I Made Super Mario Bros but it's 3D

  Рет қаралды 14,173,269

CodyCantEatThis

CodyCantEatThis

Күн бұрын

Пікірлер: 12 000
@TetraBitGaming
@TetraBitGaming 3 жыл бұрын
Pretty slick
@Syreyup
@Syreyup 3 жыл бұрын
Yes Tetra, it is.
@Syreyup
@Syreyup 3 жыл бұрын
Also wow, low like count for a KZbinr I watch! 👌
@bluedoge6363
@bluedoge6363 3 жыл бұрын
True
@seezee_
@seezee_ 3 жыл бұрын
Epic
@slumbersky
@slumbersky 3 жыл бұрын
Epic
@BluecoreG
@BluecoreG 3 жыл бұрын
0:12 You are about to single handedly restart the sega vs nintendo war
@maxrelax5940
@maxrelax5940 3 жыл бұрын
It's really a shame, he obviously hasn't played the early/pre 2000's sonic games to make that statement
@ninnikins4768
@ninnikins4768 3 жыл бұрын
@@maxrelax5940 Or Maybe he has
@maxrelax5940
@maxrelax5940 3 жыл бұрын
@@ninnikins4768 thats impossible. no one can have that opinion after playing those games
@alternatenican
@alternatenican 3 жыл бұрын
To be fair, Mario is better than Sonic in some cases, but I agree. Seeing people continue this war is annoying, I hope this was just a joke, at least he said "arguably"
@kirbyiscool5580
@kirbyiscool5580 3 жыл бұрын
@@maxrelax5940 i- i have that opinion after playing those games-
@hatandhoodie_
@hatandhoodie_ 3 жыл бұрын
9:50 Fun Fact: In the original game, they actually did that block trick to stop Mario from walking forever too.
@Ollie.H-23
@Ollie.H-23 3 жыл бұрын
Ha ha no way
@jestfullgremblim8002
@jestfullgremblim8002 3 жыл бұрын
Lmao didn't know that
@jestfullgremblim8002
@jestfullgremblim8002 3 жыл бұрын
This an actually funny fact
@TheRedCap
@TheRedCap 3 жыл бұрын
it's a little different there. In the original SMB it's an invisible block in front of the castle door. When Mario touches it he himself becomes invisible, creating the illusion that he walked inside the castle.
@hatandhoodie_
@hatandhoodie_ 3 жыл бұрын
@@TheRedCap I mean yeah, but I'd say turning off the castle's collision would be this video's equivalent to that.
@Thedog2366
@Thedog2366 2 жыл бұрын
Him: “Now I know how to use Unitys particle system” Dani: “Welcone Aboard, student.”
@user-bu69ttf4ck
@user-bu69ttf4ck Жыл бұрын
Brackeys: "So, you have a student, student."
@KutoplMa
@KutoplMa Жыл бұрын
4:38
@3tern4l_f1r3
@3tern4l_f1r3 Жыл бұрын
Ikr
@bwexbwex
@bwexbwex Жыл бұрын
√×✓✓
@RealTwitchIce
@RealTwitchIce 11 ай бұрын
Yeeeeeeeeeeeeeees
@Kevin-hp5fk
@Kevin-hp5fk 3 жыл бұрын
If only Nintendo shared Sega's attitude to fan creations. This is incredible. Replicates the look and feel of the original perfectly, the 3d doesn't look out of place at all.
@swimmerofage2148
@swimmerofage2148 3 жыл бұрын
Cease and Desist
@Aidensan11
@Aidensan11 3 жыл бұрын
But then Nintendo won't make money off games they don't sell anymore! /s
@Александрблядь
@Александрблядь 3 жыл бұрын
yeah, this is one of the rare cases that sega’s better than nintendo.
@tired9769
@tired9769 3 жыл бұрын
@Joan Mirabal a fan made a port of sonic CD for mobile and Sega loved it so much they hired him to port the other games and then that same guy along with other fans and people at Sega made sonic mania that and just generally whenever a really cool fan game becomes popular they cheer it on or make some positive mention of it. Oh and just as a fun fact one of the dudes they hired was the guy who made probably one of the most cursed but still really funny sonic fan comics to grace KZbin called hedgehog the sonic.
@dotwashere4498
@dotwashere4498 3 жыл бұрын
@Joan Mirabal Literally sonic mania
@ItsSplonk
@ItsSplonk 2 жыл бұрын
It's disappointing that Nintendo would never allow this to be published publicly, even if it's doesn't make a profit. This is genuinely amazing
@thepandaboySTanimations
@thepandaboySTanimations 2 жыл бұрын
Nintendo really cares about his Mario's 😒
@italkalot849
@italkalot849 2 жыл бұрын
i aggre
@TerxdAnims
@TerxdAnims 2 жыл бұрын
@Я ВАИЕИА i dont like nintendo too, but i buy the games to pretend like i wanted it the whole time
@Drawing_tube
@Drawing_tube 2 жыл бұрын
you can get a actual voxel Mario in Mario odyssey its called 8 bit mario (you'll get it later in the game)
@TWGatorade
@TWGatorade 2 жыл бұрын
@@Drawing_tube it has no animations though, it just has the still jump animation
@thememegeneer5716
@thememegeneer5716 3 жыл бұрын
“Hey kid, you want to see something illegal” *pulls out 3D original mario flashdrive*
@OgGhostJelly
@OgGhostJelly 3 жыл бұрын
then the kid goes. "oi wheres the crack"
@kaydencebernard7775
@kaydencebernard7775 3 жыл бұрын
@@OgGhostJelly that seems very british
@chyanbongco
@chyanbongco 3 жыл бұрын
4:15
@pumajlr
@pumajlr 3 жыл бұрын
@@OgGhostJelly Nobody uses question marks in this world? Oh, im sorry. "Nobody uses question marks in this world."
@clund4
@clund4 3 жыл бұрын
Pulls out mario movie in theaters again
@riekenfamilyalbum5832
@riekenfamilyalbum5832 Жыл бұрын
2:58 It's so satisfying when the blocks go from not interactive to interactive.
@TheKoalaGamerYT
@TheKoalaGamerYT 3 ай бұрын
yes
@Ankhyl
@Ankhyl 3 жыл бұрын
That’s why original mario 64 placed shadow directly under mario disregarding the light source, so that you could know where you are.
