Holy God. This is such good work. It's always such a palette cleanser after an RCE or Biffa timberborn video.😂
@RaphaelAlejandro21 күн бұрын
I find unfortunate that RCE doesn’t plan ahead and it’s in constant crisis. I assume it’s for views. As an engineer I would expect him to do this type of project.
@dividebyzero100021 күн бұрын
First video from this creator I have watched- liking it! Mostly stopped watching RCE. His constant adolescent penis and poop jokes might work for twelve year olds, but get old the thirty thousandth time. He has never evolved to any kind of new humor. RCE was great when he was doing quasi serious engineering with Polybridge 2.
@BillyKamp21 күн бұрын
@@dividebyzero1000 His biggest sin for me is his lack of evolving in playstyle, his cities don`t present anything new, and he is failling to address old situations like its his first time. Dude still doesn`t understand badtides? Come on. Zeddic builds cities, RCE builds videos.
@dividebyzero100021 күн бұрын
@@BillyKamp Totally agree. Watching RCE offers nothing for people seriously into any game, and anymore, nothing for people interested in a blend of actual engineering and game mechanics. I cringe watching him play Timberborn- dude never stops making rookie mistakes.
@evansdmitri216121 күн бұрын
Scratch the itch we have out of frustation 😂
@KitsuneBleu21 күн бұрын
This is art. Ending with a "In the Hall of the Mountain King" montage for a hollowed-out mountain city?? ... **Chef's Kiss**
@ThaVexedCanadian21 күн бұрын
I really love this Channel and the Creator has a nice voice. Soft monotone not annoying at all. Not immature just a practical guy. Making an excellent series. Great job! Been subscribed for a while
@Official_VCR21 күн бұрын
Man, you are creating the best Timberborn content out there… and I don’t think it’s even close! I have recently gone through some of your other series and they are all excellent too! Thanks for putting this out and keeping people entertained and accompanied
@koryferencz739121 күн бұрын
This guy and Skye Storm are how I strive to play the game.
@Director_of_the_ORB21 күн бұрын
The main thing I have noticed when it comes to fps is that the roads eat up a lot of processing power, so making more districts and cutting unnecessary roads will help. Also planning construction by having the roads temporarily disconnected help. You can see the frames drop as you click on the paths.
@yoshikai6421 күн бұрын
That makes sense. The more paths you have, the longer the pathfinding algorithm has to run, slowing things down. I'd also suggest removing buildings you're not using so that fewer things have to be rendered. Especially the decontamination pods as they consume extract when left on
@samuelbrockman956621 күн бұрын
I frequently break long-distance construction roads between project phases to save fps
@thebonkarsgamer44920 күн бұрын
It's such a relief to watch Zeddic and Skye Storm watching RCE and Biffa you can actually feel your brain cells dying off🤒
@daamayzn21 күн бұрын
Crazy scope of work Zeddic! Truly impressive...Merry Christmas & Happy holidays to you!
@ZeddTheBuilder21 күн бұрын
Thanks! Merry Christmas to you too!
@MorganMakesThings3 күн бұрын
20:03 I absolutely love the design of this space...
@Starsong2817 күн бұрын
How do these episodes and projects keep getting better and more compelling?!! I absolutely adored your use of Peer Gynt - the perfect choice to finish out that insane mountain build! Seriously grinning ear to ear as soon as I heard the music start up. Thanks for the brilliant content, and Merry Christmas!
@zionosphere21 күн бұрын
Zeddic, one thing your videos helped me realize is that I could use metal overhangs to build tunnels through a dam as I build it. It usually takes some supports to get the levees to make the tunnel waterproof, but it increases the efficiency and helps with the distance between things.
@jerseyd713121 күн бұрын
You are the best timberborn content creator on KZbin mate! Keep up the good work
@MaxM-uq2om20 күн бұрын
this reconstruction of the mountain has been so awesome! I'm curiose whats coming on top with the badwater run-offs. And how you will expand the Map next. I would love to see some monumental bridge highways running the more remote areas of the map. amusement park for the real beavers and a kind of research facility area with the new rocket world wonder
@WowDamastra21 күн бұрын
Best Timberborn channel on youtube! Always look forward to these on Saturday morning.
