Thanks for watching. You can check out The Wayward Realms' Steam Page, website and sign up for to be notified for the Kickstarter campaign using the links in the description!
@MickyD5 ай бұрын
Oh lets go! Congrats on the opportunity Jwlar! Can't wait to watch 🍿
@tikiman525 ай бұрын
HE'S ALIVEEEEEEEEE
@Gitshiver5 ай бұрын
Can't wait to see Nigel bein a bollocks all over the wayward realms ❤
@crazyjamese10615 ай бұрын
Hey mickyD pray your doing much better. Miss you. ☺️ How many burty bots every flavor beans have you collected?
@unztopabl37565 ай бұрын
OMG! It's the MickyD
@justsomedude57275 ай бұрын
I miss u lad
@robintst5 ай бұрын
Cautiously optimistic, I hope they deliver.
@DarioSocci5 ай бұрын
I do so. However, they delivered less than half of the feature with Daggerfall, but they still made it to create the greatest RPG of all times. It happens when you shoot for the moon. Even if they fail in most of their ambitions, they will create something incomparable to what has been done up to today.
@xBINARYGODx5 ай бұрын
@@DarioSocci I know your just overdoing it - but half of Daggerfall? come on now, lets not be insane with our lust
@flameloude5 ай бұрын
The best kind of optimistic
@boreanknight5 ай бұрын
I'm one of those who also want an option to ignore the main quest and immerse myself into the vast fantasy world, living as a small time adventurer. It what makes these games timeless.
@memegazer5 ай бұрын
Yeah...making your fun in a massive world was something arena and daggerfall did really well at the time with the limits of tech...so I would love for those classic design philosophies made a come back in the rpg genre.
@YouTubdotCub5 ай бұрын
Backing this one at as high a tier as I can afford, really really want Early Access to that starter island!
@etgripper5 ай бұрын
I'm hoping there is a big box tier.
@OnceLostGames5 ай бұрын
@@etgripper(Asking for a friend, I think I know what you mean, but what do you mean?)
@dollar4banana1145 ай бұрын
@@OnceLostGamesa 90s style big box release would be great
@OnceLostGames5 ай бұрын
I probably should invest in a camera?
@Grogeous_Maximus5 ай бұрын
If you plan on doing more interviews, which I think everyone is kinda hoping for 😆
@ghost-user5595 ай бұрын
Ted, please don’t forget about us Mac gamers. We love Daggerfall Unity and they have a thriving Mac port in the modding scene. We are starving for good games, and Apple is known to give games a lot of love and showcase them in their marketing campaigns when they release new devices as well. And yes a camera and Mic wouldn’t hurt. But we like that you are a real reason so don’t get too fancy on us.
@jony1710Ай бұрын
@@ghost-user559 They're using unreal engine which handles a lot of portability concerns so I'm optimistic for cross platform support!
@Cvne5 ай бұрын
I have never before seen the faces nor heard the voices of the people who designed one of the most influential games of my childhood. This video is already a bit of a trip for me. =) Good work Jwlar.
@عبدالرحمنالجهني-ل8ي5 ай бұрын
Ted peterson did a lot of interviews about his next game and his work in bethesda all of them are great
@priestfan815 ай бұрын
Check out Ted and Julians interviews on Indigo Gaming. Great channel for cyberpunk and elder scrolls content.
@UToobUsername015 ай бұрын
Play Daggerfall Unity you will love the changes added in.
@priestfan815 ай бұрын
I love that we have yet to hear any of the catchphrases we hear from all the big devs for this game. They are talking to actual RPG fans, not to try and attract people addicted to candy crush to try and play an item-gathering, open world "experience". We want an evolution of Arena and Daggerfalls vision. I've never backed anything on kickstarter. This will be my first and my hope is that their ambitions ideas are successfully implemented and realised. Even if ten percent of this vision works well in the game, it will be great.
@OnceLostGames5 ай бұрын
Your comments mean a lot. Certainly you nailed our intention. We will try our hardest to merit your enthusiasm.
@LycaniteTV5 ай бұрын
You lucky son of a gun! Congrats and thanks for bringing this to all of us. I'm very excited for The Wayward Realms.
@kevblr155 ай бұрын
Lycan watches Jwlar? Impeccable taste
@LycaniteTV5 ай бұрын
@@kevblr15 Of course I do, pal! Jwlar makes down right incredible, extremely well researched videos filled with a clear and deep passion for the games.
@kevblr155 ай бұрын
@@LycaniteTV He does! Your passion definitely comes through in your work as well.
