Interior Lighting in Arnold - Getting Started in 3DS Max 2021 (part 10)

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AF Tutorials

AF Tutorials

3 жыл бұрын

Following the concepts of lighting an exterior scene we are now lighting the interior scene. The techniques are pretty similar, the method of using portals to focus the diffuse samples is new. This way we can reduce the amount of noice in the rendering.
Files recommended or used in the video:
Arnold Renderer Learning Scenes: docs.arnoldrenderer.com/displ...
Interior Scenes on open3dmodel.com (adblocker needs to be deactivated)
open3dmodel.com/3d-models/int...
Topics in the video include:
2:58 Setup Physical Camera
5:00 Create Arnold Light Skydome
7:25 Increase Quality in Render Settings
8:45 Create Portals to focus samples
14:20 Arnold Distant Light
18:00 Quad Lightas Light Plane instead of Portal
22:00 HDRI in the Skydome
26:05 Sun Positioner

Пікірлер: 48
@claral.9345
@claral.9345 3 жыл бұрын
I really liked your video, great content, very easy to follow. Looking forward to more of your tutorials.
@AhsanSLK
@AhsanSLK 3 жыл бұрын
Another great learning experience 😊. You are great at making things simple and easy to understand.
@AFTutorials
@AFTutorials 3 жыл бұрын
Thank you, I appreciate it!
@sadguru1969
@sadguru1969 Жыл бұрын
Thank you so much Sir ! Your teaching method is just awesome I have learnt so much from a single video the most important part is that whatever you teach , gets registered in our brains and that's fantastic ! God bless you with good health 🙏
@wickedhorizoninc
@wickedhorizoninc Жыл бұрын
Thank you for the helpful tutorial insights.
@Dattebear
@Dattebear 3 жыл бұрын
Really useful video, thanks!
@yaram1234
@yaram1234 Жыл бұрын
Thank you so much you made my life easier ❤️❤️❤️
@karimlejri9623
@karimlejri9623 2 жыл бұрын
I REALLY LOVE YOU. YOU ARE MY HERO
@nikitalaza
@nikitalaza 3 жыл бұрын
The Best Chanel ever.....You are the Best...💎
@umur207akaydn5
@umur207akaydn5 2 жыл бұрын
Thank you so much. It's really helpful 👏😎
@kumarNiranjan461
@kumarNiranjan461 10 ай бұрын
very nice and simple in understanding good teaching
@trenken
@trenken 2 жыл бұрын
Amazing tutorial.
@cgimadesimple
@cgimadesimple 8 ай бұрын
thanks, man!
@alishahine7494
@alishahine7494 3 жыл бұрын
Very good
@TruckerChaser
@TruckerChaser 2 жыл бұрын
thanks from Algeria
@alexjaybrady
@alexjaybrady Жыл бұрын
thankyou!
@ahmedabid3808
@ahmedabid3808 2 жыл бұрын
when i turn off the other ligthing ( skydrome and sunlight) i kept the lighting of quad but it was so dark i couldnt make it brighter but about the rest everything is perfect
@alexleon2514
@alexleon2514 2 жыл бұрын
Thank you for the video! it was very informative! Do you have any videos that cover volumetric lighting to make god rays in arnold?
@AFTutorials
@AFTutorials 2 жыл бұрын
sorry, I don't have one.
@fanisnairedd932
@fanisnairedd932 3 жыл бұрын
Great video, you explain everything , its so easy to follow. I am just beginning in 3ds and Arnold and although I've seen many videos , you explain it the best. I'm having a problem when placing the quad light my render is almost black. what am i doing wrong? cant figure it out .
@AFTutorials
@AFTutorials 3 жыл бұрын
To fix that there is a lot of possible solutions. Make the exposure value really small and check again. Increase the intensity of the light 10 times and check again. Check if the light is not inside a wall. Check if the camera is inside a wall.
@nevin1nvn
@nevin1nvn 2 жыл бұрын
I had this same problem and I figured that it happened because of the downloaded scene. The scene was too big, so I scaled it down are readjusted the camera and lights, and it worked.
@michaelleblanc450
@michaelleblanc450 Жыл бұрын
Hi...thanks for the great vids...can I have a completely enclosed space with no windows and use the skydome light...when I just use the skydome light I'm getting no light inside my interior space.
@edbarnes4142
@edbarnes4142 3 жыл бұрын
Hi, great video. I saw you have not covered how to light a table lamp in here, any ideas? In Arnold of course. thanks in advance.
@AFTutorials
@AFTutorials 3 жыл бұрын
With an arnold light and the IES information of s table lamp. Some manufacturers provide the 3d models of their lams snd the IES files fir the light distribution.
@AFTutorials
@AFTutorials 3 жыл бұрын
Sorry for the typos
@aeonstyle032
@aeonstyle032 3 ай бұрын
you need to rotate the skydome light and you can fine-tune the HDRI position interactively :)
@AFTutorials
@AFTutorials 2 ай бұрын
You bring your HDRI into the Material editor before you use it in your skydome. because now you can rotate the hdri in the material editor.
@Maranddd
@Maranddd Жыл бұрын
Hey , how you do material override please , to see all white on render ??? 🙏🙏🙏
@sofiaavgerinou1106
@sofiaavgerinou1106 3 жыл бұрын