@supaflytoon768420 күн бұрын
Gimli: " And they call it a mine, huh! A MINE !" - seriously, this atrium style gives me vibes of Khazad-dum (aka. Moria)
@user-ZZZZZZZZZZZZZZZZ21 күн бұрын
The coolest mega project I've seen on timberborn, congrats! Edit: What about raising the outside dirt wall by one, it would solve the height problem in the third floor, easiest way I think.
@CaTastrophy42720 күн бұрын
37:40 FYI, you can go to the district center to change if new workplaces default to beaver-operated or bot-operated, so you don't have to manually change each one
@dominicradosta478121 күн бұрын
I didnt just enjoy watching, every time I watch a video from you i learn something about this game and how to build better and more efficient. The time you put in all of this must be insane plus making a good video out of it. Really great job!
@greenjackle21 күн бұрын
Merry Christmas and Happy New Year's, That was a lot for one video. You must have put in a few late nights after work. Looks great. I assume you are done posting until next year. So see you and your beavers next year.
@gregothy919021 күн бұрын
Zeddic you marvel! You really make my day when I get to watch one of these on my lunch break
@viacheslavkiselev312521 күн бұрын
Junker town looks so epic! Can't wait to see it finished! The civil engineering you do with pipes and electric grid is as always fun to watch!
@Keinstein-k7k21 күн бұрын
Hey, what feature for the Next version are you more Excited about? I‘d love to See the colony be connected with transport-tubes or Junkertown be fully covered under the ground.
@RFDN021 күн бұрын
Stacked farms, both tree and food will be a major game changer.
@sirBrouwer21 күн бұрын
I think that vertical ladders might also add options to be able to have beavers move up and down.
@ZeddTheBuilder18 күн бұрын
3D terrain is going to be big - rooftop farms, caverns, tunnels through mountains, hobbit homes: I can think of a lot of different ways to use it!
@Lysdexis3 күн бұрын
My 2 cents. Create industrial zones. Production facilities on the top floor. Associated storages under those facilities with stairs getting to them. Kindof throws a wrench into how you built the floor but easy enough to just swap a platform to the next smaller one to allow access to the floor below.
@bubbles6913821 күн бұрын
I love your building!! :D reminds me alot of mine, but a few very interesting idea's!! I've been copying this map to better see what you're doing, and I got a good one for ya!!! You know.,.. you CAN build a sealed under water walking corridor through your water storage for the beavers to walk through.. you'll lose a little space in the storage, but a straight line through makes it quick and easy! :D Ooooh the bot town cap is TIGHT! :D
@TheBewitchedfan21 күн бұрын
I look forward to your weekly videos! Incredible build - your designs are so inspiring and teach me so much about how this game works.
@MichaelWatzko21 күн бұрын
Your Timberborne videos are consistently some of the highlights of my week. Thanks and merry Christmas!
@ZeddTheBuilder18 күн бұрын
Thanks! Merry Christmas to you too!
@ayoubkazdouf133421 күн бұрын
Great work, maybe adding a new district center to separate the junker town could help with the lagg
@kawo589421 күн бұрын
You should add a new layer on top for the upcoming update where terrain block can be place on top of solid structures.
@mizuhashitsunoka21 күн бұрын
I can feel the cpu temperature through my screen haha. This project result looks absolutely gorgeous! I would sit 20 mins just to watch a tour oc your Steeltide settlement! My vocabulary feels insufficient coz I dunno how to praise what I am seeing right now. Loved when the bridges just clicked and you had a huge network running perfectly fine in a couple of minutes. The connectivity in your city overall as of now is really insane.
@ZeddTheBuilder18 күн бұрын
This is definitely the hardest I've made this game work! I think after this series is all complete I'll end with at least one walkthrough of the map with the first person mod to explore everything. I have a feeling I'll get lost in it all.
@lilasnoir419717 күн бұрын
At first I was hesitant watching this series. I watched the first episode a week and it didn't catch me, I think the slowness of progress that is the beginning of the game wasn't meshing with me. Yet yesterday, I was recommended episode 8 again and decided that I should see how it's been up to. And that's when it caught me. The level of projects you want to work on is so interesting and you go out of your way to do something that sounds cool instead of just something simple, which last night made me binge up to date with this series. I seriously can't wait to see how you take this city(ies) and develop more. I wonder what you could do with the Northern Camp and it's dam that keeps growing. Maybe have the city on the side of the walls? (Idk the game enough so idk if you can, but having the Messa be covered with a layer of dirt would be so cool to see.) Thank you for the content!