@seth43215 ай бұрын
Whoa!! An interview with the man himself? I can’t wait to watch this in full. Good work, Jwlar! And a big thanks to Ted for his time!
@OnceLostGames5 ай бұрын
Speaking for Ted, being Ted, anytime.
@seth43215 ай бұрын
@@OnceLostGames Hey Ted! I’m very excited for what y’all are working on. Take care and good luck!
@ruymartinez45265 ай бұрын
Appreciate that Ted didn't seem to over-promise things. I have a good grasp of what can be done with the game and what not to expect, which makes me feel a lot more optimistic than I would if he talked up a storm of all the incredible things you could do.
@colbyboucher63915 ай бұрын
Right. Like Daggerfall, this is gonna be a game for people who like their imagination to fill the (yawning) gaps. And that's pretty rad. It's just not for everyone by any stretch of the imagination.
@DancesRainyStreets5 ай бұрын
@@colbyboucher6391 No, this game is about giving scope and options many modern RPG's miss, back to the player. That's the premise.
@colbyboucher63915 ай бұрын
@@DancesRainyStreets Have you played Daggerfall?
@DancesRainyStreets5 ай бұрын
@@colbyboucher6391 No, Baldur's Gate was the first real RPG i've played, in early 1999, even though i started gaming in the mid 1980's. Daggerfall came to my attention through the Wayward Realms. Been reading about it here and there, and i've seen a video stream. It was already clear to me, that from Morrowind onwards more and more things were getting cut from the games, sometimes making place for something else entirely. It seems this was already going on from Daggerfall to Morrowind,. from what i've seen. Still, Morrowind is a great game i'm glad to have played. Oblivion was nice at first, until i had to close down all those portals with all the same dungeons behind it. That made me quit that game eventually. Skyrim i've played much longer than Oblivion, and is more of an action-RPG type of game. Still, i like Morrowind the most of those three.
@Baraz_Red5 ай бұрын
Near-death continuation : an original game that applied this idea is Outwards (Nine Dots Studios) where, when you are defeated, a few things can happen including a NPC that passed by, saved you and brought you back to their camp. It can create some memorable moments.
@ghost-user5595 ай бұрын
There are also Daggerfall mods that add this where if you have low health but survive long enough you can be captured by bandits, and wake up imprisoned in a random dungeon
@NickyByloo5 ай бұрын
This design philosophy is what makes me incredibly excited again. When I first bought Daggerfall when it released and read the manual before playing, I was completely invested. Taken from the original Daggerfall manual intro: Introduction What's the story? One of the pleasures of working on the follow-up to a hugely successful and critically acclaimed role-playing game is having interesting questions to answer. People who play role-playing games need more than some pretty graphics and nonstop action to whet their claymores; they want depth and character and wit and drama. They want the thickest, most involving novel that they’ve ever read translated to their 15” screen, with themselves as the hero. That’s why I love people who play role-playing games. They’re so reasonable. During the years between the release of Arena and the publication of Daggerfall, we’ve danced around the answer to the question, “What’s the story of Daggerfall?” We’ve said we haven’t the time to go into it, that we don’t want the competition to find out, that we’re still ironing out some details, that it might have something to do with this or maybe with that. The truth is simply this: we don’t know yet. When players ask what the story to Daggerfall is, I imagine Macbeth asking what the story to Macbeth is before the play begins. You are the protagonist, the hero of the game - the story is what you decide to make it. There are going to be foils to your character: people who will try to stop some of your more grandiose goals, and people who are there to help if it serves them. But it is your aims and ambitions that frame the story. After all, role-playing games are plays in which the stars are members of the audience. Given a large, well-appointed stage, a supporting cast of improvisationalists, and an alert backstage crew, they are capable of anything. And the best thing we game designers and programmers can do is give you what you want, and get out of your way. You have a challenge ahead of you in Daggerfall, in more ways than one. This is a game designed to encourage exploration and reward curiosity. There are opportunities to do great and heroic deeds, and, likewise, possibilities of indulging in less … virtuous activities. You are not required to follow a path of righteousness nor a path of depravity, but both roads and everything in between are open to you - just like in real life. Unlike real life, you can switch off potentially offensive scenarios if you wish by using our ChildGuard features. Who says virtual reality can’t be better than reality? In the world of computer role-playing games, it is considerably more difficult to create a book with blank pages than one where the story is complete. Daggerfall is a heartfelt group effort by all the programmers, writers, artists, and designers who worked on this project. Special thanks are merited by a group of our dearest friends (and harshest critics) who have the official title of “beta testers,” but who contributed to everything from writing fables for the bookstores to designing shop and castle interiors. And, of course, we would not have known what direction the Elder Scrolls needed to take without the letters, posts, and telephone calls from the fans of Arena. The “Replay the Save Game” Strategy Most computer gamers use the save game to maximise their playing ability. Anytime something goes wrong, they return to a saved game and replay it until they get it right. The final history of their game looks like an endless streak of lucky breaks and perfect choices. Role-playing is not about playing the perfect game. It is about building a character and creating a story. Bethesda Softworks has working very hard to make The Elder Scrolls: Daggerfall a game that does not require players to replay their mistakes. All adversity can be overcome, excepting only the character’s actual death. In fact, you will never see some of the most interesting aspects of the game unless you play through your mistakes. If your character dies, gets locked in a dungeon, or some other truly catastrophic event takes place by all means return to your last saved game and replay it. However, if your character is caught pickpocketing, if a quest goes wrong, or some other mundane mishap occurs, let it play out. You may be surprised by what happens next.
