I got an Assistant! | Punch A Bunch Devlog #13

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Pontypants

Pontypants

Күн бұрын

Пікірлер
@zeroXverse
@zeroXverse 4 жыл бұрын
when the player start spamming: - lower the hit accuracy - lower the hit damage - &slow the speed movement, so the spammer wont just hit &run (justice)
@Tomipwl3
@Tomipwl3 4 жыл бұрын
And slow down punch animation speed.
@tenacity2633
@tenacity2633 4 жыл бұрын
Hit and run = stick and move
@doodleplayer4014
@doodleplayer4014 4 жыл бұрын
@@Tomipwl3 lol
@agerty
@agerty 4 жыл бұрын
To resume, When the player start spamming: - MAKE HIM LOOSE
@nlaps
@nlaps 4 жыл бұрын
There should just be cooldown
@jamiepuffe
@jamiepuffe 4 жыл бұрын
Mom: What do you want for christmas Me: Karlson and Punch a bunch
@petergrant600
@petergrant600 4 жыл бұрын
its so true lol
@jaabuu
@jaabuu 4 жыл бұрын
when is Karlson coming out
@omerfarukbykl6097
@omerfarukbykl6097 4 жыл бұрын
@@jaabuu no one knows. But don't expect soon
@edwinkayang5761
@edwinkayang5761 4 жыл бұрын
Lol Milk gang would obviously be here
@jarenmauery
@jarenmauery 4 жыл бұрын
@Danny film Studios same
@chuchi9723
@chuchi9723 4 жыл бұрын
when his game blows up we will be the OGs
@joekerr4815
@joekerr4815 4 жыл бұрын
yup
@gustavrosgaardsrensen8028
@gustavrosgaardsrensen8028 4 жыл бұрын
Yes just like with DANI i had the same feeling
@chuchi9723
@chuchi9723 4 жыл бұрын
@@gustavrosgaardsrensen8028 sameeeee i was like 2 or 3 years ago in his channel subbed
@no1aviator
@no1aviator 4 жыл бұрын
Errr what if it doesn’t blow up. I doubt this game will become that popular based upon what it looks like now. The game needs more work and needs to be more unique
@rudrasingh6354
@rudrasingh6354 4 жыл бұрын
Yea
@Nizart
@Nizart 4 жыл бұрын
I just started my Nintendo Playbox and bought your game it’s so fun and perfectly balanced and polished... Great job!
@lolman4389
@lolman4389 4 жыл бұрын
Don’t worry You look way more handsome than Toby
@jetstreamsamsung1753
@jetstreamsamsung1753 4 жыл бұрын
@@1EMM1 shut up
@anjuyadav-ne1ti
@anjuyadav-ne1ti 4 жыл бұрын
@@1EMM1 reloads glock* What did you say?
@playeff479
@playeff479 4 жыл бұрын
@@1EMM1 what the *cocks gun* did u say😡😡😡 *aims gun*
@yoyu1001
@yoyu1001 4 жыл бұрын
Wh- what did zombie puppies say
@littledumpling5614
@littledumpling5614 4 жыл бұрын
WHAT DID ZOMBIE PUPPIES SAY PLEASE I MUST KNOW
@greenstonegecko
@greenstonegecko 4 жыл бұрын
C++: *gets mentioned* C++ coders: ITS THE BEST, STOP COMPLAINING
@chhayanksharma3926
@chhayanksharma3926 4 жыл бұрын
Lol. But seriously though c++ is very hard. I prefer other languages for that reason only. If it was easier it would have easily been the best programming language.
@hashvolting
@hashvolting 4 жыл бұрын
@@chhayanksharma3926 yes but nothing is perfect in this world
@chhayanksharma3926
@chhayanksharma3926 4 жыл бұрын
@@hashvolting yes but nothing should be that imperfect in the world. even assembly is easier than c++. C++ is too hard. The only reason c++ is more prefered is because it has more features built in.
@Collin326C
@Collin326C 4 жыл бұрын
im really excited to see where this game goes. definitely looks like a fun party game to play with a bunch of friends
@sunium5814
@sunium5814 4 жыл бұрын
lol
@becauseimtobyfilms3559
@becauseimtobyfilms3559 4 жыл бұрын
With a “Bunch” of friends
@sunium5814
@sunium5814 4 жыл бұрын
@@becauseimtobyfilms3559 punch a bunch of friends. 😐😐😐
@becauseimtobyfilms3559
@becauseimtobyfilms3559 4 жыл бұрын
@@sunium5814 🤣
@thatonedude4234
@thatonedude4234 4 жыл бұрын
True true
@seamuskills
@seamuskills 4 жыл бұрын
the dog when you self-praise through him: idk what the hell is your problem man, im just a dog on the couch
@g7chu
@g7chu 4 жыл бұрын
I love how he is very honest and humorous about his failures.
