I played 20 hours of Ruthless and THIS is what I think

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Zizaran

Zizaran

Күн бұрын

Пікірлер: 361
@Zizaran
@Zizaran 2 жыл бұрын
Ruthless is more fun than everyone expected it to be, while fully knowing it is NOT for everyone, nor will it replace the main game. What do you think? Will you try out Ruthless when Forbidden Sanctum has winded down?
@timmipeople
@timmipeople 2 жыл бұрын
It looks much better then events like deli. Ruthless is slow and chill - good stuff for the end of the league.
@tobiasgm2978
@tobiasgm2978 2 жыл бұрын
Will definitely league start ruthless in FS.
@KarizmaKai
@KarizmaKai 2 жыл бұрын
hell yeah i will about 2 months into Forbidden sanctum
@LifeForAiur
@LifeForAiur 2 жыл бұрын
This will be a game mode I'll go back to after I'm bored of the temp league. It looks like a lot of fun and I like the long term grind.
@monkeygaming2859
@monkeygaming2859 2 жыл бұрын
Try out later on forbidden? I’m probably going to league start on it
@ethakis
@ethakis 2 жыл бұрын
Ziz playing ruthless looks like me when I'm playing the game normally.
@NAMEMERKEN
@NAMEMERKEN 2 жыл бұрын
Damn you really should start using movement skills at least.
@kameronjones4146
@kameronjones4146 2 жыл бұрын
i said the same thing to myself when i saw his currency stash in ruthless. I only play HCSSF Standard and can't seem to accumulate enough of anything. I might just be bad at crafting/wasting resources, but I also don't understand how people build their wealth in this game.
@1TotalJabroni
@1TotalJabroni 2 жыл бұрын
I watched Alkaizerx play through on spec helix champ, and he just blasted through the campaign. He was killing act bosses on 2-link spectral helix with some random blue 2H axe like 15% slower than I do on twinked out characters.
@lordad
@lordad 2 жыл бұрын
@@1TotalJabroni doesnt surprise me too much. Usually when i optimize gear and build on campaign a bit i start to snowball into so much damage that from Act4 to Act9 i basically 1 shot everything and kill bosses in 3-4 seconds. ( And that is in SSF with minimal crafting involved) I am pretty sure if i did take 60% of my damage off at that point i would still be able to play okayish
@lionman1982
@lionman1982 2 жыл бұрын
@@1TotalJabroni there is a very good reason for it. he does the axe vendor recepie for physical dmg which scales and carries your dmg perfectly through the campaign. the recepie is a 2 handed white axe or blue axe, yellow rustic and a blacksmith's wetstone. wood splitter at lvl 13, double axe at lvl 23, shadow axe at lvl 33, timber axe at 41, labrys at 49 and karui chopper at 58. hope this helps
@SSJBart-jb5dw
@SSJBart-jb5dw 2 жыл бұрын
I am a player that has to pick up and/or check out every item magic + all the way back to D1. So this makes the game so much more of an old school slow methodical crawl though the game. I just started ruthless and can’t wait to continue.
@NortonGJ
@NortonGJ 2 жыл бұрын
5:30 Logout shouldn't be a way to evade death in any mode. It's just silly, that game is balanced around it (Chris talked about it some time ago).
@shiroxyfy4250
@shiroxyfy4250 2 жыл бұрын
As with many other things, such as hardcore, this mode goes on to my list of: 'Never want to play, but love to watch!'.
@alexandera.1411
@alexandera.1411 Жыл бұрын
Ruthless is the only mode I, as a new player, play. It does add to the feeling of achievement and satisfaction.
@granata2569
@granata2569 2 жыл бұрын
"Try to die less than i do" Gets to a new level.
@l.williams2989
@l.williams2989 2 жыл бұрын
Wish they would have done this a lot sooner. Scarcity makes everything more valuable needless to say.
@PessimisticSkeptic
@PessimisticSkeptic 2 жыл бұрын
This will be my new favourite game mode. This was literally made for people like me and has reawakened my interest in the game. I won't even be bothering with the new league. Ruthless hype!!!!
@summer7361
@summer7361 Жыл бұрын
How did it go? I'm thinking of playing it next league
@Deadlychuck84
@Deadlychuck84 2 жыл бұрын
It's very interesting how extreme scarcity totally changes the dynamic of the game and how you approach it.
@Blu3boii
@Blu3boii 11 ай бұрын
This is my first time playing POE and I accidentally started in ruthless mode, got to act 4 at lvl 40, then tried switching to normal mode when playing with a friend that explained to me, I was playing in a harder mode. But after playing normal mode, I feel too powerful, too fast and kind of want to go back to ruthless.
