support me on patreon: / adefgames jakob's website: jrmh.me/ the spindafy github page: github.com/Ovidios/spindafy #pokemon #science #doom
Пікірлер: 954
@alejoclosa770514 күн бұрын
Doom minimun requirements: _Have a screen(optional) _Have a CPU(optional) _Human player(optional, someone teached a rat how to play) _Being real(also optional, apparently)
what does - "_Being real(also optional, apparently)" mean?
@mohawkmaster572811 күн бұрын
@@megandavis3372 spinda aren't real
@jellifygirl11 күн бұрын
@@mohawkmaster5728 **sniffle** don't... don't say that...
@ludibroloplays15 күн бұрын
Based on the title, I thought this was gonna be something like each spinda pattern corresponding with a string of numbers to turn into inputs to eventually beat a level of doom using the right series of spindas. Needless to say I was incorrect in the best way possible.
@bybeezguepe655715 күн бұрын
I thought the exact same thing
@awogbob14 күн бұрын
No you have your sequel video adef
@kyucumbear14 күн бұрын
What if we did both? Use Spinda patterns to for inputs, visualized next to a screen of Spindas that run Doom!
@mid-boss646114 күн бұрын
Actually it would be rather simple, that's just a TA(S?) with extra steps
@UselessBot14 күн бұрын
I thought it would be this too
@orions290814 күн бұрын
Just letting you know, the touhou fanbase isn't exactly sane. There was a 50% chance they might have picked each frame by hand. You got lucky.
@ModifiedLamborghiniSpongeBob10 күн бұрын
What the flippers is a touhou?
@Chaos_frozen10 күн бұрын
Bullet hell
@oliverniemann254110 күн бұрын
@@ModifiedLamborghiniSpongeBobthe game series that the bad apple animation is from. Bad apple is on everything like doom
@ListersHatsune10 күн бұрын
"You can't let yourself be held back by common sense in Gensokyo" - Sanae Kochiya, Touhou Subterranean Animism
@ModifiedLamborghiniSpongeBob10 күн бұрын
@@oliverniemann2541 ok mog btw what type of cheese do you like?
@SuperfieldCrUn14 күн бұрын
"Bad Apple" is the non-interactive equivalent of "Can it run Doom?" It's a music video based on the Touhou video game series, and it is entirely black-and-white. Which means that any kind of display or visualization that can distinguish between two colors (which is to say, all of them) can be used to display Bad Apple. The Touhou community recreated Bad Apple in r/place - just random people placing pixels onto a communal grid recreated the music video with a shocking amount of accuracy once the replay was sped up.
@Dingus_Khaan13 күн бұрын
And Megalovania is the audio equivalent.
@mimisezlol13 күн бұрын
The r/place bad apple image was actually coordinated by a discord and was carefully planned
@freshlymemed568012 күн бұрын
@@Dingus_Khaanthat would be the lick.
@freshlymemed568012 күн бұрын
Its not random people. Its all coordinated. Any and all images on r/place was coordinated or it wouldve been utter chaos (probably why Canada couldnt draw a leaf)
@emi964311 күн бұрын
@@mimisezlolspecifically the osuplace and touhou place discords. I was actually the person who did a large amount of the manual cleanup of the animation frames (after running it through downscaling tools) Devs from osuplace developed the overlay scripts that we used to automatically display which frame we were on so real humans could see what needed to be placed and when. It was over 6000 frames, resolution was 40x30px and framerate was something like 40seconds per frame for over 3 days straight
@n1njaman77315 күн бұрын
The best way to play doom, when it takes literal weeks to play 10 seconds.
@Kektus114 күн бұрын
Turning Doom into a play-by-email game
@destroyer492914 күн бұрын
It's like old chess games when people would mail their moves to eachother
@sax0cat14 күн бұрын
Someone made doom on a gut bacteria and it takes like a day to render each frame iirc Edit: only takes 9 hours apparently
@jellycore131613 күн бұрын
@@sax0catOh my GOD XD
@manutosis59812 күн бұрын
@@sax0catsir, you've been diagnosed with doom.
