Interactivity in threejs + Blender: static shadows on moving objects

  Рет қаралды 180

Radical Graphics

Radical Graphics

Күн бұрын

Another hack from this project.
I wanted to have the shadows from the wooden support fall onto the moving wheel.
Baking them into the wheel texture didn't work because the shadows would rotate around with the wheel in an unnatural way.
Removing the shadows completely felt too flat.
The tl,dr: bake the shadows into their own transparent texture and then load that onto a plane that is positioned just in front of the wheel.

Пікірлер: 6
@honefone
@honefone Жыл бұрын
awesome, thanks for showing us!
@jaredralphstanley
@jaredralphstanley Жыл бұрын
No prob! Lmk if you’d like me to make other vids on specific subjects.
@rustyshimstock8653
@rustyshimstock8653 Жыл бұрын
Nice work!
@ItsHenryStan
@ItsHenryStan Жыл бұрын
Poggers Video. Very bussin
@Ihor-u9g
@Ihor-u9g 10 ай бұрын
Hi is this on github or anything so we can learn from it or can you make a tutorial?
@jaredralphstanley
@jaredralphstanley 10 ай бұрын
hey! there's a lot that goes into it, seems a little complex to do a tutorial on everything but yeah let me think about it maybe i can do a barebones version
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