Well, the score didn't change as much as I thought it would (probably due to the still pretty high level cap), but as I said on your Tate & Liza video, revisiting Bruno with the revised ruleset did end up lowering his score as I expected. Thanks for humoring me.
@Nitosa10 ай бұрын
But being on par with a gym leader is still a massive L for him and his resume.
@FrostyFrostySnow10 ай бұрын
Good to see Bruno got a fair shot at proving he's a clown
@bluehair37710 ай бұрын
Good on bruno, at least he managed to become better then 5/6 mons that are in 10U
@hunterog226210 ай бұрын
gen 3's lowest tier actually has 8 mons. 3 of them arent in the kanto dex (wurmple, cascoon, silcoon) though. kakuna is actually banned for being op in the tier lol. ditto is also only allowed because it cant transform into anything even half decent
@J3Puffin10 ай бұрын
@@hunterog2262Did they cut in line to figure out who would be at the bottom or has a Low Tiers community gotten all the way through the Hoenn National Dex? I’d love to see where everything falls
@hunterog226210 ай бұрын
@@J3Puffin they skipped to the bottom, but i think theres realistically only maybe 2 or 3 tier between the lowest tier and the lowest the community has gotten through to
@sauerkrautlanguage10 ай бұрын
local man physically can't stop bullying Bruno
@christopherballero86610 ай бұрын
Way to go Bruno u beat 5 out of 151 Pokemon
@doyoulikemywatch10 ай бұрын
This continues to be one of my favorite series on KZbin. Excited to see more and I think the change in how you report the wins over total now is great!!
@nickhelmer9 ай бұрын
5-6 year-old me thought I was hot shit for beating Bruno since he had two Onix, obviously very strong Pokemon because they are so big.
@melindamuller446610 ай бұрын
Abra only having Psychic and absolutely nothing else made me chuckle.
@mastertadakatsu10 ай бұрын
We all love the Hiker inbetween Loreli and Agatha
@jackhall540810 ай бұрын
Great video. It is very honorable of you to at least give the “not shit” king a fair shot, lol. Can’t wait to see how Norman fairs.
@marcossantaengracia28629 ай бұрын
Cool idea. It would probably be more interesting by trying the lvl cap as the same as Bruno's highest lvl mon or with it being the lvl of the highest lvl mon of the whole E4 / champion (or doing both)
@afandomatrandom10 ай бұрын
3:03 Shiny eggz!!
@TaleOfTheToaster10 ай бұрын
Hungrybox Nidoran♂️ is not a visual I expected to see today
@lilyofthatvelley10 ай бұрын
But it is one I love
@nicktheninja31669 ай бұрын
Behold I am the mighty Bruno. Winner of opponents such as weedle, metapod, caterpie, kakuna and magikarp. Wow impressive reseme, for red and blue PU.
@meliamckenzie341610 ай бұрын
Shoutout to the abra who only needed Psychic to win, no other moves needed.
@DankaMemes10 ай бұрын
Great to see that even after the updated rules, Bruno ain't shit I love this serie, I'm always waiting for the next episode. For a real, full team, challenge, I'd love to see you try N's team (the battle he's leading with Zekrom or Reshiram) with every pokemon in Unova, that could be interesting to see
@zacharygrinner65289 ай бұрын
First video of yours I've seen and just wanted to say what that you're doing a great job. This format you've come up with is interesting, you're appropriately thorough in presenting it, and your edits are solid. The only criticisms that I have are honestly nitpicking, so please try not to regard my next points in a harsh light. 1. Your avatar could really use an update bud 😅 2. The team size level modifier likely skews the results disproportionately in the players favor. I went ahead and quickly tested how a level 75 Magikarp would fair against an AI controlled level 50 Magikarp. All Magikarp know tackle and flail as their only moves, have the same optimized EVs and IVs, hold no items, and share a +attack/-irrelevant nature (note: a +defense nature may better favor the AI in this scenario, but I didn't test it). In short - the Magikarp are identical in all aspects outside of their levels. Additionally, all damage rolls are set to their mean outcome and moves are incapable of being critical hits. The result of this test is that the player Magikarp's ability to knock out AI Magikarp is only limited by Flail PP. Obviously this has a lot to do with Flail's unique damage scaling, but I believe it's likely that swapping Magikarp (as well as its moveset, stat distribution, etc.) for a number of other Pokemon would likely result in a similar outcome. Most notably, it would affect Pokemon with high base attacking stats compared to their defensive stats, and Pokemon capable to dealing significant super effective damage to themselves. So - why is any of this an issue when AI teams have varied Pokemon? Simply put, it's because Pokemon's battle system has a binary outcome when determining speed. Your Pokemon either moves first, or it doesn't. Here's an (admittedly extreme) example in practice. The player has a Gengar with max attack and the move Shadowball. The AI has a Deoxys-Speed with max special attack and the move Psycho Boost. Both Pokemon have max speed, remainder EV investment in HP, neutral natures, no held item, and are level 50. The Deoxys outspeeds Gengar and knocks it out easily. In fact, until the Gengar reaches level 70, the Deoxys is always guaranteed the OHKO. Even with a Gengar from level 70-72, the Deoxys still outspeeds and is more likely to to OHKO than it is to not, and it's always at least guaranteed to do extreme damage - but once Gengar hits 73? Full reveral. What was previously a huge threat to Gengar is now outsped and guaranteed to faint to a single shadowball. The result