@Malao55814 күн бұрын
Missed opportunity at 5:40 to refer to it as a “spin-database”
@Apollo-._10 күн бұрын
Spinda-tabase
@joshnoble0715 күн бұрын
saying the words "Please enjoy" before showing me one of the most nightmarish creations to have ever existed. it's almost cruel
@owenbridgers14 күн бұрын
I felt like I was thrown into a vortex when it started playing, an assault on the senses
@Glory2Snowstar15 күн бұрын
I wonder how Spinda's designer would feel about this. All of the chaos that this simple spot algorithm unleashed on something with a 360 BST.
@y2k.channel11 күн бұрын
vladimir pokemondesigner wpuld be proud
@Wizardrex56210 күн бұрын
@@y2k.channelI KNOW THE REFERENCE WHAT THE FUCK?????????
@zacharywooden21135 күн бұрын
@@y2k.channel is panda. is spinny. are you a jokester?
@LetTheInferno15 күн бұрын
"Spinda of best fit" was not something I thought I would hear today, but I'm here for it!
@carsonic_14 күн бұрын
me neither with "spindification genetic algorithm" LOL
@abtinbarzin836914 күн бұрын
This "optional homework" challenge reminds me so much of this video from a channel called Stand-up Maths. Basically, he tried to find the perfect set of five five-letter words to use for Wordle, all of which had unique letters from each other. His proof-of-concept code took 32 days to run... and after submitting the idea to his viewer base, they got it down to less than 3.5 milliseconds. Have fun, Mr. adef :)
@straphyr14 күн бұрын
Left as an exercise to the reader. A great way to get people to do work that's ultimately not that important, but often very challenging and fun
@PopeGoliath14 күн бұрын
I went right there, too. And audibly groaned when the genetic algorithm was wheeled out. The guaranteed way to eat up compute when you don't wanna solve the underlying puzzle.
@rompevuevitos22214 күн бұрын
Programming and math are 2 different skill sets. You could program something with literally no math knowledge if you wanted.
@samroberts740414 күн бұрын
@@rompevuevitos222 or as Matt parker often proves, you can badly program something with a shit load of maths knowledge...
@DogsRNice12 күн бұрын
@@rompevuevitos222I have dyscalcula and I'm currently learning programming It's nice to make something do the math for me
@velvetbutterfly14 күн бұрын
Doom and Bad Apple are both rules of the internet, they go hand in hand. If it has a screen; it can play doom If it can exist in at least two states, it can play bad apple. Bad Apple is a boss theme from TouHou and got a remix on a CD that was released some time after the game it was featured it came out. This remix got used in a 3D animated music video that was quite ahead of its time for an indie animator making in his free time. And since that video took the internet by storm, a lot of people sought to recreated it on whatever they could. Including Minecraft Sheep, Rubik's Cubes, Super Mario 64, RGB keyboards, and many many more.
@appleando75214 күн бұрын
Light correction, but the original Bad Apple is a stage theme for Touhou 4: Lotus Land Story. Not a boss theme.
@ammagon451914 күн бұрын
I have to bring up GTA San Andreas as well. Any game as long as it can be modded will eventually have at least the main character replaced by CJ at some point lmao.
@omegaotaku134214 күн бұрын
Calls it a boss theme instead of a stage theme. I looked at the comments to see this man get corrected about the anime statement only to see that apparently the comments can't get it quite right either.
@ammagon451914 күн бұрын
@@omegaotaku1342 don't mess with us toohoe fans We never played the games
@internetlurker185014 күн бұрын
You have summoned the horde (I LOVE OLD AND VIOLENT WOMEN!!)