@GRAAFSHAP
@GRAAFSHAP 10 ай бұрын
You should try it with hardcore it gets pretty tense
@kha0sv4ktor72
@kha0sv4ktor72 2 жыл бұрын
i still remember the time where we had to stash all of the skill gems we found because we had no vendors...damn i dont miss it
@minibeefcake
@minibeefcake 2 жыл бұрын
haha this is like WoW Classic for PoE. Being able to buy skill gems did made the game easier though
@jakerabjohns9055
@jakerabjohns9055 2 жыл бұрын
I do.
@ThundraBoy666
@ThundraBoy666 2 жыл бұрын
@@jakerabjohns9055 not anymore, amirite?
@fcz34
@fcz34 2 жыл бұрын
"Ruthless not taking away devtime" is some hard coping
@NightZ2_
@NightZ2_ 2 жыл бұрын
It looks like a game mode for people who like to have an actual challenge in an ARPG instead of just one click deleting the screen. This was supposed to be the hard ARPG, now the gameplay is mostly easier than even Diablo 3, with high level bosses being the exception. This mode is probably perfect for group SSF. Party play would be actually decent in this mode.
@JohnSmith-uy1tl
@JohnSmith-uy1tl 2 жыл бұрын
No way POE is easier than D3. Even the campaign alone, D3 is without question easier. You can get into greater rift 50+ in d3 and literally not do anything but compare one singular number on items. I remember I used to play D3 all the time when I was an alcholic because it was the only game I had that you could literally be blackout drunk and still do end game content.
@TheCosmicAstro-
@TheCosmicAstro- 2 жыл бұрын
While its not something id personally enjoy, i believe in people being able to play the game how they like, options are always a good thing. So im glad people are enjoying this. The one thing i wish to come of this is for a mode that is the inverse, a "serene mode" or however youd like to call it. One with the same concepts but pushed the opposite direction, something for those who dont have as much time to play, want to try new things or just have a more relaxed way to play the game. Seeing as we've gotten a "hard mode" i see no reason we couldnt also have the inverse. Options are a good thing :D letting people play how they want to play is great.
@TheEternalVortex42
@TheEternalVortex42 2 жыл бұрын
They won't do it because then no one will play the normal game
@TheCosmicAstro-
@TheCosmicAstro- 2 жыл бұрын
@@TheEternalVortex42 I wouldn't say that's the case. There are plenty of people who would still play the normal game. But yes it would be a large chunk of the playerbase. But isn't that a sign in that case? That maybe they're doing something wrong if they're afraid of too many people playing it.
@Koitsuba
@Koitsuba 2 жыл бұрын
@@TheCosmicAstro- I don't think you understand how difficulty works and affects the players. Take Dark Souls for example. It's a "hard" game, it doesn't have difficulty options. If it did, it wouldn't be so loved and well known. If it had an easy option, most people would choose that when they reach a hard part of the game, beat it easily and continue like that through the rest of the game -> Dark Souls would just be another fantasy game, that's it. If there would be an easy mode, most people would choose that, play the game through once and that's it. To make it difficult (which I don't think PoE even is), people are forced out of their comfort zone and hence appreciate it more when they finally reach their goal. PoE is not doing anything wrong regarding the difficulty, the extremely high playerbase is a proof of that. If it had an easy-mode, it wouldn't be regarded as one of the best ARPG's out there. Options are great to have indeed, but lowering the difficulty is usually a bad move.
@TheCosmicAstro-
@TheCosmicAstro- 2 жыл бұрын
@@Koitsuba PoE is not dark souls. You cannot even remotely compare them even in the sense of "hard game" because that is not the selling point of PoE at all.. Alongside they literally added "hard mode" which entirely goes against your "hard game" false parallel. Nice try though. Allow people to enjoy the game how they want rather than gate keeping. The games selling points are its complexity(to a degree) and the sheer amount of options you have to play with skills in different ways. It is literally power fantasy to the highest degree. That's the whole point. Allowing people to actually reach that power fantasy if they so choose with an easier mode is up to them. If they want it to be harder? Also up to them. Thats the point of OPTIONS
@Koitsuba
@Koitsuba 2 жыл бұрын
@@TheCosmicAstro- Then why shouldn't they introduce a God-mode option as well..? One where you simply cannot die and you do +5000 % more damage? Because giving options that are simply bad is not something game developers want to do and it's not something that is good for the game, even if the majority would pick that option. Because trust me, most people WOULD take the God-mode option to feel that power fantasy of annihilating everything in a second. Not to mention the ones who want the achievements. Or the seasonal rewards. For those rewards alone it's kinda stupid to have an easy-mode for Path of Exile. And some would even argue that the softcore IS the easy-option for Path of Exile.
