Ive learned with you more than in college! plz keep doing what you do! you are amazing, I will be glad to see mor Arnold tutorials! cheers
@shadowcasterstudios40422 жыл бұрын
me too brother
@HebrewMadeEasy Жыл бұрын
finally! this is the only video I found that explains the material attributes in depth... thank u
@arvidurs Жыл бұрын
A more updated version will come soon
@chinmaythorat4 жыл бұрын
Just because of you LookDev became easy to learn....Sincerely Thank You :)
@BulletWhizza4 жыл бұрын
I use Arnold for Cinema 4D but your tutorials have really helped me understand materials and shading. I'm still learning but I'm glad I found your channel!
@arvidurs4 жыл бұрын
Glad you found it too! Thanks for sharing :)
@rakeshvarma28502 жыл бұрын
amazing tutorial, thanks a lot
@monocore4 жыл бұрын
Arvid, you helped me so much. It is unbelievable how rich and full of quality your videos are. Especially compared to mediocre and paid ones. Thank you so much.
@arvidurs4 жыл бұрын
Sergio Lugo thanks!! Really appreciate the kind words :)
@daanthijssen17482 жыл бұрын
Nice to meet you brother! Thanks for all the tutorials and insights you have given us :)
@chrisjohnstone61642 жыл бұрын
Very clear and a fantastic Tutorial --- thanks!!
@arvidurs2 жыл бұрын
You're very welcome!
@shadowcasterstudios40422 жыл бұрын
man this is an amazing lesson, i had no clue you could do all these textures without substance
@crecrescio2 жыл бұрын
amazing and detailed video mate!
@neatigloo2 жыл бұрын
Thank you so much for this video:) very informative!
@AlwaysDrawing20123 жыл бұрын
Such a great tutorial! Thanks, Arvid!
@abhishekshinde92032 жыл бұрын
Really helpful video i learned a lot Thanks for this video
@fipzee4 жыл бұрын
Very nice overview of the shaders. thanks!
@MehdiDaoud4 жыл бұрын
great introduction, simple and clear ! many thanks for this tutorial
@mordecai1484 Жыл бұрын
Vert nice tutorial. I can't add this video to a playlist.
@Strolox4 жыл бұрын
I love your Houdini tutorials and hope that you can post some more of those in the future :)
@arvidurs4 жыл бұрын
Yes! I am learning more and more about Houdini every day. So I just need to feel comfortable before I can make a good tutorial about it. But it’s totally the plan
@Strolox4 жыл бұрын
@@arvidurs Thank you for the answer :)
@chelseacollins5644 жыл бұрын
Loved this video so much! If you made a video talking through the arnold render settings tab (camera AA, diffuse, specular, etc) I would find that so valuable! When it comes to noise in the scene I really have no idea where to start in terms of fixing the problem. Honestly I don't have a good grasp of how to use those settings full stop.
@arvidurs4 жыл бұрын
Chelsea Collins I have one video on render optimizations already. But I could do a refresher :)
@minimalfun4 жыл бұрын
Thank you very much Arvid, your tutorials are always awesome! So great!
@renderbricks4 жыл бұрын
Everything is Arvid! ;-)
@Redballoon992 жыл бұрын
THIS IS A FABULOUS TUTORIAL - Thanks. as an animator it's great to learn to light and shade and texture and render a scene. I'll go check, but if you don't could you do something on your lighting let up in maya and Arnold. Thanks GREAT WORK
@losimple4 жыл бұрын
As always Arvid, YOU ARE THE BESSSSTTTTTTT !!!!!
@ababiya_worku4 жыл бұрын
great to finally see your face!:)
@nutellaj17788 ай бұрын
hey, Arvid! Thanks for the great lesson! Can you tell how do you create this another panel with reference images inside of the Arnold Render View?
@eobiri4 жыл бұрын
Thanks for all you do!
@VladTofan4 жыл бұрын
Hey Arvid can you pls make a tutorial about this Arnold feature ? "Import shader networks: This allows users to import their .ass or .axf shading networks as a Maya shading graph. " i think will be useful to know how to share shaders between maya sessions. Amazing tutorials btw. thank you !!!
@arvidurs4 жыл бұрын
Yeah totally! I will keep that in mind. It’s actually very straight forward :) but a good idea
@VladTofan4 жыл бұрын
@@arvidursCool. THX !
@manojlogulic42344 жыл бұрын
Hello Arvid, great info as always. Thanks. Do you habe video where you explain each node in Arnold engine maybe?
@bowiebowie86104 жыл бұрын
wow thank you i have learned a lot
@jordipau4 жыл бұрын
the best!
@IGarrettI4 жыл бұрын
Wish you did renderman tutorials as well
@minuscolochao15574 жыл бұрын
thank you for this tutorial. I have been waiting this for sometime. Please also make a video about shader for atmospheric dust cloud or moisture and separate them in AOVs :)
@arvidurs4 жыл бұрын
Glad you like it! Do you have some reference for what you want a tutorial for
@minuscolochao15574 жыл бұрын
@@arvidurs Hey Arvid I found this reference render od openvdb cloud and atmospheric depth in distance using cinema4d and octane mega.nz/#!FKZHTaaD!KsMKshgXKsQoQbnnBd3uU3B3cPokHOUFMPRZ1TlZYyY I'd like to ask you do a tutorial about the shaders involved and render settings needed if doing this scene with the new maya arnold
@maxreber4 жыл бұрын
anyone know why only aiStandardSurface is the only standard surface showing up for me? Do i need to update Maya? I dont see the bolded standardSurface like he shows here
@TheAhmedAdel4 жыл бұрын
hey hey hey hey you are awesome not just for the information but also for the way you made me very sad when the video finished god blessed you chapeau, 👏👏👏
@arvidurs4 жыл бұрын
Sorry to hear that
@TheAhmedAdel4 жыл бұрын
@@arvidurs 😂
@liuning6421 Жыл бұрын
how to get maya lightshader plugin
@nimrod77854 жыл бұрын
Hey Arvid, big thanks for the tutorial, your content is really great. Could you please make the text (PPI) larger? I am watching from my 12.9 inch iPad and the text is unreadable.