@eliasstenbak568915 күн бұрын
Now I will play doom on a cell wall
@-handlenotavailable14 күн бұрын
Play Doom on a hydrogen atom
@Aaa-vp6ug14 күн бұрын
@@-handlenotavailableyou could probably play it on a cluster of them
@Kirbix-official12 күн бұрын
how about the mitochondria, powerhouse of the cell?
@eliasstenbak568912 күн бұрын
@@Kirbix-official not as good
@DinnerForkTongue11 күн бұрын
But can it run Kenosis?
@MereleFerele13 күн бұрын
When you asked if I had a favourite Spinda pattern I, like a normal person of course, thought "why yes, it's the one where the dots cover its eyes" SO IMAGINE MY SURPRISE
@turndownforwalt15 күн бұрын
Congrats on pregananant
@ahorseofcourse728312 күн бұрын
Preganté
@dylanodonnell-weatherup68011 күн бұрын
@@ahorseofcourse7283 gregnant?
@ahorseofcourse728311 күн бұрын
@@dylanodonnell-weatherup680 Pragent!
@chrisharl10 күн бұрын
Pageant?
@sveinmagnus295014 күн бұрын
Using a genetic algorithm to solve this problem is wild and almost certainly something Jakob did as a learning exercise. A realtime Spinda matrix screen (never thought I'd write that in my life but here we are) is definitely possible using image masking and bit manipulation, since the x and y coordinates of the dots are made by splitting the 32bit PID into four 8bit numbers. I might take a stab at this myself. Thank you for another incredible video on a topic I would never expect
@jabelsjabels14 күн бұрын
Another easy optimization win would be only running whatever search algorithm on grid cells that contain both white and black. The totally white and totally black cells have fixed patterns. Could also run a dilate filter first to get rid of noise.
@irregularassassin638014 күн бұрын
@@jabelsjabels Exactly, the ceiling in the Doom video was displayed by identical spindas throughout pretty much the entire video. That should save a lot of work. Any spindxel displaying a value darker than X or brighter than Y should automatically display a set spinda pattern. So, what you said, but interpreted by a layman.
@monkeeboy83013 күн бұрын
@@jabelsjabels thats what i was thinking
@LightTheMars12 күн бұрын
Using a compiled language instead of Python would also speed it up hundredfold. With that and a better algorithm it should take a couple milliseconds at most. This is a nice proof of concept though.
@IndieLambda10 күн бұрын
Think you could introduce Shiny Spindas?
@worldwidewakatoshi724715 күн бұрын
perfect timing, I was JUST telling someone about my personal favourite way I've seen someone play DOOM (on gut bacteria)!
@jokerofspades-xt3bs14 күн бұрын
My favorite was when my friend got it running on a car dashboard
@rygk969611 күн бұрын
I loved it when one of my colleagues got it running on a U.S military satellite.
@OMGItsJousis14 күн бұрын
I'll propose an algorithm that would be much faster. The reason the algorithm takes so long is because you actually care about tracking the PID of the Spinda, which leads you to generating a random Spinda and checking its fit. You ended up using enough Spinda faces to consider them "pixels" on a screen anyway, so you can skip all of that computation by just deciding where, within the possible bounds of each Spinda, you should draw the 4 dots, and then place them there, without bothering to know what the PID that would produce that Spinda is. For example, you could take the black-and-white frame of DOOM, divide it into a sub-image for each Spinda, then divide each sub image into the 4 bounded squares that each dot can occur, and simply find the center of the "red" pixels, and place the dot centered there. The computational complexity of rendering a 40x30 Spinda image would therefore be 4800 times the complexity of whatever algorithm you use to determine the location of the dot. A simple center-of-mass algorithm is O(n) with respect to the number of pixels, so that works out to being O(n) with respect to the total number of pixels in the original image. A rendering algorithm that is O(n) with respect to the number of pixels on the screen is actually insanely fast for a video game. You should reach real-time rendering speed with no issues. You might even have enough computation left to reverse-engineer the PID of each Spinda you just rendered, if you really want to.
@argonwheatbelly63714 күн бұрын
Prebaked. Nice touch.