@MJ-ct4kg
@MJ-ct4kg 4 жыл бұрын
Dani is an expert on physics, you should try contacting him, warning, he’s a unity dev
@aadithecool448
@aadithecool448 2 жыл бұрын
@@ethant8282 It was just a joke tho
@tatertotboi
@tatertotboi 2 жыл бұрын
@@ethant8282 No.
@sirfrog3579
@sirfrog3579 2 жыл бұрын
@@ethant8282 This is a Man who talks about the Drill, and nobody likes it
@AlphaWasHere
@AlphaWasHere 4 жыл бұрын
uh oh im in the comfort zone .. *throws pc out the window .. yay im not in the comfort zone
@Konitama
@Konitama 4 жыл бұрын
He's going to resort to cutting the heat off in winter and having his girlfriend randomly slap him to keep him out of the comfort zone
@hm4266
@hm4266 4 жыл бұрын
Ok so now make a game on your phone
@Furnive
@Furnive 8 ай бұрын
7:55 Wait so he was not happy, and now he is?! 😮 And more bearded! 😅
@potionseller8943
@potionseller8943 2 жыл бұрын
that little comfort zone graphic was surprisingly motivating.
@athenatorrefiel9322
@athenatorrefiel9322 4 жыл бұрын
Don't skip the ad guys, he quit his job for us and we need to support him.
@unitysparticlesystem
@unitysparticlesystem 4 жыл бұрын
Video: plays a 45 minute long ad Me: f**k yeah let's support him
@Hello-qg4yk
@Hello-qg4yk 4 жыл бұрын
@@unitysparticlesystem 45?? How??
@unitysparticlesystem
@unitysparticlesystem 4 жыл бұрын
@@Hello-qg4yk It actualky exists but it's skippable... I saw a video about crappy ads and there was a 24h long ad ... 24 HOURS!!!!!!
@Unknown-face
@Unknown-face 4 жыл бұрын
Me 1hour
@ThunderStormFortnite
@ThunderStormFortnite 4 жыл бұрын
@@unitysparticlesystem lol liar kid
@JasonStorey
@JasonStorey 4 жыл бұрын
I think you are 100% right, often times it is easy to value the big changes, Visual ones etc but the thing that usually dooms an indie game is not "didn't add enough bounce lighting" etc, it is the much more sinister "finding the fun". Taking the time to make the core mechanic/game loop engaging is far more valuable than literally anything else. Fixing the spam issue and adding more "possibility space" with the dash feature is a huge deal and one you should be super proud of. Entertaining as always, Good luck, looking forward to the next update!
@farrukhmuratov5042
@farrukhmuratov5042 4 жыл бұрын
Ponty, u could implement UFC's stamina system, in a few words: when u are absolutely running out of stamina, the maximum amount is decreasing too. So any time player is trying to spam he'll have less and less possible endurance. Anyway, you should check it yourself, good luck in making a game :)
@רועישםבדוי
@רועישםבדוי 4 жыл бұрын
one more step towards becoming the best gamedev in the world! (I'm a Unity programmer but aw well)
@houdie1181
@houdie1181 4 жыл бұрын
Having emotes right after defeating your opponent would look amazing, but that's for finishing touches
@CrackerWhacker1
@CrackerWhacker1 4 жыл бұрын
Do you remember when you said the sledge hammer attack? That should be a real mode where..... well you saw it basically wiggly ragdoll arms
@ThunderStormFortnite
@ThunderStormFortnite 4 жыл бұрын
i don't think charles' surname is stickmin XD He is not related to henry
@CrackerWhacker1
@CrackerWhacker1 4 жыл бұрын
@@ThunderStormFortnite YES OMG I KNOW IM NOT A IDIOT ITS JUST A DAMN NAME
@sethcalliesmusic
@sethcalliesmusic 4 жыл бұрын
I love Pontys consistent saying of being outside the comfort zone, and staying outside your comfort zone. Keep up the amazing work!
