How to Use Blender's Asset Browser (Tutorial)

  Рет қаралды 104,647

Ryan King Art

Ryan King Art

2 жыл бұрын

In this tutorial I will show you how to setup and use the Asset Browser in Blender version 3.0.
● Ultimate Procedural Material Pack:
• Gumroad: ryankingart.gumroad.com/l/ult...
• Blender Market: blendermarket.com/products/ul...
▶️ Ultimate Material Pack Trailer Video: • Ultimate Blender Proce...
▶️ Ultimate Material Pack Setup Guide: • Setup Guide: Ultimate ...
● Mentioned in this Video:
• Procedural Material Packs: ryankingart.gumroad.com/?quer...
• Low Poly Nature Assets: ryankingart.gumroad.com/l/hrvMgn
• Nature Assets Tutorial: • How to Make Low Poly N...
• Procedural Material Playlist: • Blender Procedural Mat...
• TV Table Tutorial: • TV Table (Blender Tuto...
• Download Blender: www.blender.org/download/
_________________________________________________________________________
● My Website Links:
• All links on my about page: ryankingart.wordpress.com/77-2/
• Patreon: / ryankingart
• Gumroad: ryankingart.gumroad.com/
• Artstation: www.artstation.com/ryanking
• Blender Market: blendermarket.com/creators/ry...
• Sketchfab: sketchfab.com/ryankingart
• Website: ryankingart.wordpress.com/
#ryankingart #blender #blendertutorial

Пікірлер: 313
@RyanKingArt
@RyanKingArt 2 жыл бұрын
*Procedural Material Packs:* ryankingart.gumroad.com/?query=procedural%20material%20pack&sort=newest *Low Poly Nature Assets:* ryankingart.gumroad.com/l/hrvMgn
@RyanKingArt
@RyanKingArt 2 жыл бұрын
@SEEK TRUTH Sorry about that. Yeah, I don't think Gumroad supports Crypto.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
@SEEK TRUTH You can follow some of my Procedural material tutorials, and then watch my Asset Browser tutorial to set them up. Also, there are lots of free procedural materials that people in the community offer for free. Here are some you can find for free on gumroad: discover.gumroad.com/?maxPrice=0&query=procedural%20blender
@BruceCarbonLakeriver
@BruceCarbonLakeriver 2 жыл бұрын
Blender 3.0 is awesome the asset browser is exactly what I need for my next porject - THANK YOU THAT VIDEO! Is it possitble to change assets which are already in the lib and would these changes affect any other project which has gathered changed assets? That'd be neat! Best Greetz! o/
@mrmoneybagz
@mrmoneybagz Жыл бұрын
You have a very special way of explaining concepts in a clear and concise manner. So thanks a lot, Ryan.
@RyanKingArt
@RyanKingArt Жыл бұрын
You're very welcome!
@ivanrendon8735
@ivanrendon8735 Жыл бұрын
@@RyanKingArt I did not feel this way.
@Tiki_Media
@Tiki_Media 2 жыл бұрын
Very helpful, Ryan. It got me excited to start making a massive asset library.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Cool! You can also watch my procedural material tutorials, if you'd like to create some materials to add to your library. : )
@parinamais
@parinamais 2 жыл бұрын
I was getting very confused on how to use the asset browser, but this tutorial helped me out a lot! Thank you Ryan!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Glad it helped!
@RonHicks
@RonHicks 2 жыл бұрын
I've been using Blender for several years now and previously I would create individual files with their objects but now I can create a library and pull assets that I've previously created and have a better workflow when composing individual scenes! Thanks for the tutorial😀
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks for watching!
@joege0rge
@joege0rge Жыл бұрын
Thank you, you do a lot of tutorials for things that get skipped over by other youtubers and i'm always left wondering how tf they got there! Really appreciate your thoroughness
@RyanKingArt
@RyanKingArt Жыл бұрын
thanks!
@elenatres
@elenatres 2 жыл бұрын
Thank you! Super helpful.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Glad it was helpful! Thank you for watching.
@johnnycrxss6952
@johnnycrxss6952 2 жыл бұрын
Thank you for this video!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
You're welcome!
@rynovait
@rynovait 2 жыл бұрын
I have been waiting for this tutorial. Thanks for uploading the video.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thank you for watching!
