OK guys 30k views in less than 2 days is absolutely mental. Glad you're enjoying Space age as much as I am though. Now I'm starting to worry because the next logical step is megabasing and I'm pretty sure that would result in me getting even less sleep than I currently do :^D
@hikari58317 күн бұрын
The factory must grow. No refusals accepted.
@KirillTupi17 күн бұрын
@@hikari583 LOL
@simdimdim16 күн бұрын
Man, if you're gonna try for the 40h achievement I so want a spot on the team...
@storytale181915 күн бұрын
you shouldv made the layout of a battlecruiser from starcraft II to fit the music on the end lol
@Keremefe5410 күн бұрын
yo i have been seeing a lot of ULTRAKİLL soundtrack in your videos it whould be good to see a ULTRAKİLL video from you. btw keep going i like your videos and think you should do more.
@cosminmitrasca581218 күн бұрын
Things I learned this video: 1. What the endgame goal is. 2. Just how intricate each planet is 3. That I will be doubling my existing 1.5k hours in the game just to finish the game once. Well done on the video, quite well explained and to the point.
@PolandDoge19 күн бұрын
this guy beat the entire space age and made a video about, while im still trying to expand on vulcanus
@coldfanta496318 күн бұрын
Anything in particular you need help with?
@sujimayne18 күн бұрын
Me still on purple and yellow science
@detaaditya623718 күн бұрын
A lot of content creators have earlier access so don’t worry
@coldfanta496318 күн бұрын
@@sujimayne There's no shame in using a stackable blueprint! And make sure your bus is a good width
@zacharynovak218018 күн бұрын
Same, finally got everything automated on vulcanus and starting on interplanetary shipping lines
@ryannixon413819 күн бұрын
29:47 "Trupen was right" killed me dude XD
@romanatorx394918 күн бұрын
Me too!
@ethanmckeon16009 күн бұрын
Late reply but after tackling my gleba base and deciding to see how you did it I am facinated with your methodology I went in only busing the fruit + nutrients on a belt and never EVER Making mash or Jelly unless it was immediately needed for a recipe The reasoning was that the raw fruit always kept 60 times better when unprocessed so only turning it into the processed when needed helps cut down on spoliage... Additionally I just always designed around spoliage existing with all of my designs... It was not IF but WHEN the stuff spoils... and I made a turbo lane which I used filter splitters to make it so that only spoilage can pass out of a closed system where materials wait to get processed until they rot. Only burning spoilage I might go with your system of constant flow for when I upgrade my base from 1.5 SPM to 150 SPM once I get the later game gear... as your methodology seems to keep stuff fresher and more MW dense stuff to burn. I only watched a bit of your gleba plahtrough as I want my designs to be unique BUT... I went and watched your other mod playthroughs and they are excellent. You earned a sub and are IMO on par with Dosh's playthroughs. I'll be watching through your backlog
@Kai-tu7xw19 күн бұрын
still waiting to play myself but leaving a comment for engagement
@tomjack100000019 күн бұрын
I'm only part way through. You already know this you're going to have such a great time with it
@JacobC-d2b19 күн бұрын
If your waiting for a sale to hit, There's never gonna be one. The devs themselves stated it's apart of their philosophy that they will never put the game (or docs) on discount So what are you waiting for, my friend? Let's start growing the factory!
@Kai-tu7xw19 күн бұрын
@JacobC-d2b Don't worry, I know. I'm just working through the backlog first
@shroomer386719 күн бұрын
I've started it and I'm 14 hours in (24 if you count blueprint making and planning) and still on Nauvis 😭😭 Also, one thing which did catch me off guard was the fact that some recipes and techs have changed, so for example, cliff destroying explosives require you to explore space and some other science now, but I think there's less cliffs on Nauvis overall.
@ЄгорСичов19 күн бұрын
32 hours, still on nauvis.@@shroomer3867
@QuestionableObject19 күн бұрын
The way I try to think about Gleba is to do things backwards from standard factorio where you prioritize supply over demand to stop sudden shortages. Gleba because everything has timed life you wanna build the demand first and then build just enough supply to meet that demand to minimize the odds of spoilage, all while using the fastest belts and inserters and most compact design you can get to minimize travel time.
@tomsterbg813017 күн бұрын
Good thinking! Also there's a trick with crafting stuff that spoils slower before you put it on belts.