@omerfarukbykl6097
@omerfarukbykl6097 4 жыл бұрын
One Suggestion: I am not sure if this is right but it just came to my mind: You can talk about your future plans or things you plan to do for the next week maybe at the end of the video. Benefits of doing so: -It makes the viewer Wonder about the next video -It arouses curiosity on the view abou- Okay it's just one thing. Oh and, it increases hope for the project. Like let's say you didn't have much to show this week. But talking about the next week's plans adds value to this week's video. So.. Yeah.
@newmagicfilms
@newmagicfilms 4 жыл бұрын
funny and inspirational there are not so many youtubers that can keep you in videos 10+ mins
@syt7499
@syt7499 4 жыл бұрын
Don't forget to tie the stamina loss to amount of damage you take and speed you move around . Then tie your amount of health to your max stamina to make you think carefully about taking damage. That'll make conserving your stamina an even more important aspect of the game. Its looking really cool and I stay tuned for more!
@bishop999
@bishop999 4 жыл бұрын
I still think stamina and health should be rolled together, taking good hits lowers ur regen cap.
@FarQuZeDesigns
@FarQuZeDesigns 4 жыл бұрын
I like Tobi, he is so calm and chill.
@WesleySales1
@WesleySales1 4 жыл бұрын
It's great to see all of your path during the development of that game. Getting better and better, I can't wait to play it. I can't wait for the next video!
@marsh8795
@marsh8795 4 жыл бұрын
Im so Excited i've been Trying to find a good boxing game these past months now and i didnt enjoy alot of them I cannot wait for this because this Seems genuinly fun and these devlogs have been so fun to watch i cant wait to see more!!!
@jazunmunro8106
@jazunmunro8106 2 жыл бұрын
I know this is old, but this series of punch a bunch has helped me. Watch the way of problem solving helped me see that I just have to keep trying different ways to make it work.
@soray9108
@soray9108 4 жыл бұрын
Ponty: Post vids Me: *I AM SPEED*
@GamesBySaul
@GamesBySaul 4 жыл бұрын
Nice to see you got yourself an assistant ;) But yeah that stamina system seems fantastic! Definitely feels like a good reward vs punishment system. One thing I'd suggest though, you need to consider "who is your playerbase" is it players who enjoy different and complex combos, players who want simple controls, and so on for the different mechanics in the game. You are making a lovely couch/party game, you just gotta think how complex do those types of gamers like their games to be! :)
@gamedevperson
@gamedevperson 4 жыл бұрын
pontypants: c# is faster then c++ everyone else: no!!!!!!!!
@andersmalmgren6528
@andersmalmgren6528 4 жыл бұрын
Actually NET CLR with its JIT is faster in many tasks. But not unity mono :)
@lintonfor4035
@lintonfor4035 4 жыл бұрын
its not faster than c++ but its defo faster than blueprints
@neil7652
@neil7652 4 жыл бұрын
Ah yes the funny youtube comment that we all laugh about
@chhayanksharma3926
@chhayanksharma3926 4 жыл бұрын
C and c++ are the fastest programming languages after assembly. They can even be equal to assembly if your compiler properly optimize the code and they can be faster than assembly if you do not have alot of experience and are not very very good at assembly. After c and c++ we have java and then other programming languages. C# is not faster than c and c++. But c# is very much faster than blueprints.
@andersmalmgren6528
@andersmalmgren6528 4 жыл бұрын
@@chhayanksharma3926 c# problem is reference types and garbage collection. If you stay away from reference types in tight loops and use structs c# can be faster than cpp thanks to hardware specific optimization. Problem with unity is mono though
@HashtagMaster
@HashtagMaster 2 жыл бұрын
Me: two years late but still watch and have ideas LOL
@BurstTomato
@BurstTomato 4 жыл бұрын
You should def make a series called "Motivation Monday" or something. Your videos always seem to boost my mood and confidence!
@tommallama9663
@tommallama9663 4 жыл бұрын
I don't know if it helps to hear, but, you've definitely grown to be one of my favorite game development channels. Keep up the amazing work!
@blackpilled7810
@blackpilled7810 4 жыл бұрын
You're an inspiration for my attempt to learn unreal engine and c++. You showed me that with dedication anything is possible, and great risks were taken for that to happen. I want you all the success and you're very entertaining along this.
@Zaft9
@Zaft9 4 жыл бұрын
Love what you're doing with the stamina system! I think a think a reward for the player not spamming/timing their hits is to give an extra damage boost to an attack that's used right after your stamina refills. This way there's a bit of counter play where both players are actively trying to be aware of the other's stamina so they know when they can go in or back off.
