Infinite World is BIZARRE - A Dragon Ball Z Retrospective

  Рет қаралды 23,477

Evan Prince

Evan Prince

Күн бұрын

As we wait on the horizon of the incoming DRAGONBALL Sparking! ZERO, I figured it was past time to look at the final Dragon Ball game released on Sony's masterpiece console, the PS2. Considered by many to be the true Budokai 4, Infinite World is most known for its mini-games and intense AI difficulty, but we're here to find out if its actually good.
Intro:
Part 1 - 03:38
Part 2 - 20:34
☞ TWITTER:
/ 3vanprince
#dragonball #dbz #dragonballz #dragonballsuper #goku #vegeta #retro #gaming #games #budokai3 #gamingretrospective

Пікірлер: 141
@mcurran6505
@mcurran6505 17 күн бұрын
You called this game Budokai 4, I prefer to call it Budokai 3: Director's Cut.
@FilmsMrLittle
@FilmsMrLittle 17 күн бұрын
Perfect, If we get a burst limit 2, he will be the B4
@xenkari
@xenkari 17 күн бұрын
I Definitely Feel Like Burst Limit Would Be Budokai 4 And Infinite Would Was Like Budokai 3 Dub Edition Remix 😂😂 IYKYK
@mattb6369
@mattb6369 16 күн бұрын
Budokai 3 "Greatest Hits" was the Director's Cut and Budokai HD (the ported Budokai 3 within) was the Ultimate Cut, but for me Infinite World earned it's own place as "Budokai 4".
@dylanhagsauce8629
@dylanhagsauce8629 15 күн бұрын
Infinite Budogay
@Danbo22987
@Danbo22987 11 күн бұрын
Shin Budokai 3 might be more accurate
@xonact8855
@xonact8855 16 күн бұрын
The reason Cell sounds like that is because all his forms share the same voice in Japanese. And the way the game is built, the other forms aren't other character slots, they're transformations, meaning they share the same voicelines across each other. It'd be impossible for them to implement without extra coding
@Blujul
@Blujul 13 күн бұрын
Explain GT Goku then
@xonact8855
@xonact8855 13 күн бұрын
​@@Blujulthey have different character folders. They're not transformations of each other
@RandomBlackGamer
@RandomBlackGamer 15 күн бұрын
Sadly the voice issue falls on all of the forms being built into 1 character model as opposed to separate 1s. This is why later titles would give characters such as Goku and Vegeta multiple slots/varients. Because each respective era of those characters possess different animations and context sensative dialogue. Another thing I wanna point out is that despite being insanely popular Budokai 3 had its fair share of detractors. Which were fighting game purists. B3 had A LOT of rock paper sissor mechanics that were not only disruptive. But also turned a fair fight into an unfair game of chance. Which is a big no no in the fighting game community. So to make it more of a fair fighter Dimps took things like the Dragon Rush system out.
@EWOODJ
@EWOODJ 11 күн бұрын
Infinite World’s “new to Budokai” fight tracks are from the Shin Budokai series and Burst Limit.
@snowstorm9310
@snowstorm9310 17 күн бұрын
I assume someone's told you already, but Cell's inconsistant voice lines are derived from the way the games are programmed to call for voices. Cell has a single voice actor for every form in Japan, and consequently, the same voice each transformation. He does not in the Dub. As a result, many games, especially the early ones, would only record a single hurt sound for cell, a single taunt, or a handful of lines that would apply across all 3 transformations to save on dev time.
@disciplinedisorder3060
@disciplinedisorder3060 17 күн бұрын
Yes, but in the example he showed, it was imperfect cell speaking a line using perfect cell's voice--a line which made no sense for perfect cell to say. Seems like an unforced error on the part of the localizers rather than anything programming related.
@enzomercier2789
@enzomercier2789 17 күн бұрын
Probably the same thing for Goku is going on here. Since in Japanese it's also the same voice actor whether he's a kid or not.
@snowstorm9310
@snowstorm9310 17 күн бұрын
​@@disciplinedisorder3060 He... asked why Cell always had the issue, not just specifically to this game.... Like... I'm specifically answering the question at 3:02. But, you know, go off I guess.
@ishyk10
@ishyk10 16 күн бұрын
It’s just so weird that they would even have the Perfect Cell voice record and Imperfect Cell line *at all*. Why would the Perfect Cell voice have a line about still needing to find 17 and 18?
