As a MOBA enjoyer and WoW Classic player, I thoroughly enjoyed this game. The graphics, music, and atmosphere are fantastic.
@landogarner20074 ай бұрын
So everything about this game other than the gameplay is enjoyable. That's kind of the impression the gameplay video gives so it makes sense.
@lazerrhino4 ай бұрын
@@landogarner2007 ok
@itchyenvelope4 ай бұрын
@@landogarner2007 ok
@TheTyroor4 ай бұрын
@@landogarner2007 The gameplay reminds me of hardcore classic wow. Where the world is dangerous and you have to watch how many mobs you pull. Preparing for hard fights with consumes, having an exit strategy if things go south, and with the fog of war you have to tread carefully. Not everyone's cup of tea but I liked it.
@papadwarf67624 ай бұрын
Just another tree chopping simulator
@NavikvonBathory4 ай бұрын
Seeing the bag absolutely full of materials with low stack counts is a bit off putting.
@foamslinger27874 ай бұрын
WHY DO DEVS THINK INVENTORY MANAGEMENT IS AN ENGAGING MECHANIC
@SYL3NZR4 ай бұрын
@@foamslinger2787 it's not for your engagement, it's meant to elongate playtime
@foamslinger27874 ай бұрын
@@SYL3NZR interesting enough, clunky inventory mechanics tend to have the opposite effect
@Psylento4 ай бұрын
understatement of the century!
@Psylento4 ай бұрын
@@foamslinger2787 its fun in some ARPGS but THIS IS NOT IT.
@HeyItsShawn_NotSean4 ай бұрын
As someone who was hopelessly addicted to League of Legends from 2012-2017/2018, who has since quit due to how bad it was on my mental health, but still enjoys this gameplay style, this looks like a really fun alternative between MOBA and MMO gameplay. Looking forward to giving this a shot when it releases.
@zilliq-qz5uw4 ай бұрын
I'm pretty sure you're the archetype of the target audience
@mathiasstving16773 ай бұрын
I’ve always wanted to just keep jungling without ganking lol. Corepunk hits the spot
@Relhio4 ай бұрын
This is currently the only mmo I'm interested in, I really hope it comes out.
@jasonstoberl4 ай бұрын
Today I learned I missed how to make campfires; I played like 15 hours of the latest alpha
@rafal72974 ай бұрын
same. good game design.
@HansFriedrich5324 ай бұрын
@@rafal7297 Maybe try to read some of the dialogue, idk
@Seestral4 ай бұрын
@@HansFriedrich532 I dont wanna be weird but I already have a job, making it so you need to literally read all dialogue ever to find out what to do is just bad. Not everyone is a nolife gamer (though I wish I was)
@HansFriedrich5324 ай бұрын
@@Seestral Playing an MMO when you don’t have the time is not a great idea I don’t play MMOs anymore for this reason 🥲
@_AriseChicken4 ай бұрын
@Seestral if your job is mcdonalds it really shows.
@Redbeardflynn4 ай бұрын
I think theres a difference between "no map indicators" and needlessly obtuse quest text. If the world itself was interesting sure but right now the quests just feel overly gamified. All part of what feels like covering fot lack of content with intentional time sinks like no passive regen. That said alpha 3 was much improved from alpha 1.
@louieberg29424 ай бұрын
Agreed. I don't mind having to look for the area the NPC described, but once I'm there I should be able to somewhat quickly complete the task, rather than having to run for 15 minutes between nodes.
@BlackoutGamingChannel4 ай бұрын
I didn't feel like my time was being disrespected at all. Having no passive regen was not really an issue. Just eat bread while moving to the next creep camp. And I don't think it's fair to say that an alpha stage game has a lack of content. Sure, if they have a lack of content at early access then I'll stand right there with you waving that flag but right now my view is that we should reserve judgement on the content until the game is in EA.
@javierrosas29904 ай бұрын
@@BlackoutGamingChannelea? Thx man, im out
@louieberg29424 ай бұрын
@@javierrosas2990 EA being Early Access, not Electronic Arts.
@JBall1584 ай бұрын
Its not every day I see a content creator I'm subscribed to, comment on another channel I'm subbed to lol.
@BlackoutGamingChannel4 ай бұрын
Game needs a lot of polish and balance, but having played every single public test (100h+) i'm confident this game will be a lot of fun when it's released
@EmreNevayeshirazi4 ай бұрын
From the video it look really polished. What areas do you think it needs more polish?
@BlackoutGamingChannel4 ай бұрын
@@EmreNevayeshirazi it's certainly a stunning game for sure, but I experienced various bugs - for example I was able to attack own team even with PvP off. There's inconsistencies in how quests are communicated, inappropriately targeted quests/level appropriate quests, silly things like having to jump over train tracks, resources and fires have to walk away and come back to use, sometimes the roof doesn't hide when in buildings, enemies able to shoot through walls.. there's many more off but I can't think off the top of my head. All fixable, all balancable. They just need time and patience
@EmreNevayeshirazi4 ай бұрын
@@BlackoutGamingChannel thank you
@МетоМинчевАй бұрын
Is there any mobility? Any archer/assassin without mobility is off for me
@JunJunisKing3 ай бұрын
if they dont give any direction via waypoints etc, they definitely need to make the quest givers tell you abit more about which direction/area to go to to complete quests etc.