@kaiser9321
@kaiser9321 4 жыл бұрын
If you ever get jealous of your assistant, you can always punch him a bunch
@SugarBoxingCom
@SugarBoxingCom 4 жыл бұрын
It's a logical thing to implement ... when there's clean hit to the stomach ... stamina is drained as well.
@BKing007
@BKing007 4 жыл бұрын
4:45 when you do research and it pays off, exactly as you wanted it to be 🤣 The stamina system looks a lot better now, hope you get the page and patreon up and running before end of December so we can get into an new year with an Epik start ❤️
@RR19996
@RR19996 4 жыл бұрын
I'd watch a vlog of everything that goes on in the background on this, the good, the bad and the ugly. You're a great creator in general, not just with Punch A Bunch, but your videos are super fun to watch and amazing content! One of my absolute favourites, you're inspiring me to keep going on my various projects!
@haydenf4562
@haydenf4562 4 жыл бұрын
You should be able to charge up your punches by holding your hand back. Maybe put a ring around the fist when you hold it for long enough, and when the ring is full your punch is supercharged.
@captionburrito6462
@captionburrito6462 3 жыл бұрын
You're my inspiration to make games, I've been learning Blender and your Unity vs Unreal video helped me a lot! Thank you, and I'm glad to see all your progress! Good luck, I cant wait to see when this game releases!
@DutchVikingGuy21
@DutchVikingGuy21 4 жыл бұрын
Love your sense of humor, man. Great videos, well edited and most importantly, an awesome project and game! Looking forward to your next videos and progress.
@bigmac6710
@bigmac6710 4 жыл бұрын
I hope you become a famous game dev. I’ve been watching you since the beginning of 2020 (sounds creepy). Just subscribed today. I appreciate your determination, how much you care, and your logic and humor. Thx
@gatorjohn90
@gatorjohn90 4 жыл бұрын
I think you could make videos about some of the administrative behind the scenes stuff, like how you went about setting up a business and how to get your steam developer account up and running. Definitely a shortage of these on KZbin for independent game devs!!! Plus your videos are super entertaining, informative, and cleverly edited, so I bet any type of video content you make will be awesome! :D
@tuatec
@tuatec 4 жыл бұрын
Very clean and nice solution for the spamming of the buttons! I really love your videos. Keep going!
@mahmoudshalabi8613
@mahmoudshalabi8613 4 жыл бұрын
Personally, I feel like the dashing is a bit weird, like it looks weird how he just jumps from one place to another, a quick animation to cover it up maybe could help. Other than that love the game :)
@_pixelpicnic
@_pixelpicnic 4 жыл бұрын
Toby seems like a better housemate than the guy that lives in my walls. He's bloody useless.
@MKHideOut
@MKHideOut 4 жыл бұрын
Stamina System ! Also you could add Sweat - The more Tired , the harder your POWER Swings , which are also on a bigger cooldown - in the biggining the POWER swings do less damage
@PhantomBoi-ru9ci
@PhantomBoi-ru9ci 4 жыл бұрын
Hooray for you, Ponty! I like the new anti-SPAM system! Keep it up!
@dangonz615
@dangonz615 4 жыл бұрын
This is dope bro! I’m definitely stoked for the finished product.
@preetmokha7002
@preetmokha7002 4 жыл бұрын
Me: *Sits down to make a game* Also Me: *Ends up seeing a Devlog video*
@IamMaple
@IamMaple 4 жыл бұрын
Pontypants: Wait why am I talking about programing Also Pontypants: *CHANNEL BASED AROUND PROGRAMMING*
@SteveKisinga
@SteveKisinga 4 жыл бұрын
I love the kurzgesact calendar in the bg
@parzival.03
@parzival.03 4 жыл бұрын
This game looks amazing! Great channel, had some ideas: -best of 3 rounds - a few legendary items that can appear sometimes, eg: chair- which could use a heavy build up to knock the player to the ground and stun them but the chair could only be used once.
@Spamkromite
@Spamkromite 4 жыл бұрын
It really was a good solution to the "spam your punches until your fingerprints are deleted". The dash is an excellent idea, but remember that walking backwards is always slower than walking forward, and I see that the speed walking backwards is too close to the speed of walking onwards, just my two-cents.