@greentheshinyumbreon
@greentheshinyumbreon 3 жыл бұрын
* then why doesn't it really work in 3d world lol (sarcasm)
@islandplace7235
@islandplace7235 3 жыл бұрын
@@greentheshinyumbreon cause 3d world tries to replicate a style of gameplay used for a 3ds game that would benefit from the depth a 3ds has.
@lemonadesnake
@lemonadesnake 3 жыл бұрын
Fun fact: Skinny Mario actually looked like this in the original betas of the game due to a glitch, and Nintendo thought this was so funny that they made it a custom power up you could unlock in a challenge level.
@andrewferrante5267
@andrewferrante5267 3 жыл бұрын
How would you find it?
@MrBasilisk81
@MrBasilisk81 3 жыл бұрын
You can unlock him in mario maker
@bukachell
@bukachell 3 жыл бұрын
That's mario maker
@riveraboschetti2396
@riveraboschetti2396 3 жыл бұрын
Pikachu
@sindraygd7787
@sindraygd7787 3 жыл бұрын
Mirroring the Goomba to make it look like it's moving was actually genius
@Settiis
@Settiis 3 жыл бұрын
It’s actually a very basic technique.
@ahmettcavus
@ahmettcavus 3 жыл бұрын
that's how they made him move in the original games too
@EE-uc9qx
@EE-uc9qx 3 жыл бұрын
kzbin.info/www/bejne/ZqekYYigi815jqM
@Dipwad_Omega
@Dipwad_Omega 3 жыл бұрын
That’s what they did in the original game, it just so happens that it worked perfectly in 3-D also because they are symmetrical
@tamimplayz
@tamimplayz 2 жыл бұрын
4:38 the dani reference was amazing
@konradschulz7567
@konradschulz7567 3 жыл бұрын
Pro tip: in the original Mario bros they programmed the stompable enemys in such a way, that if Mario is moving downwards and collides with an enemy, the enemy takes damage, in any other case, Mario takes damage. Maybe this could help you with the hit box problems
@cxx23
@cxx23 3 жыл бұрын
This is great advice!
@tesseractangular2557
@tesseractangular2557 3 жыл бұрын
11:23 This is why Mario has a shadow directly under him at all times in SM64. That way you'll always know where he'll land.
@builderbosc
@builderbosc 3 жыл бұрын
OOOOO smart wrinkly brain move
@BeenyTee
@BeenyTee 3 жыл бұрын
Front facing Mario isn't real, he can't hurt you. Front facing Mario: 1:48
@mr.worldwide4758
@mr.worldwide4758 3 жыл бұрын
Idk about you but front facing Mario isnt cursed hes cute
@TronicSSJ07
@TronicSSJ07 8 ай бұрын
Not to mention the neck crack 1:47
@koolbrayden21
@koolbrayden21 7 ай бұрын
What I woulda done for hurting the enemies is put a hit box on Mario’s feet and on on the enemies head and is both hit boxes meet than the enemy dies, so if Mario is slightly off he won’t get hurt and will still kill the enemy
@johnnytwinjacket
@johnnytwinjacket 3 жыл бұрын
Nintendo lawyers: yeah, interesting and all but you are going to jail
@TexusNoe365247
@TexusNoe365247 3 жыл бұрын
If he doesn't share it, then he won't go to jail. The most they can do is send him a seize and desist letter telling him to stop production on the game.
@tylerhouston69
@tylerhouston69 3 жыл бұрын
Also ask for a licensing fee for using their product without a "LICENSE"
@elementgermanium
@elementgermanium 3 жыл бұрын
Fuck copyright
@tylerhouston69
@tylerhouston69 3 жыл бұрын
@@elementgermanium agreed
@Joske123
@Joske123 3 жыл бұрын
Привет дмитрий ты русс?
@Wumbonington
@Wumbonington 3 жыл бұрын
Can we just sit back and appreciate the fact that this man makes games that nobody will ever play. He puts so much hard effort into these games. Edit: please stop calling me a bot… I’m a human.
@السراقالمجهول
@السراقالمجهول 3 жыл бұрын
its a very good way to learn game development
@jestfullgremblim8002
@jestfullgremblim8002 3 жыл бұрын
@@السراقالمجهول yeah
@thermometerman1824
@thermometerman1824 3 жыл бұрын
he probably would release it if nintendo wasnt so pissed about fangames
@mateiunguru7277
@mateiunguru7277 3 жыл бұрын
but he doesnt put download in description ..
@user-main-locked
@user-main-locked 3 жыл бұрын
@@mateiunguru7277 that's the whole point of the comment.
@ionesito
@ionesito 3 жыл бұрын
"I won't be releasing this game for obvious reasons" Nintendo's lawyer: I guess I'll stop typing the law suit...
@topwargear
@topwargear 3 жыл бұрын
hahahahhaaa
@milehighgambler
@milehighgambler 3 жыл бұрын
🤣🤣🤣🤣
@christopherdominguez845
@christopherdominguez845 3 жыл бұрын
FRRRR
@inevitablesound7465
@inevitablesound7465 3 жыл бұрын
Knowing Nintendo that lawsuit is still on its way
@Kinomiyasan
@Kinomiyasan 3 жыл бұрын
I was searching for this damn comment
@cadewoolbright21
@cadewoolbright21 Жыл бұрын
Hey man! I just found this video, and I love it so much! It actually inspired me to make an endless 3D runner-type Mario game with this art style. If I ever publish it, I'll be sure to put your name in the credits! Thanks dude!
@JiroSowell
@JiroSowell 3 жыл бұрын
4:37 "And now I can make cool effect like the cool kids on KZbin" Cody now you're officially one of the cool kids on KZbin! You and Dani inspire me a lot so I've started making game dev content. I'm amazed at how much work you get done and how well you present it! With the videos I have now I would be more like the awkward shy toddler on KZbin...
@smt4090
@smt4090 3 жыл бұрын
haha mouse go brrrrrrrrrrrrrrrrrr
@unitysparticlesystem
@unitysparticlesystem 3 жыл бұрын
That's my favourite part
@JiroSowell
@JiroSowell 3 жыл бұрын
Wow, even@@unitysparticlesystem itself approves of Cody making cool effects using him.😮
@szymciogaming8407
@szymciogaming8407 3 жыл бұрын
hah, baking go *BRRRRRRR*
@MondoCool
@MondoCool 3 жыл бұрын
11:23 I BELIEVE Nintendo considered making an isometric angle mario in the early days, but decided against it for the same reason. I might have it confused with another franchise though.