@PokeObsession21 күн бұрын
New favorite Timberborn content creator
@anijofre256621 күн бұрын
26:17 dead bot laying casually
@jcrazy900821 күн бұрын
holy crap. that looks awesome. I can't wait to see what mega project you do next
@KingOfSciliy21 күн бұрын
Awesome. Now you just need to work out a way to regain access to the two badwater sources for future use.
@SweetPieWizard21 күн бұрын
Fantastic. I love the atrium view.
@drewthatsme326321 күн бұрын
so much room for activities
@KunalVaidya21 күн бұрын
rumour has it that update 7 will have feature of terrain on the metal overhangs , then you mountain with bot will look like a regular mountain
@gibster962421 күн бұрын
Now that was pretty sick.
@l3rr.120 күн бұрын
such a great mega project! Love to watch it. I wish you happy holidays and happy new year, Zeddic!
@ZeddTheBuilder18 күн бұрын
Thanks! Happy holidays and a happy new year to you too!
@John-jc3ty21 күн бұрын
you could priorize the zone around the unusable mine to make it higher and make it usable again
@zmxnzmxn755721 күн бұрын
39:20 i see 2 holes in middle. you can use that as water exit (bad or clean) just for view but i just realize that is platform not overhang and i remember you can't place dirt on the top. 😅
@ed-omg800021 күн бұрын
The KING under the mountain!!
@konrad321 күн бұрын
Looks amazing!
@konrad321 күн бұрын
Now imagine Update 7, where you can place Terrain Blocks on top of Buildings!
@AyyRainer16 күн бұрын
21:50 the sky REALLY isn't the limit 🧐 it's all underground 😂
@thejamesbrooks20 күн бұрын
This was epic, amazing work
@jessechappell221 күн бұрын
Enjoying the series. Do you have room to add number crunchers in that new space?
@williamddougans21 күн бұрын
Best timberborn content ever
@jim4986121 күн бұрын
Wow, I never knew you could waterproof power shafts with impermeable flooring. Thank you 😊. running off now to implement in my settlements.
@Matsupitsu2nd18 күн бұрын
Just got Timberborn as Xmas present!
@ohhiohohio21 күн бұрын
Wow! You must be a beaver!!!
@1_kugelfisch21 күн бұрын
holy moly i just discovert you and you are a gem in the youtube sceen, i dont know why you have only that littel amont of subs but you have mine, i hope you will make it far your kontaent can kompeat too the one of the real civiel engineer, its just insane ^^
@chandranibh0320 күн бұрын
this is absolutely crazy I always rush bot production first before such big projects coz u know the beavers always take away a lot of fps 🤣
@John-jc3ty21 күн бұрын
if you put the storage in a different floor than the production, it will waste a lot of time moving resources since there isnt much communication between floors
@notsteve131320 күн бұрын
Hey, love your videos! Did you see their update 7 news? Probably as big a gamechanger as update 6!
@ZeddTheBuilder18 күн бұрын
Thanks! I'm looking forward to the 3D terrain the most - that's going to unlock a lot of new build options: underground tunnels, mountain fortresses, roof-top terraces, hobbit homes, and more. The tubes also look promising to help scale up 1-district builds.
@djr74221 күн бұрын
Maybe raise the rim of the mesa a bit so you can have the option to double stack?
@Linus-to7xz21 күн бұрын
Or you could sink some buildings into the floor and connect their side
@imamasadsiddiqui766921 күн бұрын
I would love if you also started a CS2 gameplay series on side. Amazing content btw.
@jaynemeacham983221 күн бұрын
That was amazing
@TRAILLER21 күн бұрын
20:42 just a small detail. you are not planing a stairWELL but a StairWAY. A stairWELL has a 2x3 tiles footprint (or 3x3 if around a pillar) while a StairWAY has 1x[dept+n] tiles footprint.
@yoshikai6421 күн бұрын
Oh my pccccc! The episode
@jasonjazzz521 күн бұрын
the underground city is giving me Zion vibes from the matrix haha
@peterjd19 күн бұрын
Utterly amazing, I'm really struggling to get past the second bad tide on terraces hard, and advice?