@rebeccarisk1772
@rebeccarisk1772 4 жыл бұрын
Great fix for the spamming issue. Awesome job! Thanks for the update.
@tobyk5091
@tobyk5091 4 жыл бұрын
Happy to help out with development!
@manalmansour7850
@manalmansour7850 3 жыл бұрын
when he says plays boxing games for inspiration he means procrastinating
@WinglessWallaby
@WinglessWallaby 4 жыл бұрын
From spamina to stamina.
@khealer
@khealer 4 жыл бұрын
The spamming makes for a good laugh.
@ghabrielF
@ghabrielF 4 жыл бұрын
You are making progress so fast, i'm really impressed!
@serpnta1267
@serpnta1267 4 жыл бұрын
You made quite a bit of progress this week! Game looks like it is coming along great. I would love to hear more about your experience getting the game published as well as how the game is coming along. Good luck!!!!
@hamdaman3593
@hamdaman3593 4 жыл бұрын
The rubric cube will be the mascot of punch a Bunch
@crimson6436
@crimson6436 4 жыл бұрын
There should be a game mode where the crowd will throw items into the ring, and you pick them up. Like an item can be a fish, and you can slap your opponent with it
@isto_inc
@isto_inc 4 жыл бұрын
How long does it take you to edit videos?! As a solo dev, the pace in which you put them out is mind blowing!! Top notch as always
@a-j.2002
@a-j.2002 4 жыл бұрын
Great job with the stamina. Way better this way! I think the last feature (boost) should drain a lot of stamina, so players don't spam that either. Also, perhaps you've done it already, but you could penalize when a player misses punches, more than when you actually hit your opponent. Either that or reward the hits: you could add a new bar that, when filled, sets the player to "on fire" mode and does some cool stuff. Keep it up!!
@AphixDev
@AphixDev 4 жыл бұрын
In the first minute of the video, you put my game dev "career" into words
@KLynx
@KLynx 4 жыл бұрын
1 HOUR DEVLOG FOR 50K SPECIAL?!?!??! 😁
@TheMarshedMallow
@TheMarshedMallow 4 жыл бұрын
Just in time for me to watch before work! Loving the Dev logs and you definitely have my money when it comes out!
@unitysparticlesystem
@unitysparticlesystem 4 жыл бұрын
Santa: What do you want for Christmas? Me: Will you snail? , Punch a bunch , Karlson
@hm4266
@hm4266 4 жыл бұрын
2:30 you just sit on a joy lol
@TechnicalBurhan
@TechnicalBurhan 4 жыл бұрын
I think this video should be named as FIXING BUGS AND MAKING GAME MORE EPIK
@m-kh3ild734
@m-kh3ild734 4 жыл бұрын
ive been watching you since your first video and seeing how the channel has grown and become more big I feel really happy.
@mj.k95
@mj.k95 4 жыл бұрын
I'm so excited for this game. I will 1000% buy it when it comes out
@Crimsickle
@Crimsickle 4 жыл бұрын
Pointy pans: Don’t stay in the comfort zone, achieve more dreams! Me, who is in the comfort zone and has no dreams: *n o*
@themore-you-know
@themore-you-know 4 жыл бұрын
"Why didn't we just make a walking simulator?" Actually, hear me out, I'm serious on this... I would make a Punching Endless Runner... The first-ever "First Person Beat'em Up". I'd be walking forward in a mostly straight line, and punching at all sorts of objects across levels. Punching bags, other boxers, garbage bins, garbage trucks, the ensuing firetrucks, walls, burst into a castle, knock thrones and armor around... it's a TV set, knock the studio equipment and security personal around, etc. I wouldn't even have to make the assets, which would be bought from the asset store. My position determining my access to weak points and the direction of beaten up targets as they're knocked back. I'd add a second lane, third one, fourth one... boom, non and semi-competitive multiplayer that would solve my player-vs-player problem of balancing and keeping players engaged for more than 5 minutes. That's how I would "steal" your concept or build on it, because this just came to mind. If someone cares, feel free to "steal" this from me.
