Great video!! 0-5 taught me a bunch! I’ve been seeing a lot of success with 4 accent stirring 3 malevolent rumbles as the search/draw package Also I think 2 surgicals main is important. At its worst, it is a free mana gather hand info. 0 baubles. I have a list on mox field that I have been having success with.
@entuoАй бұрын
This sounds interesting, i'd be curious to see your list. If you're in the Lantern community Discord, post it in there! A lot of folks have been off Stirrings because it doesn't grab key sideboard tech like Collective Brutality, boardwipes, and Tear Asunder, and it can't guarantee you hit something you actually want. Compared to cards like Whir (which is a guaranteed tutor at a steep deckbuilding cost) or Profane Tutor (finds anything, but slower), Stirrings has shrunk from an auto-4 to an average of ~2 slots in stock lists. However, if you add Rumbles, you might be able to churn hard enough to find lock pieces. The extra little chump blocker/ potential ramp in future turns is utility that would be fun to consider as well! I might need to consider that for future brews.
@phlsphr4218 күн бұрын
Testing the difficult stuff, doing the work for the community :)
@crppledizzle9374Ай бұрын
bro would rather play with beseech than pick up a stirrings list LMFAO
@entuoАй бұрын
You'll see Stirrings on the channel soon ;D I need more reps in Golgari lists, Stirrings will make its way into one of those lists sometime or another!
@StevenTheWonderPonyАй бұрын
I love your content but you reeaaallly need to up your mic by ~50% (at least) in editing. Even with YT maxed hearing you over just general background noise is tricky, and I have to pump my PC's volume to hear clearly (at which point other sounds'll deafen me).
@entuoАй бұрын
I'll adjust recording volume. I've been tinkering with normalizing volume and manually adjusting sections where I forget to by close to the microphone and talk quietly. My editing skills are...not good q.q . In-game sounds are pretty unimportant, I can turn those down easy. Thanks for feedback, it's hard for me to test that properly on my end so this kind of stuff is very important to hear about!
@StevenTheWonderPonyАй бұрын
@@entuo A rule of thumb for editing for YT is it's generally better to go a little too loud than too quiet, because if it's too loud people can turn it down, but YT reeaaally limits how much you can turn it up. Most good editing software (I think Resolve has it as well? I use Vegas) can also auto-equalize your audio to really save time on audio editing. You generally wanna run throughit yourself quickly afterwards, but it's otherwise fine. Either way, keep up the content. It's great to watch. You have a really nice and relaxed atmosphere that I really appreciate.
@entuoАй бұрын
@@StevenTheWonderPony I'm editing the next video right now, I just dug through some of the audio options. I've forgotten to put MTGO on its own audio track and my limited skills can't suppress the noises without garbling the voice unfortunately. However, I did find where to apply compressor/limiter tools, so it should sound a bit more stable in the future (although the compressed sound is definitely different than raw audio). I seem to have a habit of getting really quiet once the games go long xD. There is a "normalize audio" function on render as well, but I don't think this will adjust volume beyond leveling the peaks. Either way, we'll see how the next one comes out! Thanks for the input and kind words ^_^