@nzeu72514 күн бұрын
interesting
@BanD1t812 күн бұрын
Since PIDs for Spinda face are literally the coordinates of the dots, then reverse-engineering is just displaying the coordinates you got as hex, taking pretty much no computing power.
@OMGItsJousis12 күн бұрын
@@BanD1t8 In that case, the algorithm would be just find the center of mass of each of the 4 sub-images, and from there you know the PID, so generate that Spinda.
@alicewonder25911 күн бұрын
OH THIS IS FANTASTIC
@BlueWokou15 күн бұрын
Don't mess with Touhou fans, all of us are insane in at least one fashion. More seriously, this is super cool!
@straphyr14 күн бұрын
I was very ready for him to say Spinda Bad Apple was made by an insane person by hand. It just isn't out of the question with the community around it
@internetlurker185014 күн бұрын
And also neurodivergent.
@samuelturner607615 күн бұрын
This is insane, you and Jakob are legends for this. Now we just need a billonare with a supercomputer gaming laptop to do it in real-time.
@DoctorSwellman14 күн бұрын
RIP adef's power bill. Here's to a real one carrying the weight of the world on their back (also really really cool video)
@cambot192215 күн бұрын
I can't speak to actually rendering doom on spinda's face but I've been thinking about how we could encode the source code of doom on spinda. If all a spinda face does is encode a 32 bit unsigned integer we can turn those 32 bits back into a store of other information. According to a quick google search the original doom is about 2.39 megabytes or 2,390,000 bytes. As notes spinda encodes 32 bits which is 4 bytes so quick division suggests that one could store all the information in doom on 597,500 which is a totally reasonable number of spinda. I wonder what it would take to catch a Doom's worth of spinda. With some RNG manip and a server farm's worth of gameboys could you catch these spinda and store spinda in the boxes of some copies of sapphire? Bulbapedia tells me that one copy of saphire can store 420 pokemon in the PC ( plus 6 in the party I imagine) so with a very reasonable 1403 gameboys you could encode all of Doom's source code on spinda, ordered within your boxes and parties. Now actually catching them would be an insane challenge in its own right but should be atleast theoretically possible. But I wonder how long it would take. This was a fun video and the genetic algo is really cool, thanks for fun spinda thought experiments adef!
@hobo1rutur13 күн бұрын
I believe you can add 2 Spinda to the Day care in addition to the 426 in boxes/the party, taking us down to a much more manageable 1397 copies of Sapphire. The save file also stores the last 50 teams* you beat the Champion with in the Hall of Fame option on the PC, allowing for up to 50x6 = 300 extra Spinda per cartridge for a total of 728, assuming you don't mind those 300 being released after entering the Hall of Fame to catch new ones (And beating the E4 + Champion 50 times with nothing but Spinda, of course). This takes us down to 821 copies of Sapphire, which is essentially just one copy and a few spares. *The HOF doesn't store all info on each Pokemon, but it does store the PID, which is all we need for this concept.
@ddrchad15 күн бұрын
spinDOOM
@xaf1500113 күн бұрын
Bad Apple 🤜🤛 Doom Having surprisingly similiar overlap of maniacs running them on things you're not supposed to run them on
@dawk714 күн бұрын
>"A meme... about, anime?" Ah, so you've chosen death by pissed-off videogame fandom.
@neiltarrant725314 күн бұрын
For anyone who wants to optimise, I think we could reduce the phase-space of Spinda patterns significantly. For a start it seems to be that although there are 4 billions unique personality values, it looks like there aren’t 4 billion unique designs. Sometimes one of the dots is entirely off the face of Spinda so won’t affect the pattern. I’d say, 10% of the time the top left dot is off Spinda‘s face, all of those patterns can be collapsed into one since they aren’t visually distinct. Similarly, overlapping dots may cause patterns to look identical. But by far the easiest would be to accept a lower resolution of dot placement. If you allow each hex digit to take only even values, you’ve halved the resolution at which you can place dots, but reduced the number of distinct values to consider to only 16.8m from 4b In fact, I reckon you could probably precompose around 256 different patterns showing a different density and pattern and you’d get a result comparable to the footage, but available muvh quicker.