@filthycasual81875 ай бұрын
Something tells me Ted was the DM in the dev team's D&D group. Sounds awesome!
@debrickashaw93875 ай бұрын
I've had my eye on wayward realm for a time. Forgot about it. Thanks for reminding me
@justsomedude57275 ай бұрын
This game kinda sounds like Daggerfall meets Sid Meiers Pirates and i'm down for that.
@Grogeous_Maximus5 ай бұрын
Underwater travel? So will I finally be able to make an Argonian type character who can literally swim across the world?
@crackerjack32875 ай бұрын
The elder scrolls never did shit with there bodys of water so hopefully ted does something anything underwater ruins creatures maybe ship combat
@SebC-vl1dd4 ай бұрын
No, they released the playable races, and none are like amphibians. But you can make your own spells, so an underwater breathing spell, I'm assuming it is possible
@ThommyofThenn5 ай бұрын
I'm also vicariously satisfied for Ted. It must be an amazing feeling to see something from much longer ago in his career being loved today. Heck, maybe Daggerfall is even more popular now than it ever was? I was still a baby when this came out so I will not presume to guess how popular Daggerfall was on release. Anyway before I fanboy too much, thanks again
@Naruga5 ай бұрын
Just talking about my friend group and I (we were in middle school at the time( we were obsessed with it
@youtubeuniversity36385 ай бұрын
Good narrator voice there And as someone who likes Daggerfall more than Skyrim at it's greatest, I like that Wayward is working off of it.
@choseuntel5 ай бұрын
Although I am very much looking foward for The Wayward Realms, this video gave me "Sean Murray interview" vibes. For those who don't know who I'm referring to, Murray is No Man's Sky's lead dev and he often answered similar questions as those Jwlar asked in this video. Questions like, "Will your game have X-Y-Z feature?" To which he, just like Ted Peterson in this case, almost always answered "Yes". I'm afraid that since this game is so ambitious, yet so early in development, most of the features mentionned in this video will end up being cut because of time and budget constraints. Let's just hope I'm wrong.
@vasarolnik5 ай бұрын
Great interview! Thank you VERY much for all the info we got from this, and thank you for actually asking my question! As I wrote in a reply down there - I'm cautiously optimistic, not letting myself burst with hype, but hoping for the best...Hopefully they take more from the book of system shock remake, than from the book of underworld ascendant.. (I backed both and then some). Anyway - thanks and keep up the great work!
@kingofsoup52795 ай бұрын
fricking love ted peterson
@OnceLostGames5 ай бұрын
The feeling is mutual. 😊
@DracoWraith5 ай бұрын
Love how much wayward realms is picking up pace.
@RichardPhillips10665 ай бұрын
If it was a AAA project I would have zero interest, but this feels genuine, hope it succeeds
@ThommyofThenn5 ай бұрын
This is really special. I had been vaguely aware of this project for a bit but now that I have played some Daggerfall and am currently enjoying my very first true play through Morrowind (dabbled on Xbox but never got beyond level 3 or so with comically incorrectly made characters) this project is one of the coolest things on my radar rn. So many of us feel betrayed by certain studios and we have perhaps become a tad cynical towards the mainstream industry. However this makes me actually excited and i'm actively following it now. This video is, as such perfect and thanks to you for making it happen
@fishmix24395 ай бұрын
I am so happy to see this!