@Raskoril
@Raskoril 2 жыл бұрын
They could have easily just called it "PoE Classic" because it just feels like the 2013 experience again.
@Xqvvzts
@Xqvvzts 2 жыл бұрын
Except I don't think they rebalanced the mobs back to that level. If they did. this would be a pretty cool mode
@Raskoril
@Raskoril 2 жыл бұрын
@@Xqvvzts it's true the mobs aren't at their old power level, but that's fine because it still has the same feeling when you factor everything else. The same monsters I had to worry about back then are the same ones I worry about now. Although Perpetus isn't the run ender he used to be =P
@cr0mag732
@cr0mag732 2 жыл бұрын
This mode could be a perfect basis for a roguelite mode, make the runs an hourish long with avg gear and randomise everything. Have out of game unlocks
@LegendaryNightfall
@LegendaryNightfall 2 жыл бұрын
I've been using Temporal Rift since release and I promise it is just amazing and doesn't take nearly as long as you think to get used to it. It is almost the poor man's log out macro. I personally don't like the concept of log out macro (but don't play hardcore), so it works very well for getting out of sticky situations, especially since it often moves you as well. People did not give this skill the credit it deserves because the log out macro exists, but if they ever remove the macro, this will definitely be your best friend and mandatory in hardcore.
@Lethmyr_
@Lethmyr_ 2 жыл бұрын
Im quite excited for ruthless. Because rare items that we now would just throw on the ground are going to be very valuable and even considered exalt worthy. It will be about FINDING items again, not crafting BiS.
@Siegram999
@Siegram999 2 жыл бұрын
I mean thats just cope though cause u can say that now but will u be saying that after u start doing maps and have to fight endgame bosses. (no because u are going be doing blank white maps for a month and farm blood aquaducts everytime u run out of maps)
@Lethmyr_
@Lethmyr_ 2 жыл бұрын
@@Siegram999 the time ive enjoyed poe the most was in beta 2012-2013. back then you had to exalt maps to (maybe) sustain them.
@Sith90lord
@Sith90lord 2 жыл бұрын
This looks like POE back in beta, but with the full 10 acts.
@IAMZERG
@IAMZERG 2 жыл бұрын
Me when Ziz's Ruthless gear is better than my gear after week 3 of a normal league: 😐
@JezzyHsu
@JezzyHsu 2 жыл бұрын
I think that's telling is 2 senior developers are passionate enough about hardmode to work on this in their spare time, so we're told. If that's true then it makes sense when Chris says "extensively tested" the senior people might actually think 3.19 loot drop rate at release was totally fine when the most of us don't feel the same.
@keto3883
@keto3883 2 жыл бұрын
i mean loot is an obvious problem. the filter hides it a bit but it is at a point it is hard on servers. i think they wanna fix rare mobs before they touch loot again and then adress crafting after that. ruthless is just nice to see things from a different angle, you are really happy about tiny things related to loot. if you could remove peoples expectations, less loot would be better but that genie is out of the bottle. same problem with mobs. they went crazy to keep up with movement skills. people just running to fast to get hit. that forced a horrible loop of increase mobs density, give mobs shitty mechanics on one side and people dashing all over the place on the other side. it at the point now that everything is designed about a player dashing nonstop or you die. i could keep going but thats probably the point of ruthless, to get a better perspective how all the problems are connected in a bare bones mode.
@HeavyClaw
@HeavyClaw 2 жыл бұрын
0:24 Yes, and with this we must remember that it is a game mode which reinforces the ideals of GGG with the game. 1:30 It's their vision, they hate that players have the ability to move and dodge the way it's used to. Whether it is good or bad, removing that ability is irrelevant, the problem is not whether or not you have that ability, but rather that the enemies are capable of making you unable to move as normal with so many debuffs movement speed reductions and action speed reductions And regarding the Tweet, those words are not all the player's words, that is his experience and how he feels and perceives, in order to determine that what he says is true and not an anecdotal fallacy have to do a study. 1:38 It is the same game but extra steps. I understand the logic behind the point, but it's not quite like that, rather I'd say it's what GGG wants the base game to be. And that between "it's not the same game" and the current state of the game is properly given by not seeing the path that GGG has been *trying* the last few patches. And I say *trying* since every time they try, the community comes upon them (you included).
