How to use an HDRI in Blender + Cycles

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Poly Haven

Poly Haven

Күн бұрын

Пікірлер: 9
@WW_Studios
@WW_Studios 3 жыл бұрын
You can also enable Blenderkit and drag and drop em :). Nice tut!
@warfaceindiablackburnfire330
@warfaceindiablackburnfire330 2 жыл бұрын
Short and simple thanks ❣️🔥
@osea5000
@osea5000 2 жыл бұрын
Thank you, kindly
@Ree3D36
@Ree3D36 2 жыл бұрын
I just emailed about this nd now it's got fixed thanks for quick response
@CrypticSpoon1
@CrypticSpoon1 Жыл бұрын
Very helpful!
@endavidg
@endavidg Жыл бұрын
This is great, thanks. Do you have a standard scene you could share to render the 4 balls and checkerboard floor we see in all the previews of HDRI haven? I need some way to verify the environment map is set up correctly, and to adjust exposure, etc. I think those previews are great, but if I recreate the same and it looks different, I can't be sure if it's because the objects materials do not match, the camera doesn't match, or if the issue is with the HDRI.
@love24hrshere
@love24hrshere Жыл бұрын
It didnt work for me, not sure what im doing wrong...
@ChipboardDev
@ChipboardDev Жыл бұрын
UPDATE: As of modern Blender, just use Environment Texture node, it works perfectly and doesn't require any extra work. Okay but now my HDRI is sideways and when I rotate it, it doesn't rotate properly so I can't get the sky where it needs to be. Thanks anyways, it almost worked.
@Augustein
@Augustein 3 ай бұрын
Who does it bring in the background image as well? how do i get rid of it?
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