@wile1234565 ай бұрын
Ted Peterson showing how old school he is by having his video feed be interlaced
@volpe20775 ай бұрын
This is SO cool!! Thank you for this interview, I can't wait for The Wayward Realms!! Take your time, Ted!
@zillablazethelegend54315 ай бұрын
This was amazing! really cool to hear from Ted himself, and awesome to get an answer for why the Vampire quest line was like how it was in Daggerfall. Great as always Jwlar.
@TheOlvan5 ай бұрын
Backed! Can't wait to find my name in the world somewhere!
@Rhystic_Buddy5 ай бұрын
I will keep my tempered expectations but I will follow the process and see what they come out with!
@Allen.Christian5 ай бұрын
Been following this project for a while and keeping my expectations in check, but this interview made that difficult. I'm excited to contribute to the Kickstarter. If they achieve half of what they're hoping for, it will be well worth it.
@JustBuyTheWaywardsRealms5 ай бұрын
Yeah it is better to keep our expectation in check even if it kinda ironic from someone that litterally became a billboard for the game because of how much I like the idea but I try to set my expectation as "it will be daggerfall but better" for me even if the faction and vgm isn't of the party I'm still willing to support the kickstarter.
@OnceLostGames5 ай бұрын
Someone else said they’d appreciate 10% and you’d appreciate 50%. Split the difference? 30%?
@Allen.Christian5 ай бұрын
@@OnceLostGames Haha! I can work with 30%!
@dealwolfstriked2725 ай бұрын
Novel released to set the stage for when game is released is awesome.
@abberss4 ай бұрын
I just backed this kickstarter on the $40 tier, it may be a while away but we'll probably get it sooner than the next Elder Scrolls game
@jamesdupuis32495 ай бұрын
Thank you Jwlar and thank you Ted. This is the stuff that people love.
@madshield05 ай бұрын
This is incredible
@presidentsnow73155 ай бұрын
I'm really looking forward to this game. It looks fantastic!
@assassindelasaucisse.40395 ай бұрын
Sounds good on paper. Wait and see.
@FretboardToAsh5 ай бұрын
Saw an interview with him a while ago on a different channel, getting the impression they're on a media-course as of late. Not that I'm complaining, I still play Daggerfall to this day and hope TWR will succeed.
@Gitshiver5 ай бұрын
Great interview! I'm really looking forward to Wayward Realms, and it's always a pleasure to hear a long chat with the old Bethesda boys!
@jigglyboo87875 ай бұрын
Why does your bedroom preference have to be everyone's business? Why do you let your sexuality define you? Incredibly shallow, it should be no one's business but your own
@JazzzRockFuzion5 ай бұрын
Fantastic interview! Learned quite a few things, and am quite hopeful about the prospects for Wayward Realms. You can tell how genuinely passionate Ted is about this project; which speaks to the likelihood of promises being kept, features being implemented in the final product!!
@pezyg5 ай бұрын
Cant wait for it tbh, I hope it turns out great!
@harrisondansie95425 ай бұрын
1:07:37 "You could bring your save games over to the second one" Holy frijoles, it hadn't struck me until just now how you don't really see that feature much anymore. Your choices and their consequences carrying into TWW2 would be awesome!
@njsteere5 ай бұрын
The early TES games nailed the huge world where you COULD influence events, but weren’t “the chosen one” or whatever. In daggerfall you’re known to the royalty as a plot device to set up the main quest, but in terms of actual gameplay you’re really just some guy. It sounds like that’s the sort of role you’ll play in Wayward Realms.
@731freeman5 ай бұрын
Have a comment for the algorithm
@Asurion7775 ай бұрын
I'm just waiting for kickstarter to drop in so I could donate day 1
@feiwong36345 ай бұрын
The music that plays around 7:20 reminded me of Zelda Majora's Mask's "Observatory theme", truly amazing and beautiful song! Great interview!
@denisrivarola23875 ай бұрын
Best interview of him since the one with Camel. Congrats, this is awesome
@deathwaveshi93135 ай бұрын
Dude I'm so excited to listen to this, and I'm so happy for you for getting the opportunity to talk to Ted yourself because I know you'd been interested in the idea. I'm still so looking forward to this game
@OnceLostGames5 ай бұрын
Oof. Said “uh” so many times. Must practice better
@lactate5 ай бұрын
Please do a good job with the magic system
@Fallingferret5 ай бұрын
Certainly quite a few, but it was refreshing(at least, to me) not to get perfectly rehearsed talking points. Thanks for taking the time to sit down and talk with him.