@homerl73 ай бұрын
I totally agree with you but at the same time people can share map locations in the chat. You just ask global chat where is X and in 10 seconds max you will have the location.
@retrobitpixel4 ай бұрын
13:08 there is a pile of wood next to the quest giver that you can loot to finish the quest haha. At first I found the game confusing because of the quest system, but that was because I skipped all the quest voice lines. I started to like and appreciate the game when I started over with a new character and took my time. Definitely a game I want to play. I really like the concept.
@hggpi4 ай бұрын
i never thought i would find a moba mmo interesting but the fact that its more hardcoreish than modern mmos totally convinced me that it will be a good game
@MorostyleGaming4 ай бұрын
Fun fact - the tent at maxwell (the NPC where u pick up the wood quest) has a bundle of wood. He even tells you to pick em up in the quest dialog :P
@PanMejson4 ай бұрын
When i heard this dude saying he was running around 3h and choppin trees for this quest i was like - -"Yo how bad at gaming You can be?" -"Yes"
@Maurice-bz3zs2 ай бұрын
What I’ve been waiting for. A mix of MOBA, WOW and Albion online
@Madkingstoe4 ай бұрын
I was surprised by how much fun I had playing Corepunk. I had heard alot of criticism from gamers I typically share opinions with, but the longer I played Corepunk the more I really enjoyed the challenge and the casual feel. Some of the more mature themes and the swearing in the game came as a surprise, but I was quite happy to see it because so many games shy away from that kind of humor. I felt like it was made by actual gamers. I was very disappointed once the alpha test ended and I'm eagerly looking forward to hopping back into the game. I can't wait to see more of the world. I hope they continue to add adult humor as it differentiates them from all the other MMORPG's out there.
@jayzenithrockstheworld4 ай бұрын
This game looks and feels like Final Fantasy RPG from Warcraft 3. I'm 100% sold on it.
@tygoro4 ай бұрын
yea man! shop.corepunk.com/tygoro
@alexgmello4 ай бұрын
I don't mind the slower pace, but for the love of god they need to increase the resource spawn rate and quantity...there was a point that I simply gave up focusing on specific quest and just ran around aimlessly because I had a lot stuff to gather and I couldn't find any resource or it simply didn`t drop. And that combined with a lack of self healing felt just horrible to play. They say "gather wood", fine but I can't find any because there is just 1 choppable tree in an area that takes 30 minutes to cover.
@MR-mitch4 ай бұрын
Apparently there is a wood pile you can grab all the wood for that quest next to the quest giver. Also once you level up more you can craft food to heal faster and it gets easier to get those supplies later. I love that the game is slow and difficult but gets easier later. True MMO style
@alexgmello4 ай бұрын
@@MR-mitch oh yeah I saw the big arrow and grabbed those woods, but it took me a long time to find the magic wood, and I never managed to find the nuts/herbs/whatever the herbalism npc wanted me to get...but I found out that you can get itens from stepping over stuff, like watermelons
@PizzaReadsPoetry3 ай бұрын
@@alexgmello you had to go north, in the forest.
@denzel60604 ай бұрын
On the wood gather quest there was a pile of wood, right next to him, that you could gather the resources from. Or at least that's how I got my materials to turn in. That's tragic if you had to run around at a low level and chop wood.
@BlackoutGamingChannel4 ай бұрын
I've seen people quit at that quest. It's two stages. first part is to gather from the pile like the guy tells you to, the second you really should wait until you get to skylight grassland to gather the heartwood there and go back to him when you're like level 5+. They really need to redefine that quest
@undrimnir4 ай бұрын
@@BlackoutGamingChannel Pipes quest was insane. I spend 5 hours to find 1. My friend spend around 8 hours to find both pipes required for a quest
@PauloLz4 ай бұрын
@@BlackoutGamingChannel I'm one of those guys, that Heartwood quest is just stupid... It's so incredibly hard to find, and if you do find, as he said, it either gives you the quest item, or some other resource. After almost an hour searching for them and not getting the right resource when i did find it, i instantly quit and uninstalled.