@zabooka
@zabooka 3 жыл бұрын
Hi
@radharamanujam5735
@radharamanujam5735 3 жыл бұрын
Hey mondo 0o0
@SporeFanification
@SporeFanification 3 жыл бұрын
The Mario 3d World camera is kind of isometric sometimes.
@cybershellrev7083
@cybershellrev7083 3 жыл бұрын
lol platforming in isometric form is kinda hard. Mario 64 had small moments of isometric camera view but we had to rely on mario's shadow to know where we were falling. Wouldn't be a fun mechanic all the way through the game.
@Joey_Rhubarb
@Joey_Rhubarb 3 жыл бұрын
yeah both sega and nintendo consindered the third game in the series to be isometric
@lawbiffington143
@lawbiffington143 3 жыл бұрын
The way stomping enemies worked in the original SMB is if Mario has negative speed in the y direction, if he touches a stompable enemy on any part of their sprite, they get stomped.
@twovthree
@twovthree Жыл бұрын
I love the way coders'/developers' minds work: seeing correlations everywhere and recognizing the simple within the complex.
@brandong4576
@brandong4576 3 жыл бұрын
*does an insane amount of work staying true to the original concept while completely reimagining it in a new medium* "...alright. See ya."
@thegoldmario4879
@thegoldmario4879 3 жыл бұрын
Ikr
@Parahelion
@Parahelion 3 жыл бұрын
It's because he doesn't want to deal with copyright issues
@lore644
@lore644 3 жыл бұрын
At least give us the models am I right
@Cygnus888
@Cygnus888 3 жыл бұрын
@@lore644 Just replicate his process. He described how he created them.
@Concon12316
@Concon12316 3 жыл бұрын
the funny thing is that stuff like using a block to stop mario from walking through the castle and mirroring the goomba sprites are actually the exact same methods used in the original game
@bluesolace9052
@bluesolace9052 3 жыл бұрын
Mario just walking into a wall each time we cleared a level ah hahahahahah
@pinkmell0w
@pinkmell0w 3 жыл бұрын
6:40 Fun fact, that is pretty much what the devs did with the Goomba. The disk space was running low and they wanted to add an easy, small enemy because they deemed the Koopas too hard and overwhelming for a first enemy. Since there was pretty much space for only one more sprite, they made a Goomba "walk" by just mirroring it again and again, which I think is a pretty neat thing to do and perhaps an accidental faithful homage from your part Edit: 9:54 Yet again this is pretty much what the devs did too. I don't know if you already knew this or if it was just a mere coincidence, but it's small details like this that make me appreciate this
@liamisacoolkidforeverplayr9647
@liamisacoolkidforeverplayr9647 3 жыл бұрын
No replys?!?!
@hextremelydesirable1648
@hextremelydesirable1648 2 жыл бұрын
HA! lawsuit possible .. well good thing crypto is open source.. HEX coin $0.055 $PLS coming soon same founder today is june 4 2022 dont sleep.
@pinkmell0w
@pinkmell0w 2 жыл бұрын
@@hextremelydesirable1648 Fuck crypto
@MessengerOfTheMessage
@MessengerOfTheMessage 2 жыл бұрын
NERD
@IvanTube0
@IvanTube0 2 жыл бұрын
@@hextremelydesirable1648 what
@jordanalex8674
@jordanalex8674 Жыл бұрын
This reminds me of super paper Mario. Where the mechanic involves switching between 2D and 3D and viewing the whole world from a different perspective. Awesome job!
@bigpro3217
@bigpro3217 3 жыл бұрын
That man just single handedly designed a decent videogame that would be fun on the Nintendo Switch
@ClusterFame
@ClusterFame 3 жыл бұрын
Already done by a lot of people actually.
@dotwashere4498
@dotwashere4498 3 жыл бұрын
as cool as this looks, the original mario levels do not take 3D spaces into account whatsoever so the levels wouldn't translate well into 3D. I don't think it'd be very good. But they've already done something similar where they take the style of the original mario levels and put a new spin on it and make it 3D. Try out Super Mario 3D Land and Super Mario 3D World if you want something close to this that is still functional.
@Moon-pt4cp
@Moon-pt4cp 3 жыл бұрын
fun for like 10 minutes lol.
@lethauntic
@lethauntic 3 жыл бұрын
for free perhaps
@ScopeShot
@ScopeShot 3 жыл бұрын
I wouldn’t even know where to start. Very well done sir
@euanc3011
@euanc3011 3 жыл бұрын
Couldn't agree more.
@muintarabeih90
@muintarabeih90 3 жыл бұрын
Yea
@youruniquehandle2
@youruniquehandle2 3 жыл бұрын
Step 1: Download Unity Step 2: Watch youtube videos of people making awesome stuff Step 3: Realize you suck at this Step 4: Cry
@jjw3006
@jjw3006 3 жыл бұрын
@@youruniquehandle2 hurts how true this is
@scratchcomplicity1803
@scratchcomplicity1803 3 жыл бұрын
@@youruniquehandle2 yea I used that help
@SamHogan
@SamHogan 3 жыл бұрын
Awesome work dude, wish I could try out all this cool stuff you make!
@taxidriverxdscp4242
@taxidriverxdscp4242 3 жыл бұрын
Same
@zabooka
@zabooka 3 жыл бұрын
Yes
@Scayot
@Scayot 3 жыл бұрын
Yeah
@officerthundercock2793
@officerthundercock2793 3 жыл бұрын
Give him a bit longer and it’ll just be a reskin of super mario 64
@bgshacker2.014
@bgshacker2.014 3 жыл бұрын
same and + i love your vids
@rtyuik7
@rtyuik7 Жыл бұрын
9:54 - yeah, thats how SMB did it too...its hard to tell because the blocks all look the same, but the one block in the bottom right corner of the 'door' is a Solid Object, so that Mario's auto-walk sequence doesnt make him walk off the screen, and then the layer on the Black Door is swapped to the foreground to put Mario 'behind' it...
@davidobrien8683
@davidobrien8683 3 жыл бұрын
"I won't be releasing this for obvious reasons" Nintendo : You just avoided *A CEASE AND DESIST*
@circuit10
@circuit10 3 жыл бұрын
Knowing them they'll do it to the video anyway
@14_bryce65
@14_bryce65 3 жыл бұрын
XD
@The-Zer0th-Law
@The-Zer0th-Law 3 жыл бұрын
Dunno, more people needs to defy the big N to bring them down to earth.