@andresmartinezramos75132 күн бұрын
I like Gleba because it encourages you to think in terms of JIT and Lean production methods, rather than the capital heavy mass production of Nauvis and Vulcanus
@NubeBuster2 күн бұрын
Can one just use circuits to balance/stop inputting ingredients?
@rowanpreston486619 күн бұрын
This video is as high quality as the expansion, thank you Venzer
@loadingninja348619 күн бұрын
My current solution for gleba is to ship over all parts for a rocket silo and a rocket, so I can ship myself back to nauvis and just play with the fun planets a bit more before coming back to this headache
@ZealothXyven18 күн бұрын
Fuck. Spoilage.
@Frozen_Hope17 күн бұрын
Making most of it is pretty annoying but the rocket fuel is honestly super simple on gleba
@grayhill672815 күн бұрын
I did the same and found out evolution was ramping up the whole time. Next time I am not going until I am ready to stay.
@wrightzk1Күн бұрын
Same, came vack about 80 hours later and had to crutch my way to enough carbon fiber to come back with apidertrons @grayhill6728
@marcorademan843319 күн бұрын
Been waiting for this video... been clicking on your channel every day to check for it
@teorloges3155 күн бұрын
Star Craft 2 ahhh I missed you Terran theme 4, ahhh, i heard that like 1 million times, its so great
@jaspervaneck325819 күн бұрын
FYI, you can use arithmetic combinator substraction with the whole belt read and a constant combinator with a "target amount" for each chunk type and set filters on the grabbers from the output, you can do the same with inserters, of course. The reverse can also be done to throw things overboard that are surplus, or don't belong, automatically.
@szalyn884919 күн бұрын
I want to watch this rn, like, I really really want, but only now I'm preparring to get to Aquillo for the first time. But once I wrap up with Aquillo, you bet that this video is the first one I'll watch
@mr.crow64907 күн бұрын
And I thought the base game was complex, this just takes it to a whole other level also glad to see another "The Messenger OST" enjoyer, that intro goes hard
@negativerainbow15 күн бұрын
Finally cooled off from my high from beating the dlc myself last week and was itching to watch some videos on it. I think this video was done excellently! It was super well paced and enjoyable throughout!
@Big_kahuna_guy12 күн бұрын
"call me a bad engineer if you must" Brother as a field engineer on a real job site, the actual engineers dont even know how to answer a phone. Take your time. I know they fucking do.
@FerrumAnulum19 күн бұрын
Tip for new players. When going to a new planet. Throw the landing down to a planet BEFORE you head down yourself. Not only and you pick it up before you start exploring and then plop it down when you find a spot you like, but also falling cargo pods will kill you so having a the landing pad down first before dropping everything else for safety.
@deathsyrup19 күн бұрын
Fulgora as starting planet and Nauvis Deathworld makes for the perfect multiplayer coop experience. Turns Nauvis into a late game raid with a quick early game progression from recycling.
@LoyDizak19 күн бұрын
That actually sounds really great
@somewhatpractical16 күн бұрын
Bro. I pulled up this video to play in the background as I play Factorio and those intro alert alarms set such a panic!
@taiho523319 күн бұрын
Hey havent made it past the start yet but I recently found your channel and im really enjoying the content and the efforts you put into those videos. Congratulation on the early space age video! Ill be sure to share it with my friends.
@iHydryad19 күн бұрын
Very nice, I like your pacing, both in speaking and progressing. Space age is freaking amazing.
@vivalaveyan9 күн бұрын
cant't wait to play spage age myself. great video man
@neutralmst685518 күн бұрын
Holy damn, that's extremely high quality content. Thank you :)!
@bennguyen214915 күн бұрын
the terran music at the end is beautiful
@pawel836519 күн бұрын
Really nice video giving a comprehensive overview over the expansion, really looking forward to reaching these planets, but my oil resources are so far away... :(
@tomsterbg813017 күн бұрын
Pro tip: never skip military science, you'll regret it
@Mugenri18 күн бұрын
god i love your ost choices
@bjorn987512 күн бұрын
Thank you for the fun and well editied video! SPOILERS BELOW! The 50% consumption should be 100% productivity that is multiplicate with normal productivity, unlike other productivity sources? That is unless I have misunderstood what that number means.