@BlackoutGamingChannel4 ай бұрын
@@undrimnir @PauloLz both these quests are easy to complete but not until later in the game. This is feedback I've given them before and they need to either exchange it or better set the expectations of the player
@Manuel-px4qw4 ай бұрын
@@BlackoutGamingChannel that quest was hella weird, took me 3 hour to find one pipe but while i was exploring south east of town i found the 2 other in like 5 min... for some reason it didnt spawn much where they was more people roaming around, south east it was dead nobody goes there and found plenty of crate
@undrimnir4 ай бұрын
It's actually funny - that quest to gather wood is incredibly simple. The necessary amount is already there in the wood pile behind him. Just click and complete the quest 😅 To be fair, I didn't get myself at first, took me a while to notice. IMO resources are too scarce even for the short pool of players, I can't fathom what will happen at the OBT/release. Consolidating craft station - maybe it became better, but still, it can take those 15 minutes to craft everything. For example - creating a weapon and crafting leather for it. They are literally in different corners of the town, and it takes 10 minutes to go one way. Node exploding in the right-click-movement game is a horrible choice, I agree - I smothered so many boars just because I was manoeuvring against the second one from the pack. Hate it. I don't know about other people, but I grew tired way too fast from point-and-click movement. That's the biggest gripe for me. If it was WASD - I'd be hooked
@nanfoodles4 ай бұрын
I dont mind games like this but I think its not something that everything needs to be on hard mode. I agree with out of combat healing should not be hard to deal with. Dont give sparkly trails to follow a quest but have the NPC give a little more info then just "Head North" IMO this game could be a hit but it will fail mostly due to how small the population will be that want a game with hard mode on everything, including what should not be hard. Really, in RL, who would do a task for someone who said, go north to find X? You would have questions.
@MR-mitch4 ай бұрын
Love your comment, totally agreed. The writing could use a little more effort, and the story could hugely motivate me to help out these people.
@Marcos-tk1sf3 ай бұрын
Honestly, I appreciate that this game doesn't spoon-feed the player. The challenge is refreshing and helps filter out those who are just looking to be toxic.
@thomasexoexelby5004 ай бұрын
Ultima Online vibes with a candy coating. Keen!
@ShoRadioTV4 ай бұрын
Uo best MMO
@DarkerCry4 ай бұрын
I personally found the areas hard to navigate. Very hard to distinguish if you're in a town or not, it all blends together until you really get into different areas. Lots of walking and trying to find things but not a lot to do in between. I feel like it could be a good game, still needs a better tutorial introduction and towns I think need to be more well defined. Also I didn't enjoy being melee as a solo player lol - Pulling mobs was basically a no go, if you aim for one it doesn't matter if the other monsters can see you or not they would all come for you. Which fine, but if you're level 2 and fighting level 2 mobs where most of the mobs are 3 or more you're basically screwed without help. So I'd just look for mobs with 1 or 2 monsters in them or help other players. I get that the pull system is like League where if you attack a nest they all go for you but having some more advanced pulling would be nice.
@Chaddwit2ds4 ай бұрын
I too found myself mostly walking or running away from mobs lol. I had a hard time finding things I needed and would stumble upon mobs much higher level than me and in groups which I just couldn’t fight. So I would spend a good 30 seconds running from said mobs until they stopped chasing me. Not much gameplay happened for me personally due to this issue.
@chetchisholm93134 ай бұрын
My biggest criticisms are that the healing system is utter pain. Playing as a melee character I spent most of the time running back to town just to sit at the fire after I ran out of consumables. The quest log was painful too. I don't want you to point me where to go but I should be able to go back into the quest log for the clues as to where my objective is. Other than that it was a lot of fun to play and I love the art style.
@oourdumb4 ай бұрын
It's the devs philosophy that holds them back here. I hope they re-think this type of approach. A good balance is required, and for a game to be fun... the player must engage with the gameplay they choose to. This is why most developers implement some kind of healing system, be it pots, bandages, or the most casual form passive out of combat regen. It's not bad by default, it just needs to be balanced. Having out of combat regen doesn't make the game inherently easy... quite the opposite, with this type of regen you can make every single encounter of the utmost difficulty without considering thousands of other variables the player must contend with. Even Souls games have some kind of regen, Elden Ring... you use Estus if you can't rest and you can kill an enemy squad to regen a cpl flasks.
@lilosiddiqi30504 ай бұрын
there is a talent tree with regen.
@chetchisholm93134 ай бұрын
@@lilosiddiqi3050 good to know. Thanks :)
@eipebpeax4 ай бұрын
for the first quest near the npc was a box that give you wood for the quest ;)
@TyroneisWhite4 ай бұрын
Stay hydrated my dudes.
@Krigerjohn4 ай бұрын
I kind of remind me of the tempo of Warcraft 3, and I think its cool they chose to stick to their vision on levling, pace and quest system. What I dislike with MMOs in todays age is the autowalking or quests being force fed in your face what to attack or loot. And the rush to max level and grind the content and starve the game in a couple of weeks after release. And like WoW where the game needs 15 addons to tell you what to do. I miss vanilla/old school mmos where you get lost and you actually have to read and research to find something. Maybe you meet new friends because you asked where to find a quest item etc. I'd rather spend time exploring the world and have slower leveling and get lost and meet other people who are also as confused as me :P
@davidkaras59463 ай бұрын
I've been looking forward to Core Punk for a very long time. Today's MMO games are mostly just a streamlined game where the only thing that matters is the endgame, and even then the endgame with other players. Zero challenge, zero sense of exploration... Just go, mostly leave us money for microtransactions and do some dailies... Core Punk is finally a quality, challenging GAME again.