@zeroattentiongaming820
@zeroattentiongaming820 15 күн бұрын
Cell has a single voice actor for every form in English too, Dameon Clarke just did a different voice for each form
@Dr._Doppietta
@Dr._Doppietta 10 күн бұрын
Y'know, while I do understand why so many people consider DBZ Infinite World the Budokai 4 of the series (so much so that we actually chose it over B3 as base for our "Budokai 4 Project"), I really can't understand why you feel like B3 and IW play the same, or even the difficulties are all the same. Really, I don't wanna sound mean 'cause I always appreciate when anyone brings some attention and love to this series, but to me it looks like *you* played them both the exact same way: no cancels, no stuns, no juggles, no Air Resets, no passive teleports nor teleport-baiting/countering. Judging by your own footage, your game plan is streamlined to any "P" or "K" string into knock-away or Super Move. Of course all the games feel the same to you. And considering how the AI in IW clearly shows some rudimentary combos, you must have gone out of your way to not lab 'em out. Like, if I see IW Goku doing "→pkK kkkK ppkkk→e", I wanna do that too, not just stand there and wonder "why the game is SO HARD!?" I believe Devs thought that showing cancels & combos with their AIs would've prompted other players to learn more about them, instead they just got frustrated 'cause they couldn't just mash their way through with random buttons anymore. Poor kids.
@backasswardstornado6961
@backasswardstornado6961 5 күн бұрын
Me when I refuse to learn how to play a game (the game is too hard)
@josephe9487
@josephe9487 5 күн бұрын
Excellent point! I too think that this is exactly what it is, well said.
@massimorizzi2186
@massimorizzi2186 16 күн бұрын
I remember literally crying as a child trying to beat 100% Frieza. To this day, nothing in life has ever felt so cathartic.
@evprince
@evprince 16 күн бұрын
Bro I'm TELLING you
@blackopspro6455
@blackopspro6455 17 күн бұрын
Bro’s love for Android 19 is so fucking funny everytime
@evprince
@evprince 16 күн бұрын
"Oh yes, Dr. Gero studied you very thoroughly."
@rtuumm
@rtuumm 17 күн бұрын
This was Budokai 3.5 Its no secret that Budokai 3 was rushed and alot of content was cut. So this game just added the cut xontent pous expanded on a few things you can tell B3 was trying to do. Budokai 3 had a very short dev time. It seemed like the devs wanted to make their best effort and their dream DBZ game with this attemptbut once again werent given much support. So the got the chance to add the things they originally wanted for B3, but not enough support to polish it and finish it 100%, and maybe even release it on more consoles/next gen. This is a forgotten gem, and a DBZ game very few got to play. But its actually one of the best DBZ game still. I put it above B3 with puts it in my top 5 best DBZ games about B3.
@xenkari
@xenkari 17 күн бұрын
I Agree.
@evprince
@evprince 16 күн бұрын
It's definitely a very interesting game! I do think it needed more dev time though. It could have been one of the greats!
@dylanhagsauce8629
@dylanhagsauce8629 15 күн бұрын
I disagree. budokai 3 was way better!
@josephe9487
@josephe9487 5 күн бұрын
DBZ IW is goated! Alot of great characters, the fighting system is way more advance each character's style is unnique, there is no repetitive burst zone fighting, beam struggle and dragon rush gimmicks. DBZ IW Is a skillfull Fighing fun DBZ game for the hardcore DBZ fans who want a true challenge, real enough for a great sayian warrior.
@joshliggins-lk8gj
@joshliggins-lk8gj 16 күн бұрын
this is better than budokai 3. no dragon rush,makes it that.
@evprince
@evprince 16 күн бұрын
This is actually a fair take.
@josephe9487
@josephe9487 5 күн бұрын
No Gimmicky Stick spinning beam struggles and hypermode fighting All that stick wiggling and Rock Paper Scissors dragon rush, is just very repetitive and gimmicky.
@joshliggins-lk8gj
@joshliggins-lk8gj 4 күн бұрын
@@josephe9487 nah gotta have the beam struggle
@josephe9487
@josephe9487 3 күн бұрын
​​@@joshliggins-lk8gj Nah a bunch of times in one game, every game, every day You play with somebody gets really old and it's just super repetitive man. The fighting in the show was not all about beam struggles all the time like in DBZ B3. Infinite world feels more like the show. I'd rather have no beam struggles than have too many. There is so much more to dragon ball z, then just beam struggles. There is a reason why they weren't spamming being struggles constantly in the show like ppl do in dbz b3 cuz It would hav made them less iconic, so when you do it in the game constantly, As most people do then it loses its flavor rather quickly.
