IBC2017 Rewind: Eric Smit - Landscape Creation

  Рет қаралды 73,430

Maxon

Maxon

6 жыл бұрын

Пікірлер: 70
@kazi3d
@kazi3d 4 жыл бұрын
This has to be one of the best terrain tutorials using c4d only. I only wish that I came across it earlier! Great presentation! Keep the tuts coming!!!!
@stevemason6569
@stevemason6569 6 жыл бұрын
Really great presentation! Seeing the whole process step by step with the explanations as to why each choice was taken was really helpful. More like this please!
@LoganPinney
@LoganPinney 4 жыл бұрын
You are a legend! I have seen so many great nuggets in the content browser with your credits! Thanks for putting on the noise lessons :)
@shawnescott
@shawnescott 4 жыл бұрын
That was incredible! Thanks for making this.
@simdneurodream7453
@simdneurodream7453 5 жыл бұрын
11:24 "WHAT"
@DementedFerret
@DementedFerret Ай бұрын
Great tutorial
@davidiskandaryan6755
@davidiskandaryan6755 3 жыл бұрын
Great way to create landscape, previously i used VUE for such a modeling, but now i will try this trick, thanks Eric
@MyLoginWasIncorrect
@MyLoginWasIncorrect 3 жыл бұрын
Awesome video! We need more of such tutorials.
@flemishdeathsquadbelgiumia4255
@flemishdeathsquadbelgiumia4255 6 жыл бұрын
What a master ! thanks for this awesome lecture
@evetodew
@evetodew 5 жыл бұрын
Beautiful!
@alfredmb
@alfredmb 5 жыл бұрын
it's really great workshop for creating Landscape !
@AfroSanaa
@AfroSanaa 6 жыл бұрын
Beautiful!!
@IlyaAndreev-1
@IlyaAndreev-1 2 жыл бұрын
Great tutorial! We would love to see more about environment creation ❤️
@teemosoltis9831
@teemosoltis9831 4 жыл бұрын
Thanks for sharing, Highly informative, helpful, From the Novice, to the Pro. Thank you.
@clyvejames
@clyvejames 6 жыл бұрын
Thanks for the tips, great presentation!
@craigfusco7556
@craigfusco7556 6 жыл бұрын
this is incredible
@onkelsort5381
@onkelsort5381 4 жыл бұрын
Thank you so much for this tutorial, really good to try learn this stuff.
@anunciadavecino4095
@anunciadavecino4095 4 жыл бұрын
Thank you, great explanation!!
@wireframe22
@wireframe22 4 жыл бұрын
Fantastic!
@Joeherman
@Joeherman 6 жыл бұрын
Brilliant!
@Riadvfx
@Riadvfx 3 жыл бұрын
Best tutoriel about landscape making in c4d, thank u!!
@shihaozhang
@shihaozhang 6 жыл бұрын
really really well!
@nuncatto
@nuncatto 6 жыл бұрын
Really handy, well done!
@doziefranklin2490
@doziefranklin2490 5 жыл бұрын
Thank you.
@micheloo
@micheloo 6 жыл бұрын
More from IBC please
@user-xd9cb6sg9d
@user-xd9cb6sg9d 6 жыл бұрын
amazing
@akakikapanadze9465
@akakikapanadze9465 6 жыл бұрын
Thank you!
@altberg__
@altberg__ 6 жыл бұрын
awesome. thanks alot!!
@tomdoes3d.design
@tomdoes3d.design 4 жыл бұрын
Really wish you had shown the original plane settings! So hard to follow without knowing
@Trickywoo12
@Trickywoo12 4 жыл бұрын
I used 4000cm x 4000cm for scale, and 400 x 400 for the height and width segments and that worked for me
@davidwhitten8919
@davidwhitten8919 4 жыл бұрын
@@Trickywoo12 Thanks!
@shaunmichael9134
@shaunmichael9134 3 жыл бұрын
@@Trickywoo12 Hell yes THANKS!! Great tut but its the small details left out that might throw the entire thing off lol...
@bullpaxton2001
@bullpaxton2001 2 жыл бұрын
Yessss thank you. Its quickly obvious the plane needs to change size but annoying to not know.
@Laurainnesdg
@Laurainnesdg 6 жыл бұрын
Very Cool tutorial!!!
@glamlin7432
@glamlin7432 5 жыл бұрын
super cool ...
@davidedemurodominijanni9889
@davidedemurodominijanni9889 3 жыл бұрын
Impressive.
@johnconnor7584
@johnconnor7584 2 жыл бұрын
in the falloff i do not have the same settings any tips? thanks
@smoon6862
@smoon6862 6 жыл бұрын
This is great! But it would be great also to know how big was the plane and how many subdivisions has been set. I try to follow the tutorial but the results is not very cool as in this step by step tutorial. I guess because we missed how to set up the Subdivision Surface and also the plane dimensions. Any helps would be very appreciated :))
@ElFaTaL0r
@ElFaTaL0r 6 жыл бұрын
Try to set the plane to 2000cm x 2000cm with about 500 width and height segments, if it is not smooth enough with the displacer turned off, you can up that amount but be careful not to overdo it. In the noiseshader settings switch to global scale 400 % and set the space to UV (2D) that worked for me, so that i could follow from there