@NorthernStrider4 ай бұрын
This is thus by far the most honest unbiased fair review that I've seen. The game has a lot of potential.
@nxoxn1964 ай бұрын
This could be the game that makes me enjoy grinding gameplay. But oftentimes grinding is doable only because gameplay carries it.
@RomanTimm4 ай бұрын
Interesting concept and game. Would definitely support this developer and try this out :)
@valthe1stgaming6344 ай бұрын
The simple fact that you can be standing next to a quest giver and not know it if you ignore them, finally. This almost takes me back to Fallout 2. We need more of this.
@JebroUnity4 ай бұрын
LOVING the old school feel of this mmo. Nearly every encounter feels dangerous and takes time to recover from. This game def wont be for a new MMORPG lover imo, and will def appeal to an old school approach. A TON of comments forget that the games in alpha and these tests are to help shape the game. Peeps always come in on these expecting a finished product and get REALLY judgy and mad. Give construct, thoughtful, and respectful feedback. Cheers for the video!
@truedps84 ай бұрын
Game looks pretty good, but these endless alphas and endless development is just tiring. I do not want to hear about a game 500 years before it comes out. At this rate it looks like the game will release in 2027.
@ClickToPreview4 ай бұрын
Early access is November 2024.
@gonzalotoscano33104 ай бұрын
Early access its confirmed for november 2024.
@Psoewish4 ай бұрын
This is really shaping up to be something really cool and I'm looking forward to see where they go from here.
@ArcherHellsing4 ай бұрын
Spot on with the pro's and cons about the game. I really do like the game and hope they up the pace because it's very sluggish in the beginning and can discourage people from enjoying it lv 10.
@square3one9214 ай бұрын
sounds good, looking forward to it !
@jamricsloe4 ай бұрын
Sounds like the devs don’t understand the audience they should be trying to market this game to
@_Pojedzony_4 ай бұрын
Belive me they understand very well:D
@estelowy4 ай бұрын
it's just the opposite :D They understand the needs of their community very well and are making changes. The game was much more HC in the beginning than it is now, and there is still a lack of major content in the game which will be in EA - The current community is fed up with fast-paced games of typical Korean/chinsee mmorpg.
@Jasta854 ай бұрын
I hope the weapon masteries and talent tress are enough customization to keep things interesting, as changing builds in MMOs is one of the ways of keeping long term interest. Looking forward to see how this does at launch, hopefully it goes well.
@anthonystav15454 ай бұрын
i get the whole notion of not handholding players with sparkly icons to make questing easy etc, but if i have a spare 2-3 hours to play i dont want to be running around for its entirety to complete 1 quest due to lack of information or rng loot drops. let us fight more often, it keeps the player based engaged. also dont want to sit at a campfire and go make a coffee while i wait to regen for 5 minutes after every fight, just let us play the game essentially. alpha 3 was an improvement for sure, as force said start making dynamic events etc and give us more of a purpose and rewards to go and explore. the game has the fundamentals to be a super fun game and i hope they can polish it enough to keep the player base engaged for the long term come early access.
@charliegriessel45474 ай бұрын
Yo bro, I just gotta know. What earphones are you using? I've been watching your vids for a long time now and every time I see those I wished I had them xD. Also GREAT content really love your vids
@lilosiddiqi30504 ай бұрын
i agree with everything said only other change i would highly recommend is items descriptions what they do and what drops them. there were plenty of items i had no idea how to obtain or who to kill to obtain or what they did.
@greenlit8023 ай бұрын
I've had a lot of fun playing Corepunk. I like the slower pace for a change. I kind don't like the experience gain and loos from farming though. Took me a while to notice if I farm a bunch of trees well now my mining and gathering is lower.
@MHGFTW4 ай бұрын
Looks cool. I like the moba like MMO concept. This seems like a game I will check out a year or more from now. I really only start liking MMOs when there'z years worth of content stacked to do. That's why I like runescape 3. There's so many bosses to beat. To beat those bosses there's almost endless goals you can go for. Just look up "pickaxe of earth and song" on the wiki and see how many quests you have to through. Each time you click on a quest, there's 20 quests you have to do before that one. There's level requirements. Equipment you need, for which you need to do more quests or have specific levels. It's all woven together.
@OwGash4 ай бұрын
man this is so old skool i love it
@WinterXI4 ай бұрын
i actually loved how classic WoW didnt hold your hand and just gave vague areas to look for quests, it just feels alot more interesting and feels better completing quests (except on 2nd play through that might be annoying)
@LilTuneci4 ай бұрын
Unfortunately there is a lot of false info in this video. 1) the wood quest is the easiest. the 3 (not 10) wood are right next to the npc to pick up. you dont even have to chop any tree 2) there is a ressource that literally can just drop wood and heartwood. nothing else. no rare materials or anything else. 3) there are other ways to gain passive hp regen (for example one of the talent trees give it by default so at lvl 5 you can already have passive hp regen even below 90% hp) 4) there are plenty of ways to increase the movement speed later on. just not at lvl 2 5) there were also aready more areas than just fields and wood if you go further west or east all in all you can tell that force only scratched the surface of this alpha. it says "60 hours of Corepunk" but my bet is that most of this wasnt played in the latest alpha which makes this review and the provided feedback very lackluster
@DisgruntledDoomer4 ай бұрын
This was a paid video, and I guess he just wanted to "take it easy"...