@mickparrish77935 ай бұрын
Is ‘Uh’ not a sacred litany somewhere within the Wayward Realms?
@ShishakliAus5 ай бұрын
It's like, ah, you know, like ah
@aysseralwan5 ай бұрын
Nah, it makes you more uh like sympathetic in uh my opinion that you uh like use uh & oof
@taicyrrussell13335 ай бұрын
Insta click. My favorite channel. Thank you Jwlar.
@dertasz5 ай бұрын
Thank you so much for that interview ! I (of course) spent a couple bucks in the Kickstarter. Daggerfall is definitely the game I spent the most time playing in my life. Please keep us posted on that project !
@FirstMetalHamster5 ай бұрын
Clearly alot of thought goes into that game, I see great potential.
@bya_fox5 ай бұрын
Great vid Jwlar! Really enjoyed the interview and am lookin forward to the wayward realms even more.
@Oblivion_Walker5 ай бұрын
Man Ted is cooking some good stuff in the future
@Happy_Magician5 ай бұрын
I like that there will be a bit of a guide so you always have a "what's next?" because I'm the kind of person who needs a destination.. but I'm also one of those people who likes to explore one the way to the destination if that makes sense. Say I'm on the way to the next part of the quest and then all of a sudden I see something on the way there and I'll go "ooo, what's that?" and go explore. Then sometimes while I'm exploring I'll get tired of going my own path and go back to where I was going.
@TheMainAGG3 ай бұрын
Relatable, skyrim did it very well
@Happy_Magician3 ай бұрын
@@TheMainAGG That's the exact game I was thinking of my experience with when I typed that lmao
@KingHaggis3 ай бұрын
I'm looking so much forward to this. I absolutely loved Daggerfall and classic RPG's in general. They're usually much more serious in both visual style and gameplay wise. Can't wait to play this game.
@MichelMohr5 ай бұрын
The project sounds incredibly ambitious, I hope they take modern development pipelines into account when planning the features. Games are easier in a way to make compared to back then, but also harder if you follow modern sensibilities. I would have been very happy to see oldschool style graphics.
@StolasGW5 ай бұрын
This is sick! I'm so excited!
@Ricard1807o5 ай бұрын
This is a very well delivered interview. You have a bigger channel beat on how you interact with and respond to your guest, and on just how much information you have gathered about the game. You can tell Ted actually enjoyed this interview
@ДмитроРижак-к1ы5 ай бұрын
Unbelievable! Thank you for opening this project to me. I supported it on Kickstarter with pleasure, but there is a war in my country, and all donations go to the armed forces of Ukraine.
@bookbagfox5 ай бұрын
Very excited for this game. Looks awesome.
@Peranor795 ай бұрын
I'm very exited for this game
@PaladinLarec5 ай бұрын
Daggerfall's original resurgence was in the mid 2000s thanks to stable CVS versions of Dosbox allowing it to run properly and fully, and a certain youtuber.
@Jwlar5 ай бұрын
Bethesda releasing it for free certainly helped too.
@Me_Caveman5 ай бұрын
When he talked about survival mode and putting the player at 11, that sold me 100%. I don't need survival mechanics, but making the game fun because it is "difficult" is why I love games.
@jackhelsdown47535 ай бұрын
Great work Jwlar, just pledged 😁
@pHaace5 ай бұрын
This was a great video and introduction to the studio and game, i'll keep my eye on it if not support the kickstarter at some tier. Cause this is what i want a modern RPG to be!
@TimmacTR5 ай бұрын
Great interview
@UToobUsername015 ай бұрын
This guy should ask Razorfist for an interview. He was a huge Daggerfall fanboy.
@gjk2824 ай бұрын
I'm thrilled!
@Baraz_Red5 ай бұрын
About the survival mode (optional) : just please do not make it so we have to eat/drink every 5 minutes, which is often the case in games with a survival mode, and it becomes ironically unimmersive. In Skyrim, with the new Survival mode (AE), after barely 2 minutes, you have many penalties for example (I kid you not, though many players do not realize it) and it is just bad design (yes, I know, it is from a mod, but added as official content with the Anniv. Edition).
@thomasrosendahl27835 ай бұрын
Missed an opportunity to ask Ted about the return of the mainstream success Baldurs Gate 3 created among Rpg games.
@timur722995 ай бұрын
Great Interview!
@BaziGames5 ай бұрын
Great!
@devon60393 ай бұрын
Well done!