@brutusthebear905014 күн бұрын
Adding to this, a genetic algorithm is 100% unnecessary for this. I'm fairly sure simple modeling would be possible here.
@Ultimaximus14 күн бұрын
I've never seen any youtube video talking about Spinda that actually incorporates how lots of Spinda patterns are identical due to the spot not being on the face
@Cyfrik14 күн бұрын
Might even be possible to narrow it down so each spindxel only has 10 options: Completely beige. "Completely" red. Red dots located on only one of the sides. (Up, left, down, right.) Red dots covering a diagonal half. (UL, UR, DL, DR.) Should only be slightly less readable than the result in the video, but much faster to process.
@makeshift2701514 күн бұрын
Considering that the hexadecimal represents coordinates, I feel like it would be more efficient to just rank the most important pixels within spinda's face's bounding box (based on brightness probably?) then convert that into coords, which can be directly converted into spinda hex.
@kit602412 күн бұрын
Super cool and savvy thoughts. Some comments suggest narrowing down this number even further, though personally, I feel like it's in the spirit of Spinda to try and have as many different visual variants as possible. You're correct though that there's no need to replicate visually identical results. I don't really know my stuff, but with the above informaiton, would it be more or less crunchy for the system to 'preload' what Spinda pattern corresponds to a given possible configuration of pixels? Assuming the Doom footage already needs to be converted to black and white, and Spinda are already representing a small part of the screen (say, 64x64 pixels each), well - 64 x 64 is 4096, a fairly manageable number of different possibilities. Would it be more efficient to create a program which could pre-calculate which Spinda best fits each possible 64x64 pixel possibility, then use the results of that to perform a simple substitution for the Doom game itself?
@The0Stroy14 күн бұрын
Bad Apple started as a meme but is now the go-to animation for testing any black-and-white display method.
@yukko_parra12 күн бұрын
or apparently, fluid simulations too?
@jcnot971215 күн бұрын
The results were kind of a disaster, but the video’s so well put together that I learned a fair amount about programming and had a good refresher on hexadecimal values from college. Great video!
@samk-j673514 күн бұрын
I mean this in the highest praise possible: You are the BDG's Unraveled of Pokemon.
@ItsGBMoD12 күн бұрын
there is NO way that after hearing about spinda for the first time ever i managed to not only imagine what a cute pattern would look like but also to HAVE THAT PATTERN BE YOUR FAVOURITE TOO. i just thought about pandas having dots on their eyes and then the symmetry about the two extra dots on their ears
@SillyLilFella14 күн бұрын
Naturally, the next step is to play Pokémon Sapphire on a Spinda and beat the game with Spinda
@ANDORRA19510 күн бұрын
Spindaception
@qwerty111111229 күн бұрын
Dope
@anakruger241215 күн бұрын
This is such a cool video!!! Incredible work from both you and Jakob
@manvslife27114 күн бұрын
I feel like using a genetic algorithm to turn each frame of gameplay into a spinda grid image isnt really a good idea. A spinda's face already encodes a x and y value for each one of its quadrants so you can probably make it act like a dot matrix display instead, so wouldnt a better idea would be to take the display data used to draw the frame instead of the image itself, and use some sort of transformation program to turn it into something that can be shown with the spinda display instead.
@yaredcox14 күн бұрын
This video feels like it came out in 2011 and I mean that in the best and most flattering way possible. It's weirdly nostalgic in a way I can't explain.
@daltonthegamer930213 күн бұрын
Adef, you are criminally underrated. The amount of work you put into all of your videos is insane, and I love every second of it.
@Sarah0452713 күн бұрын
Love your editing style! Also the final product was so cursed, but glad you accomplished it!