@NN-wc7dl
@NN-wc7dl 2 жыл бұрын
Very good. Thanks!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks for watching!
@ingridlorena
@ingridlorena 2 жыл бұрын
It was the best tutorial I found about Asset Browser. Thank you Ryan!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Glad you like it!
@Adarshkumar-kd6tp
@Adarshkumar-kd6tp 2 жыл бұрын
thank you !! it was very very helpful
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Glad it helped!
@tallyman138
@tallyman138 2 жыл бұрын
Extremely useful tut. Thanks!!!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Glad its helpful!
@tetramera
@tetramera Жыл бұрын
This was super helpful, first time I've gotten the library to work in another file, huge thanks!
@RyanKingArt
@RyanKingArt Жыл бұрын
glad it helped!
@mroovek3778
@mroovek3778 2 жыл бұрын
Thank you. best tutorial
@RyanKingArt
@RyanKingArt 2 жыл бұрын
You're welcome!
@jaronjackson6913
@jaronjackson6913 2 жыл бұрын
Thanks Ryan, always helpful as usual. God bless🙏🏼
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thank you very much!
@Cyber_Kriss
@Cyber_Kriss 2 жыл бұрын
Very helpful, thank you, Ryan !
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thank you for watching! 👍‍
@anicepop
@anicepop Жыл бұрын
I had no idea this existed! This seems so helpful to have all of the materials I made in one easy to find place, thanks!
@RyanKingArt
@RyanKingArt Жыл бұрын
yeah its an amazing feature of Blender!
@DimiArt
@DimiArt 2 жыл бұрын
most helpful tutorial on the subject i've seen so far.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks! Glad its helpful.
@lxic-bz8hf
@lxic-bz8hf 2 жыл бұрын
you make learning blender enjoyment, man you're the best, thank you 🙏🏻
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Glad to hear that. Thanks for watching!
@mexlemax3307
@mexlemax3307 2 жыл бұрын
This is really great that you have made a very good tutorial for the new Asset Browser. I have already found out a little myself. But some I did not know yet. Thanks for this tutorial
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thank you for watching!
@Danielcommenter
@Danielcommenter 2 жыл бұрын
Helpful, as always! 🤝
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thank you!
@Willsing7
@Willsing7 Жыл бұрын
Excellent explanation- thanks for posting!!!
@RyanKingArt
@RyanKingArt Жыл бұрын
Glad it was helpful!
@MilkMyth
@MilkMyth Жыл бұрын
You're a hero.
@RyanKingArt
@RyanKingArt Жыл бұрын
thanks! : )
@wilthibodeau8213
@wilthibodeau8213 2 жыл бұрын
I bought a materials pack by another creator that supplied horrible instructions that did not work. Your video was so helpful, I bought your #5 pack and will be back for more! Arigato!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thank you very much! I appreciate your support!
@neonrobotnick6867
@neonrobotnick6867 2 жыл бұрын
Exactly what I needed
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks! Hope its helpful.
@TheHowingFantods
@TheHowingFantods 2 жыл бұрын
Loving your tutorials.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks Nick!
@rgbvertices
@rgbvertices 7 ай бұрын
My friend, you are the man!
@RyanKingArt
@RyanKingArt 7 ай бұрын
thanks 🙂
@DanielGrovePhoto
@DanielGrovePhoto 2 жыл бұрын
I love that Blender is trying but there is alot of room for improvement such as the limitation of me needing to open the Blend file where the asset comes from in order to organize and label things. Also if it didn't have to follow actual folder hierarchy it would be 100x better. Thank you for this in depth tutorial.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Yeah, well its still a very new feature. I'm sure they will improve it with time. Thanks for watching!
@MRUStudios
@MRUStudios 2 жыл бұрын
The new asset browser is great! I've been using it since Blender 3.0 dropped and I absolutely LOVE it. Fantastic video as always my friend! I hope you have a great rest of your weekend! 😃
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thank you!
@edwardplace503
@edwardplace503 2 жыл бұрын
You made it understandable. Thanks to this tutorial I've been going through all my files and turning the items that I could use in other projects into assets. There were a lot of files with one or two items so I just created an additional asset file like "Furniture 1 or Furniture 2" or Material 1 or Material 2 and appended the items I thought would be useful and moved that file into the appropriate file folder in the asset library I only needed to mark each item as assets and create subfolders where necessary. It worked perfectly. Not sure yet if there is a maximum number of subfolders allowed in in the asset library. Selecting "all" and hitting CTRL A and choosing Scale and Rotation was necessary.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Cool, glad the tutorial was helpful!
