Top Tip Tuesday! - xpFragmenter Destruction

  Рет қаралды 9,275

INSYDIUM LTD

INSYDIUM LTD

11 ай бұрын

In today's Top Tip, we'll be using X-Particles to create an animated disintegration design with xpFragmenter.
We'll setup the xpEmitter to create a particle for every object polygon, and link this to the xpFragmenter.
Then we'll tidy it up by adjusting the settings to ensure the UV mapped textures are maintained throughout the animation.
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Пікірлер: 23
@hoaeto2180
@hoaeto2180 11 ай бұрын
You made XP easy than we expected
@justsomeguyinnc473
@justsomeguyinnc473 11 ай бұрын
Bob & team knock another one out of the park! Thanks for the video; these add a ton of value to my fused sub, and the brief and content-dense nature of these short videos work nicely for my squirrel-like attention span ;)
@rexaffects1958
@rexaffects1958 10 ай бұрын
These tips are amazing! Thank you again.
@kazmirre
@kazmirre 11 ай бұрын
These are great! Thank you
@JCShannon
@JCShannon 11 ай бұрын
Love these 5 mins tips!
@arenasvfx
@arenasvfx 11 ай бұрын
Great tips Bob. Thank you!
@mcfly531
@mcfly531 11 ай бұрын
Great tip!
@adamzen3905
@adamzen3905 11 ай бұрын
Didn't know this is possible, very cool! Thanks for making this video.
@jonyconde
@jonyconde 11 ай бұрын
Amazing tutorials as always.
@r.o.g.e.r.m.a.c
@r.o.g.e.r.m.a.c 11 ай бұрын
Amazing!
@JosephWraith
@JosephWraith 11 ай бұрын
Thank you Guys!!
@shabdachegini
@shabdachegini 11 ай бұрын
excellent😍😍😍😍
@elissitdesign
@elissitdesign 11 ай бұрын
Bloody Bonkers!
@RadGnarRad
@RadGnarRad 11 ай бұрын
Ha! I was literally just trying to build a similar procedural rig last night, using xpShatter… but this one looks cooler. One question: could you have varying size chunks?
@amritfactorrrrrrr
@amritfactorrrrrrr 8 ай бұрын
You'd have to find something that would shrink the polygons/vary their scale - similar to using a random effector, but for x particles maybe? You could also always just add another emitter that activates on the destruction, and that emitter emits random polygon sizes alongside the polygons being destroyed
@RadGnarRad
@RadGnarRad 8 ай бұрын
@@amritfactorrrrrrr or just, y’know, xpShatter
@doom9344
@doom9344 10 ай бұрын
We can finally become Thanos.
@al7ua
@al7ua 11 ай бұрын
🥰
@ararakoyori8078
@ararakoyori8078 11 ай бұрын
❤ Cool! 💯 Now, How to burn this 3D Model?? 🤔
@simontrickfilmer
@simontrickfilmer 11 ай бұрын
do you have C4D 2023.1? Dont need XP
@ararakoyori8078
@ararakoyori8078 11 ай бұрын
​@@simontrickfilmer WHY? How to make this without Insydium??
@simontrickfilmer
@simontrickfilmer 11 ай бұрын
@@ararakoyori8078 you asked for burn. you can set stuff on fire in the 2023 release of c4d
@chrisrossi5176
@chrisrossi5176 11 ай бұрын
These short videos are great and thanks very much for putting them out but is there any chance you could do more in depth tutorials on your software so we can really start to understand your software please? There's so many things you neglect to cover that are important to new customers that we always feel like we're struggling more to use x-parcticles than we actually learn from the company. Currently we learn more from 3rd parties than we do for you which is such a let down. We spend hundreds of pounds on it only to feel like it's a waste of money, when we know it has so much to offer us. Maxon teach us more per week than insydium does in a year, is it not time to up your tutorial game so new customers can truly benefit for your software? You might have the best software but when we don't learn its full potential then why bother using it? In a few years maon will either over take you or buy you out and then all your hard work was for nothing.
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