@Commander2145UpdateКүн бұрын
Cant wait to see that space mod get updated for this dlc
@StrelkaArrow19 күн бұрын
Nice video just what I've been waiting for.
@MSpotatoes18 күн бұрын
I love the expansion. It adds a huge new layer to the game. My one issue is with quality and some quality recipes.
@acenovaYT4 күн бұрын
Only thing i dont like is that pollution is replaced with spores on gleba. There should have been a way to introduce both enemies on the same planet (like biter meteors raining down meaning that somewhere on nauvis there are mega spitters capable of spitting biters into space) also the ice planet could have reused the pollution mechanic the same way by renaming it heat ig deep sea ice creatures that are attracted by pollution coming up on the land could also be introduced ofc the heat would spread rather slowly and only some buildings would produce it so the heat pipes would need to touch the most necessary buildings to keep them working 24/7. I mostly have these ideas because of the pollution graph having extra things that could be added in it, but arent because they decided to never have more than 1 type of pollution at the same time (idk about heat beeing pollution, but you would need a new name for that graph if you dont like calling heat on an ice planet pollution)
@levayv3 күн бұрын
Devs where making this dlc for 4 years , It's gorgeous and I am glad it didn't make 6 years to make 😂
@Sosemaush19 күн бұрын
Great expansion deserved a great video like this!
@ivanmamulin276819 күн бұрын
Ну, а если я какой видос досмотрю до конца, то никогда не поленюсь написать: «Братан, хорош, давай, давай, вперёд! Контент в кайф, можно ещё? Вообще красавчик! Можно вот этого вот почаще?»
@theral05610 күн бұрын
Factorio Space Age actually beat me. I'm down to 40UPS and up to 26k effective science per minute (with prod bonuses etc). I'm a bit of a broken man that I have to stop here because my PC whines in agony whenever I go to pick up prometheum. GG Factorio, you win, this time.
When I did gleba, I found that having a filter splitter that can sort the output with spoilage and filter inserters at the end of the input belts on buildings was my best friend, it made it so I didn’t have any looping belts and spoilage would naturally drain from all the belts.
@dragohammer693718 күн бұрын
yeah, when working on gleba priorities go: 1) how do i remove spoilage? 2) how do i feed nutrients 3) everything else.
@choty706619 күн бұрын
Honestly just following nilaus' gleba playthrough step by step made it so much better of an experience. I always try to do things myslef and only follow guides for insparation (which i did in my later gleba stages) but this planet really is suffering if you don't know exactly what you're doing
@andrewwinston738817 күн бұрын
At this point I’m willing to download the full blueprint library for Gleba and forget about it. I played non stop since release and then went on gleba…
@eliconnon277816 күн бұрын
watching this AFTER i also realized doing a rail base without bots sucks
@KeithOlson16 күн бұрын
They forgot the caret: this is Factorio^2.
@titanuranus213617 күн бұрын
Going to Vulcanus first is something I can really get behind, it is a good name for a planet, has a nice ring to it.
@skrunklebrunk37419 күн бұрын
Nice video. New to factorio have almost no clue whats happening.
@andreasmarcoulis24798 күн бұрын
Very enjoyable video
@viperforty845019 күн бұрын
Finally, Aquilo gameplay footage But fr, being the first in this sphere is huge, congrats on beating many big channels in reaching this poont of progression
@Crosstowndonkey19 күн бұрын
Great high quality video. Earned a sub from me. Looking forwards to more factory game content :)
@acoolnameemm17 күн бұрын
Perfect youtube recommendation to watch while Im waiting for the spaceship I spent around 3 hours designing to take me to the edge of the solar system is being built. (Its 1136 tons and has self-reliant ammo production for red ammo, rockets, and railguns)
@derdj10019 күн бұрын
Yesssss, new Venzer upload. LFG!!!
@MusicaX7910 күн бұрын
Gleba's solution is to make a bot base.
@CFHoneyBadger5 күн бұрын
Awesome vid. Thanks!
@martinbennett99086 күн бұрын
Anyone else remember when tanks were so shite that nobody used them?
@MrDivinity2219 күн бұрын
Very impressive to have done it in 50h by yourself ^^ even with some imported designs
@badgersburnination906218 күн бұрын
Crypt of the necrodancer music really fits here, nice work. Always crazy to think the hours put into the 30 second montage.