@eamoncarroll7708
@eamoncarroll7708 2 жыл бұрын
Seethe harder
@michaelbrown192
@michaelbrown192 Жыл бұрын
This mode should have been standard. The normal game is totally overloaded and reflects some of the issues people are facing nowadays in terms of information and media overload. There is just too much stuff happening. It all evolved this way because GG needed to earn money and did so by adding more content. Less is more more than ever. It's completely weird that they removed movement skills though, this I don't understand. All mechanics should have been kept.
@wotwot6868
@wotwot6868 Жыл бұрын
This is my wish fulfilled. I spent a lot of time in the forums writing about how fun BLAMT was. Time for me to get back into playing Path of Exile and play it on my own pace, SSFR, have fun building my own character. When I get better at it, go HC as well.
@hellblizzard
@hellblizzard 2 жыл бұрын
I am glad people are liking this new mode. Completely the wrong way for me though, hope they bring out a mode with insanely buffed drops so I can maybe craft for once.
@a_pet_rock
@a_pet_rock 2 жыл бұрын
"I'm trying to trade my pride for a blasphemy" XD
@ultrainstinct978
@ultrainstinct978 2 жыл бұрын
Hardcore ruthless, what a Mad man. ^^
@ewave9643
@ewave9643 3 ай бұрын
I’m new to Poe and I like ruthless more than regular rn bc it takes a lot of the crap you gotta learn and strips it. You just gotta figure out the game using passives, it’s fun. Getting skills is dope bc you don’t have any. It’s not like oh shit here’s 35 things to read and guess what’s good.
@Maususak
@Maususak 3 ай бұрын
Never expected to see someone starting end game say this blue helmet with 2 mods is amazing. Tough times create tough people.
@j.d.6915
@j.d.6915 2 жыл бұрын
It's a decent idea, but I think that three months is too little time for a character. If the characters carried over to the next league I might be interested.
@pettsson1143
@pettsson1143 2 жыл бұрын
As I understand Ruthless is not bound to the league, so you dont lose everything at end of the league.
@asgasdg09a8sd
@asgasdg09a8sd 2 жыл бұрын
Yeah it's not a league thing. These characters stay like standard
@j.d.6915
@j.d.6915 2 жыл бұрын
@@asgasdg09a8sd So are there current league mechanics in there? Or just legacy?
@asgasdg09a8sd
@asgasdg09a8sd 2 жыл бұрын
@@j.d.6915 I'm not sure which mechanics are in there. Guessing the lakes aren't but some other things are. I saw essence, alva. I'm not a part of the alpha but that's my understanding. That characters will stay on and it's not a league
@samuellemus2815
@samuellemus2815 2 жыл бұрын
@@j.d.6915 most of the league mechanics exist but are much less rewarding. If it's like standard then at the end of the league anything that stays permanent gets patched into standard
@LiliumCruorem
@LiliumCruorem Жыл бұрын
I would love a mode of the game where the drop rates for the best uniques and currency are increased 10,000% but it’s ssf and if you record any gameplay you are instantly killed IRL by spontaneous human combustion.
@SpitzkopfRandy
@SpitzkopfRandy 2 жыл бұрын
Chris: Jokes on you Ruthless is current PoE 2 version.
@ikikaera3402
@ikikaera3402 2 жыл бұрын
I'm actually quite interested in this mode. I haven't played PoE in like 2 years now and have been waiting for an opportunity to play a bit again and this sounds fun to me.
@Raine4112
@Raine4112 2 жыл бұрын
Ruthless mode = Vortex league from what I saw. The entire league design is setup specifically for streamers that live within this game. Once the new design smell wears off, this likely will fade away. I am more concerned if they are going to use Ruthless in tandem with normal PoE for balancing, since likely you are going to see very specific skills and metas develop here.
@Reaper2378
@Reaper2378 2 жыл бұрын
Not taking away from game development it is just two developers... wait... two developers who could be working on the main game? Also, I am pretty sure people would've been happier if two developers made a mode that was the opposite of this put simply better damage on all gems particularly melee, more rarity/quantity, and enemies with less one-shot potential. That sounds even easier to accomplish then ruthless mode as it is literally some number tweaks and bam you get fun mode/casual mode/whatever you want to call it I want to have fun playing the skills I like instead of feeling locked into skills. Before anyone argues we aren't locked into skills then explain what a league start skill is as most games don't require you to play a skull you hate for hours and hours to gather up currency to attempt another build only to be disappointed your skill like RF walked straight to reds and your 10-20 div investment melee skill can either farm reds and six portals or farm yellows
@eamoncarroll7708
@eamoncarroll7708 2 жыл бұрын
Seetheing so hard fam. GGG has 103 empployees currently so 2 devs isn't a massive loss. If you don't want to go through league start just play standard.