@milkbottle4u
@milkbottle4u 15 күн бұрын
Kid Buu was a menace in all these PS2 DBZ games, but in this game he was absolutely fucking cracked. The amount of times I had to restart because he’d mash his ultimate frame one 💀
@ronniedweetno891
@ronniedweetno891 15 күн бұрын
This is definitely the best of the budokai series because after playing this it's hard to go back to B3. Faster pace gameplay, less disruptions and more characters. I main Pikkon in this game to own the AI, otherwise my first fight with kid buu took me hours and was very rewarding after I beat him.
@RevrenD23
@RevrenD23 16 күн бұрын
3:05 Cells lines are inconsistent in other games because the Japanese voice actor for Cell changes nothing between forms. When the games are localized, they don't replace the lines with each transformation..
@SoundWaveSam
@SoundWaveSam 22 күн бұрын
EP back with another one. Always look forward to your stuff.
@evprince
@evprince 22 күн бұрын
Hope you enjoy!
@Charles-jj2su
@Charles-jj2su 17 күн бұрын
Best DBZ fighter I’ve played
@xenkari
@xenkari 17 күн бұрын
It Is Def In My Top 3
@juanjosevargas2180
@juanjosevargas2180 15 күн бұрын
Bro... I remember playing this Game when i was 8 years old, and staying from 8 PM to 4 AM triying to beat kid buu, i was so happy (and tired) when i finally beat him. To this day i still listen to the opening at least once a week.
@nbkguy4203
@nbkguy4203 16 күн бұрын
The reason Cell's voice is so inconsistent may be because of the original Japanese dub. In that, his voice remains the same through all of his three forms. The game was almost definitely coded with the Japanese in mind first, definitely a lack of polish due to a rushed development though for that not to be fixed. It's the same in some of the Tenkaich games but looks to have been fixed in Sparking Zero
@BaRKy
@BaRKy 17 күн бұрын
There were quite a few downgrade from Budokai 3. No tournament sucks. Don't care for the mini games either. And I really don't like the way the story was handled, I liked how Budokai 3 had a narrative, even when finding Broly, Omega Shenron, etc. The biggest change is no dragon rush, and that's worth every other downgrade in my opinion. Dragon rush on anything above hard in Budokai 3 was painful
@evprince
@evprince 16 күн бұрын
I actually found Dragon Rush easier to dodge than the AI spamming aura burning and running up my fatigue meter lmao
@BaRKy
@BaRKy 16 күн бұрын
@@evprince Yeah, but that's all the fights become at Z difficulty, avoiding dragon rush the entire fight lol. AI will spam their mode, rush a recharge, know exactly when to throw a ki blast out, recharge in the middle. It's exhausting.
@GeteMachine
@GeteMachine 8 күн бұрын
Agreed so much. While the things they removed, like no beam clashes was a downgrade they didn't need to do, the dragonrush in B3 was the worst feature.. at least until Burst Limit kind of made it better.
@BMAN94
@BMAN94 13 күн бұрын
Another great in-depth video. Please do the Shin Budokai games. There’s barely any videos on them and I’d love to watch your analysis on them.
@raggeddie5804
@raggeddie5804 2 күн бұрын
my first introduction to dbz made so many good memories. thanks for touching up on this gem
@glitchhunter09
@glitchhunter09 15 күн бұрын
There is another difficulty beyond very hard: Z difficulty which needs to be purchased.. also the fatigue system affects how easily the opponent fights back against your ultimates (it will go slower when you have severely fatigued your opponent making getting max easier.) Also, infinite world competitive is insane. Yamcha is literally the best character in the game. Yamcha is so good because his normal combo strings give him super armor. Also, fighter's road has opponents that use different strategies basically. Mainly the items they use.
@saschaberger3212
@saschaberger3212 17 күн бұрын
IGN gives this game a 3.5 because it's too similar to the prior title, yet they give every Ubislop game at least a 7.
