to other chunks to disable mob spawning in that area? Like what if i accidentally built my mob switch too far from my base
@consoulgamer97345 ай бұрын
13:29 Silent i don't know why but it doesn't worked in my world. I made everything same like 16 slimes, 8 zombies but still hostile mobs spawns on surface... What should i do??
@jans_4 ай бұрын
did you do it in creative mode? used spawn egg?
@Sven4j4 ай бұрын
Hi, thank you for this Informations! Does it work on multiplayer the same way or do I need to scale up? Can I build those in the spawn chunks, tho the whole world is in peaceful ?
@rocky1010165 ай бұрын
now we just need a chunk loader tutorial and we can keep the world cap always full!
@jenv.79955 ай бұрын
There are no chunk loaders in bedrock edition I believe
@NuningMinie4 ай бұрын
@@jenv.7995 correct.... for now
@jans_4 ай бұрын
you have to use command unfortunately
@nordicnomadVII5 ай бұрын
So here’s a question, I may have missed it, but say you want to build a mob farm on the ground instead of the sky, what happens if you do the cave spawn switch, but leave the surface as just the mob farm. How would that affect rates? Obviously it would affect some, but I’m thinking just for looks. Instead of having a large structure in the sky, you could have two large structures that can be integrated into a build, but also get items as you work. I know cave spawns are a big issue with rates, so if the cave spawns are off, what would just a surface spawn enabled mob farm do?
@ashwin_lahange4 ай бұрын
In local mob switch, are the 4 passive mobs required compulsory. And can tamed animals used for passive mobs?
@AzamAli-qi7iy5 ай бұрын
I hope Mojang give us chunkloaders in bedrock....or spawn chunks..
@ryan6244 ай бұрын
I have been trying to do this in creative for the past half hr and it's just not working I finally got it to work It doesn't work if u you spawn eggs or sommoned so either a spawner or natural spawn only
@louaisalmi51285 ай бұрын
Now the question is how to keep the chunk loaded without any adding or cheats in single player? Great tutorial btw ❤
@silentwisperer5 ай бұрын
local switches work in unloaded chunks:) the global switch needs to be loaded to work, which is how you want it lol
@DoozyDak5 ай бұрын
Spawn chuncks
@louaisalmi51285 ай бұрын
@@DoozyDak don't exist in bedrock for my knowledge maybe realms but idk
@louaisalmi51285 ай бұрын
@@silentwisperer thanks❤
@thamires.magalhaes5 ай бұрын
@@louaisalmi5128 yeah, that's a java thing
@eorsk5 ай бұрын
I know this is not what the video is about but I’m looking for an answer on bedrock do iron farms work in the spawn chunks or do you still have to be close?
@silentwisperer5 ай бұрын
bedrock doesn't have spawn chunks. you have to be near the farm/area for anything to work:)
@WDe-qb3kv5 ай бұрын
Great video but the thing that I’m confused about is how large the area is if the mobs aren’t all in the same chunk. Would it go out 4 chunks from every chunk that has a mob in if the amount of mobs to reach the mob cap are within 4 chunks from each other?
@fedepremium49645 ай бұрын
To spawnproof the end do i have to use endermans or slime work just fine?
@fizzymilk25285 ай бұрын
Arrows of Ozzing are pretty handy to get slimes quickly without having armourstands
@lockedcala5 ай бұрын
wowie mob switch definitely making this one
@RippleTechMC5 ай бұрын
Definitely gonna build
@teacherdread76115 ай бұрын
Hey Silent, is there any chunk loader or a working add-on to do it? Tired of interdimensal traveling lol
@silentwisperer5 ай бұрын
nope
@teacherdread76115 ай бұрын
@@silentwispererso, I was trying to create a one player sand duper using the end gates method, I used rails and a ethos clock to send me to the end islands, avoiding lagging too much cuz of the falling sand, and a comparator attached to the final hopper in the collection system to send me back to the main end island. It gave me a result of 3k /hour, however, using the simulation distance limits and timing, it's possible to improve the results. I think it'd be a very nice farm to bedrock players if u do your magical redstone touch. Huge thanks for ur work buddy!
@datclarity5 ай бұрын
@@teacherdread7611bro are you talking about bedrock if yes can you please link the tutorial for the sand farm please
@teacherdread76115 ай бұрын
@@datclarity damn boy, I actually just know how to do it cuz I watched a video long time ago, however, if u have whatsapp I can show u how to do it.
@teacherdread76115 ай бұрын
@@datclarity but only the dupping system, I gotta improve yet the rest of the machine
@robkaray3471Ай бұрын
Can I use a naturally spawned swamp slime for a wild harvested surface mob cap ?