@MR-mitch4 ай бұрын
Thank you so much for this comment. Really appreciate you listing things off. Game is looking really good. The most important part of this game and every game is the end game. I really hope the endgame is great. WoW and RuneScape are so popular because the power spike between level 1 and level 10 is so drastic, and that feeling of "I am so much more powerful then when I first started" is so rewarding. Same in League, when you kill a minion in one shot at level 18, it feels SO good. There just needs to be a LOT to do with that power.
@masterrhonin4 ай бұрын
I played it for like 5 hours then quit. It has so many problems. The leveling is sooo slow it took me 5 hours to get to level 4. You can't use WASD for movement. Only mouse clicking. Mobs move faster than u while casting any ability makes ur character stationary. So good luck trying not to get hit. If another player steals ur kill by striking the final blow u don't get any loot or get to skin the animal.
@roryrubymace37494 ай бұрын
Still really looking forward to this!
@trueinsider5134 ай бұрын
This looks and feels great. Im tired of all this trashy games that treat you like a child indicating everything and turning your actions into automatic robot actions. Also, the more slow paced thoughtful is much appreciated. Im perfectly fine taking my time leveling and not just being another player that just go all leveling and not enjoying nothing at the end.
@arsailor894 ай бұрын
This game really gives me the vibes of those old MMO-lite/RPG maps people made with the Warcraft 3 map editor.
@smokeyfantastico4 ай бұрын
I'm surprised this game hasn't been cancelled
@riceball37564 ай бұрын
With how many times it's been delayed, me too. Who knows, this upcoming EA might get delayed again lol I signed up for it ages ago and still got no invite to even try the game u.u /sad Edit: I've just checked my junk folder and I did actually get an Alpha 3 key. The Alpha ended on 7th July...... Q_Q
@heyim-jay4 ай бұрын
@@riceball3756 I signed up for the early access over 2 years ago. I was so hyped for this game...not one...single...invite........
@Death-np9yz4 ай бұрын
devs have wills of steel, doused in the flames of war(based in ukraine), they still continue to build the world of corepunk. I got to lvl 15 last alpha and I truly enjoyed the game; they have my support for sure
@JebroUnity4 ай бұрын
Games pretty solid right now! Glad its still about!
@spuffles21044 ай бұрын
clearly the game isn't for you, that's fine but I can guarentee you cancel culture aint doin shit
@yeeN4W4 ай бұрын
It's like League and RuneScape had a dumpster baby.
@HanPoSka4 ай бұрын
Exactly and c2m is not a good move
@yeeN4W4 ай бұрын
@@HanPoSkaNice pun.
@papadwarf67624 ай бұрын
Just another tree chopping simulator
@_AriseChicken4 ай бұрын
If league had in depth mechanics maybe. This is more alike dota.
@simonbelmont09934 ай бұрын
PROM NIGHT DUMPSTER BABYYYY
@NonToI24 ай бұрын
It have a reason why Questie is one of the most downloaded mod on wow classic
@alisalih974 ай бұрын
I completely agree that the challenge in designing a hard MMO often results in developers making it more annoying rather than genuinely difficult. Force's points were spot on, and I really hope the developers take them into consideration for the necessary adjustments. A well-balanced challenge can greatly enhance the gaming experience without frustrating players.
@christopherbonneville38924 ай бұрын
Whats the end game gonna be ? Have they made an end game? Also i fear that development will be slow and what could be a great game may fade away like so many others do.
@introyvert4 ай бұрын
world map art needs some love imo.
@RyanMeese-r9c3 ай бұрын
can't wait to play this!
@RyseShineReviews4 ай бұрын
I can see this being really well perceived. A mmorpg that plays like a Moba, like sounds pretty fun ngl. The gamer supervive that has come to beta takes a br and add that moba style gameplay to that and people enjoyed that as well. As someone that started PC gaming on Dota 2 I will def try this game out!
@Iblysi4 ай бұрын
The more i see from this game the less excited i am as well. Like it does the bare minimum to set itself apart. If it wasn't for Force i would not have seen any new info about it. Barely anyone is covering it. Shows you how the hype levels are for this one.
@Lyudo4 ай бұрын
As someone who tried corepunk as a solo player. (Keep in mind they give you a key for yourself and a friend) i wish i had someone to play with. It was a cool concept but i was just bored within 3hrs. Everything seemed overleveled and and i didnt really have any source of direction it was all just "make sure you do everything possible" which i was doing but certain things i wish they would help with. Atleast with main quest markers. (But thats just me) still felt kind of alone though even though i saw a lot of people running around. Recommend playing with people if you plan on playing.