@cuuh.
@cuuh. 3 жыл бұрын
Nintendon't
@ypob2007
@ypob2007 3 жыл бұрын
Anyone: says “unity’s particle system”* My brain: dani flashblacks*
@whotooed
@whotooed 3 жыл бұрын
yep
@ledipri1563
@ledipri1563 3 жыл бұрын
Same dude
@jadiorplays9918
@jadiorplays9918 3 жыл бұрын
True
@caratpillar
@caratpillar 3 жыл бұрын
Yeppppppp
@Kinghat69
@Kinghat69 3 жыл бұрын
me too I was like is he gonna reference to DANI *HE DID* and is he gonna say to use it and is he secretly dani
@jpdixon
@jpdixon 3 жыл бұрын
The way the original game works for detecting when Mario jumps on an enemy is that when Mario hits an enemy while he is falling, it counts as Mario jumping on their heads
@confusedsnail6457
@confusedsnail6457 3 жыл бұрын
Thats really interesting
@aok76_
@aok76_ 3 жыл бұрын
Yup, which leads to wacky-looking stomps like mario stomping an enemy with his face xD
@SaltyMole
@SaltyMole 2 жыл бұрын
In Mario, there are no hit boxes to kill ennemies, the hurtbox is the hitbox, but if you touch it while having negative vertical velocity you kill them that’s it
@plainblocks2
@plainblocks2 3 жыл бұрын
KZbinr: *mentions Unity's particle system* Dani: Hey.
@mechanicalmacbook
@mechanicalmacbook 3 жыл бұрын
"and now I can make cool effects like the cool kids on youtube" this guy right after breaking a Dani block
@auronduramos4219
@auronduramos4219 3 жыл бұрын
D A N I
@potatopatato2516
@potatopatato2516 3 жыл бұрын
@@auronduramos4219 Wow that was really cool
@gdstar6917
@gdstar6917 3 жыл бұрын
@@aidancommenting Wow that was really cool
@aperturescienceguy2737
@aperturescienceguy2737 3 жыл бұрын
@gd star69 wow that was really cool
@stephenmartin2713
@stephenmartin2713 3 жыл бұрын
This is the kind of stuff that KZbin is made for
@alejandrocortez1853
@alejandrocortez1853 3 жыл бұрын
Amen👍
@kyleg2294
@kyleg2294 3 жыл бұрын
Absolutely
@Emu-
@Emu- 3 жыл бұрын
True, Not those videos of me at 3am eating shredded cheese in my pajamas.
@thomofmaine
@thomofmaine 3 жыл бұрын
Rather spend my time on KZbin than Netflix or the others. I love videos like this
@itsyourenotyour9101
@itsyourenotyour9101 3 жыл бұрын
I'm surprised Nintendo hasn't sued him and tried to make him homeless just for doing this. Such a punk company.
@nolanjoseph1553
@nolanjoseph1553 3 жыл бұрын
4:35 “But now I’ve finally started to learn how to use Unity’s particle system.” *wait...* _Music plays_ *NOOOOOO*
@Shrando
@Shrando 3 жыл бұрын
Instantly thought of that
@victorelazarzakzak
@victorelazarzakzak Жыл бұрын
UNITIYS PAR HGXTGYFXYYJ **FLUFFING BREAKS EVERYONE'S EARS (slightly less the Oh so you don't know what karlsON IS GDXCGHCUCJJYY)**
@mcg9573
@mcg9573 11 ай бұрын
Pretty sure there's a large hit box on the enemies for. The entire enemy, but it asks if Mario was descending Y, cause you can still kill them from the sides (without the star, so if there was a star it'd probably just "disable" the directional aspect of it). The hit box isn't just the top either way, you simply can't do it going from the Sides\Up from what I remember, no matter what Special Item Mario has or size.
@DanielTGaming
@DanielTGaming 3 жыл бұрын
0:53 Couldn't help but noticed that the Gameboy Advance port versions of the sprites were there too.
@thefatbearcrew
@thefatbearcrew 3 жыл бұрын
Gba is god tier
@colin_curtin
@colin_curtin 3 жыл бұрын
daniel s. gaming
@stefanandrejevic2570
@stefanandrejevic2570 3 жыл бұрын
hello
@ahmettcavus
@ahmettcavus 3 жыл бұрын
it was gameboy color. super mario deluxe is for gbc
@SirLalris
@SirLalris 3 жыл бұрын
Hola Daniel T.
@BBPTV
@BBPTV 3 жыл бұрын
That Mario animation was better than Mario odyssey, they just made him do a jump pose
@S0nicSpeed
@S0nicSpeed 3 жыл бұрын
Exactly...whats wrong with that...in the 21st century where creating fluid 3d models and classic takes on those models...Nintendo uses their model to be constantly in their jumping model
@blueleader8323
@blueleader8323 3 жыл бұрын
Because it was thrown in at the last minute and the already had the 3D model from the pixel art amibo. It was lazy and there is no excuse for it.
@pigaboyAKAthecoolestguyonearth
@pigaboyAKAthecoolestguyonearth 3 жыл бұрын
@@S0nicSpeed im pretty sure they did it on purpose for it to be funny, you don't need to get mad just because nintendo didn't do what you want...
@S0nicSpeed
@S0nicSpeed 3 жыл бұрын
@@pigaboyAKAthecoolestguyonearth I wasn't mad, I was just baffled lol
@michaelw8297
@michaelw8297 3 жыл бұрын
If you add an invisible wall on the sides of the map to prevent falling off the map, I think the orthographic perspective would be a unique new Mario game style.
@artix-lucas6043
@artix-lucas6043 3 жыл бұрын
Yeah ,i would love that
@greenredmario
@greenredmario 3 жыл бұрын
'orthographic iso perspective would a unique new mario game style' super mario rpg fans crying rn
@sentientcardboarddumpster7900
@sentientcardboarddumpster7900 3 жыл бұрын
@@greenredmario still my favorite
@FPRobber
@FPRobber 3 жыл бұрын
Adding a shadow directly under Mario would also make it much easier to see where you're going. That's how Nintendo's 3D platformers do it
@rgnszeb123
@rgnszeb123 2 жыл бұрын
Love the spinning coins. You did an incredible job. Great video!!