@supsick5 ай бұрын
Very cool
@Baraz_Red5 ай бұрын
Reputation system : I really like the notion that the player's action has to be somewhat visible or possibly known to create a backlash. It annoys me how, in almost all cRPG or adventure games, other factions or people immediately hate you as soon as you click a dialog option favoring their enemies, out of the blue. You can be in a secret base, and not have done anything actionable, but suddenly the whole world knows you claimed (maybe pretended) you would aid a certain evil Lich.
@ProjectRedfoot5 ай бұрын
As long as it isn't like The Sims, where you are labeled as "easy" as soon as you flirt with anyone hahaha
@xBINARYGODx5 ай бұрын
@@ProjectRedfoot thats a feature not a bug
@methatguy59965 ай бұрын
Looks amazing, i really can't play first person only games for very long though.
@lasseskoulindstad80475 ай бұрын
Hell yeah
@toiletwineconnoisseur64345 ай бұрын
This is so fukkin cool! Daggerfall is one of my fav RPGS
@cyrosphere01545 ай бұрын
1:07:00 that's why I love the Mass Effect trilogy so much
@ProjectRedfoot5 ай бұрын
Cool to listen to
@fifi-fifi-fifi5 ай бұрын
Prepare to experience your new obsession.
@victoriasalter10645 ай бұрын
great video!
@ThrobbGoblin5 ай бұрын
If they can manage hype by actually telling people about the limitations that their game will have, they'll have a slam-dunk on their hands.
@tokenoftimetokenoftime81545 ай бұрын
Daggerfall, Borrowing, Oblivion. Some of the best rpgs
@mikealpha41695 ай бұрын
Ah yes, my favourite rpg of all time, The Elder Scrolls III: Borrowing
@xBINARYGODx5 ай бұрын
@@mikealpha4169 lol (I didnt even get the spelling error and thought "holy shit WTF is THAT game" - I was excited to a large degree for exactly 5 seconds)
@TonFGaming5 ай бұрын
As long as this game is daggerfall but aged up I'm good
@TheRPGChick5 ай бұрын
Backed! I was wondering if the "Fool Me Once" novel will also be released as a standalone product, listed on Amazon or some such, or if it's a backer-only thing? I hope the former. I got the tier with the PDF, would probably want a physical copy too (as long as its good, heh). I just didn't want to pay $100 for the signed physical novel, sorry...
@Alderoth22 күн бұрын
They're at $741,370 on Kickstarter. 1/3 of their full goal. Let's make this happen!
@LostHorizons05 ай бұрын
Nice !
@galimirnund65435 ай бұрын
Dam, it will be a steam game, meaning it will be held captive by steam. Daggerfall was awesome. I still play unity. It will be one of those games you don't 'own'.
@Thrashbog5 ай бұрын
Hype!
@Yggi115 ай бұрын
This seems intriguing, but I'm worried about the "mile wide, inch deep" scenario.
@zavi19195 ай бұрын
Jwlar is still My Hero
@RipleyAtHome5 ай бұрын
I wonder if I as the player character can influence a kingdom to go to war or make peace with another kingdom? Playing a silver tongued serpent that somehow gets the ear of an influencial person would be fun.
@steelbeard1515 ай бұрын
Grima Wormtongue, perhaps?
@Fantomas24ARM5 ай бұрын
The Wayward Realms > GTA 6
@priestfan815 ай бұрын
If they get it right with a good story and implement one tenth of their ambitions successfully, it will be the best game any of us have played, maybe ever.
@mistersparkles18425 ай бұрын
@@priestfan81 only problem is that they're making humans, the race most people play, little tiny shorties
@hiroshihull88265 ай бұрын
Gameplay over graphics. I really hope they don't let graphical considerations stunt the game in any way, which seems to be the norm these days.
@endlessreservoir5 ай бұрын
A book? Hell yeah! The lack of elder scroll novels has been a waste of potential.
@wingedhussar14535 ай бұрын
Lovely how this game is making things reality that no mans sky promised yet lied . Faction wars etc
@Braven-j7m5 ай бұрын
I really hope they are able to make it mod friendly, it could rival skyrim if it give modders a lot of creative controls. im pretty sure the biggest competitor to elderscrolls six is a well modded skyrim so I think i could really work wonder with this game.
@cinnamoon4235 ай бұрын
HOT TAKE! I wouldn't mind if they did sprites in a 3d world again. It was fairly unique and interesting, but regardless glad wayward is fully 3d
@ngkktht774Ай бұрын
It wasn't unique, but the norm for 3D games until Terminator: Future Shock in 1995 and Quake in 1996...