How to Use Studio Lights in Blender (Blender Lighting 101 Series)

  Рет қаралды 8,797

Wenbo Zhao

Wenbo Zhao

2 жыл бұрын

In this Blender tutorial, I will show you how to use studio lights in Blender. Softboxes and Gird are two very popular light modifiers in studio photography. Regardless you are a product photographer or a portraiture photographer, you have used these lighting modifiers when you shooting.
In Blender, we can create similar lighting materials that replicated the actual lights in the studio lighting situation.
This is an ongoing studio lighting video series, which means improving your understanding of using studio lights in Blender or even in a real photoshoot.
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Пікірлер: 30
@egorsorokin2760
@egorsorokin2760 Жыл бұрын
Watching your channel videos one by one. It's like a book. Thanks for such structurized and useful information! Keep it on!
@WenboZhao
@WenboZhao Жыл бұрын
🥰🥰🥰thanks
@Frostroomhead
@Frostroomhead 2 жыл бұрын
Thank you. This is amazing. You channel is hidden gem.
@WenboZhao
@WenboZhao 2 жыл бұрын
Thank you 😊 you made my day🥰
@gihonmirth6481
@gihonmirth6481 2 жыл бұрын
Excellent Wenbo! Thanks for sharing your valuable knowledge.
@WenboZhao
@WenboZhao 2 жыл бұрын
You’re welcome ☺️
@thuyle1361
@thuyle1361 5 ай бұрын
Really appreciated and thanks for sharing!!!
@tomcollins6989
@tomcollins6989 2 жыл бұрын
Brilliant tut as always. The details make the difference Wenbo. Good work, please keep it up
@WenboZhao
@WenboZhao 2 жыл бұрын
Thanks for your support Tom! Glad to hear your feedback
@Skycers
@Skycers 2 жыл бұрын
Man we need more of this!
@WenboZhao
@WenboZhao 2 жыл бұрын
Thanks 🙏 I have a few lights tutorial made, check them out on my KZbin channel 🥰
@jachymmichal
@jachymmichal Жыл бұрын
Tip: Area lights can simulate the gridded softbox. Just lower the Beam Shape angle from 180°. Easier to adjust and much less noisy than a gridded mesh light. :)
@WenboZhao
@WenboZhao Жыл бұрын
good tip thanks for sharing
@raulgalets
@raulgalets Жыл бұрын
hey wenbo, ney tip I discovered. you can make something like a diffusion roll with a plane in front of the light than adding a principled bsdf, setting trasmission to one and the ior to less than one. 0.5 is fine. than tweak it with the transmission roughness. works really well
@WenboZhao
@WenboZhao Жыл бұрын
nice tip mate🥰
@MrNasserRadi
@MrNasserRadi 2 жыл бұрын
great tutorial it is helpful specifically for me as a photographer and I want to start CGI,,, thanks million
@WenboZhao
@WenboZhao 2 жыл бұрын
Photographer is a big plus when learning cgi, cause we understand lighting😎
@Equilion
@Equilion 9 ай бұрын
Great video as always! One minor correction though: An octabox still is a softbox, although it has a special shape.
@bcrbdb
@bcrbdb Жыл бұрын
One of the great things of lighting in 3D is to being able to do light linking with addons like K-Cycles, when you can make one light just illuminate one model/part of the model. How can you achieve the same effect using shapes with textures/gradients? To make one softbox let's say to illuminate just one button of a smarthphone just to add a very specific highlitght or gradation to a model? Thanks
@JohnFlower-NZ
@JohnFlower-NZ Жыл бұрын
How is using the texture different from adjusting the falloff using the Scale function of the Mapping node? Thank you for your tutorials. My renders are more realistic thanks to them.
@WenboZhao
@WenboZhao Жыл бұрын
Not too much but just easier to setup in nodes
@rushangbhadani5798
@rushangbhadani5798 5 ай бұрын
What is the software and what is the lighting setup?
@OkaSel
@OkaSel 7 ай бұрын
I dont get this my renders are still completely black with no light even thought I 've used the gradient radial
@fongkhalil1107
@fongkhalil1107 2 жыл бұрын
很棒,请教老哥下,你出产品白底图的话背景是怎么设置的,我之前是直接原理化 渲出来有点死白没有细节,后来看别人用ev渲是用AO+自发光设置为背景就好一点,但关于cy这块好像没什么人会讲,想请教下。谢谢~
@WenboZhao
@WenboZhao 2 жыл бұрын
用PS 解决🤦🏻‍♂️ 别想着用cycle渲染 太麻烦啦
@fongkhalil1107
@fongkhalil1107 2 жыл бұрын
@@WenboZhao 哈哈 好吧~
@WenboZhao
@WenboZhao 2 жыл бұрын
刚刚发布了一个布光的视频 关于白底图的 你可以看一下 kzbin.info/www/bejne/joqoY2yno652Y7s&ab_channel=WenboZhao 还是那句话 如果有些复杂的场景 产品白底很麻烦的话 就直接上PS 没必要在Blender里死磕 加油 希望能够帮到你!
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