@WRMHOLEMUSIC
@WRMHOLEMUSIC 3 жыл бұрын
This video really makes me want to have a Super Mario Maker 3D game
@omato2288
@omato2288 3 жыл бұрын
DO IT
@RealCrazyCoolYT
@RealCrazyCoolYT 3 жыл бұрын
@@omato2288 that would be awesome, but unbelievably difficult to make as intuitive as Mario Maker.
@blazicky
@blazicky 3 жыл бұрын
Tetris 3d ._. but you have to avoid blocks
@savrboy32a2
@savrboy32a2 3 жыл бұрын
Same
@aurk9956
@aurk9956 3 жыл бұрын
yeah
@KentuckyFriedChildren
@KentuckyFriedChildren 3 жыл бұрын
Interestingly, the part where you put the block in the castle after you finish the level is the EXACT thing the original game does! Mario’s still behind there and you can interact with it by jumping over the flagpole!
@nothin1456
@nothin1456 3 жыл бұрын
really?! ha
@monkelard
@monkelard 3 жыл бұрын
When Nintendo takes too long to drop a new game, so you have to *make one* yourself
@xshadowzone
@xshadowzone 3 жыл бұрын
How every Metroid fan who still haven't gotten a game feels
@sbrw4316
@sbrw4316 3 жыл бұрын
WIsh nintendo went back to their old routes, instead of making garbage like mario odyssey
@GaIacticArtz
@GaIacticArtz 3 жыл бұрын
Lol so true
@user-main-locked
@user-main-locked 3 жыл бұрын
@@sbrw4316 Mario odyssey is a good game, but i do agree on your point.
@ArjunTheRageGuy
@ArjunTheRageGuy 3 жыл бұрын
Nintendo should make more games from the underrated characters, like Wario Land and Wario World. Let them have a chance to have more games other than Mario. Mario games need to have a break.
@charmelink
@charmelink 2 жыл бұрын
I could never put so much time and effort on something I know can't be released, my sympathy goes for you bro
@Gejam_GameDev
@Gejam_GameDev 3 жыл бұрын
6:20 Fun fact: Cloud sprite and bush sprite in super mario is actually same but just different color
@imapirate368
@imapirate368 3 жыл бұрын
I know. It’s still a cool fact though
@TheeFlashbackMan
@TheeFlashbackMan 3 жыл бұрын
bruh.... just realized...
@RealCrazyCoolYT
@RealCrazyCoolYT 3 жыл бұрын
Yeah, but the bush uses the top half of the cloud
@wojteklados6395
@wojteklados6395 3 жыл бұрын
LOL Even more coping and pasting by the developers.
@onett5200
@onett5200 3 жыл бұрын
Wojtek Lados the copy and pasting was due to the limited memory of the nes. They had to reuse a ton of sprites and only had 4 colour palettes to work with
@kaulis6524
@kaulis6524 3 жыл бұрын
"Now i can make cool effects like the cool kids on youtube" You even added the same music i love that reference 7:25 beanos in the background
@mikeysaurlol
@mikeysaurlol 3 жыл бұрын
wish there were more voxel based games like this, mario looks dope
@Povilaz
@Povilaz 3 жыл бұрын
Teardown is a really cool voxel based game.
@mikeysaurlol
@mikeysaurlol 3 жыл бұрын
@@Povilaz i know about teardown and think its dope but i was talking about the art style more so than the gameplay
@therendrythorn9240
@therendrythorn9240 3 жыл бұрын
The Touryst is a pretty cool voxel based rpg/3d platformer/puzzler that looks super nice. Would reccomend. (I know it's available on switch, and I think steam too)
@pheebz007
@pheebz007 3 жыл бұрын
You should try Lode Runner on Ps4 And Switch
@mikeysaurlol
@mikeysaurlol 3 жыл бұрын
@@pheebz007 looks really cool! thanks for bringing it to my attention
@Jelly_shy_guy_man
@Jelly_shy_guy_man Жыл бұрын
This was the first video i watched by this man
@buildev22
@buildev22 3 жыл бұрын
This... This is indeed a Masterpiece.
@cheesyoutanimations2045
@cheesyoutanimations2045 3 жыл бұрын
Yes
@vishthefish2078
@vishthefish2078 3 жыл бұрын
Indeed
@Propants
@Propants 3 жыл бұрын
It
@Helicopter7
@Helicopter7 3 жыл бұрын
Yes
@Helicopter7
@Helicopter7 3 жыл бұрын
.
@IFGchannel931
@IFGchannel931 3 жыл бұрын
11:40 "I won't be releasing this" - *my disappointment is immeasurable and my day is ruined.*
@man-o-flick88
@man-o-flick88 3 жыл бұрын
3dSen PC is an emulator that does something sort of similar it’s on steam if you’re interested
@therealdeadend
@therealdeadend 3 жыл бұрын
Imagine super mario bros has just released and you played through all of it and thought it was awesome. Then a time traveller comes and shows you this.
@midnighttheumbreon
@midnighttheumbreon 7 ай бұрын
As a big Mario and Sonic Fan It's super cool seeing you recreate this levels! :D
@bloxotrotbt4732
@bloxotrotbt4732 3 жыл бұрын
This explains exactly why Nintendo changed Mario 3D World for the Enemy’s to have a path finder you can just run around the goombas
@thomasrosebrough9062
@thomasrosebrough9062 2 жыл бұрын
Ok I know I'm a YEAR late but this NEEDS a spot shadow underneath Mario!! All 3d Mario games have a spot shadow under him to make it easy to tell where he is physically and that's why the orthographic view was so difficult to use!
@SlothFang
@SlothFang 2 жыл бұрын
Including the end fireworks when the timer is at certain points of time...
@rockets4lifegaming
@rockets4lifegaming 2 жыл бұрын
He also needs to make some invisible walls around the level so Mario can't just jump off from the sides.
@chimericalical
@chimericalical 3 жыл бұрын
The TL;DR: version for how to make Mario’s stomping work is that in the original if he’s moving down on the y axis it doesn’t matter where his collision box intercepts that of something that can be stomped on. He will stomp on it. If moving up on the y axis or not moving on the y axis he will be hurt instead.