@evprince
@evprince 16 күн бұрын
They can't keep getting away with it
@fred9796
@fred9796 10 күн бұрын
I don’t remember the AI to be this hard to beat. You let them power up, avoid any hit flying around, once their energy levels go to zero you beat them (and they can’t teleport to avoid your attacks). When they’re exhausted you hit them with an ultimate. That’s all
@boredomkiller99
@boredomkiller99 5 күн бұрын
The AI is definitely harder but only if they actually will use full strings and even cancel. Budokai AI in earlier games would basically never cancel, would not do full combos and would consistently leave themselves at negative or punishable. Even then they have some issues like some characters almost always Aura bust immediately so you just run away till they deplete their bar and then they can't teleport allowing for a big combo. Generally the AI is wasteful with meter and meter is king as you always need at least 3 bars to avoid a wombo combo as damage gets high if you learn even a basic juggle
@Jeviok
@Jeviok 16 күн бұрын
Pretty good video. I can't believe you didn't mention aura burning and how broken it is. I would say this game was overall worse than budokai 3, and the increased AI was an improvement.
@evprince
@evprince 16 күн бұрын
I should have, I think I just felt like the fatigue system was the problem, and that aura burning wouldn't have been an issue if it wasn't for the fatigue system itself.
@Jeviok
@Jeviok 16 күн бұрын
@@evprince Aura burning grants super armor and allows you to spam super and ultimate moves for no ki cost until the mode expires. Way more busted than anything else and ruined the whole game for me. The only way to counter it is to go into aura burning yourself. The fatigue system was also quite terrible, yes.
@glitchhunter09
@glitchhunter09 15 күн бұрын
@@evprince All the characters in this game are capable of infinite combos btw. Android 18 has a particularly deadly one with deadly dance, as if timed right you can pretty much lock the opponent into the attack until they die. The AI loves to spam it as her. Surprisingly though, despite this, she's actually a lower tier character in competitive. Probably because in pvp fights this attack is pretty easy to see coming by itself.
@GeteMachine
@GeteMachine 8 күн бұрын
It was broken, unbalanced, but unfinished.
@justinbailey1686
@justinbailey1686 11 күн бұрын
Best no nonsense reviews on KZbin by far
@mathuasher9184
@mathuasher9184 17 күн бұрын
I'm sure others will mention this better spoken than myself in the comments, but from my understanding: The reason Cell and Goku have those weird voice bits is because in the Japanese they have the same voice for all the forms generally. So when they insert the English voices, it results in those inconsistencies. It's something like that.
@PIMPTD
@PIMPTD 17 күн бұрын
I definitely understand how you felt with this game. Me personally it’s my favorite out of the budokai games. Love no dragon rush and getting to run on snake way. Plus death beam game I found funny. Another reason I think I really like this game is because I didn’t really like burst limit as a kid and playing this afterwards definitely bumped it up in my book.
@evprince
@evprince 16 күн бұрын
I've never played Burst Limit either, but these mini games were great.
@PIMPTD
@PIMPTD 16 күн бұрын
@@evprince it’s ok. Still looks great but as a kid I remember the drama scenes breaking up the combat and not liking it as a kid though it was neat idea. Hopefully one day you’ll do a video on it.
@DavidLucian
@DavidLucian 17 күн бұрын
Nostalgic Vibes... In my opinion DBZ Infinite World is a step up in the right direction from DBZ Budokai 3 in fighting mechanics apart of the removal of beam struggle. But other than that Infinite World is essentially better than Budokai 3 because we get a few more characters in the overall roster and the gameplay it's more versatile and fast-paced, the only complain about Infinite World it's the removal of the Tournament Mode. 🤷🏻‍♂️✌️
@evprince
@evprince 16 күн бұрын
If you liked it then you liked it! I think I personally felt the fatigue system created an imbalance that threw off the combat for me. Dragon rush felt easier to dodge to me than the AI spamming aura burning and knocking my fatigue meter up.
@HiMtnSage
@HiMtnSage 17 күн бұрын
I can see the solid fun I coulda had with this. But after sparking. This woulda just left a huge sour taste
@cozyluis
@cozyluis 4 күн бұрын
This the only dbz game I had as a kid, I'm ready for sparking zero
@francovieri4996
@francovieri4996 11 күн бұрын
i remember that i couldn’t beat omega shenron bc we were supposed to win him with gogeta in one minute. i tried a lot and finally finished it and felt like the best game in the world
@jasonnordine8839
@jasonnordine8839 2 күн бұрын
Burst limit was honestly fire.
@JorgeXY
@JorgeXY 2 күн бұрын
Kid Buu was definitely the final boss of this games XD
@jasonnordine8839
@jasonnordine8839 2 күн бұрын
As for cell. In the anime his voice doesnt change in Japanese so they only give cell one voice, so the NA release only has one voice slot for cell.