@Stormkyleis14 күн бұрын
Fantastic video. You know what would make it even better? If I could watch it on a mosaic of Spinda.
@justanotheryoutubewatcher533015 күн бұрын
I've never been this early to a man losing his mind before, nice.
@megamillion585213 күн бұрын
This video is my introduction to your channel, and I just want to thank you from the bottom of my heart for being one of the rare few to pronounce "pokémon" correctly.
@skippy34637 күн бұрын
kudos to you both! that ten second clip is insane, especially seeing how difficult the process was!
@gaminggaming61809 күн бұрын
Idk if this has already been implemented, but I feel like it would reduce computation time by a lot if you had a set spinda for an “all white” or “all black” pixel and automatically used those for sections that are like 90% one color.
@qwerty111111229 күн бұрын
Tbh, you could make an equivalent to ascii art. Pick 16 spinda of gradient spottedness and use them as 16-bit monochrome pixels
@yalkn207313 күн бұрын
Good lord, an evolutionary algorithm for picking out for individual spots in a mosaic pattern?! No wonder it took dozens of hours of computational time
@tswan13715 күн бұрын
This is one of the coolest things I've seen. What an amazing idea, dude.
@thicccboimichaeljohnson649714 күн бұрын
Since you know how any given spinda pattern is generated and that consecutive spinda are nearly identical, you could write a much faster search tree.
@LRXC113 күн бұрын
Okay I’m back this video gave me SUCH a new appreciation for Spinda. Amazing and UNIQUE stuff as always man! Keep it up 😎
@MStrong9515 күн бұрын
The real question is how long until Keizaron decides to play this version of Doom or maybe like Pokemon Red or Blue with the spinda tile display? Also I'm not a programmer myself, but, conceptually I would probably switch from genetic algorithms to some sort of AI that's pre-trained to minimize the visual loss function for the assigned pixels that a given spinda is supposed to replicate in the mosaic grid array. Maybe this would speed up the frame render times?
@youmukonpaku316814 күн бұрын
the suggestion has been made elsewhere that it's probably best to start precomposing a certain number of shades of spinda (say, 256, to work with 256 shade black and white) and just assigning them to matrix regions based on luminance instead of doing a genetic algorithm. Attempting to use any kind of AI here is really just a way to make the computer optimise itself with the task already being done, rather than a fundamentally different approach.
@soulfulfakealligator15 күн бұрын
Aw yeah, I've been waiting for this one
@justas42312 күн бұрын
I like how expressive you are! Good Spinda Content!
@eternalinfernos13 күн бұрын
clay, as a software engineer, this video was both terrifying and breathtaking to watch! amazing work!!!
@colewatts759915 күн бұрын
Babe wake up, new adef video dropped
@parkenharbor15 күн бұрын
Babe wake up new adef video
@veroleshtheinsane655614 күн бұрын
Not what I expected the video to be about after I saw your initial post, but I'm here for it. That's epic.
@leilalsw11 күн бұрын
Your videos are always so fascinating and neato! Never would have guessed to see Doom on a Spinda today but it was totally impressive!
@Kosmicd1214 күн бұрын
adef that's crazy
@caddymcbutcheryt673313 күн бұрын
use shinys for more colour depth
@Wack..14 күн бұрын
Another great video Adef, love em and I cant wait for the next one!
@RagingBigfat14 күн бұрын
Honestly love your content man it's fresh, interesting and funny
@rickingangel15 күн бұрын
I'm only 3 minutes in and I've audibly laughed 3 times. This is hands down THE best channel on the platform. Everything from the scripting to the editing to the comedy to the whole subject is always a 10/10 on every adef video. This was well worth canceling lunch with my mom over.