Hi. I really liked your exterior lighting video, but when I used my model for the interior lighting, even though I see some light in the shaded viewport (with scene lights) when i render everything is black. I dont know what i am doing wrong. I have to say that my scene is an autocad 3d scene linked to 3ds max in meters. I have glass windows (solid) but I also have the front door open. I see the light but nothing gets rendered. Can you think of something ? *edit* Don` t bother, I feel so stupid. I used the camera controls to adjust the view and "somehow" the camera was the problem. it was in the wall. what i cant understand is why I could see it in viewport. I moved camera, problem solved.
@AFTutorials
@AFTutorials 3 жыл бұрын
Hi, there are several things you wantvto check: materials: give everything in your model a material that is compatible with Arnold and render again. EV: use am extremely low exposure value (2) in you camera and render again. Select the glass and hide it temporarily, maybe its blocking the light. Scale: check if the size of the model fits the units defined under customize-units setup. Sounds funny, but is thereba chance that either the camera or the light is inside of an object? Wall, floor ... Those are the most likely reasons.
@LifeQuestDDL
@LifeQuestDDL 3 жыл бұрын
Хоть по английский я нечего не понимаю! По видео все ясно! Спасибо лайк вам!
@AFTutorials
@AFTutorials 3 жыл бұрын
Хотя я ничего не понимаю по-русски! Большое спасибо за ваш комментарий.
@fadilvi
@fadilvi 3 жыл бұрын
hmm ..is it not wise to material all the scene first my dude, with gray mat all look ok but what'll happen when its materialed ? second : is it wise to use 2 light outside interior ? i meant i know what you want to do , but imho maybe 1 light + background is enough tho..3. is arnold still haven't feature like light mix in vray or corona? its very useful to lighting the interior scene.
@sho3d
@sho3d 2 жыл бұрын
why not use Arnold PhysicalSky instead of 3dsmax photometric system ? thanks
@benpharahon
@benpharahon 3 жыл бұрын
Extremely difficult to place texture and maps to a model with Arnold ... Hope I can find a clear video for that
@AFTutorials
@AFTutorials 3 жыл бұрын
Placing materials with textures on objects works the same way in every renderengine. I have tried to show a few ways in 2 videos. (UVW Map modifier, Unwrap UVW)
@dk15685
@dk15685 2 жыл бұрын
how can i contribute u for these awesome videos.. Good efforts shud not go in vain..
@heltrak3547
@heltrak3547 3 жыл бұрын
in the beggining you say for the windows " it is not an opening it is the backfaces " how can i do that?
@AFTutorials
@AFTutorials 3 жыл бұрын
Every face (triangular element) has a front side that is visible and a backside tha is invisible. So maybe something that looks like itbis not there is just flipped.
@bellsvalley
@bellsvalley 3 ай бұрын
Hi, I'm having an awful time trying to download the scene, can you explain how to download and import the scene you're using? Thank you in advance.
@user-uw3ul3ud7l
@user-uw3ul3ud7l 2 жыл бұрын
Excuse,How to use arnold lights exclude objects in max?
@AFTutorials
@AFTutorials 2 жыл бұрын
With Arnold Lights you do not exclude objects from the light itself, but you tell the object not to receive certain rays of light or shodows or anything like that. Select the object and apply the "Arnold Properties" modifier. Here you can select or deselect whatever you need. Good luck.
@John-mz8rj
@John-mz8rj 2 жыл бұрын
You can't see maps in the viewport using arnold it's 2022 not 1985.
@spacemike800
@spacemike800 2 жыл бұрын
stop it please ) the render time is toooooo looong with these "new" renders just use corona render or blender
@AFTutorials
@AFTutorials 2 жыл бұрын
I can only use, what comes with the program.
@spacemike800
@spacemike800 2 жыл бұрын
@@AFTutorials New UI Icons every year you mean ) but i understand you.. Great tutorial anyway!
@shanemckenzie3862
@shanemckenzie3862 5 ай бұрын
Arnold's dome light and physical sky are super noisy on interior renders, so if you were hoping for clean interiors using them yes, render times would be stupid. Instead you have to use the distant light for the sun and light the interior with quads. Avoid lighting through glass (i.e. window) as that increases noise but if you have a backlit room like in this example you can have a quad just outside and light link it so it only affects the glass and not the rest of the interior. It's also super easy to over sample with Arnold particularly if you increase the diffuse rays trying to clean up the GI. Using Arnold's adaptive sampling and changing the threshold (the default is too much) helps clean noise a lot. Also using the newer Global Light sampling feature can also shave off render time. Lastly using Arnold's Noice de-noiser will clean up the image nicely. Ultimately it just depends on what you prefer. Corona is super easy and and good out of the box, just add a sun and sky and you're good to go. If you want to be a bit more hands on then Arnold works to.
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