@reanbright2435
@reanbright2435 16 күн бұрын
Lol you need to chill on taking out your frustrations on the Great Saiyaman. His character didn't go through a renaissance, where people finally grew up and appreciated his humor of a character in DragonBall, just so you could trash on him. Seriously people really appreciate the Great Saiyaman saga and his character alot more nowadays. And I know you ain't dissing my boy Pikkon just cause you didn't get your pink blob in. Pikkon has one of the coolest movesets of most characters and that's a big reason why he's become such a fan favorite even though he was part of a small filler arc.
@windows98alpha35
@windows98alpha35 7 күн бұрын
Imagine a Dragon Ball game that tells the story of Dragon Ball via mini games
@SSJ491
@SSJ491 16 күн бұрын
Dragon Ball Z: Infinite World (Budokai 4) is a very good game, but the gameplay is extremely difficult. The story called, "Dragon Mission" and it goes from Dragon Ball Z Saga, GT Saga, and Dragon Ball Z movies. The game doesn't have the World Tournament mode, and they got rid of Dragon rush from Budokai 3. The mini games from story mode was kind of bit fun, but it was a complete lackluster. They've added new characters such as: Goku (GT), Vegeta (GT), Pan (GT), Baby Vegeta, Super #17, Syn Shenron, Pikkon, Janemba, and more. Also I don't know why they didn't give us Zarbon, Dodoria, and Android #19 in the game, they haven't been playable since the first Budokai game. Dragon Ball Z: Infinite World was the very last DBZ videogame on the PlayStation 2 when it was released in December 2008. I didn't even see a commercial about the game, but I saw it on Target store and I bought it for $40. It was a good Dragon Ball Z game, and I still got it with me today.
@meganbarhorst5272
@meganbarhorst5272 11 күн бұрын
Long shot, but I'm really hoping you'll cover Shin Budokai: Another Road at some point! I know it's PSP instead of PS2, and has *some* of Infinite World's difficulty problems, but I think you'd like the concepts the game explores, both in the story itself (which is fun and inventive, if occasionally glossing over what should be huge moments way too quickly) and the strategic aspect (city protection, Senzu distribution, jumping in to help your allies after letting them whittle the enemy down, etc).
@dark-xh7fs
@dark-xh7fs 10 сағат бұрын
For me fighting system presented in another road is it best version across budokai series. Also almost every form of given character had unique combinations of supers. Or ultimate future gohan.
@extremelegendsupreme4596
@extremelegendsupreme4596 16 күн бұрын
Dbz burst limit also had a fatigue meter, but difference was it filled up a lot slower and can even be drained at full power, whereas infinite worlds meter goes up to fast
@evprince
@evprince 16 күн бұрын
I think the aura burning creates a balance issue when combined with the fatigue meter too.
@Vintagesonic1
@Vintagesonic1 16 күн бұрын
I've been looking forward to your review of this game!
@evprince
@evprince 16 күн бұрын
Hope I didn't disappoint!
@nora-yc6fi
@nora-yc6fi 17 күн бұрын
I prefer the stamina bar to... whatever B3 had Having a constant bar that shows you exactly and specifically when you or your opponent will get stunned as well as it being obvious what increases it and by how much B3 it just happened, never understood it No color to yellow to red to.... eventually, back to yellow. It's not very helpful And honestly? I'd rather get stunned 2-3 times a match (assuming I didn't pop a healing item) than get hit by 15 dragon rushes in one match I never felt like the AI was much crazier, tho I've only played B2 consistently so that's probably part of it (as in of the Budokai games)
@something707
@something707 17 күн бұрын
totally agree with you. dragon rush get annoying pretty quick
@geeksoldier451
@geeksoldier451 14 күн бұрын
The way I avoided the crazy Zenni grind was by selecting the final fight between Perfect Cell and SSJ 2 Gohan, setting the difficulty to Z and then *immediately* going into the hyper mode and spamming the 4-bar-cost Super Kamehameha Ultimate and 2 shot Cell.
@Inuzumi
@Inuzumi 16 күн бұрын
Good video. I don't remember it being that hard to be honest, but I may be remembering it wrong. I mostly remember replaying the cutscenes like a million times because they were cool af.