@Reaper2378
@Reaper2378 2 жыл бұрын
@@eamoncarroll7708 I did play standard this past league idk if you have done that but not only are prices 10x league cause people who have had time to make excessive currency in past leagues combined with very few people trading, but what currency I did have wasn't divines so I was stuck playing the exact builds I'm complaining about
@Some_Awe
@Some_Awe 2 жыл бұрын
sounds like an alternative alongside standard, something you do once or twice to see how far you get, maybe a couple big spikes early on because people haven´t been through it before but doubt its something more than that, and that´s fine :)
@stochastic42
@stochastic42 2 жыл бұрын
I'm planing to play ruthless in standard at the end of 3.20 and generally at the end of leagues.
@adamr6621
@adamr6621 2 жыл бұрын
I doubt I'll ever try it for more than a day or two, but if other people enjoy it then why not? Hopefully this opens up the possibility of more experimental modes aside from the league's.
@GRAAFSHAP
@GRAAFSHAP 10 ай бұрын
I like this game alot. This ruthless mode + hardcore kind of creates a roguelite mode. I like it.
@tvSkyy
@tvSkyy 2 жыл бұрын
i love how even in the vids he has osrs running, keep them gainz
@NoksUndKutten
@NoksUndKutten 2 жыл бұрын
Gives me open beta vibes from back in the day, can't wait to try it out tbh. Having less and less fun with the modern version of PoE (Lake killed it for me), so yeah it would be a nice throwback to the game I learned to love.. even though I must admit I look at the old days with rose tinted glasses
@Caspar2640
@Caspar2640 2 жыл бұрын
This. I was thinking the same thing watching him snail his way across Wraeclast.
@justinmaynard8305
@justinmaynard8305 2 жыл бұрын
Just a quick question would Bane and choas dot be something to look into as your damage links can be curses which you can get as main skill gems, plus still use Soul tend and other supporting skills or is it just going to be a cold dot meta
@blech71
@blech71 2 жыл бұрын
So are Vaal side areas like the gosu areas for gems?
@ticklord
@ticklord 2 жыл бұрын
I believe vaal side areas are disabled in ruthless.
@krmunoz2169
@krmunoz2169 2 жыл бұрын
TBH, If nobody can move fast, I don't have a problem moving slow. This happens a lot in PoE. For example MF-ing felt shit because you knew there were people abusing the loot piñatas. You knew some people were two-shotting bosses with L-Conduit so you felt bad using non-meta skills. The game feels bad when you know you're playing it "wrong" even though you don't need to play efficiently but the economy and your time begs you to... Jesus sounds too like real life lol
@brunogssouza1
@brunogssouza1 2 жыл бұрын
I believe who done this project in their own spare time like GGG said should get a raise because they could find the excitement factor that some may like it. Its not about being rich and buying mageblood every league, but about being happy and amused when playing it and i think ruthless, with it currency and items scarcity can do that. Thats my 5 cents on it only.. not the unquestionable truth. Just wanted to share with you guys
@house_of_ember327
@house_of_ember327 2 жыл бұрын
IS there any way to reset the atlas for alt characters during leagues?
@nathanfielure4305
@nathanfielure4305 2 жыл бұрын
It's like you have a supercar and only use the reverse gear to drive while looking out the rear window.
@shenronsgoldfish
@shenronsgoldfish 2 жыл бұрын
I will be playing ruthless standard as my only game mode I think
@FortressOfGamer
@FortressOfGamer 2 жыл бұрын
What music is playing in the beginning of the video?
@jakken666
@jakken666 2 жыл бұрын
now that we have maschocist mode can all we other people get FUN back to the normal game?
@jakken666
@jakken666 2 жыл бұрын
@@marcinchreptowicz6843 it would be if they stopped removing stuff from Standard xD still remember how much i lost after the Herald stacking days xD
@jakken666
@jakken666 2 жыл бұрын
@@TheDankFarmer Ah so because it is "free" therefore it is immune to criticism? That you don't agree with me is fine. But as someone who have played for 8000 hours and payed about 4000$ i just want to give my opinion.
@jakken666
@jakken666 2 жыл бұрын
@@divinityai It that all you guys can talk about? Reddit? Who give a fuck about reddit? can't even remember when i last visited that site
@jakken666
@jakken666 2 жыл бұрын
@@divinityai I mean by all means. Let GGG keep going in their direction. I just want this game to be fun and good. There is a reason why Kalandra is seen as one of if not the worst league ever.