@AnimatedLoopHD
@AnimatedLoopHD Жыл бұрын
These tutorials are a life saver.
@RyanKingArt
@RyanKingArt Жыл бұрын
glad they are helpful!
@knightcube
@knightcube Жыл бұрын
This was a brilliant tutorial! Thanks a lot Ryan. I love this channel.
@RyanKingArt
@RyanKingArt Жыл бұрын
glad you liked it!
@megasculptor4954
@megasculptor4954 Жыл бұрын
thanks Ryan !
@RyanKingArt
@RyanKingArt Жыл бұрын
you're welcome!
@Ecker00
@Ecker00 2 жыл бұрын
After watching 5 tutorials on the new asset browser, thank you for covering the details of how various files works with it and parenting.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks for watching. 👍‍
@andymaroons3522
@andymaroons3522 2 жыл бұрын
great tutorial man! so helpful! Thank you so much for the help!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Glad it helped!
@markokovacevic3225
@markokovacevic3225 2 жыл бұрын
Thanks Ryan, this was really helpful!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Glad it was helpful!
@peterh8253
@peterh8253 2 жыл бұрын
Cheers Ryan for a simple to understand explanation of the basics. I can see this being a massive time-saver once I've created some initial asset libraries. I must admit my Blender housekeeping leaves much to be desired and your tutorial has shown me how I can make things neat and tidy and (hopefully) keep it that way. One problem I did face when creating some assets was getting the orientation/origin correct so that objects were the right way up when I drag them into my scene. Perhaps that's something you could cover in a future video? Keep up the good work, love watching and learning from you.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks! yeah, maybe I can make a video on that. Although, I've never actually had that problem. My assets are always added with the correct rotation. But I will try to look into that. 👍‍
@kiwinesss
@kiwinesss 2 жыл бұрын
Super! You have sold me on the new asset browser, thank you.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks!
@oksana_korda
@oksana_korda Жыл бұрын
Huge thanks for the super useful video! ❤
@RyanKingArt
@RyanKingArt Жыл бұрын
Glad it was helpful!
@liridoncani
@liridoncani 9 ай бұрын
I've been searching for this for 2 days. Finally found it. I want to create my procedural objects with geomentry nodes as assets
@RyanKingArt
@RyanKingArt 9 ай бұрын
cool. hope it helps!
@blenderstuffs
@blenderstuffs 2 жыл бұрын
Asset browser is really amazing 😍😍
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Yes, I love it!
@onjofilms
@onjofilms 2 жыл бұрын
Excellent.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks
@DeltoraGames
@DeltoraGames 2 ай бұрын
A lot of the videos i was looking at dont explain that you need the file (or a copy) to have the models appear in your asset library outside of the original file. thank you for the clear explanation.
@RyanKingArt
@RyanKingArt 2 ай бұрын
you're welcome!
@mr.bun-bunny8830
@mr.bun-bunny8830 2 жыл бұрын
Asset library is a heaven for modular buildings and kitbashing ❤
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Yes! Its awesome
@kdawggolfbassbateman6169
@kdawggolfbassbateman6169 2 жыл бұрын
thx for your time and tutorials im brand new to this im enjoying 2 weeks in. already made some kool stuff lol
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Cool! Thanks for watching!
@KatLovelandVoiceActor
@KatLovelandVoiceActor 2 жыл бұрын
YES!!! I know what I am watching today!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Sweet! 👍‍
@Coursekro
@Coursekro 2 жыл бұрын
Thanks,Very useful Information ❤❤❤❤❤
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thank you for watching!
@speltospel
@speltospel 5 ай бұрын
you are ROCK!
@RyanKingArt
@RyanKingArt 5 ай бұрын
thanks!
@owenlloyd2528
@owenlloyd2528 Жыл бұрын
Thank you
@RyanKingArt
@RyanKingArt Жыл бұрын
You're welcome! Thanks for watching!
@theforest8882
@theforest8882 2 жыл бұрын
Yes I need this
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks!!