@brink_nsw6781
@brink_nsw6781 4 жыл бұрын
Ok
@mattontop
@mattontop 4 жыл бұрын
Ok
@GH05T-S0LDI34
@GH05T-S0LDI34 4 жыл бұрын
Because there is already a game with the same name that mock death stranding go check it out on steam
@mortblox5231
@mortblox5231 4 жыл бұрын
I read the first paragraph and the second paragraph and the third paragraph until the "..." then read "feel free to steal this idea from me"
@Norbingel
@Norbingel 4 жыл бұрын
There's an old, OLD, game called 4d boxing (there are vids on YT) where, iirc, one way to deal with spamming punches is that the lower your stamina went, the less max stamina you'd have. Same thing with health. If you used too much stamina or got beat up too much, you'd have less off those stats even after each round, making you weaker overall. I use mods that do the same thing in Oblivion and Skyrim and it really helps to encourage wiser use of health and stamina.
@landennation8201
@landennation8201 4 жыл бұрын
You’re taking this in such a good direction!!
@eliasgarcia6576
@eliasgarcia6576 4 жыл бұрын
These videos are very inspiring man!!!!
@moggy_jr
@moggy_jr 4 жыл бұрын
Wow! This has to be my favorite devlog series! I think you should collab with Dani
@KrayzieBob2
@KrayzieBob2 4 жыл бұрын
Kudos good sir!! Keep it Ponty and punch on!
@trippyfella3074
@trippyfella3074 4 жыл бұрын
Love how the game is looking. Good job Ponty!
@codedecode1498
@codedecode1498 4 жыл бұрын
there is a long way to go, best of luck to you and your assistant :)
@chaosmastermind
@chaosmastermind 3 жыл бұрын
I am happy with the changes to the stamina system, that is probably the way I would have changed it too. Didn't think about the dodging though, but that seems good too. Also the advice I've heard from tons and tons of developers is that you need to set up that steam page as soon as possible to get people interested. And set up some kind of social media presence as well. The sooner the better. Sounds like a pain tho.
@rocketthab8.5
@rocketthab8.5 3 жыл бұрын
ziggy is my favorite part of this series
@prabhattiwari5089
@prabhattiwari5089 4 жыл бұрын
Your devlogs are awesome.
@0ShinigamiDN0
@0ShinigamiDN0 4 жыл бұрын
Omg i love these videos.. I'm literally laughing 24/7, you are great dude.. i wish you the best
@THE_NIXON
@THE_NIXON 4 жыл бұрын
It should draw more stamina the harder the punch is aswell! Bara ett tips :D
@Huguillon
@Huguillon 4 жыл бұрын
The "C# is faster than C++" ghost is going to hunt you for 100 years
@timsonss
@timsonss 4 жыл бұрын
It is near... You've come a long time and hopefully it all will be worth it. Good luck, choom!
@brockfab6520
@brockfab6520 4 жыл бұрын
You motivate me to start learning the unreal engine and game design! Love these videos
@filipvasiljevic8837
@filipvasiljevic8837 4 жыл бұрын
It'd be cool to have an audience that reacts and cheers at combos
@hendri9524
@hendri9524 4 жыл бұрын
5:21 Honestly the new added physic is pratty smooth and fluid. Don't worry sir ponty you now I already like the vid from the begining 👉😎👉
@wellhellotherekyle
@wellhellotherekyle 4 жыл бұрын
Looking good! Maybe you could incorporate the stamina into the movement speed so that if your stamina is low you can't just run away from the opponent's attacks? The little speed burst thing seems cool but I can see that also getting spammy if you don't limit it enough. Also it'd be cool if you could combine that move with a punch for a super punch of sorts!
@whoatsnew1451
@whoatsnew1451 4 жыл бұрын
It would be great to have a "Dash punch" with the new mechanics you have added. Great progress so far!
@geri4367
@geri4367 4 жыл бұрын
Those are some nice design solutions, I don't know if I'm a fan of having a health and stamina UI though Something worth considering for a counter-attack mechanic would be having some reward for blocking a punch. Blocking a punch can make the opponent slightly slower or make yourself faster, or both :D The downside of this is that currently the game is very difficult to read. It's hard to tell when punches connect vs when they are blocked. Some particles and even body parts flashing red would go a long way. Also having the characters change color as they get hit would remove the necessity of an hp bar. Just like in the UFC games
@chongalia3121
@chongalia3121 4 жыл бұрын
Man, your videos are so good, congrats
@shaken5690
@shaken5690 4 жыл бұрын
3 punches means 0 stamina! You also did something great. I only said one of my ideas. Also add chairs and when the enemy player is stunned you get the chair and break it on him. Also add more characters!
@johnrice5112
@johnrice5112 4 жыл бұрын
For the running away problem one thing you could try is decreasing the speed when moving backwards or to the side/ increasing speed when moving forward.
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