@jakken666
@jakken666 2 жыл бұрын
@@divinityai Hope so as well. Not my cup of tea :) But if people enjoy it then that is good.
@MythOrNot
@MythOrNot 2 жыл бұрын
Its very interesting to hear that much more experienced player than you have no exp with temporal rift dodges while you just simply adore that skill since it was released, lol.
@voinbobar
@voinbobar 2 жыл бұрын
gauntlet on ruthless lets goo
@MTashed
@MTashed 2 жыл бұрын
oh baby. I have been waiting for this
@broken_boomerang
@broken_boomerang 2 жыл бұрын
I'm really curious what the pros would list as recommended builds based on strength, gem availability, etc for Ruthless. Obv, Cold dot covered here but what else?
@ceetruth4709
@ceetruth4709 Жыл бұрын
Question: is it possible to target and change a specific modifier on a piece of gear without having to worry about re-rolling the other mods on it?
@boomshanka4667
@boomshanka4667 2 жыл бұрын
Whens the new league?
@knappieboy
@knappieboy 2 жыл бұрын
6:51 chain hook + hydrosphere for the extra difficulty lol
@RaduStancu
@RaduStancu 2 жыл бұрын
ggg : takes a long time to get to maps. ziz: shows map gameplay after 20 hours
@Neriehem
@Neriehem 2 жыл бұрын
That's actually pretty darn long by Ziz's standard, so yes. It does take a long time ;)
@Arti222a
@Arti222a 2 жыл бұрын
Plot twist: Ruthless with its whole loot and item system is PoE 2.
@szysi3k
@szysi3k Жыл бұрын
Hot take, it should be a default mode. I always got a strange twitching in my eye when I see "rare" equipment droping left and right whenever I sneeze.
@TheFoxStalksHisPrey
@TheFoxStalksHisPrey 2 жыл бұрын
huh, that temporal rift ability is essentially Ekko ultimate from league of legends, I think I might actually be good at using it!
@SlomoStee
@SlomoStee 2 жыл бұрын
Ruthless Gauntlet let's go!
@Snowpy01
@Snowpy01 2 жыл бұрын
What is that build are u play? can some give me a pastebin or video? thx ^^
@dembro27
@dembro27 2 жыл бұрын
Oh yeah... I thought this was a new ARPG! I forgot they renamed Hard Mode. Thanks for the insights.
@Danatoth-
@Danatoth- 2 жыл бұрын
Using cold dot occultist just like 95% of everyone. Been playing ruthless since the 12th, and it's a scourge.
@olivervedel9338
@olivervedel9338 2 жыл бұрын
I play hardcore in every arpg I’ve ever played, except of Poe. I could never get into it, I just find myself dying to random stuff I don’t understand too many times. I can see myself playing HC ruthless though! I really love it for that reason only. Not a lot of mechanics, just the base game. It would be something to do at the end of the league. Such a sweet, little extra piece of content! I can appreciate it for sure.
@acul87
@acul87 2 жыл бұрын
Gonna be honest, ziz saying that solution to corrupting blood is to just macro log out is so lame, balancing the game around it feels really lazy
@CihanAkkaya
@CihanAkkaya Жыл бұрын
This video was very helpful, thank you!
@Xirpzy
@Xirpzy 2 жыл бұрын
I wish they had made an overhaul of gear progression and drops in general for this game mode. Fully ssf, maybe group play with no trade balancing.
@Entropix41
@Entropix41 2 жыл бұрын
Ruthless seems like it could be a lot of fun if it heavily incentivized group play, which it might once people figure out the most efficient way to progress. If the party bonuses are still there then that might be the best way to get IIQ and IIR on your maps.
@romercreate5232
@romercreate5232 2 жыл бұрын
yes groupe seems pretty broken since u still need only 1 map for 6 people hope they balance around solo play and u can still get t16 as solo player not only groupe
@FE2E00
@FE2E00 2 жыл бұрын
Super interesting to see which sort of "side projects" that make it into the game & what "senior devs" spend their time working on.
@gurgir255
@gurgir255 2 жыл бұрын
it is the best mode! thanks GGG
@Sheriff_K
@Sheriff_K 2 жыл бұрын
Wait, no Crafting Bench either?! I was thinking of Ruthless as kind of a "gotta use your game knowledge to min/max" mode, where vendor recipes and such are immensely important; but no Crafting Bench seems like a mistake..
@Syberz
@Syberz 2 жыл бұрын
You know that sh*t's real when streamers are bothering to pick up scrolls while in maps.