@gameboytech5064
@gameboytech5064 5 жыл бұрын
ElFaTaL0r! Yeah But 250 Segments is Enough For Both. I have Done It looks Same like in This Video.
@jarek3573
@jarek3573 6 жыл бұрын
Link does not work ;)
@RHRDubstep
@RHRDubstep 4 жыл бұрын
thanks a lot for this tutorial!!!!!!
@kabalxizt5028
@kabalxizt5028 5 жыл бұрын
great
@-Belshazzar-
@-Belshazzar- 6 жыл бұрын
Thanks for this, awesome talk! but Is it not better to mask two materials rather than using both the snow and rock in the same material? I assume you would have more control over each material and also would not need to copy the terrain shader for each slot (bump, diffuse, reflectance etc..) Is there a way to this, mask with the terrain mask two actual materials?
@teemosoltis9831
@teemosoltis9831 4 жыл бұрын
Doing so would be useless. otherwise you would have to adjust both materials sequentially and identically instead of just using one material for it. IMHO a waste of time how you state it. Keep It simple. One material that does all of this-not two.
@cloudlove1
@cloudlove1 4 жыл бұрын
I cant believe I'm still watching....22 min in....well times 22 min by...a lot lol How did he even figure this out? 2017? Wonder what he's making now....
@Pieter_Lion
@Pieter_Lion Жыл бұрын
anyone else having problems with the terrain mask not working? it seems to be not mapping in the right way.I cant find what the problem is, ive followed these steps but i cant get the result
@MrsSinptica
@MrsSinptica 3 жыл бұрын
thank you for very informative lesson. I've got a question - what's the difference between this approach of landscape modeling and the primitive "Landscape" with it's random shapes?
@redmadpanda6532
@redmadpanda6532 3 жыл бұрын
you use only one soft
@zijielim4652
@zijielim4652 2 жыл бұрын
8:49 I'm on Mac and there's no way to add another noise as there's no options in the shader properties to do so, I can only add one noise
@professorbobsbitsnbobs9237
@professorbobsbitsnbobs9237 3 жыл бұрын
How can his Displacer displace the Plane without it being a Child of the Plane? That is a puzzlement to me....
@MET87
@MET87 3 жыл бұрын
i'm wondering about that too!
@nulpart_exe
@nulpart_exe 3 жыл бұрын
because they are both child of the subdivison surface
@brunobordini7696
@brunobordini7696 3 жыл бұрын
If I convert this with corona converter, is it going to work?
@mostafaabdelaziz2316
@mostafaabdelaziz2316 2 жыл бұрын
Me as a beginner in C4D : why don't you use landscape in objects tab?
@gameboytech5064
@gameboytech5064 5 жыл бұрын
Description Link Is Broken. Please Provide Me Material Link For This Mountain.
@derekheisler2058
@derekheisler2058 4 жыл бұрын
Dumb question, but what's the size of the plane? 4000cm x 4000cm?
@antunesrodrigo91
@antunesrodrigo91 4 жыл бұрын
yes!
@leonardotorcello4642
@leonardotorcello4642 5 жыл бұрын
Can you make the same shader with Octane?
@holmbergadam
@holmbergadam 5 жыл бұрын
check out the triplanar projection node
@juliuscagara
@juliuscagara 4 жыл бұрын
Link not working anymore
@ulysse6916
@ulysse6916 6 жыл бұрын
You need a pretty good computer to do such detailed creations. Don't you?
@Assurre
@Assurre 6 жыл бұрын
In this video hes doing it on a laptop. It should be possible on a mediocre pc.
@prismalglue
@prismalglue 6 жыл бұрын
i was able to make stuff like this with gtx 550ti and i5 2500k xD
@dubtube6691
@dubtube6691 5 жыл бұрын
Look at this Maya .... Okay, it's useless to wait for something new for Maya not even a curvature node
@teemosoltis9831
@teemosoltis9831 4 жыл бұрын
You are a Moron.
@PrizrakKD
@PrizrakKD Жыл бұрын
Also you can create terrain using Terrain Builder Cinema kzbin.info/www/bejne/sJDQZnqrhdGFitU
@GregoryJByrne
@GregoryJByrne 3 жыл бұрын
The Climate cycles of our water planet as determined by our solar systems Great Year are continental glaciers with lower sea levels (Atlantis's, Dwarka) brought on by east to west global tsunami's (Gobekli tepe, earth) every 13,000 years when we cross the galaxies electromagnetic plane.
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