@boredomkiller99
@boredomkiller99 5 күн бұрын
It is only hard if you never learned how to budokai. Infinite world AI is just the only Ai in the series before Shin that tries to play properly such as actually doing combos, using cancels for pressure and more. If you ever learned to juggle or cancel the game is much better
@bignewsmorgans93
@bignewsmorgans93 16 күн бұрын
I understand your love for Zarbon, Dodoria and Android 19, but must you use that as an opportunity to crap on Saiyaman every single time you mention them?
@evprince
@evprince 16 күн бұрын
At this point I do it because it's a running joke lol
@supercrownjosie7732
@supercrownjosie7732 Күн бұрын
It's a shame Dimps made this and Burst Limit at the same time instead of just making one new game for both gens; The result is neither game is very good, and certainly a step down from B3 and, my GOAT, B2. Burst Limit suffers from a similar unfulfilled ambition, so if you haven't checked it out, I recommend it as a companion to this video. After playing Burst Limit, you'll see why Bamco chose to go back to Spike for their future annual DBZ releases.
@IXIZeno
@IXIZeno 15 күн бұрын
just a side note on the fatigue/stun mechanism it's supposed to mirror the stun mechanic in older fighting games. (not everyone liked them but that's 1000% fair ) but they should only be happening 2-3 times a match. at MOST . basic square/triangle x4 into special combos do about 70% of a life bar. doing that about 3 times gets you a stun. that's about 2 life bars, the stun give you another free combo so another 70%. even more so if you level up special moves. similar thing with the ai being "crazy". if you're aggressive and do decent combos they don't have time to charge and spam teleport or aura burn.
@IXIZeno
@IXIZeno 15 күн бұрын
oh and the reason stuns existed was so players who didn't know who to use a super had a chance to land them. (also doing like 1-2 hp bars on hit)
@VideoRocker55
@VideoRocker55 15 күн бұрын
Dont come for Pikkon, he is cool and nice addition. Getting rid of The Great Saiyamen should've been done. As for the other 3. You honestly dont want to play them, you just want to live out your Vegeta fanboy fantasies
@evprince
@evprince 15 күн бұрын
Correct, and this is the correct way to play all DBZ games.
@glitchhunter09
@glitchhunter09 15 күн бұрын
@@evprince Pikkon is actually a quite good character in competitive too. His super attacks both rush into opponents and have very odd hitboxes which deal multiple hits. His hyper tornado also protects him from behind as well.
@boredomkiller99
@boredomkiller99 5 күн бұрын
​@@glitchhunter09Last I checked he was top two though it has been a while and I know GT Vegeta had been raising.
@TramiNguyen-oi3kp
@TramiNguyen-oi3kp 13 күн бұрын
I love this Dragon Ball Z game!
@user-gh8kw1iv1l
@user-gh8kw1iv1l 15 күн бұрын
I remember playing this game when I was a kid and I basically played at Normal difficulty and I didn’t know how to use items, I’m honestly surprised I even completed this game completely🐝
@ndeavor6344
@ndeavor6344 11 күн бұрын
I remember playing this game when I was 11 and thinking it was hard, later thinking maybe I was just bad. Glad to know nah this game was just hard. Still beat it though, (probably on easy though).
@talosseptim592
@talosseptim592 14 күн бұрын
I can’t be the only one who noticed the rise of early 2000s and early 2010s dragon ball games video games just proves 2000s nostalgia is up next let’s go to me infinite was fucking awesome the 2000s were peak
@GeteMachine
@GeteMachine 8 күн бұрын
I really hope for a Budokai reboot, if Tenkaichi is getting one.
@pedrovskxd9963
@pedrovskxd9963 14 күн бұрын
Man I wish they spent their resources doing just ONE game for the PS3 that ended up being the best of both Infinite World and Burst Limit
@GeteMachine
@GeteMachine 8 күн бұрын
This game could have been a good Budokai 4, but its flawed because it was crunched. Definitely had its issues being unbalanced but it had the right ideas in what it was doing. To bring Shin Budokai's smoother gameplay to console fill out GT from what B3 lacked, remove the overspammed hypermode, and combine the most remembered things of all the Budokais into one game, turned the B2 RTS into just the overworld map, etc. IW was not a bad game. Like Shin and Burst Limit, it was a lot smoother to play for sure, they fixed the bad capsule tray system and made it more efficient etc. I wish we had a true Budokai 4 from Dims or a Budokai reboot, like what Sparking Zero is to Tenkaichi/Sparking. They need to one day Bring Back Budokai.