@PaladinVII
@PaladinVII 11 ай бұрын
8:47 I was today years old when I found out that you can zoom in on open windows in file explorer in windows just like you can with most other things by holding CTRL-Mousewheel. Thank you.
@RyanKingArt
@RyanKingArt 11 ай бұрын
Yes! In the file browser you can Use: Control + Scroll Wheel to Zoom into the files. Although I'm actually using the Linux Mint Operating System, not Windows. : )
@AnitaPotterProductions
@AnitaPotterProductions 2 жыл бұрын
I'm gonna have to restructure my computer folders so everything is in one spot and not all over the place on my computer LOL. I've been meaning to do this for awhile but that new asset browser is pushing me in that direction. Pity it doesn't do collections yet because sometimes joining meshes has unexpected results if the modifiers are still active on some parts and haven't been applied yet. I'm gonna dive into this tonight, tomorrow, this week, rest of the year hahahaha. Thanks Ryan!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Yeah, its too bad that it doesn't support collections. I really hope they add that in a future update. Thanks for watching!
@lazzzy5514
@lazzzy5514 2 жыл бұрын
Very helpfull i am gonna make my procedural material army lol
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Cool!
@ivanwickum6141
@ivanwickum6141 2 жыл бұрын
I really hope Blender continues to create features like this, as well as features for teams of people working on one file. The latter usually requires paid cloud servers though, but a man can dream :)
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Yeah, I love the asset browser!
@AndyTanguay
@AndyTanguay 2 жыл бұрын
I'd love to see textures and HDRIs available as assets in the future. Thanks for the walkthrough
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Actually you can add textures and HDRI's. I didn't go over that in the video, but you can add those too.
@AndyTanguay
@AndyTanguay 2 жыл бұрын
@@RyanKingArt huh, no kidding. I tried with the Blender file view in Outliner and the option for images was ghosted. I need to try again. Thanks again!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
@@AndyTanguay Sorry I didn't show how to do that in this tutorial.
@AndyTanguay
@AndyTanguay 2 жыл бұрын
@@RyanKingArt oh, no worries. That could be a whole other video. 😉
@stuartdoyle99
@stuartdoyle99 2 жыл бұрын
I really do hope they can release a version soon where you can save collections
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Me too!
@lwtruesdale
@lwtruesdale Жыл бұрын
I purchased 4 of your Procedural Materials packs. Love your tutorials. Do you have one on how to set up a new version of Blender and then how to move those setting to newer versions of Blender when they come available.?
@RyanKingArt
@RyanKingArt Жыл бұрын
The materials should update automatically when you upgrade a Blender version.
@IvaneBeoulve
@IvaneBeoulve 2 жыл бұрын
i was so excited to finally have a way to manage my brushes only to find out those are not ready for the asset browser u.u
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Ooof. Hopefully they will support brushes in a future update.
@ehabqurah.graphtut
@ehabqurah.graphtut 6 ай бұрын
💯 thanks mr ryan , it
@RyanKingArt
@RyanKingArt 6 ай бұрын
glad it helped!
@ehabqurah.graphtut
@ehabqurah.graphtut 6 ай бұрын
of course it is, thanks Mr. Ryan, hope you best wishes@@RyanKingArt
@dez7852
@dez7852 6 ай бұрын
What I would love to see is how to clean up the mess that one makes when they're starting out and have crap all over the place 😁
@infantryrocks
@infantryrocks 2 жыл бұрын
Very helpful. It shocks me, though, at how unnecessarily complicated it is to set it all up. A lot of those initial steps could just be setup already with example materials, meshes, etc. ready to go. Blender Foundation strikes again.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Yeah, I suppose so. Although once you know how to set it up, its actually doesn't take that long.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks for watching!
@kj3d812
@kj3d812 2 жыл бұрын
@@RyanKingArt it does if you have to go through all those steps for each of 1000+ assets.I recently subscribed to iMeshh and downloaded an entire library of archvis assets that work beautifully in their iMeshh Asset Manager -- which uses a simple folder/subfolder setup -- but the downside is that the Asset Manager update for 3.0 is still several months out. So to be able to use the assets in the 3.0 Asset Browser will take a huge amount of legwork, as most of the items consist of multiple separate pieces that will have to be first joined to be one mesh, then the textures will have to be packed into the .blend file, which then must be copied over to the Asset Browser folder (which means double storage), and then set up using the multiple steps presented in the video. Times ~1000.