@karimkobeissii5 ай бұрын
Can you do a video or a short on how to spawn proof an area to remove ghast spawning
@Crystalelements1824 ай бұрын
this will be nice when building nether farms. Don't really want to get blasted by a ghast while building
@igoranthony87975 ай бұрын
To make the surface mob switch, the mobs need to be able to see/access the sky? Or i can put them underground?
@datclarity5 ай бұрын
Hey silent your crepper farm is awesome but can i expand the same in east and west direction too total of 4 modules is it possible??
@Acadewolf5 ай бұрын
Are you sure shulkers don't fill the mob cap? We had a shulker farm that got out of hand and no more mobs would spawn in the world when we were in range of it.
@Mr.Monkey165795 ай бұрын
For some reason it don’t work for me, I got the zombies in the night and put them in a glass box. Went away to see if they would spawn and they did still spawn on the surface. Anything I did wrong?
@Mr.Monkey165794 ай бұрын
I AM AN IDIOT, the part where I built it was already in a space that had a LOT of torches to keep mobs from spawning. And it spread 4 chunks on every side where I built it.
@buddhadoodle5 ай бұрын
Do the surface mobs have to stay on the surface in order to count towards the surface cap? For instance, I capture the proper amount of zombies but want them hidden, can i hide them underground?
@silentwisperer5 ай бұрын
yeah you can put them wherever, it only matters how they spawn, not where they end up:)
@Rahulbpc5 ай бұрын
In silent we trust 🌻
@SuperDemogorgon6664 ай бұрын
I had made the boats and slime 9 chunk preventer up in the nether, as I wanted to build an "overworld village" in the nether and needed to get rid of ghasts, but after the most recent update that stopped working. I still need to see if something happened to the slime I had there, and try to recreate it to make sure it wasn't just a local problem but I figured I would share. I play on realms by the way. EDIT: Turns out, the slimes despawned after the update. They were from nametagged mediums so I don't know why they despawned. Creating them again seemed to fix the issue.
@jans_4 ай бұрын
does the surface mob switch work for you? me and other users seems to have issue with this.
@SuperDemogorgon6664 ай бұрын
@jans_ I have only made the nether one, unfortunately, so I am unsure if there is something different. I can confirm that the nether one is still currently working. The one thing I did differently was I got enough name tags to manually name all the slime to make sure they wouldn't despawn.
@jans_4 ай бұрын
@@SuperDemogorgon666thank you, i really appreciate it!
@jenv.79954 ай бұрын
Mine isn’t working, I don’t know what I’ve done wrong. I’ve got the 8 zombies and 16 slimes all named and hostile mobs are still spawning right next to my house
@Black__Screen184 ай бұрын
If they're named, I don't think it works
@jenv.79954 ай бұрын
@@Black__Screen18 but you have to name the slimes so they don’t despawn no?
@Black__Screen184 ай бұрын
@@jenv.7995 idk, I haven't tried it, maybe putting them in boats (without name tags) would work?
@jenv.79954 ай бұрын
@@Black__Screen18 nop, they despawn if you do that :/
@Black__Screen184 ай бұрын
@@jenv.7995 oh, i thought they didn't, idk then
@25.koushiks525 ай бұрын
Can this be useful when looting ancient city?
@silentwisperer5 ай бұрын
nope
@Godsdog77775 ай бұрын
Will this work in the end? I have terraformed the end island only to realize that endermen will pick up the dirt, so stopping them from spawning would be a huge help.
@silentwisperer5 ай бұрын
yes, you'll probably want to bring in some hostile surface mobs from the overworld though. or make a platform at void level with named endermen, so they cant teleport up or around
@HotChokolate0075 ай бұрын
Hey Silent! I want to build a gold farm, iron farm, creeper farm, and guardian farm all next to each other. Any conflicts you know of?
@punkyggo75 ай бұрын
Probably gonna be a bit laggy and you need to build all of them over a ocean monument but otherwise there shouldnt be smth that affects eachother
@matthewtikka51332 ай бұрын
You mean we can build in peace now?! Maybe I'll actually get around to building a ghast farm!
@Justin-n8z2 ай бұрын
If I make a local switch next to my slime farm in bedrock edition will the slimes stop spawning
@titorj44985 ай бұрын
Very informative. So if I have any farm on the surface I just trap slimes to spawn proof the caves? Please silently whisper to me 😅
@silentwisperer5 ай бұрын
yep:) most mob farms will use cave and surface mob caps though, so keep that in mind.
@ryan6244 ай бұрын
So if u use surface cap with zombies do and have the area capped do spawner still work
@ARTNO0B7Ай бұрын
What is this texture that make armor stand show the chunks?
