Fantastic! I can see this being used for high science medical animations too. Thanks!
@cars10311 ай бұрын
I completely missed out on xptendrils so far. Great tutorial again! will give this a shot next days. thanks!
@NeM3Si88111 ай бұрын
tuesday tip is the best!
@Lucas3dlm11 ай бұрын
beautiful
@JosephWraith11 ай бұрын
Thanks!!!
@multimotionstudio11 ай бұрын
Great tip ! :) Top Tip[ ! or tip top ;)
@T_Armstrong11 ай бұрын
Anyone know the best way to add collisions to the 'tip objects'? So that they don't intersect, and 'bump' off each other? For example if I want a more dense version of this scene.
@raupe-designstudio11 ай бұрын
User Really great tutorial, as always! Thank you very much Bob! Is there a way to create more than one particle at the tip and to release them after a certain time period?
@webmobilized11 ай бұрын
Another great Tuesday tip. I recreated the scene pretty well but Cycles doesn't see the trail tips. How do you render the xpColor modifier?
@INSYDIUMLTD11 ай бұрын
Hi, you need to add a Cycles 4D material to the xpEmitter.Tip, with a particle info node driving the color channel. You can use The X-Particles Color Emission preset material to do this automatically, ask on our Discord and we can share an example file. -Thanks
@webmobilized11 ай бұрын
Particle Info Node, that's what I was missing. Thank you!@@INSYDIUMLTD