@ransak74294 ай бұрын
Super excited for this, specially the no-hand holding theme. Auto path and quest indicators removes the excitement of exploring. Huge bonus that this game somewhat plays and looks like MOBA. I just hope they release on Asia server. This will undoubtedly be played by mobas and mmo veterans.
@talibansniper3 ай бұрын
I hope more MMORPGs in future will follow and stop the handholding, I want to have fun exploring the games.
@mocean23544 ай бұрын
The game was fun af for me, yes its not for everyone but i really had that early vanilla WoW grindy fun it has issue for example the Questing should be at least a little bit more specific what to do where to go
@Scyths14 ай бұрын
Before I even show any kind of interest in this game, I'd like to know a few things beforehand. Like is this game F2P or do you pay for the game ? Subscription or not ? How much is it like Albion Online ? I personally loved the crafting, talent, fighting and progression in Albion Online but I absolutely hated the fact that you had to engage in PvP inadvertedly because of Open PvP areas and people attacking you whether you liked it or not. What kind of progression is there for this game ? Dungeons ? Raids ? 4/5/6/8/10 people content ? What kind of economy is there ? And lastly, if the game has any kind of cash shop with faster progression "convenience" in it, then just disregard my whole comment altogether and just tell me pay2win so that I can forget about it for the rest of my life.
@galiantreaper46094 ай бұрын
I have plenty of games to play with limited time, I would rather play a game that respects my time then play a game where I have to wander around trying to figure out what to do.
@hggpi4 ай бұрын
okay mobile mmo player. Go and turn on autoplay
@PootyBrad4 ай бұрын
@@hggpi I spent around 40 hours playing this alpha and I agree that it disrespects your time currently. The quest text and respawn rates for quest items is abysmal. There's a difference between being "hardcore" and respecting your players and currently, this game doesn't respect it's players time.
@NorthernStrider4 ай бұрын
Trust me I work 2 jobs and I enjoying giving my spare time to this game. The explorative feeling was satisfying!
@SiliconSlyWolf4 ай бұрын
Unless they have randomized locations on things, then a variation of Thott I think it was or Wowhead will eventually happen. I'm sure that's part of why it got integrated into MMOs anyway. I know in vanilla WoW, I'd occasionally get sick and tired of looking for something after vague instructions failed to get me to the right place. I recall the stolen silver in the Barrens being one of those I just kept not finding that very specific valley you had to go into.
@SolidBold004 ай бұрын
I couldn’t make it past the beginning of the game.. it annoyed me how boring and slow it was. Plus the quests make it seem like you’re supposed to do certain things but then all the enemies in the area will kill you easily so you’re actually supposed to do other things first but it’s not explained. I couldn’t keep playing after like maybe an hour max.. and I was super excited for this too
@_Pojedzony_4 ай бұрын
Yea its normal afer being brain dead gen Z player with 5 second tik tok attention span and after playing all those shit games since like 10+ years where You have GPS for everything and You finish game in 1 or 2 weeks only just to spend another 70$ for other same shit game just to make You happy for a bit. Its ok today 50% of players are like that. The other 50% looking for slow and difficult game.
@SolidBold004 ай бұрын
@@_Pojedzony_ it’s not difficult it’s just a bad starting experience and not well made. Im not Gen Z and I play plenty of real video games. This is trash and that first quest to collect the glowing trees when the glowing trees don’t even drop what you need and you spend 30 min running around looking for trees with enemies around you can’t kill yet. It’s a trash experience
@kaanarmutcu67403 ай бұрын
@@_Pojedzony_ You are definetely not %50 of gamers, you are at most %1. Yes most people dont want to deal with weird game mechanics because its 2024 and we are used to having things guiding us. You don't just go out on a roadtrip without google maps right? or do you feel like ''yeah dont hold my hand Im gonna find the location myself'' lmao good luck with that
@Mosleso4 ай бұрын
I have big concerns for this game. They recently stated that they wanted to enter early access as soon as possible because "we have been in development for over 10 years and we need to pay our bills", and many players stated in the recent alpha tests that the game is nowhere close to being finished and needs more work. Many of them seem to also say the same thing about the new player experience and that its just really fundamentally bad.
@leoleo10354 ай бұрын
Seems like a case of lack of design leadership. 10 years to get an ALPHA done can definitely light up some red warnings. I wonder how long it would take for each content update to be finished, after release. And that thought alone makes me wary of this game. I feel like it will never reach beta or release at all. The game is pretty but 'pretty' does not make a game.
@louieberg29424 ай бұрын
If they do nothing to change their new player experience, they will not really grow a player base. As Force indicated as well, the game is very slow to get you hooked. It tells you very little, it doesn't really reward exploring all that much, and the low amount of gathering/quest item nodes can be frustrating. Imagine being a new player to the game and having to spend 1 hour to gather 10 units of wood. I ran around looking for hazelnuts in the "bushes that are around here" and found almost no bushes to farm, let alone hazelnuts. To have that be one of the first experiences in a game is gonna put people off.
@BlackoutGamingChannel4 ай бұрын
It needs work, but it's close to getting there. Companies need money - cant hold that against them. There's a lot of hateful people in the community and there's a lot of people who this game simply wasn't made for. You're always going to get people saying negative things about the game no matter what you do.