is that an AI with a single Deoxys-Speed will invariably have a better BQ than an AI with six identical Deoxys-Speed. Which isn't necessarily a problem, but it is... odd. And while Deoxys-Speed is perhaps the most drastic example of the type of Pokemon that are disadvantaged by the system, it far from alone within the category of 'glass canon' Pokemon. Any pokemon that is highly reliant on its speed to get in a severely damaging move before it goes down first become largely trivialized by a wide level discrepancy. So, what are some possible solutions? Honestly, it's a rough problem. I wrote all of that out, and the reality is that your current system might be the best that can be done for the battle system your working with. The only potential solutions I can think of are as follow, and each comes with its own drawbacks. Solution 1: Cap the player Pokemon's level at the same level of the AI trainer's ace. The simplest and cleanest approach, but may make for worse content as the player will be losing a LOT more often. This also neglects to balance trainers with fewer Pokemon against those with more. Solution 2: Cap the player's Pokemon in the same way as solution 1, but fill your team with duplicates up to the number of Pokemon the AI trainer has. Fixes the balance issue, but may not be in the spirit of what your videos are trying to accomplish. Plus, even if you were fine with it, there would definitely be those in your audience that would view this as a cheat - even though the reality is that it would be less beneficial to the player than the current system is in most circumstances (some abilites that activate on switch in or on death may complicate this). Solution 3: Get complicated with it. There are a bunch of ways to get complicated with it. I imagine most aren't worth the explanations it'd take in your videos, or the time invested to run data entry to find the variables you would need. I will quickly shout out that a level modifier weighted by the player Pokemon's base stats would be relatively easy to come up with, but I doubt it'd be perfect. Solution 4: My personal favorite, change the weighting of the current table to treat an AI party with 3 pokemon as center scale. Against a party of 3, multiply the player Pokemon's level by 1. Against a party of 4, mutiply by 1.1. Against a party of 5, multiply by 1.2. Against a party of 6, multiply by 1.3. Against a party of 2, multiply by 0.85. Against a single pokemon, multiply by 0.6. The numbers themselves may need to be fiddled with and the original issue is still present, but it's in a much more muted fashion. Additionally, this table would be simple to implement and most importantly - I think would make for better content, especially when facing trainer's with limited Pokemon at their disposal. Rather than sweeping with supereffective moves, being underleveled would provide the opportunity to employ more interesting and diverse strategies against trainer's that wouod otherwise be trivial. Man, that was a lot more than I ever intended to write. Anyway, original point stands - you're doing a great job and I hope you keep it up.
@Amphidsf9 ай бұрын
Likewise just found the series and likewise level was a big flag for me as well in addition to the speed difference the raw damage boost from the level portion of the damage formula is also significant. This is compounded by the enemy trainers having no ev's in most situations, so what on paper is 'only' a 15 level lead functions closer to 20 or even 25 which only gets higher the more levels you get. It's a tricky thing to balance for sure, and I like your mentioned your solutions, an additional one that comes to mind is keep the scaling but 0 out EVs and IV's so that the cascading effect of such a level advantage is dampened. Regardless a good job on a nice video for sure.
@TheMysticArcana10 ай бұрын
Always an unexpected surprise when this series pops up on my feed
@michaelfreeman318910 ай бұрын
I think this challenge idea is pretty cool. How did you come up with your minimum level required for your challenge? Have you ever tried to see how low of level your could do with each Pokemon?
@YooranKujara10 ай бұрын
I found this series yesterday and just binged the series, I love it
@justadude4509 ай бұрын
I think Geeta would be a good pick for this series. It would be interesting to see how weak she is actually since everyone says she's the worst champion
@onehandclapping_535610 ай бұрын
@2:28 bruno better call caleb hammer to fix that mess
@Kale-from-the-Future9 ай бұрын
seriously love the series! I'm surprised you don't have more subs.
@FrenzyFanboy10 ай бұрын
I guess you could say you’re beating the Bruno Horse dry?
@mrzeloswilder9 ай бұрын
Hi, it's me again! This is the first vid I've seen since the original vid regarding Bruno. But to me in older games doing the whole lv based off of total opponent pokemon and being granted a multiplier I feel doesn't really work if it's a late game trainer in that lv40-60 range cause you are almost always gaining 20+ levels against their team which is a pretty substantial margin ESPECIALLY for the speed stat. Having a speed advantage greatly favors you in the engagement. The 1.5x lv rule works well if the enemy trainer is lv 70+ pokemon, but you only see lvls that high in a few instances in the pokemon series. The most notable being the Elite Four/Champion refights in DPP and BW, as well as Red from GSC. But these are so infrequent that they are an outlier in and of themselves. Did they ever do refights in the Elite Four in ORAS? If so I think that would be a far better Sydney to do the refights with at your current rules.