@windworldwide8840
@windworldwide8840 2 жыл бұрын
usefull tip ! : with asset file open, ... drag drop an other file with assets, ... append this file, ... navigate to the materials ... select all (or the ones you want to add to your library) ... sort them ... save the blender file ... and you're done !
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks for the info! 👍‍
@handdrawnbink
@handdrawnbink 2 жыл бұрын
Wonderful Tutorial as always Ryan, you deserve more likes and views. Question: Once the assets are in the Asset Browser, are the .Blend files within the respective assets folder meant to remain there indefinitely? What if they are moved or deleted?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Yeah, if you removed or deleted them, it wouldn't work. So they should stay where they are.
@AOrhanK
@AOrhanK Жыл бұрын
Thank you for the video; it is very clear, comprehensive and helpful as always! How come the two instances of the bush have different colors at 12:43? And is there a way to change color/material without `making instances real`?
@othoapproto9603
@othoapproto9603 2 жыл бұрын
What A Wonderful Tut!. it seems you cant make an asset from a multiple part model, only single objects, Big bummer.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
yeah, I talk about that at the end of the video. Its really too bad. But I think its going to be supported in a future version.
@Bunglay
@Bunglay Жыл бұрын
im a bit confuse on how to keep adding assets to the catalogs we created when im in a new blender file and ive found something worth keeping
@CodeZakk
@CodeZakk 2 жыл бұрын
Hi tnx for your amazing tutorial it helps me a lot I have a question when I import textures from photoshop and illustrator in vector it is pixelated in blender in 4k version how can I solve that problem thanks!!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Hmm, sorry I don't really know. I'd need to see an image of it to know what the problem is.
@andycuccaro
@andycuccaro 2 жыл бұрын
Thanks for this nice tutorial! I have a couple questions: -Does Blender create a main .blend file where it stores the assets or are the assets kept in their original .blend files? -If the latter is true, would you say it is better to have a single .blend file with many assets or many .blend files with a single asset in each one?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Yes, that is true. The assets are appended into the new file, from the other files. I actually have no idea if its better to have only 1 file, or more. Personally, I prefer to break it up into separate files.
@WritewheelUK
@WritewheelUK 2 жыл бұрын
Ryan, Thanks for that. I've got it up an running, and surprisingly easily for me. Works well. Is there any chance of doing the same for the Pose Library? I thought it would be similar, it even might be, but I can't seem to crack it. The 'official' videos don't seem to relate to the current version. Thanks again.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Yeah, maybe I could do a video on that part of it too, although I actually don't have much experience with character animation.
@dashinc
@dashinc 10 ай бұрын
what about models with a separate texture folder do I bring the whole file together with texture first or does it simply copy over with the model?
@livjonsson742
@livjonsson742 Жыл бұрын
You can add groups as an asset if you group it with an empty. Select all the models in the group Add - Mesh - Parent to empty for creating a group.
@RyanKingArt
@RyanKingArt Жыл бұрын
Thanks for the tip! 👍‍
@rizla8602
@rizla8602 Жыл бұрын
When u said Linux i got hit of nostalgia, i love Linux, too bad that unity have problems working Linux, that's the only reason I switched back to windows. As for add-on, i think it's great, it looks like it will speed up creating process a lot. I will give it a go!
@RyanKingArt
@RyanKingArt Жыл бұрын
Cool! Yeah, I use Linux Mint Cinnamon.
@kdeuler
@kdeuler 2 жыл бұрын
Thanks much for the vid. Is there a way to attach one or more text tags to a material, and then later search for all materials with a given tag(s) regardless of the folder the asset is in?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Yes there is. I should have gone over that in this video. If you select the material in the asset browser, and then press N, to open the side panel, there is a tag section. You can add tags to different assets. : )
@dannyaustin84
@dannyaustin84 Жыл бұрын
Can you "put" or "send" and asset from your working file into your external library? That's the most obvious workflow to me but can't figure out how to do it
@demafairport
@demafairport 2 жыл бұрын
If you have come across this video like me and felt frustrated about not being able to save collections as assets, well NOW you can now save collections in Blender 3.2 - once you drop them into your scene use ctrl+a and click Make Instance Real. ♥
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Yes! Its so awesome now that collections are supported as assets! 👍‍
@sundancekid9270
@sundancekid9270 2 жыл бұрын
Hello, thanks for your good tutorial! Is there any way to delete something in the asset browser?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Yes, you just go into the original file, and remove the asset, the same way you add assets.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks for watching!