@ZeddTheBuilder18 күн бұрын
Thanks! I find the terraces map on hard mode is a little tricky because there is no easy way to make a dam up river. Some tips: - Try to make a bad water diversion system early. Luckily on this map you can make one very cheap with a few levies and manual flood gates around just the water sources, letting you dump the bad water off the cliff. - Be careful of growing your population too quickly. You can keep a small colony alive and slowly progressing your economic base where a larger population might die out. - Each beaver drinks 2.2 units of water per day, so if you multiply your population by 2 and multiply by the expected number of days in a drought you can estimate how much water you would need stockpiled. - Small tanks are kind of garbage - once you can get a medium tank it is as good as 10 small tanks - Early on I found I needed to do some micro-managing to get the most out of my small colony: taking people off of pump duty when water was try or turning off lumber jacks when nothing is available to cut. Now that I'm through the worst of it I can afford to no micro-manage them any more. Good luck!
@rm617621 күн бұрын
Can you get back that extra space per level by adding a row of terrain to the Mountain sides?
@KafkaKappa21 күн бұрын
It looks brilliant. I think sectioning off junker town to be its own district will help with performance given how many roads are in this huge structure Edit: and if so where would you put the district centre, up high or down low?
@ZeddTheBuilder18 күн бұрын
I've been tempted to do that too. I was thinking somewhere up on the roof - maybe building it up with some additional structures and gardens.
@Mostafa-vs8bd21 күн бұрын
Hello In next episide please fix water problem and conect other water source and seperate water pumps from main center water tank and other lakes amd dams that conected to it.
@RShankar-vr9is20 күн бұрын
I think using a train mod, would be more efficient than building an entire industrial area.
@thallyscamargo216120 күн бұрын
you could raise the mesa by one block to let you stack your industry
@ZeddTheBuilder18 күн бұрын
In retrospect, that would have been the easier solution!
@jimburlington848821 күн бұрын
It looks like your bots are in the hall of the mountain king
@ladislavhavelka626321 күн бұрын
What about another power wheels for power on top of that?
@gamerclub799115 күн бұрын
Check power
@ujjavalpatel747021 күн бұрын
Hey can't you just add overhang on storage instead of having coloum to support them?.
@mizuhashitsunoka21 күн бұрын
He answered that in the video. Doing so will restrict him from future reorganizations if any building is acting as the base of the next floor
@lukerobeson995721 күн бұрын
You could make a bad water lake on top of junker town
@Jack-he8jv21 күн бұрын
or submerge it lol.
@lukerobeson995720 күн бұрын
@ hahaha
@ZeddTheBuilder18 күн бұрын
> or submerge it lol. 😶
@aNytmare21 күн бұрын
TFW you scavange all the metal from an underground city to build an underground city from metal. I feel like there is an easier way to achieve the goal, but at least you're recycling
@Matsupitsu2nd20 күн бұрын
Does Zeddic come from Zed Addic?
@ZeddTheBuilder18 күн бұрын
Zeddic came from a play on the British pronunciation of "Z". I tacked on the "ic" onto "Zedd" long ago while playing a healer in an MMO so I could be "Zeddic the medic" 😆
@ThaVexedCanadian21 күн бұрын
I stopped watching Real civil engineer and skystorm as well as biffa because I don't like having constant content flooding my subscriptions and the immaturity that skystorm has with his girlfriend laughing giggling hehehe hahaha and all that. And also his flaccid jokes and what not. No thank you. I'm not a kid. You're just cringe. I mean he does make great projects but all of the immaturity and jokes is just not for me and everyday no thank you once a week I like that.
@Das_Carstel21 күн бұрын
Hey, I'm not sure if you'd be interested in this, but how about adding a donation link? No judgment-I'd gladly donate a few euros to help you upgrade your hardware.
@ZeddTheBuilder18 күн бұрын
Thanks for the suggestions! Surprisingly my computer is in OK shape - I think the lag is a combination of a main district with too many paths, Timberborn being single-threaded, and me screen recording at the same time!
@TheLoneWolfling21 күн бұрын
Not particularly a fan of the title FORMAT change.
@mizuhashitsunoka21 күн бұрын
He will add the steeltide number on the video later on. You can see other videos being properly titled as per the sequence.