@howardhaimes4 ай бұрын
Does this work for the Warden?
@punkyggo72 ай бұрын
Pretty sure it doesnt, but not 100%
@alphagamerdragon70275 ай бұрын
Mojang/Microsoft just need to had a feature so bedrock players can see chunks in game like java for all platforms
@kittyonmydesk55323 ай бұрын
5:44 Yes, I agree!
@AKM_DeepXD28 күн бұрын
😂😂😂the sheep
@nathanpatterson396323 күн бұрын
Is this still working? I’m currently trying to do it with chicken eggs like you said for the cave mod cap and it’s not working
@Loctorak5 ай бұрын
Oh well that's just fantastic because I'm going to need a "count to 200x chickens" tutorial now, too. 😓
@silentwisperer5 ай бұрын
1 chicken, 2 chicken, 3 chicken, 200 chicken! :D
@ExodusDasher3015 ай бұрын
@@silentwisperer i dont know how to explain builds but how about like an entity counter using hoppers,tripwire and dispensers like activated by a tripwire as the mob falls so the tripwire would activate the dispenser then drops 1 item per mob that falls into the tripwire if the hopper has 64 64 64 64 8 items in the hopper you can stop this is my solutio. basically, add this contraption to this 11:50 and would suggest build it like 4 blocks high to add the mob counter
@SilverSkywings5 ай бұрын
Just build a chicken farm and let it run without killing the babies. I'm on a realm where three separate bases all push the global cap regularly.
@Loctorak5 ай бұрын
@@ExodusDasher301 yeah I'd been thinking the solution might have to do with weighted pressure plates or tripwire and some redstone wiring. Or idk I can just not be a noob and count them 😅 Time will tell!
@Loctorak5 ай бұрын
@@ExodusDasher301 yeah I'd been thinking the solution might have to do with weighted pressure plates or tripwire and some redstone wiring. Or idk I can just not be a noob and count them 😅 Time will tell!
@FerenusGamingHD29 күн бұрын
so please tell how do I disable mob spawning while tunnel boring for netherite?
@Jamezno99Ай бұрын
would this prevent my iron farm from running?
@4110mahindra5 ай бұрын
I believe the java numbers are way different. Are you saying tamed dog and cats count against your hostile mob cap or peaceful mob cap?
@silentwisperer5 ай бұрын
the global mob switch fills all caps and stops everything from spawning, passive and hostile. mob switchs dont effect spawners, raids, wardens, iron farms, villagers etc though.
@ForeheadArmpit6 күн бұрын
This was all nice information but im just tryna prevent mob spawns not lag my whole world by putting so many entities that i break one block and 3 break cuz the lag or lag out and fall to my death
@omvr83895 ай бұрын
But isnt "making them persistent" removes them from the mob cap in java? Are things different in bedrock?
@joshuaclow45215 ай бұрын
Will a local mob switch break my iron farm?
@silentwisperer5 ай бұрын
no iron farms are entirely separate:)
@SirRantsAlot___Күн бұрын
I cannot get this to work i tried with the 16 slimes and now i have 8 creepers above ground and 8 cows and mobs are still spawning
@saikatbarai30505 ай бұрын
One question, will this make my game laggy? Cause i just want to make my base mob free. And also how can i make some mobs despawn which are in caves holding an item and they are staying in my world for months.
@silentwisperer5 ай бұрын
only way to force those to despawn is peaceful mode unless you have a lot these switches arent really going to cause lag
@saikatbarai30505 ай бұрын
@@silentwisperer okay, I got you. And Love your videos ❤
@architech5685 ай бұрын
I'm playing in a realm with a sim distance of 6 chunks, will this still work with the 16 mobs? Or will I need more
@silentwisperer5 ай бұрын
its the same on all sim distances:) also realms are locked to sim 4
@architech5684 ай бұрын
@@silentwisperer Thank you, doesn't the world sim distance apply to the realm? or does the realm overide and not care?
@alexmiles20025 ай бұрын
Which of these can keep the warden from spawning? Also, thanks for the vid! I used this in my base I built in 3 slime chunks. I no longer have to constantly kill slime 😂
@silentwisperer5 ай бұрын
none, wardens are a different spawn type. not much you can do about that at all besides peaceful lol
@alexmiles20025 ай бұрын
@@silentwisperer Dang
@psnuncultured_trash54244 ай бұрын
Trying to understand what is meant by 9 x9 chunk area when the shape is not a square, I’m trying to build based off the edge of my wither farm, planning on doing one in all 4 directions, should I just be building 144 blocks (9 chunks) in each direction and setting them up there?