@flagrama
@flagrama 6 күн бұрын
Please don't stretch 4:3 video. It makes some people (me) motion sick. If you don't want black bars, just get creative with it.
@Thenewbagman
@Thenewbagman 16 күн бұрын
You sounded a litlle whiny. Its true this is no perfect game, but i personally cant go back to Budokai 3 after this one.
@wingedhussar1453
@wingedhussar1453 14 күн бұрын
Tbis game focusing on dragonball with kid goku would have ben way better then what we got. They neevr did do kid goku in budoaki
@EWOODJ
@EWOODJ 13 күн бұрын
Aside from Budokai 3
@wingedhussar1453
@wingedhussar1453 13 күн бұрын
@@EWOODJ i mean the whole game with story mode
@megasoniczx6960
@megasoniczx6960 16 күн бұрын
As mentioned in other comments, the inconsistencies in Goku and Cell's voices in these early Dragon Ball games are due to the multiple voices they have in Dub. In Japanese, they both have one consistent voice throughout all forms, but in dub, Cell's voice actor changes the voice he does for each form. Sean Schemal does something similar for Goku, giving each transformation a unique inflection, and that stacks with Kid/GT Goku having a different VA altogether. This means lines can get flubbed and assigned to the wrong form, or certain minor lines and grunts of pain will get recorded for one form and reused across all of them.
@supercrownjosie7732
@supercrownjosie7732 Күн бұрын
Nozawa also gives Goku different inflections based on Goku's form, and plays him pretty different between kid and adult. And while it's true that Wakamoto's Cell voice is less drastically different than Clarke's, he does still play each form a differently; Imperfect makes a lot of weird and gross sounds, Semi-Perfect tones these down but still has them, and Perfect Cell largely sounds normal. I guess the difference is that Clarke gives Cell three different voices, while Wakamoto flavors Cell's voice with different quirks depending on the form. It does result in Cell sounding more consistent in JP in these games, but it still isn't perfect. Goku suffers from the same issues in both languages, unfortunately.
@megasoniczx6960
@megasoniczx6960 Күн бұрын
@supercrownjosie7732 Okay, thank you for the extra information. I tend to watch/play Dragon Ball in dub more often, so I'm a lot less familiar with the intricacies of the JP cast's deliveries compared to the Dub cast.
@iliterallyjustworkhere5048
@iliterallyjustworkhere5048 Күн бұрын
Other than the beam blasts being taken away and maybe supreme Kai then yeah it’s the best
@Flipitmixit
@Flipitmixit 16 күн бұрын
Still cant believe I never played this
@evprince
@evprince 16 күн бұрын
Might be worth your time if the mini games interest you!
@omarsharif4484
@omarsharif4484 15 күн бұрын
This was the only game that gave Vegeta his GT outfit if i remember
@glitchhunter09
@glitchhunter09 15 күн бұрын
GT vegeta is actually a separate character and in competitive, he's top tier and one of the only hard counters to yamcha. (yes, yamcha is S+ Tier in Infinite World)
@Interreels609
@Interreels609 14 күн бұрын
7:05 is that a dbl reference 💀 No body can beat me when I'm super 17 🗣️💦
@ChenKen991
@ChenKen991 10 күн бұрын
The PSP budokai games also have a mish mash of mechanics but work pretty good
@LetPlaySpidey18
@LetPlaySpidey18 17 күн бұрын
I like this game I did not play the PS3 dragon ball game so PS2 dragon ball game I own
@xenkari
@xenkari 17 күн бұрын
Man If You Have PC You Should Def Try them On the Emulator
@boredomkiller99
@boredomkiller99 5 күн бұрын
Infinte world has the best combat system in the mainline games It feels like you basically never learned the game as you did not go over most of the massive gameplay additions especially Aura Dash and Aura Blocking which fundamentally change the gameplay Aura Burst secretly sucks since it is really hard to actually get close to someone aura dashing away and it uses up all your meter which is a death sentence because damage is high and outside ki charging it is hard to build meter defensively. Aura Dash actually gives you an option to get away from opponents as Budokai historically has poor backwards mobility often making fights into a square up situation till someone gets knock away. Also let's you approach easier or dodge attacks and get to the enemies back for bonus damage. Aura block let's you block unblockable attack like Ults and physical death moves that were unblockable in three. Fatigue promotes aggression not defensive play, it is never worth being on the defensive in Infinite World unless you are a character like GT Vegeta who as one of the best guard point moves in the game. Characters became more unique moveset wise like Goku who gained new heavy attacks and strings that made him not just an inferior Cell and gave him an identity of a gap closing rush down. The Ai is only hard because people got through the first three games never learning the game at a basic level as you can get through them spamming death moves and punches into beams Beam struggles is not a big deal because using beams outside combos is pointless due to Aura Guard and Aura dashing Doderia and 19 aren't in the game because outside of being the victims for Vegeta great moments are unpopular and useless in terms of moveset potential The great Saiyaman and woman are Basically cheap asset reuse. They kind of suck but are mostly cheap padding Basically if you learn how to cancel and juggle most of your issues with the AI disappear Fatigue does suck through but mostly because it allows TODs The game did need better tutorials especially and combos and pressure so I can understand why most people struggle Also world tournament sucked, it pay out poorly for the effort and ring outs were bull crap. Dragon Road was much more interesting and rewarding
@chrisdiokno5600
@chrisdiokno5600 12 күн бұрын
I sorta remember Budokai 4
@JenovahX
@JenovahX 17 күн бұрын
My thoughts exactly about this game. I still prefer Budokai 3. Thank you for the video and work as well.