@krolich4 ай бұрын
DUDE WTF They stated the completely opposite tbh, stop lying ! Everyone can enter Corepunk site and see the News They stated they have money to keep developing the game to launch and even beyond launch. And told many times DO NOT BUY IF YOU'RE NOT CONFIDENT IN THE GAME.
@BlackoutGamingChannel4 ай бұрын
@@krolich respectfully, on 31 May 2024 they wrote: "We want to enter early access as soon as possible for two reasons. First, we have been working on the game for 10 years, and we need to pay our bills. "
@Sile4 ай бұрын
I enjoyed it quite a bit. The slower pacing is nice, but I agree with all points made. The healing especially needs looking at because that alone will drive away a lot of people, let alone the early level grind and no hand-holding. I don't mind either of the latter, but having no natural HP regen outside of combat feels terrible. More static campfires around the world would definitely help and I do like that as a social gathering point.
@theprophecy37324 ай бұрын
dude i had a damn good time with this game
@YeetMeDaddy4 ай бұрын
I loved this game, really. Just waiting for them to release SA prices and I will pre-order right away.
@blazinabe9684 ай бұрын
I’m excited if they get the healing fixed. Just have a healer class to promote more teamwork play.
@MR-mitch4 ай бұрын
There is a talent later on that gives health regen, and there is now lots of crafting options for food and healing.
@serwizzart4 ай бұрын
The Dota MMORPG i always dreamed of, can't wait to olay this. Got a key for alpha 3 but had to work. I will try it out as soon as alpha 4 comes out!
@5implyDelta4 ай бұрын
Fellow siltbreaker enjoyer? 😃
@inaliFTW4 ай бұрын
Oh boy, another early access to a multiplayer online game which appeal is permanence. People don't want to early access these games, they want to play them on release and beta test them if they are so inclined. Go into early access with a wipe, the player count will be terrible.
@_Pojedzony_4 ай бұрын
But were is the information You need to buy and play Early Access? You can wait untill official 1.0 realese and then buy the game...
@NFSlegend24 ай бұрын
I like the color palette
@wenya70814 ай бұрын
You have passive hp regen with pathfinder talent tree on lvl 5, on archer it's OP, because it regen you after 20 seconds if you didn't receive damage, so you regen even in combat. Also you have lifesteal with this skill tree.
@The.Marauder3 ай бұрын
Hey Force, What headset are you using in the video?
@MajWin4 ай бұрын
you're right about the move speed, needs a 10% increase. looks like you're power walking xD
@CourtneyLeeKraftАй бұрын
This company asked me to create video content as "a paid editing test" for a job interview, then never paid for my work and ghosted me. Don't give them a dime.
@AzariusR4 ай бұрын
Lmao just because of that Heartwood Quest, it brought me exploring completely blind to the left and right side, and by the way i had to play like Dark Souls as I'm level 1~3 at that time until I was told by another player: oh just find that small grandma in Skylight to continue lol.
@MatheusLocksLoyola9 күн бұрын
PLEASE STOP saying that there are no regen, the first talent on pathfinder is regen!
@foamslinger27874 ай бұрын
Looks good, would love an WASD movement option tho!
@tacoenvy4 ай бұрын
The enemies look spongy as hell
@nftgang72334 ай бұрын
this give me a dota 2 vibe and league looking forward for this game
@diamondhamster43204 ай бұрын
My God. They could have made a modern WoW-looking, MOBA-playing casual friendly Ultimate Online but they went for some wacky Lineage 1 grindfest.
@AthleticPanda4 ай бұрын
they literally put Hawk Tuah reference in the game. I think it was the 2nd NPC who you talk to.
@ivandovadzija25424 ай бұрын
Campfire as a 10min CD skill! Yes. Please. Yes!
@Lutulente4 ай бұрын
after so many delays it still looks empty.
@baelgrimhc4 ай бұрын
I love this "the game isn't going to hold your hand" mentality like you're a baby if you want some sense of direction. How about you just create an empty box, call it "Corepunk", sell it to players, and then tell them to make their own game because "we don't want to hold your hand" by creating the game for you. I do like this type of gameplay, but when NPCs can give you multiple quests without knowing that they have multiple quests to give, that just means you're constantly running around clicking on the same NPCs over and over again so you don't miss something. It doesn't help, either, that NPCs are really spread out and require you to run back and forth even worse than D4's towns were pre-s4. How is this rewarding gameplay? The starting experience drops you into the world from a "portal" without explaining anything that happened before that or why you're even here. That's not hand holding. That's plot direction. Then, you spend 10-15 minutes running "north" across a vast nothing just to get to the first town where the game actually begins. There is zero point to any of this. It tells you nothing. It teaches you nothing (except a tutorial that shows you how gathering DOESN'T work). If anything, it just undermines the game's overall experience because it's the worst part of it. I REALLY LIKE THIS GAME AND WILL BE PRE-ORDERING IT but this "hand holding" attitude is beyond reductive and doesn't actually help the game at all.