@Yomush
@Yomush 2 жыл бұрын
Finally. Perfect streamer mode
@ex0stasis72
@ex0stasis72 Жыл бұрын
I'm playing Ruthless as a new player and love it, but no movement skills is a bummer. I don't mean to say that I would have wanted to zip around the map super fast. I mean I just want a damage dealing skill to replace my movement-only keybind and put that on left click.
@holyshiet787
@holyshiet787 2 жыл бұрын
Perfect dopamine detox game-mode
@Sybridge0210
@Sybridge0210 2 жыл бұрын
It is not for me, but i can see why GGG want to make this mode.
@kkplx
@kkplx 2 жыл бұрын
sounds like a miserable experience for people like me who have a job and can't play the game to make money. glad to hear it has been new and interesting for you and your streamer colleagues though, ziz.
@rasmusjacobsen5462
@rasmusjacobsen5462 2 жыл бұрын
Why would that be a problem at all? Makes 0 sense really?
@margeshphirke3534
@margeshphirke3534 2 жыл бұрын
Ruthless respects your time more than regular PoE because the game starts from level 1. It's very exciting and even magic drops after killing Brutus feels like you found a divine, feels nutty as fck. It makes everything you find very exciting. Comparing to normal softcore league where you slog through campaign for 4~10 hours just to get to maps and then get the game started...oof, sucks to not play a game mode that doesn't respect your time (SC) I guess.
@Koroar
@Koroar 2 жыл бұрын
I mean if you're cruising through maps in under 20 hours on HC the mode has pretty much failed already, what a shame.
@rubikmonat6589
@rubikmonat6589 2 жыл бұрын
It's like an Uber private league
@Zylosio
@Zylosio 2 жыл бұрын
ziz ruthless boots are better than any boots i had in any of the events
@teepackii
@teepackii 2 жыл бұрын
Looks like PoE has finally it's own Library Rush (much like Hell Forge Rush in D2R) strategy xD
@violetbliss4399
@violetbliss4399 2 жыл бұрын
Is there any difference about performance with this mode? Wonder if they can draw something about that from it, esp for groups
@kairotox
@kairotox 2 жыл бұрын
Nah, same game, just lower droprates. Performance should be same
@MrVintag33
@MrVintag33 2 жыл бұрын
Ruthless is my average tradeleague experience, and I wouldn't give that up for anything.
@Majyn
@Majyn 2 жыл бұрын
The second biggest lie in any videogame. "... side project ... doest take development from the actual game.".
@obbububu
@obbububu 2 жыл бұрын
I think the no movement skill thing makes the gameplay look so much more enjoyable. I'd much rather see movement skills on longer cooldowns as you mention. Even putting just a 3.5 second cooldown on charge attacks like "Blitz" in Grim Dawn opens it up to be so much more powerful, impactful, satisfying and have a number of QoL features like better pathfinding and range. It also serves the purpose of making them feel like a meaningful part of a gameplay-rotation which needs to be paced, as opposed to a constantly available panic button with effectively no resource usage, or a spammable mode of transit. Would love to see either longer cooldowns (or even a stamina bar) added to pace the usage of certain abilities in poe2.
@littlefoot2869
@littlefoot2869 Жыл бұрын
so far i am having very good time in ruthless and going to play alot more
@supremecommander2398
@supremecommander2398 2 жыл бұрын
first - that inventory looks like what my veteran-noob inventory looks after a week playing in a normal league, 😅 and second: that mode may be a good way occupation for "stalling" third: i wonder how ruthless plays as a team through the campaign... usually PoE isn't really "fun" to play together pre-maps
@mrhellinga9440
@mrhellinga9440 2 жыл бұрын
this honestly feels like d2
@wildesanity
@wildesanity 2 жыл бұрын
Are the rolls the same as regular PoE? If so, the low currencies would just frustrate me due to the amount of rolls I need to make per gear.
@JohnTCampbell1986
@JohnTCampbell1986 2 жыл бұрын
Man watching those drops in this video giving me flashbacks to my 3.19 league start that drove me to uninstall the game.