@acemax5248
@acemax5248 Жыл бұрын
Thank you for the great tutorial, I learned a lot 🙏🙏🙏, I have a question, Could you tell me what is the difference between "clear asset" and "clear asset (set fake user)" I read the manual and it says the second command "marks the data-block as protected" but when I perform the "Clear asset (set fake user)" it will delete the object from the asset browser and I can't find it anywhere 😓😓.
@RyanKingArt
@RyanKingArt Жыл бұрын
A fake user is basically making sure that the material isn't removed from the blend file, even if the material isn't on any objects. So If you clear the asset, but set a fake user, it should still keep the material data in the Blend file. so if you select and object and click on the material drop down, the material should still be there to add to objects.
@WW_Studios
@WW_Studios 2 жыл бұрын
Hey! You're a Linux guy! Nice!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Yes!!! Linux rocks! 👍‍
@BursaProduction
@BursaProduction Жыл бұрын
Very Lear tut as always. Thanks mate. Just one question to blender org. Why not make internal database, like it’s done in davinci reolve where it stores all projects and setting. Hmm the procedure with separate blend file is a mess.
@RyanKingArt
@RyanKingArt Жыл бұрын
yeah, I suppose that would be a cool idea.
@NicCrimson
@NicCrimson 7 ай бұрын
For materials how do I make them so I can drag in to the shader editor?
@PeterRobieArt
@PeterRobieArt Жыл бұрын
Very well done. Something I noticed on adding in some assets was there is a locator that is not set to the origin point on some of the models. For example; 5 items in a row all with the origins on local center. Each spread across the X axis. Dragging those in showed some of the objects null at random distances from the object origin. This isn't a huge issue but any suggestions?
@RyanKingArt
@RyanKingArt Жыл бұрын
Hmm, I'm not sure. I've never had that problem before.
@PeterRobieArt
@PeterRobieArt Жыл бұрын
@@RyanKingArt It could be the asset itself. I don't get the same issue when I'm trying this with my own assets. *shrug*
@danskinner8533
@danskinner8533 Жыл бұрын
just wondering how to take a pose library from one model and use it for other models
@RyanKingArt
@RyanKingArt Жыл бұрын
Ahh yeah I don't cover pose library's in this video.
@jcrc1717
@jcrc1717 10 ай бұрын
Blender needs so much manual work for basic things to work the way they should work from start. I hope some automatization is made in the future.
@bregaification
@bregaification 2 жыл бұрын
It would be nice to mark as asset material or object from viewport with right click instead of searching it in outliner
@bregaification
@bregaification 2 жыл бұрын
Also making two or more object as one asset
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Yeah, that would be nice. You could add it to your quick favorites shortcut key.
@HrPedrosak
@HrPedrosak Жыл бұрын
Hi Ryan, I bought your Procedural Material Packs. How do you add multiple materials to an object using the library? It seems draging and dropping does not work in edit mode...
@RyanKingArt
@RyanKingArt Жыл бұрын
Hello. Thank you for purchasing. Because of how Blender's asset browser works, that is slightly tricky, but there is an easy work around. First, add two or more objects into the 3d scene, and add the different materials from the asset browser onto them. That will add the materials in the material dropdown, in the blend file, for when you want to add new materials. Then you can just go into edit mode of the object, and add the different materials into the objects material slots, and assign the different materials to the parts of the mesh, how you would with normal materials. Hope this helps!
@BrianForrest1974
@BrianForrest1974 Жыл бұрын
Hi Ryan, I'm using Version 3.4.1 of Blender and would love to have access to the asset browser/library!
@kelvincoleman1524
@kelvincoleman1524 11 ай бұрын
does it work for FBX files too coz it doesnt seen to work on my end
@kdeuler
@kdeuler 2 жыл бұрын
... also, is there a way to make objects in the asset browser appear with their color(s)? In your tutorial, they are all gray. (I guess you knew beforehand the colors of the mushrooms to sort them by color.) Thanks.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Yeah, I knew the colors of the mushrooms. I don't think there are any options for that. It just renders a matcap preview.