@BlackoutGamingChannel4 ай бұрын
you do get a sense of direction, you just dont get an arrow telling you exactly where to go. "find my brother in the forest to the south-west of the village" *zugg's brother was found in the forest south-west of the village.. They want you to explore without a brain-dead approach to questing
@baelgrimhc4 ай бұрын
@@BlackoutGamingChannel The point I was making is that you're not immediately "brain-dead" or asking for "hand holding" just because you want the game to establish guidelines, rules, or even simple logic to the player up front. I need to understand how the game world handles leaky pipes before I just assume they need to be fixed with copper pipes that only drop from random boxes scattered throughout the world. Otherwise, I'm going to feel like the game is just being lazy and/or intentionally obtuse.
@BlackoutGamingChannel4 ай бұрын
@@baelgrimhc your perspective is probably more valuable than mine. I've done the quests so many times now, I know how they all work and I can't see them easily from the perspective of fresh eyes. When i first did that copper pipe quest - an NPC simply SOLD the pipes, so the quest has evolved since my first look too. The devs possibly suffer from this issue too - they really need to pay attention to players feedback while balancing their vision
@baelgrimhc4 ай бұрын
@@BlackoutGamingChannel I mean, yeah, I haven't played all the alphas released within the past 6 months except Alpha 3, but I have played every MMORPG release worth mentioning since 1999; including EQ for 25 years (the king of non-hand holding MMORPGS). These are exactly the type of games I prefer out of all others, so I get it, trust me. I agree that the devs should be listening to all players, especially because there was so much negative feedback from Alpha 3; most of it centered on new players and the starting experience. In general, I think it's as important, if not more important, that the community respect all feedback and apply nuance where possible, even when said feedback isn't something they immediately agree with. "Hand holding" is a slippery slope, and as Force mentioned, they've already added markers to the map to help players find NPCs in town easier, so let's not pretend like we can't find some middle ground that everyone is happy with, either. 👍
@BlackoutGamingChannel4 ай бұрын
@@baelgrimhc i absolutely dont want them to add any more hand-holding in the game than there already is. The icons are pushing the limits for me but i can live with it. They at least remove the frustration from finding people when they're really illusive - take that energizer-25 bot in the field near the southern farmhouse. Nightmare to find if you 're not sure where to look. I think it's reasonable to imagine in a world that gives you a form of GPS you'd at least have the functionality to mark places, i guess.
@AlexLusth4 ай бұрын
Played in the last alpha to. Game feels great, but I agree with pretty much all of Forges feedbaock as well.
@ZeroHxC074 ай бұрын
Been following this game for a while, would like to give it a try one day.
@icultivatebooks3 ай бұрын
It's weird to me how the term "ranger" changed to literally mean ranged weapon character, when it actually meant a person who took care of a certain forest, or like Yellowstone.
@yuu30574 ай бұрын
Game feels sluggish, like its getting in your way, trying to be obtuse for no real reason other than extending play time, looks promising to.
@IzzeTim4 ай бұрын
This looks like a V Rising clone and im all here for it. Is there a character creator? In my book its not really an MMO without it
@Jerross884 ай бұрын
The issue is the combat in v rising is good. This is still tab targeting and slow af. I was hoping for more moba-like gameplay but this was a little disappointing.
@IzzeTim4 ай бұрын
@@Jerross88 awww that's a little sad to hear. Hopefully they polish it up well. Looks like it could be fun.
@Rickanderson21344 ай бұрын
I was so sad that I had to miss the alpha test.. happened during the weekend I was moving. Lame. Hopefully I still get invited to the next one even though I didn't get to play it yet! Love the concept. The static skills feels like a miss though.. Maybe those would be better if they had a heroes of the storm approach and the talents made each of the systems transform for different playstyles.
@AlexisOnFiraa4 ай бұрын
Respectfully I disagree a bit with most of the points of the video suggestions, for adaptation. I like the pacing, and I learned how to level faster by discovering the pvp area. I like the challenges the game brings, it’s different than most of the recently boring games. This game REALLY hooked me, it’s a great game, and I play every new MMORPG out there heheh. I agree with the failing gathering suggestion though, they could add a debuff timing, or something like that, but not making the node disappear.. PLEASE don’t make Corepunk to appeal for everyone, don’t make it easier! Specially don’t make it more solo approachable!
@Bollalillo4 ай бұрын
I was excited for this game, but seeing how slow it is, its leaning toward a big fat no
@Dodanos14 ай бұрын
I heard about this game coming out soon literal 10 years ago wtf
@pupondrun4 ай бұрын
This sounds like it would be a fun single player game
@NorthernStrider4 ай бұрын
single play is super challenging and annoying, however team play is super fun and enjoyable. If you like Elden Ring you'll enjoy the single player experience though!
@EidoriansYT4 ай бұрын
Everything they don't have they need it looks like.
@SoloK_112 күн бұрын
Really looking forward to when this game finally comes out. So tired of hearing about it, but not being able to play.