@MunchyMallow3 жыл бұрын
cool
@TheMonuankit4 жыл бұрын
A biiiigggg Thanks dear....
@jeancarlosespinozasaldana25524 жыл бұрын
Hey Arvid, hi, please can you make a video explaining the components of your pc, or maybe a list, for the people who wanna do shading with that render time... you are awesome, man..
@arvidurs4 жыл бұрын
My rig is super beefy which is a production machine. So not really fair. I’ll think about it! Thanks for the feedback
@rg3dart7784 жыл бұрын
Thanks sir
@sergyxyz3 жыл бұрын
Hey Arvid! May I ask you how to place some reference files in the same way you do on the Arnold Render View? I like the idea of having the images staying on the window regardless anything I'd click.
@KoganeNoYubi4 жыл бұрын
I love the stream, though ai_shaders sometimes makes things too tough. I couldn't find a way to make proper diamond shader with not crazy light dispersion with this shader, tried for days. In v-ray its dead easy
@arvidurs4 жыл бұрын
hm it shouldn't be too difficult. But if you want to see caustics, it's definitely not the best for that.
@KoganeNoYubi4 жыл бұрын
@@arvidurs its less about caustics than about dispersion abe. ai_shader with the proper diamond settings refracts crazy amount of colours. a "normal" diamond doesn't have so many colours going. so being a physical correct shader I wonder why that doesn't go well.
@BulletWhizza4 жыл бұрын
@@KoganeNoYubi Have you played around with the Dispersion Abbe settings? Usually a value above 4 reduces excessive color dispersion but gives you a decent amount of colour splitting
@HitecProductions4 жыл бұрын
More face to face. yes please.It makes you feel much more human.
@arvidurs4 жыл бұрын
Hitec Productions will do
@amarsekarwangi184 жыл бұрын
Hello Arvid! I'm sooo so thankful you made this tutorial! And I wanted to ask how did you make that reference tab? I'm really lookin forward to all of your future tutorials, thank you! :D
@arvidurs4 жыл бұрын
It’s an overlay of a different app - pureref
@ragulsundaramoorthy19883 жыл бұрын
Where can I get Scene Files for this ?
@claytomcs4 жыл бұрын
in the new version of arnold the specular weight is .2 , should i use like that or go 1.0 ?
@arvidurs4 жыл бұрын
Yeah I find those defaults very peculiar. Should be 1
@claytomcs4 жыл бұрын
@@arvidurs thanks for replying =)
@ThiiagoMartins4 жыл бұрын
you could make some more complex videos just using Maya and Arnold :D
@aliengalaxy60964 жыл бұрын
Hello, do you know how can I lock the render camera in Arnold Maya?
@nishantverma59754 жыл бұрын
It was a great tutorial, maybe you could tell something more about anisotropy...
@elhamsaberiamiri62704 жыл бұрын
Please some one tell me with which of maya he works?
@ritikX19993 жыл бұрын
how u add those ref. images in renderview
@sebastienmondan89483 жыл бұрын
I think it is PureRef :)
@ScribbleSG4 жыл бұрын
Hi, I just started using maya in conjunction with Arnold for archiviz. I was wondering how I would save my materials, so I wouldn’t have to create a new one for every scene .
@arvidurs4 жыл бұрын
Hi! You can just export them either as a maya file. Or if you don't use Maya - You can use Arnold Material export option
@ScribbleSG4 жыл бұрын
Arvid Schneider thank you so much
@sandikhumalo66573 жыл бұрын
whats the art referencing app you use?
@maximgehricke37684 жыл бұрын
Awesome video, learned soo much! A few questions tho: what is that window you are using to look at the reference images? And how do you get the Arnold Render View to be so fast?
@arvidurs4 жыл бұрын
The window is called pureref. For the ipr the trick is to have low settings for faster feedback - that’s how
@maximgehricke37684 жыл бұрын
@@arvidurs ah I know pureref. Didn't know you can integrate it into Maya like that. Thank you very much for the answer and for the nice video!
@arvidurs4 жыл бұрын
Maxim Gehricke I just placed it very accurately 😇
@maximgehricke37684 жыл бұрын
@@arvidurs ahh I see😅 perfection.
@losimple4 жыл бұрын
Hey Arvid, a question: what kind of skills have to have a guy to be a look development artist? They have to know thinks like programming, write shaders, ligthing? I don't know !. What do you think?
@arvidurs4 жыл бұрын
Typically it’s important to have a good eye for detail, always trying to improve, observation, lighting helps too. But you don’t need to be able to write your own shaders. And no programming either. All of that helps, but it’s not necessary
@losimple4 жыл бұрын
Thank you so much men !
@agrebinidhal4 жыл бұрын
Great
@SlobboVideo4 жыл бұрын
Thanks man, is the scene file also available in fbx format?
@arvidurs4 жыл бұрын
I can export that for you
@weirdo70713 жыл бұрын
Rendered glass in less than a second. :| and im over here waiting for over a minute