@silentwisperer4 ай бұрын
watch the part about the chunk layouts. the loaded area around the player (sim distance) is a diamond. the density checks are 9x9 chunk squares
@matteya3112Ай бұрын
if I make global mob switch in the overworld, would nether mob still spawning?
@Nightcoyote24133 ай бұрын
A little late but do you know if this would stoo gaurdians from spawing around my monument base
@punkyggo72 ай бұрын
Not sure but I think it should
@pathagenic16484 ай бұрын
Possible dumb question here.. Would polar bears count as passive or hostile? They are so annoying, and keep spawning in my city. Cute, annoying, and gotta go...
@Apollo69SN5 ай бұрын
Is it possible to do a chunkloader in bedrock edition
@silentwisperer5 ай бұрын
nope
@mewchacho1514 ай бұрын
Did one for my base, which is in a snowy biome, but for some reason, 1 stray keeps spawning. I added a bit more zombie to the trap, but it still spawns.
@silentwisperer4 ай бұрын
you need to fill the right cap, and all the way
@mewchacho1514 ай бұрын
@@silentwisperer so I would specifically need to trap strays?
@hazzer2k104 ай бұрын
When building the switches does the Y level matter?
@silentwisperer4 ай бұрын
nope:)
@xenter71065 ай бұрын
There's a mob cap on bedrock now? Or it has been on bedrock since the release?
@silentwisperer5 ай бұрын
always has been
@xenter71065 ай бұрын
@@silentwisperer ohhh is it because we don't have a chunk loader or spawn chunk? Is that why no one is trying to make a mob switch?
@Horioner105 ай бұрын
Can i use magmacubes in nether?Instead of slimes
@5dsgoyo5 ай бұрын
i have never clicked so fast
@bon3rman5 ай бұрын
Is there a way to consistently turn on and off the global mob cap farm?
@bon3rman5 ай бұрын
also this video has a weird amount of dislikes
@silentwisperer5 ай бұрын
currently has 0 dislikes lol. your app to show them is broke xD
@silentwisperer5 ай бұрын
global cap filler needs to be in loaded chunks to work. if its not loaded, it wont take up the cap.
@Yamensawalha-w9d5 ай бұрын
I built the moss farm from your video and it was very good and awesome but from recent days it became require bonemeal more than the bonemeal produced and it became not practical and i shut it down i hope you can fix this problem Note: I noticed this problem since the new update for minecraft from recent days 1.21.22
@tomkimmel81574 ай бұрын
Does this permanently kill elder guardians? Switching to peaceful does, meaning no more armor trim.
@bradymarks93893 ай бұрын
I would think as long as a chunk remains unloaded that the elder guardian would spawn in when you load the chunk. (Chunk would need to be loaded without the mob switch)
@tomkimmel81573 ай бұрын
@@bradymarks9389 was wondering about the chunk being loaded or not like you say. I don't know enough about how stuff spawns so could be worth creative if ppl think chunk never loaded then turn off mob switch before going to that chunk and might work.
@michaelorth32455 ай бұрын
If you play on a higher ticking distance than 4 does anything change I am currently playing on 8?
@silentwisperer5 ай бұрын
nope its all the same:)
@jonasty1785 ай бұрын
Silentwisperer please help me out. I have 18 boats filled up with baby slimes and 8 chickens. And the slimes keep spawning what am i doing wrong over here? Is it because of realms and there are more people on?
@minimonster34665 ай бұрын
I cant remember did they remove end chunks?
@smoothaswater5 ай бұрын
Does this work to make a Bastian safe?
@TEMXT5 ай бұрын
:o he forgot to say his outro! Who are you?! What have you done to the real silentwisperer!
@stevelogan1026Ай бұрын
😢 to bad none of these mob switches actually work. I'm playing Hardcore minecraft bedrock on Xbox series X. And I literally tried all these "mob switch", and not one method worked. I built the global one 1st and had well over 200 chickens. It literally did nothing, I still had hostel mobs spawning near me, like within 10 blocks. The 2nd one I built was the 16 baby slimes in 8 boats with 4 named chickens, had piglins EVERYWHERE, Ghasts trying to kill me at every turn, Wither Skeletons were still spawning out 2 to 3 at a time. I also made a creative world, tried all these builds again. Lmfao still none of them worked, I even switched to survival, and low and be hold it still DIDN'T work, thank you for wasting my hole night, smfh
@bronz9974 күн бұрын
did you check chunks and if the mob switch is in a loaded chunk?
@LESECUTORE4 ай бұрын
Do we have a link to this "archthunder" graph? this is handy