@iceseic
@iceseic 2 жыл бұрын
Do I still need to keep the PBR map on my hard drive after made it as an asset?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Yes you still need to keep the textures on your computer.
@divijbilla3897
@divijbilla3897 Жыл бұрын
So for any new material or object I want to add, i need to save its origin blender file on the file path?
@RyanKingArt
@RyanKingArt Жыл бұрын
yeah, open up the asset blender file that you made all of the assets, and add the asset into that file. Or just copy and paste the blend file with the asset, into the folder with your other assets.
@michaelpenco546
@michaelpenco546 2 жыл бұрын
When I mark and send assets to the browser they are reflected sideways or upside down. any solution? If I have an asset mase up of many materials am I required to first join them all before sending to library? Thanks much.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Hmm... Maybe apply the rotation of the objects before you mark as an asset. Your second question depends on if your marking the object as an asset, or the material as an asset.
@ahmedkamal6107
@ahmedkamal6107 10 ай бұрын
Love the way you teach us the new stuff awesome man thank you a million time
@RyanKingArt
@RyanKingArt 10 ай бұрын
thanks for watching!
@mr.lunatic3157
@mr.lunatic3157 2 жыл бұрын
😃
@RyanKingArt
@RyanKingArt 2 жыл бұрын
😃
@user-om4dh3pj8l
@user-om4dh3pj8l Жыл бұрын
Someone help with the problem please. I have my own library of materials. I apply the same material to two objects and then make a copy of one of them (and these materials become different in the properties, Material and Material.001) then if I change the properties of one material then the properties of the other change. What am I doing wrong?
@pranavk2888
@pranavk2888 Жыл бұрын
can we actually use more than 1 blender file in the same file path? will it work? or should there be just 1 blender file store all the assets?
@RyanKingArt
@RyanKingArt Жыл бұрын
You can use multiple Blender files. 👍‍
@mahdidaraei4185
@mahdidaraei4185 2 жыл бұрын
13:50 , now in Blender 3.2 you're able to do it. They listened to you
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Awesome! yesss! 👍‍
@JamesWilliam70
@JamesWilliam70 2 жыл бұрын
I find that those procedural materials i got from blendkit can slow blender right down and cause crashes in blender 3.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Oh ok.
@ivanrendon8735
@ivanrendon8735 Жыл бұрын
how come you ddint do the materials and the models at the same time, do you need to save them separately?
@RyanKingArt
@RyanKingArt Жыл бұрын
No you can do them together if you want to.
@rembrat847
@rembrat847 2 жыл бұрын
как сохранить объект с материалом в блендер 2.92 чтобы потом пользоваться им много раз?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Blender 2.92 doesn't have the asset browser feature. Its only in 3.0 or a newer version.
How to Make Procedural Wood in Blender (Three Materials)
44:25
Ryan King Art
Рет қаралды 51 М.
Blender Asset Browser: all you need to know (and then some!)
31:35
CGDive (Blender Rigging Tuts)
Рет қаралды 46 М.
NERF WAR HEAVY: Drone Battle!
00:30
MacDannyGun
Рет қаралды 37 МЛН
When You Get Ran Over By A Car...
00:15
Jojo Sim
Рет қаралды 10 МЛН
Asset Browser - Beginners Guide - Blender 3
6:06
Grant Abbitt
Рет қаралды 90 М.
Seven Hottest Features in Blender 4.2
10:53
DECODED
Рет қаралды 45 М.
How to Use the Asset Browser in Blender 3.0! (Step by Step Tutorial!)
15:43
Master the new Asset Browser in Blender 3.0
34:54
Daniel Grove Photo
Рет қаралды 29 М.
Procedural Crystal Material (Blender Tutorial)
16:14
Ryan King Art
Рет қаралды 90 М.
Blender Asset Browser - FULL Tutorial
11:24
Brandon 3D
Рет қаралды 238 М.
Pro Materials Are EASY Now! (Try This)
11:19
Smeaf
Рет қаралды 175 М.
I Made a Neural Network with just Redstone!
17:23
mattbatwings
Рет қаралды 688 М.
Procedural Stone Material (Blender Tutorial)
10:37
Ryan King Art
Рет қаралды 69 М.