@Ledonail9 ай бұрын
2:41 why does Vaporeon and Gyarados not on a Pokeball background ? Does it mean anythinng ?
@pokephenomenal9 ай бұрын
No particular meaning, other than that I'm lazy lol I made the kanto pokemon on pokeball images for a separate video a while back, and only made one for each evolutionary line. So for kanto, single evolutions like lapras might have a proper image, but single members of an evolutionary line like gyarados don't as of right now. I keep meaning to update this, but as it will require me to make one for basically each pokemon in the game, I haven't gotten around to it yet!
@TheJacknewman10 ай бұрын
I appreciate the gradually updating total numbers 😊
@mcoleman354710 ай бұрын
What's the lesson from this video....."Bruno ain't shit". I love it
@Matoyak10 ай бұрын
What about a Gen1 Bruno (RBY) Quotient?
@c.m.936910 ай бұрын
As I mentioned in the previous video (and sorry for repeating, but I don‘t know how much you‘re going back to check comments on your older videos): I don‘t think you should handle the levels the way you do them here. I think the main reason why Tate and Liza were so hard was because your pokemon were only five levels stronger, while against Claire it was 15… which will make a HUGE difference. Level advantages don‘t stack linearly, as soon as a pokemon can one-shot an opponent, it will become a lot easier… which happens more likely with +15 levels than with +5, no matter how many pokemon the opponent has. My suggestion would be: Go with a consistent 1.5 of the ace‘s level. Ignore team size of the opponent. We want to compare the trainer‘s teams, right? Then their team size is an aspect that will factor into how strong they are and there is no need for you to correct for it. A team with only 2 pokemon SHOULD have a higher BQ than a team with 6 pokemon. You don‘t need to adjust so that a 2-pkm-team becomes as relatively strong as a 6-pkm-team. Just my thoughts on it. Again, sorry if you‘ve already seen my other comment, I won‘t mention it anymore in the future. Don‘t want to spam this. I love the series. Great idea and well executed! Keep up the good work!
@Robrt47610 ай бұрын
Ive gone through all of your BQ videos so far and Grock makes me laugh everytime i hear you say it. i dont think ill ever be able to refer to them as separate types again 😂😂😂 (Edit: I just found your channel last night, im still making my way through your videos.)
@pokephenomenal10 ай бұрын
Welcome to the Grock revolution 🪨✊
@Kmn4839 ай бұрын
We don't talk about Bruno.
@kulrigalestout10 ай бұрын
Poor Magikarp is still #1 in my heart
@TheEmoBimbo10 ай бұрын
You forgot some Pokémon that exist, lol. Since LeafGreen/FireRed is a remake, the Cross-Gen evolutions should also be included...not that it would've changed the BQ too drastically. Since the Baby Pokémon partially balance out the points granted from Crobat, Bellossom, Politoed, Espeon, Umbreon, Slowking, Steelix, Scizor, Kingdra, Porygon2, and Blissey. And Hitmontop I guess xD.
@amesstarline548210 ай бұрын
We won't stop talking about Bruno, no, no, no.
@shoopwoop34709 ай бұрын
Great video!!
@patricklynch40749 ай бұрын
Could you win the fight with a full team of the 6 failures?
@monopolyrubix187510 ай бұрын
Very excited for Norman.
@BeetleDragon10 ай бұрын
Have you considered challenging Bruno in Pokémon let’s go pikachu/eevee? I think it would be interesting to see if there is any difference
@canaldecasta10 ай бұрын
Nidoran♂️: 😎✌️
@jonnyharding364610 ай бұрын
Why not use Toxic, Protect, Rest / Supersonic, Thunderbolt for Magnemite?
@jellybeans3369 ай бұрын
cant you just use rest talk kakuna/metapod with poison sting and iron defense/harden?
@sportsjock200910 ай бұрын
if you played it in the original black and white version of red and blue, without the newer moves, you would have a lot more complications for sure though
@pokephenomenal10 ай бұрын
That's a video I will for sure be making someday!
@1stCallipostle9 ай бұрын
Red and Blue has WAY more jank you can use in your favor. Challenge runs, especially Solo Runs, are famously much easier.
@Sn0w__L3opard9 ай бұрын
👌 quality content
@adam-_-9239 ай бұрын
How did bruno hurt you to make you sh*t on him this much 😂
@pokephenomenal9 ай бұрын
Bruno knows what he did
@atleastdecent38108 ай бұрын
Can anyone tell me how he hacks the game to play the elite 4 with any pokemon? I really want to play like that
@Luna-Lux9 ай бұрын
Why not use a recycle/berry juice/endeavor level 1 magnemite with sturdy
@Amphidsf9 ай бұрын
There are many reasons to not do that. 1) Magnemite doesn't learn recycle. 2) Magnemite doesn't learn endeavor. 3) Berry Juice is not an item. 4) Minimum level a Magnemite can be is 5. 5) Sturdy only blocks OHKO's which Bruno doesn't run so the Magnemite would get run over and instantly defeated.