@ZergYinYang3 күн бұрын
Great intro
@sobanx717918 күн бұрын
You really love this game.
@acticlacid19 күн бұрын
For gleba, I used direct insertion for all plant processing to minimize time in the processed form (the raw plants spoil in 1h, but their processed form spoils in a couple minutes) anywhere where spoilage backs up I just throw down a filter inserter and active provider chest to clean it out of the belt. Not a very elegant solution, but it works good enough for a first spaghetti base to experiment with the mechanics and ended up being incredibly deadlock-resilient (when spoilage eventually backed up I had to add some recyclers to void it set to a combinator to detect overflows in the logistics network)
@ianp101218 күн бұрын
Bro beat Space age in the time it took me to get to Fulgora... Damn
@coldfanta496318 күн бұрын
I never knew Aquilo was just an ice floe. This'll be a fun planet to play with!
@Vickbtw19 күн бұрын
Oh yes, its another Venzer upload 🎉🎉🎉
@shroomer386719 күн бұрын
Saved to Watch Later since I don't want to spoil myself, still on Nauvis after I restarted 😭
@your1command17 күн бұрын
It's not Factorio 2 it's Factorio²
@morganlucchi16 күн бұрын
Or, since it adds a third dimension, it's Factorio^(3/2)
@احسانقرهداغی-ق8ح19 күн бұрын
Underrated
@Lesardah14 күн бұрын
On Gleba, I don't merge anything back into anything. If you leave it alone, the order of the items on the belt will spoil linearly, so all you need is an inserter at the very end to toss the spoiled items into a burner. As for eggs, you should run them past your research crafters, then directly into a burner. If they don't get picked up, they get burned up. There's a never ending supply of incoming resources, so nothing is truly going to waste.
@CanadianFox112519 күн бұрын
You poor man. Rail world is one of the hardest because it changes how lakes work in planets. It’s much harder.
@PhoenixianThe13 күн бұрын
Personally, I went Gleba first, also because of Trupen. It was the switch back from biologic systems to regular Factorio that left me disappointed. I was very much wishing there was more integration between biologics and classic factory processes. I feel like the main rule on Gleba is: Everything _must_ get used up. If you make it, you need to use it, so either whatever main line you have back to it's start until it's either used or spoils, or feed it to a burner. On the biologic planet, your base is a biologic system. _Keep the arteries flowing._
@jackmagnus597919 күн бұрын
I wanna Watch this video sooo bad but i don't want to spoil the experience of space Age when i'll buy it
@Tozzinatorr19 күн бұрын
Damn that messenger OST goes hard, need to play that again
@andreishtabel19 күн бұрын
I didn't know that you can use assembing machines for processing yumako and jellynut and just made all my Gleba factory with biochambers Oh my God
@knuuj19 күн бұрын
personally I had low expectations since I thought they wouldnt add anything useful with exceptions, but luxkily I was wrong
@Denamic18 күн бұрын
Imagine thinking military science and biter mass murder was ever optional
@levayv15 күн бұрын
One sexy into 🎉
@tomsterbg813017 күн бұрын
Can't wait for people casually dwarfing old 10k SPM factories by building legendary stuff everywhere. Let's see what level of production they'll reach!
@ULTIMA8919 күн бұрын
What do you mean 50 hours? I havent even been to Gleba in 60...
@themenagerie562219 күн бұрын
that keybind change on tab is my single most hated thing about 2.0/space age
@didydrogene345419 күн бұрын
Got ptsd from that one sentence 6:02
@szalyn884919 күн бұрын
Actually I'll watch up until Aquillo, then watch the last part once I'm done with space age
@andreishtabel19 күн бұрын
Well, i choose "no enemies" mode for my first playthrough with Space Age, because I think biters are just annoying and gives no fun at all Then i saw on reddit and youtube what's going on on Gleba with mobs and... Yeah, i'm fine with no enemies :D
@loland123119 күн бұрын
no expansion or no biters at all? is there some alternative for capturing biter nests?
