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Have you ever come across a humanoid robot or computer-generated character that looked eerily human-like, but something about it just didn't feel quite right? That strange and unsettling feeling is known as the "uncanny valley."
In this video, we'll explore the concept of the uncanny valley and why it occurs. We'll delve into the history of the term and how it's been used in various fields, from robotics to film and video games.
We'll also discuss the potential implications of the uncanny valley, including its impact on the acceptance and use of humanoid robots and other artificial intelligence technologies.
With the rapid advancement of technology, it's becoming increasingly important to understand the psychological effects of human-like machines and virtual characters. Our goal with this video is to shed light on this fascinating and complex topic and inspire discussion and further exploration.
So, if you're interested in learning more about the uncanny valley and its implications, be sure to watch this thought-provoking video. And don't forget to like and subscribe for more content related to technology and psychology.
Keywords: uncanny valley, humanoid robots, artificial intelligence, computer-generated characters, film, video games, psychology, technology, robotics, acceptance, virtual characters, machine learning.
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Sources:
Tamari, T. (2017). Body Image and Prosthetic Aesthetics: Disability, Technology and Paralympic Culture. Body & Society, 23(2), 25-56. doi.org/10.1177/1357034X17697364
Sansoni, Stefania and Wodehouse, Andrew and McFadyen, Angus K. and Buis, Arjan (2015) The aesthetic appeal of prosthetic limbs and the Uncanny Valley : the role of personal characteristics in attraction. International Journal of Design, 9 (1). pp. 67-81. ISSN 1991-3761
Williams, Damien P., Heavenly Bodies: Why It Matters That Cyborgs Have Always Been About Disability, Mental Health, and Marginalization (June 8, 2019). Available at SSRN: ssrn.com/abstract=3401342