@davidswanson5669
@davidswanson5669 Жыл бұрын
I’d suggest that the player controls remain 2D, but allow users to control the 3D camera angle. So W,A,S,D in place of the D-pad, and left mouse click = B, and right mouse click = A. Then the mouse controls the camera angle.
@HofTheStage
@HofTheStage 3 жыл бұрын
I was just about to go to sleep but then I saw this. Now I'm thinking about the time and effort it took just to make this one video. Big respect man, well done! If you ever do Pokemon red or Castlevania SOTN (at least a small part) that would be beyond epic
@billykerger2185
@billykerger2185 3 жыл бұрын
@H of The Stage I should also go to bed but this video motivoted me to stay awake
@theghostdragon8970
@theghostdragon8970 3 жыл бұрын
yea i do allot work on my videos to but ho cares..
@joelcomer
@joelcomer 3 жыл бұрын
Not me
@TSCClips
@TSCClips 3 жыл бұрын
I might make pokemon on scratch lol
@MrStanopolak
@MrStanopolak 3 жыл бұрын
@@TSCClips man if theres pokemon gold 3D theres no way iam not gonna pay for it and download the heck out of it :O
@PapaFearGaming
@PapaFearGaming 3 жыл бұрын
Wow this is so awesome! Fantastic job!!
@m4rkinn
@m4rkinn 3 жыл бұрын
Man i think im kinda early
@catco123
@catco123 3 жыл бұрын
ayyyy
@catco123
@catco123 3 жыл бұрын
love the scripting
@alexpvzplayer6659
@alexpvzplayer6659 3 жыл бұрын
yeah it is
@GenerationZero18
@GenerationZero18 3 жыл бұрын
yow :D
@Pixelcraftian
@Pixelcraftian 3 жыл бұрын
I've been using SMB1 sprites since forever, so seeing just ONE wrong pixel on one of the sprites made me explode. Other than that, this video was amazing, really hope you/Nintendo find a way to release this/a game like this :D
@themuffinteers7612
@themuffinteers7612 3 жыл бұрын
Agreed
@themuffinteers7612
@themuffinteers7612 3 жыл бұрын
Also your channel is based off of 2d Mario, so I can understand :3
@henrystickmin7996
@henrystickmin7996 3 жыл бұрын
hi popular man
@omegaO_O
@omegaO_O 3 жыл бұрын
hi
@icewarmth678
@icewarmth678 3 жыл бұрын
imagine the explosion of pc's mind
@aaronjacq4045
@aaronjacq4045 29 күн бұрын
I wish all the wannabe "influencers" would take a page out of this guys book. Look things change and 30 years from now those people wont be in youtube making cash but this guy for sure will be with his skillset. Color me impressed my sir. Keep up the awesome vids
@MurrayTheAwesome
@MurrayTheAwesome 3 жыл бұрын
This guy: Makes original Mario in 3D and attempts different angles. The side scrolling perspective: In your attempt to change the past, where did that lead you? Back to me.
@Banaanbanaam
@Banaanbanaam 3 жыл бұрын
Haha yes
@iminumst7827
@iminumst7827 3 жыл бұрын
If you wanna fix the goomba hitbox, do this: Check for a collision with the goomba itself, and if has a higher vertical position than the goomba's coordinaties, then it's a stomp, if the condition is not met it hurts mario. You also need to turn off physical collision between Mario and Enemies, it prevents goofy things like the star powerup making Mario stop when he runs into an enemy. Treat the Goomba more like a 3D area that Mario can walk in, and not a physical object that he can collide with. For the first condition to work, either make sure that Mario and Goomba are both centered at the same height, and if they aren't just do a little basic math it create your own center point variable at the same height as the enemies. Also the fireballs should delete themselves when they impact an enemy.
@Bryan-fl5ve
@Bryan-fl5ve 3 жыл бұрын
That's not quite how Mario hit boxes worked; in the old games it was based on Mario's velocity. If Mario is falling it counts as a stomp, if Mario is moving sideways or up it hurts Mario.
@iminumst7827
@iminumst7827 3 жыл бұрын
@@Bryan-fl5ve ik, In my comment before editting it I had two conditions, falling being the first one. I removed it because I realize that a) that would break if he wanted to ad something like slopes like modern 2D Mario games and b) if he for some reason didn't disable physics collision for goombas the falling detection would ruin the code because it would register mario as standing on the goomba before checking his velocity. I went with position because it's more simple and more accurate to modern games where under certain conditions mario can goomba stomp without moving.
@Bryan-fl5ve
@Bryan-fl5ve 3 жыл бұрын
@@iminumst7827 Well the Mario games had an answer for that; just as the sprite is displayed based on what state Mario is in (walking vs airborne), the hitbox would also take that into consideration when deciding if Mario gets hurt or damages the target. SMB3 also adds in a state in which Mario is sliding which also triggers the hitbox differently from walking/airborne.
@iminumst7827
@iminumst7827 3 жыл бұрын
@@Bryan-fl5ve I am very much aware, the point you seemed to miss is that this guy defined Goomba as a physical object in the Unity physics engine, so it's possible that would put him into a walking state by landing on the Goomba before the collision code kicks in.
@SnowyFoxlinn
@SnowyFoxlinn 3 жыл бұрын
Everyone knows that grabbing a mushroom makes Mario bigger *Footage of Mario becoming the size of a planet*
@mr.azizsshitposts
@mr.azizsshitposts 3 жыл бұрын
It could be a hidden mega mushroom lol
@robertfugate2232
@robertfugate2232 2 жыл бұрын
Very cool video. Liked and subscribed.
@undergroundmonorail
@undergroundmonorail 3 жыл бұрын
Really interesting that you used a hidden, physical block to stop Mario from continuing to walk at the end, considering that's exactly how the original game does it. There's a block right after the door for the castle that turns off Mario's sprite when he touches it after grabbing the flag. If you manage to get over the flagpole, you can stand on it to see
@monokuma7746
@monokuma7746 3 жыл бұрын
Oh neat
@elineitz2428
@elineitz2428 3 жыл бұрын
History repeats itself
@k-boi420
@k-boi420 3 жыл бұрын
And if that block is removed, he will continue walking and never go to the next level.
@QwertyUiop-bs2zr
@QwertyUiop-bs2zr 3 жыл бұрын
He probably just copied the strategy
@mina86
@mina86 3 жыл бұрын
It doesn’t quite turn Mario’s sprite off. Rather, it decreases priority of the sprite such that it’s drawn behind the castle’s doors. This can be demonstrated with a Bullet Bill glitch which causes Mario to be shown behind the scenery rather than him disappearing.