@freshfilmproducts12 күн бұрын
Well you animated a doom clip with spinda patterns, but you did not play doom only using spinda patterns. Clickbait title tbh. You would not say I played doom on a sausage if you made a stop motion animation of doom using only sausages
@Dancingonthesun14 күн бұрын
Your videos are always gold, adef. This was a surprising one! You deserve so many more views
@dittod281610 күн бұрын
You’re absolutely giving MatPat vibes, man. I love it I hope I get to see you get huge and cover a billion different things instead of just Pokemon
@SnakeJuice15 күн бұрын
Preggo
@agnacore12 күн бұрын
oh, I loved this. not only was the premise intriguing, and the result immensely satisfying, the presentation was masterful. all adjectives aside, I adore your vibes -- easy sub.
@taste57289 күн бұрын
if you let an infinite numbers of Spindas roam in an infinite room at random an infinite amount of times, eventually the spindas will form the entire walkthrough of Doom.
@reapingsalvation735311 күн бұрын
I’m so glad I found your videos. Don’t ever change.
@KaceyTime14 күн бұрын
wow! why did yall so this lmao this is very cool, excellent work both of ya. the mosaic turned out so so well.
@kylenoel505612 күн бұрын
Even for 2 days this is criminally underviewed. Well done both of you, and keep up the good content man
@BlueBoi_ThisTaken9 күн бұрын
This video is making me want to watch every video on the channel Edit: Congrats on 50k and hopes for more!
@Spifyninja15 күн бұрын
Another video I didn't know I needed until I saw it. Good work.
@owenbabcock158315 күн бұрын
You're possibly becoming my favourite KZbinr... What a cool idea, story and delivery
@FrostyFrostySnow14 күн бұрын
This is pure insanity and I love it. Massive kudos to Jakob and yourself
@memnun56159 күн бұрын
the first thought that comes to mind for optimization is hashing your spindas; basically, for each sub image, you first check if you've already seen it before (or even just something close enough if you build the hash right), and if so just use that spinda that you've already spent the time calculating. all the frames of sub images that are made up of solid chunks of pure white or pure black come to mind, and a hash search is definitely quicker than your genetic algorithm so it's worth the little overhead. loved the video!
@saisuapalli14 күн бұрын
Amazing video! One thing i'd have done is to encode all pixels replaced by a single face to a int16 number (so 4x4 bits). Then, i'd map each number to a generated spinda if and only if it is not yet generated. That way, once you've found a pattern, you don't need to re-compute it Didn't you have a fitness function already
@taybubby14 күн бұрын
Your videos are always so wild I love it
@flumpeldoo706414 күн бұрын
Hey there, amazing work! I am not a programmer, but I think I have a solution to your project. If you increase the amount of spindas, but decrease the amount of spindas checked, you should be way faster. For example if you manually choose a spinda for a completely dark spot and hard code to use exactly this spinda every time for the most dark spots, you can skip a ton of generated but discarded spindas. If you repeat that for maximum white spots as well an for a few shades of grey, you just have to run your code for the edges between different shades. You could go one step further and preselect for 90 degree edges and some frequently used shades, but this could go against the core of the challenge because it would heavily decrease the amount of random spindas used.
@Eli_Irwin11 күн бұрын
Two classic memes of running/animating things on things that generally aren't used for that purpose fills me with joy. Never would I have thought there would be a connection between Bad Apple and Doom, but I could not be happier to be proven wrong.