@andreishtabel19 күн бұрын
@@loland1231 No biters at all (flag "No enemies" when creating the map). Nests are still present, but do not generate any enemies. All eggs are just disappear on spoil instead of spawning enemy. I am a bit sad that this flag disables demolishers too, but it is how it is
@OlaNordmann123Күн бұрын
I went into Space Age completely blind. I only knew there was a lighting planet, ice planet, fire planet and a nature planet. Nature planet sounded fun so I just built a simple spaceship, didn't bring anything and just stranded myself on Gleba. It was a bad time and I was close to quitting. But once you figure it out, you're golden. Everything needs to constantly flow. Like a living organism your factory needs food, and it converts food into waste and useful stuff. Cut off food supply it dies. And everything is infinite so once you have a factory going, you can leave and never return if you hate it there.
@levayv14 күн бұрын
After 10 years Current vibe: "Oh shit here we go again"
@SporBel18 күн бұрын
38:19 v2 ultrakill theme goes hard
@harrin19822 күн бұрын
Bioflux to Nutrients is terrible on Gleba. 5 Bioflux becomes 40 Nutrients, but it takes 75 Yumako Mash. 4 Yumako Mash can be turned into 6 Nutrients. You will be able to get Bioflux to Nauvis, due to it's spoil time being so high, but worth the change to a different recipie.
@EternityRemembered4 күн бұрын
I gotta ask why are you processing fruits in assemblers? Just less nutrients?
@FirestormHF19 күн бұрын
You can just use heat towers with rocket fuel once you get going on Aquilo but I also hooked up a couple nuclear reactors as well because why not. Also with all the power I had from the needlessly twin fusion reactor I made I brought a bunch of laser turrets along on the last ship. Theyre not great but they saved a lot of ammo over time.
@newcolux74218 күн бұрын
Fulgora loot table has been modified, now Iron Sticks have a chance too
@vick052719 күн бұрын
Gleba drove me crazy too, I gave up and just used bots for everything lol
@MajoraZero15 күн бұрын
Watching the Gleba base and uhoh, no crushing fruit with biochambers
@SanderJanssenBSc19 күн бұрын
This was a great video, I hope you make a continuation of this. Also, the pastebin is not working and I was hoping to get a bluerprint of the spaceshio. Can you fix this? It says its set to private.
@rafald509719 күн бұрын
Great video, how long it took you to beat space age?
@maxvanhooren860619 күн бұрын
it says at the end 48 something hours
@hayzersolar18 күн бұрын
nice music
@vinnykbca18 күн бұрын
You should try some designs with efficiency on beacons for Gleba. Reduces the use of nutrients
@Trenjeska18 күн бұрын
still on yellow belts on Fulgora. All "mass production" builds only may use yellow belts and yellow and red inserters.
@basildaoust282117 күн бұрын
I have to say even Nilaus doesn't use more than 10 oil refineries for the whole game on the starting planet, if you are using 20 or more you should maybe check out his advanced oil layout and then try it, and after you find you hate it them improve it, but for me it works perfectly, but I do not get why he stores like 10k of oil product but sets out two tanks, so I tend to change them to 20k, even if that should be at least 25 but whatever :)
@captaincorundum978819 күн бұрын
Currently 50 hours in to my current run. Getting a rail based ore collection system set up to fuel my absolutely stupidly gigantic main bus. Soon, space will be my bitch.
@Minestar-ed2sd16 күн бұрын
On gleba the most important thing to keep in mind is that every belt must be a loop (to circulate recources and spoilage even the buss must loop) every belt must have a sorter (to extract spoilage from the loops) If you can understand that (and beat up the locals) gleba isnt that hard
@timorouw555517 күн бұрын
he beat the game in 50 hours and I'm still on Nauvis in 65, working on a second base and getting fucked by biters
@rekalty447710 күн бұрын
41:34 Wouldn't 50% science pack consumption mean double science per pack?
@levayv7 күн бұрын
Yes 🎉 Spoiler Planets have unique craftable buildings that boost smelting electromagnetic bioengineering and science production by 50% without modules. So late game builds rarely use common assemblers for intermediary products.
@RuslanKovtun18 күн бұрын
41:40 - yeah, you have forgot that Gleba's science spoils and you have to rebuild (:
@FutureDragon19 күн бұрын
is your favorite shape, perchance a square or rectangle lmao (cool vid tho)
@bullydungeon963115 күн бұрын
I love your stuff so i'm commenting on it to support you but i know your video will be too good and i'll see too much