@yaboylou7967
@yaboylou7967 3 жыл бұрын
That moment when the art teacher says you can chose what to create for a project:
@aziatouchsilent8507
@aziatouchsilent8507 3 жыл бұрын
How this guy makes everything into 3d: **Breaks the character's neck**
@jasminewalker999
@jasminewalker999 Жыл бұрын
i subbed.yep this vid is amazing and i love how you nailed the looks of the cam view!
@tylerhopper4543
@tylerhopper4543 3 жыл бұрын
Me when I see the Dani reference: Wow that was really cool
@orangez8710
@orangez8710 3 жыл бұрын
Wow that was pretty cool
@rainbowman6960
@rainbowman6960 3 жыл бұрын
Wow that was really- NO
@pikachu-jf2oh
@pikachu-jf2oh 3 жыл бұрын
Wow that was pretty cool
@Adam-oh3vu
@Adam-oh3vu 3 жыл бұрын
Wow that was pretty cool
@dapotatoking4699
@dapotatoking4699 3 жыл бұрын
Wow that was really cool
@white_toad_appeal
@white_toad_appeal 2 жыл бұрын
"Half the time it works as intended, half the time he takes damage" Ahh just like the original
@conepictures
@conepictures 2 жыл бұрын
well, they used only 1 hitbox for taking damage and stomping. If you move downwards the enemy is stomped ... no matter where you hit it.
@setasan
@setasan 2 жыл бұрын
Colision in the original depends on the directional pad pressed while mid air. If you hold down it will kill the mob even hiting from the front. If you hold left or right it will hit you.
@I_Love_Chinese_Food
@I_Love_Chinese_Food 2 жыл бұрын
Do you think there's a afterlife?mmm
@I_Love_Chinese_Food
@I_Love_Chinese_Food 2 жыл бұрын
@@conepictures Do you think there's a afterlife?mmm
@conepictures
@conepictures 2 жыл бұрын
@@I_Love_Chinese_Food Yes, we are all reborn as carrots.
@BlueTelevisionGames
@BlueTelevisionGames 3 жыл бұрын
This is so cool. Keep up the good work! :D
@channeldiscontiniued5537
@channeldiscontiniued5537 3 жыл бұрын
Lmao
@thebrickpyramid
@thebrickpyramid 3 жыл бұрын
your right
@gamerhatch9072
@gamerhatch9072 3 жыл бұрын
Hi! I watch you all the time!
@builderbosc
@builderbosc 3 жыл бұрын
Glad to see you here, i bet cody is even hapier!
@chrisharl
@chrisharl 3 жыл бұрын
Oh my goodness it’s Darby from Blue Television Games!
@THELAITHSHOW
@THELAITHSHOW 6 ай бұрын
0:28 bro that transition was so smooth
@danielinparentheses
@danielinparentheses 3 жыл бұрын
Using Unity's particle system. **Dani intensifies**
@robbieaulia6462
@robbieaulia6462 3 жыл бұрын
He's pretty much the idol of the youtuber and gamedev combination
@purlductions
@purlductions 3 жыл бұрын
Aaaaaaaa
@lokitheprime
@lokitheprime 3 жыл бұрын
Wow that was really cool
@grahamblox2128
@grahamblox2128 3 жыл бұрын
*Graham intensifies*
@Masked_Darkness
@Masked_Darkness 3 жыл бұрын
KARLSON IS THICC
@malachihormel7994
@malachihormel7994 2 жыл бұрын
I believe in the original, enemy collision is handled by checking Mario's Z velocity (or whatever your preferred up axis is). If Mario is currently falling he smashes the Goomba, otherwise he is hurt by the Goomba. This way you can use a single collision box to handle both interactions.
@GoldenseatGaming
@GoldenseatGaming Жыл бұрын
that is what they did
@Muho_is_me
@Muho_is_me 11 ай бұрын
İm pretty sure thats Y and Z is the layer of the sprites (or in 3D case just X in a different direction)
@Thomasyeo96
@Thomasyeo96 3 жыл бұрын
This would be be amazing from a first person perspective. Imagine playing this in VR.
@winwin6661
@winwin6661 3 жыл бұрын
This could be where Nintendo is going
@8GuthixGaming8
@8GuthixGaming8 3 жыл бұрын
That sounds kinda bad ngl
@SykoSkot
@SykoSkot 3 жыл бұрын
Imagine doing this in VR.. WHILE STONED
@ThePoopleMan
@ThePoopleMan Жыл бұрын
Him With 114 Gigabytes: "Im Starting To Run Low On Storage Space" Me With 8 Gigabytes: "Look At How Much Space I Have, I Could Download So Many Games And Do So Many Things"
@conspicuous.8163
@conspicuous.8163 3 жыл бұрын
2:09 Why couldn’t the 8-bit costume in Odyssey be like this...
@DANNY1TDM
@DANNY1TDM 3 жыл бұрын
EXACTLY WHAT WAS NINTENDO THINKING
@davidkonevky7372
@davidkonevky7372 3 жыл бұрын
ikr? nintendo did the costume wrong by making it a still object
@conspicuous.8163
@conspicuous.8163 3 жыл бұрын
@@davidkonevky7372 That’s what I’m saying! It would’ve been perfect if the sprites changed depending on what Mario was doing like what’s going on here. It would’ve been so authentic! I mean sure, some extra work might’ve had to be put in for sprites when he ground pounds or throws his cap, but even without those it still would’ve been really nice
@lethauntic
@lethauntic 3 жыл бұрын
I don't think that Odyssey had an 8-bit costume, though...
@romancatholicgameing
@romancatholicgameing Жыл бұрын
​​@@lethaunticIt did you just needed the 8 bit amiibo from all the way back when Mario Maker was a new thing I think (idk don't have a switch but I have seen the costume before)
@Codyumm
@Codyumm 3 жыл бұрын
When you aim for the hitbox and hit the hurt box, NotLikeThis
@Card8339
@Card8339 3 жыл бұрын
HELLOO
@Card8339
@Card8339 3 жыл бұрын
HELLO
@lavendertea1096
@lavendertea1096 3 жыл бұрын
Beans
@swagster700
@swagster700 3 жыл бұрын
Bananas
@Helicopter7
@Helicopter7 3 жыл бұрын
Burrito
@Mr_Scoopy
@Mr_Scoopy 3 жыл бұрын
The way hitboxes work in the original Super Mario Bros. is that it will hurt the player if they collide with it, unless the player is moving down, in which case it will stomp the enemy (that is, of course, if the enemy can be stomped on in the first place). You can actually hit an enemy without being above it if you’re moving down and collide with it. It’s pretty neat!