@alicewonder25911 күн бұрын
I was thinking machine learning was going to be the only possible way to get this to run in real-time. Instead of running this genetic algorithm on each sub-image on each frame, you could frontload the training time for a function that maps from a general sub-image to a specific spinda pattern. Then at render, each sub-image could be passed to this function, which could much more quickly produce a consistent output. It might not get quiet in real-time, but with a GPU with tensor cores, it's probably super doable in real-time. The hard part with this approach though is obtaining the training set data, a set of predetermined successful maps of sub-image to spinda pattern. with what y'all have done, you have basically created a data set! Not sure if it's big enough already but it might be! . Using the work y'all have done, but taking it as a data set for a machine learning algorithm would dramatically cut down performance costs and might make this possible in real-time! I might try if I get around to it, but I have other projects demanding my time rn :/ leaving this here in case you/Jakob/anyone wants to tackle it! Probably would be a pretty nice intro to a computer vision project :)
@5hirtandtieler14 күн бұрын
Love these types of insanity inducing projects! I have an idea for how to take this to another level…looks like my weekend plans are set…
@PenelopeStoneVT15 күн бұрын
It's incredible what people can do with a bit of inspiration and collaboration :D
@hibbs171215 күн бұрын
the pokemon content we deserve: No joke this is seriously awesome
@undeadmatrix412 күн бұрын
Okay but everything else aside the intro hook for the video is absolutely incredible A+ well done
@Skeldoor14 күн бұрын
This was great. Cool idea and even cooler vid
@lilygibbs474914 күн бұрын
Every video I think Adef's sanity can't nosedive any lower. Every video he proves me wrong. Incredible content - it's criminal that you don't have more subs.
@clodolcmidnights83711 күн бұрын
So you’re saying… SPINDA CAN RUN DOOM!
@CooperDooper3813 күн бұрын
So, technically speaking, you haven't played Doom on Spinda, you've just played the footage of Doom on Spinda. It's not like you're looking at the screen full of Spinda and playing it with that as a display.
@blablabla79812 күн бұрын
him having the lighter color represent the darker spots and the darker color represent the lighter spots was surely a choice
@argonwheatbelly63714 күн бұрын
You got a like simply for making the rabbit hole fun. Nice job!
@imadesmond14 күн бұрын
I have a theory that someone is gonna run doom with their womb. He will be born soon
@jademonass295411 күн бұрын
the thing is: using a screen of some sort, no inputs, you play bad apple using a processor of some sort, with inputs, you play doom
@saisyuumaho7 күн бұрын
yeah this is definitely a display test and not a gameplay test, the video title is kinda misleading. I don't strictly think there's anything wrong with using doom footage as a display test, but the title should really be "I displayed DOOM using only spinda patterns" or something
@JayFolipurba11 күн бұрын
You have a sitcom personality. But in the best way. Like it's actually entertaining to watch, but I probably wouldn't want to talk to you irl.
@carsonic_14 күн бұрын
I learned more about Spindas than I ever needed to know, just to see the best 10 second clip of my life. Thank you
@BinaryHedgehog114 күн бұрын
I love how you brought up Big O without mentioning it. Nice touch on explaining the complexity.
@mimisezlol13 күн бұрын
The algorithm brought me to your channel so seeing your end screen made me laugh a little
@Simon-oj3bf11 күн бұрын
lmao i cant believe my "can it run doom tho?" comment appeared on this, i totally forgot about the spinda animation thingy anyways, really nice video, didnt think it would be possible but here we are
@liahansen68969 күн бұрын
2:39 i think this is the funniest youtube editing style clip insert joke ive ever seen good job
@rorbee10 күн бұрын
New Gen 10 spinda evo: Spindisplay Now instead of just 4 randomly located spots, you get a full 360p monitor with randomly lit pixels
@SwagnerCountsThings10 күн бұрын
Sidenote: since you brought it up(!) Settling on base 10 when you can count base 12 on a single hand(count the segments of your fingers with same thumb) is the biggest failure of our ancestors and I will never forgive them. Again you brought it up! Anyways, continue
@ragcat373213 күн бұрын
“What’s your favorite spinda pattern” Probably one with dots that fit perfectly over the eyes. “This is mine” *_shows the exact spinda I was thinking of_* Ok.
@Angelo-wf4kf14 күн бұрын
Spinda is my absolute favorite Pokémon so I thank you so fricking much for doing this
@YOUTY20912 күн бұрын
You missed an opportunity to use shiny spinda to replicate the terrible green of the original gameboy for an even more retro feel!
@protol568314 күн бұрын
Spinda is honestly one of my favorite Pokémon, so this was… A pretty satisfying watch, really