@xenkari
@xenkari 17 күн бұрын
W Comment fr
@evprince
@evprince 16 күн бұрын
2 W comments fr
@JadoBouhzam
@JadoBouhzam 13 күн бұрын
I really like the fatigue system it allows to focus on getting less hit and the more damnage u do to often the higher ur reward in also there are items from the shop u can get that decrease the rate ur fatigue meter goes up by a lot also the fatigue system was implemented in shon budokai games and put in infinite world a lto of mechanics from the shine games mades its to infinit world also i definelty dont agree with this review i think infinite world is better than budokai 3 it loses some stuff from budokai 3 like beam struggles but the rush attack movie from budokai 3 was a pain in the ass that i couldnt enjoy budokao 3 because of it and i felt infinite world improved the combat of budokai 3 by adding new features combos and defensive mechanics that after playing it i couldnt go back to budokai 3 i was that addicted to the combat of infinite world also in my opinion it has the best main campagin of any dragon ball budolai game was the diffictult too much yes but as a kid i enjoyed the difficulty and challenge and felt budokai 3 ai was way too easy lol i think u were a bit harsh on this game it was a sendoff to the budokai games era of the ps2 had it been called budokai 4 it would have a lot of attention i mean watch rhymestyle and dotodoya both prefar and play infinite world more than budokai 3 even most dragon ball youtubers are playing infinite world for the first time and are enjoying the game a lot
@BrianAwesome
@BrianAwesome 14 күн бұрын
In short, f*** Infinite World.
@kampaa1985
@kampaa1985 16 күн бұрын
Can I get this on ps5?
@SuperSikarlo
@SuperSikarlo 16 күн бұрын
Your takes on characters is so dumb bro, why would they give up good roster spots for android 19?? People actually like Pikkon and Great Saiyaman...
@evprince
@evprince 16 күн бұрын
Some people didn't watch Vegeta achieve Super Saiyan growing up and it shows
@oursavior9339
@oursavior9339 4 күн бұрын
7:05
@TheAwesomeDarkNinja
@TheAwesomeDarkNinja 4 күн бұрын
11:50
@Yousef77077
@Yousef77077 17 күн бұрын
You’re bizarre.
@evprince
@evprince 16 күн бұрын
Thanks!
@jimboSleeeeiiice
@jimboSleeeeiiice 7 күн бұрын
Bro you talk like such a wimp. Yes the criticism was warranted. Any criticism is warranted. It’s criticism. Like what in the world has happened to people? Anyway, I would argue they both are horrible games but infinite world being more fun to play is not a pass because those systems were around. At least sagas somewhat attempted a new formula. Horribly. Hence, the horrible scores.
@Trxpamvs
@Trxpamvs 16 күн бұрын
You fighting gameplay is actually horrible bro, you’re just spamming
@glitchhunter09
@glitchhunter09 15 күн бұрын
tbf this game's AI for newcomers is....well.... obnoxious. I mean I can fight the AI now on Z level pretty well now;... but back when I started.... it was another story. There's also no real tutorial for new comers. best you got are a few scripted fights in the saiyan saga that describe how to use mechanics and don't even do a very good job. Took me forever to understand aura burn.
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