@MarioSpiteri
@MarioSpiteri Жыл бұрын
Great work buddy! Something that would surely help is to make a shadow directly below Mario so that the player will know where Mario is while jumping.
@Ceriva09
@Ceriva09 3 жыл бұрын
The Goomba mirroring as an moving animation is actually the exact same way they did it in the original.
@JadeSpade46
@JadeSpade46 3 жыл бұрын
Just like mario getting stopped in the castle.
@deedaytooknaja8077
@deedaytooknaja8077 3 жыл бұрын
9:58 what’s ironic is that in the original super mario bros there’s actually an invisible block that stops you from going past the castle when you finished the leveling Edit:I don’t think I know what irony is
@prawngravy18
@prawngravy18 3 жыл бұрын
I don't think you know what irony is.
@StoriesNFacts_
@StoriesNFacts_ 3 жыл бұрын
@@prawngravy18 what is
@_Bran
@_Bran 3 жыл бұрын
Should've made it like Paper Mario were you switch camera angles to get past obstacles that you would have otherwise not have been able to see.
@maxwell_lucas
@maxwell_lucas 3 жыл бұрын
Smart
@lilmancc35
@lilmancc35 Жыл бұрын
Early into the video i made a joke that this was like mario maker, now im 3/4 into it and i can say, this is literaly mario maker x20.
@joshuaunderwood7
@joshuaunderwood7 3 жыл бұрын
In Super Mario Bros. The hit box doesn’t change for enemies and there is only one box. Rather, Mario hits the enemy if he has downward velocity, and is hit by the enemy if he has zero or upward velocity (or if the enemy cannot be jumped on).
@funtimefoxyazzy9529
@funtimefoxyazzy9529 3 жыл бұрын
5:56 the legends say he never come back
@vergil3551
@vergil3551 Жыл бұрын
6:00 HE'S BACK!!
@Spidermna_0
@Spidermna_0 3 жыл бұрын
Therapist: front facing koopa doesn’t exist they can’t hurt you Front facing koopa: Edit: thank for like :)
@SayoriTheCinnamonBun2015
@SayoriTheCinnamonBun2015 3 жыл бұрын
7:20
@Onkelihro
@Onkelihro 2 жыл бұрын
Bruuh.. crazy what a single person can do
@sarapierson7272
@sarapierson7272 3 жыл бұрын
Nintendo: you can’t make a fan game because of reasons! Valve: cool meme, it will be a plushy and cosmetic.
@PliskinYT
@PliskinYT 3 жыл бұрын
@@lol-ih1tl They literally do take down any fan game that gets a ton of attention, then steal the idea to make their own game. Super Mario 35 is a perfect example, someone did it 2 years ago, they Cease and Desisted it then took the idea for themselves.
@vicenzogames5535
@vicenzogames5535 3 жыл бұрын
Me:laughs in spycrab
@MarioSantos-zx4bj
@MarioSantos-zx4bj 3 жыл бұрын
@@lol-ih1tl Súper Mario Bros:cleanin pipes
@JTorch10
@JTorch10 3 жыл бұрын
For the goomba hitbox: make a single hitbox that covers the whole goomba. Make it so if Mario touches the hitbox, he takes damage, but if he touches the hitbox AND is moving downward, the goomba dies. Pretty sure that's how they handle it in the 2-D games.
@joechristo2
@joechristo2 3 жыл бұрын
(it is)
@dracibatic2433
@dracibatic2433 3 жыл бұрын
but then you cant hit them while moving upward and that feels sad or you can jump on enemies with your face. which isnt sad
@dogcam8492
@dogcam8492 3 жыл бұрын
@@dracibatic2433 that’s how the first Mario plus lost levels did it
@phigolden2706
@phigolden2706 3 жыл бұрын
I would compare the normal off the collider if the vector is at x angle. Saaaaaay a sphear collider.
@vishwarao6064
@vishwarao6064 2 жыл бұрын
@@joechristo2 k
@AListProductions
@AListProductions 3 жыл бұрын
This is the best recommended video I've ever seen. Bravo
@GoCinq5
@GoCinq5 3 жыл бұрын
Are you Italian?
@sambryllesevilla3183
@sambryllesevilla3183 3 жыл бұрын
Uh
@golden-thingy
@golden-thingy 3 жыл бұрын
ikr
@olegultra5672
@olegultra5672 3 жыл бұрын
Johnny Bravo
@josephjoestar5062
@josephjoestar5062 3 жыл бұрын
Giorno
@Tarniqulent
@Tarniqulent 2 жыл бұрын
When theres a fan game Sega:Wow great job Nintendo:Meet you in court tommorow twelve o clock
@dap1859
@dap1859 3 жыл бұрын
The way you break down your implementation process is so unique compared to other gamedev youtubers. It is immaculate.
@CodyCantEatThis
@CodyCantEatThis 3 жыл бұрын
Thanks :D
@maxeplier
@maxeplier 3 жыл бұрын
@@CodyCantEatThis also, if you release the mario, it will cease and desist, but I think you'll be fine with the sonic.
@mohamadpro1
@mohamadpro1 3 жыл бұрын
@@CodyCantEatThis could you give viewers access to the 3D sonic? It could be a fan game
@luginess0
@luginess0 3 жыл бұрын
@@CodyCantEatThis STOP IGNORING MY CRITICISM
@maxeplier
@maxeplier 3 жыл бұрын
@@munabasha259 I may be a sonic fan, but I respect other games and series
@isntmuch
@isntmuch 3 жыл бұрын
Im happy that you did the whole thing and not just a half-assed job
@lunchforlouie
@lunchforlouie 3 жыл бұрын
Fun fact, the original ‘Big Mario’ is actually two seperate objects moving at the same time. Difficult to program at the time, but great solution.
@Monkeymario.
@Monkeymario. 9 күн бұрын
6:58 Instead try checkingif Mario's y velocity is negative, or if Mario's y position is above the goomba.
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