@xtreme_poe6451
@xtreme_poe6451 2 жыл бұрын
If it had a yearly ladder/reset it would be cool doing Ubers on the last month xd
@steamh4mmer264
@steamh4mmer264 2 жыл бұрын
Sounds just like a regular balance patch to me
@jango8472
@jango8472 2 жыл бұрын
What I'm looking forward to is just playing this off league whenever I burn out or if I just want to skip and grind. By the way, has anyone tested to see if Oni-Goroshi drops? Grind would be longer without onslaught support, but it may be worth it just for the unique
@toukoenriaze9870
@toukoenriaze9870 2 жыл бұрын
They literally said it doesn't drop
@jango8472
@jango8472 2 жыл бұрын
@@toukoenriaze9870 oh, they did? Darn
@jimmyjohnsson4788
@jimmyjohnsson4788 2 жыл бұрын
Funny tho, this is how POE was in the start, so they could really said, POE vanilla 😂
@KingDain3338
@KingDain3338 2 жыл бұрын
Love you ziz and chat :)
@stephenswinehart
@stephenswinehart 2 жыл бұрын
There is no part of me that wants to play this game mode, but I’m glad the .1% of the player base they cater to will love it.
@Zofi_Gaming
@Zofi_Gaming 2 жыл бұрын
Ruthless was AMAZING. The news post made it sound much scarier than it actually is. It was so much fun.
@Zofi_Gaming
@Zofi_Gaming 2 жыл бұрын
I also would not main a ruthless league, but I will have a character or two on a standard ruthless league that I tinker with from time to time.
@Yomush
@Yomush 2 жыл бұрын
The biggest benefit of ruthless mode is that people will finally stop bitching that poe is "too easy". They can suffer in ruthless and rest of the playerbase can have fun in the normal game
@LifeForAiur
@LifeForAiur 2 жыл бұрын
I mean there are clearly levels of nuance here. Ruthless, as Ziz said, is not PoE. But let's say hypothetically, PoE becomes way faster than it is now and people can get mirror tier gear extremely easily (an absurd scenario, I know), then I can totally see justification for wanting to tune up the difficulty in the main game. Saying "Oh just play Ruthless" misses the point. We can apply the same reasoning to how the game is now from the hypothetical scenario.
@Luca48882
@Luca48882 2 жыл бұрын
Ruthless is not poe. If they made a league where you have 1 hp and cannot raise it it would be even deadlier, but guess what, nobody is going to play that. People want difficulty, not length. You can have fun in normal poe as do thousands of others, just spend more time thinking and less saying dumb stuff
@Yomush
@Yomush 2 жыл бұрын
@@Luca48882 In that case why people play SSF? The game is clearly balanced around trade. Why people play hardcore? The game is not designed to not contain oneshot mechanics. Maybe you'd know that if you spent more time thinking and less saying dumb stuff
@Luca48882
@Luca48882 2 жыл бұрын
@@Yomush People play SSF because they either have too much time on their hands like streamers or fall in the same logic mistake as you did in the original comment. SSF is not a harder mode, it's harder by being longer which is bad design. People who play HC want an actual challenge, and in fact HC actually makes the game harder but many peope like me have hardware issues, and while HC is more honest if you lose a character you still get dozens of hours wiped, and many people want the difficulty but can't afford that. Just imagine giving 1 life to any game, literally any, and you'll understand it's not so appealing. So while HC CAN technically make you waste more time than SSF in HC it's on you, in SSF it's completely out of your agency other than a couple target farming ways. Playing HC also allows more builds, SSF you HAVE to start with a non-reliant build otherwise you risk gimpig your progress. Have you been around with old DD, reflect and volatile? You clearly have no idea what you're talking about. There are a lot of abilities that are intended to oneshot, even from normal mobs (the bone thingy that killed Quinn in the lake, any mob with a jumping attack like rhoas, shield charge or leap slam, just check their modifiers if juiced just a bit). Whether something is in line with the design or not it's for the devs to decide, I just made an example of how difficult doesn't necessarily equal difficult, which was literally your main point I'll also edit, don't know why balanced around matters, if there's a mode you play it, doesn't matter if the devs care about it or not. It's you who wants to forcefully send others to other modes, not me. I'm just underlining the logic issues with that. If you want to copy an edgy reply make sure you're not actually embarrassing yourself. You simply cannot have fun if you do not understand what's going on in the game you play. I'll also edit a second time since I didn't read the double negation in the HC part. Still, don't know what that's up to. What does the point of being contrary to the design or actual balance/state of the game have to do with the game mode? It's not like I'm saying don't play Ruthless because poe is made to drop stuff, It would be something like don't play ruthless because you can't craft/experiment, which are the basics and main selling points of poe, and that would be very logical, while not dying to oneshots or always being able to find certain items are not the main selling points. And even then, I didn't use that argument, you just randomly introduced it
@Yomush
@Yomush 2 жыл бұрын
@@Luca48882 Thanks for the paragraph. Maybe i'll read it later
Why does @Kripparrian like Ruthless so much?
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