As a professional Designer and 3D artist, I think this is exciting in a specific type of use case. Obviously super highly detailed models like hyper realistic characters aren't gonna be possible. But for lower fidelity work, this looks amazing. Especially because it offers a non-destructive way of making scenes that can be super quickly exported to SVG and PNG formats rather than needing to wait for a render to be exported. Hell, if they implement a good obj or fbx export from it (and the topology is actually usable) this could be super handy for quickly making super simple characters. Especially for designers who don't have a traditional modeling background. Lots of potential as a tool within a larger pipeline. Definitely not a replacement for anything but still super handy
@limitedhangoutlive6 ай бұрын
Right away my head goes towards product artwork. I’m a product designer so being able to create 3D cartoon like models for different angles for instructions, build guides, specification sections, etc will be awesome. Super interactive way to make everything look professional.
@RobAlfieInostrozaLindley6 ай бұрын
This can actually be a replacement for me having to do 3d illustrations in Illustrator, since I can't 😮😊
@ongweepingamyАй бұрын
ya, nerding out too. and sharing it to friends! so amazing!!! Thanks for this! Really dope!
@too_blatant7 ай бұрын
As an experienced blender user, everything up to the blending would be equally easy to inside of most 3d software. As for the blending, it most likely uses signed distance fields (SDF). there is a blender addon in the works that will add this exact functionality. There are several other programs that can also do this. This program looks great for beginners, but more technical users will definitely prefer more advanced programs.
@roofoofighter6 ай бұрын
You could do it since forever with metaballs in Blender.
@mao72536 ай бұрын
Which add-on?
@xerxestarman82076 ай бұрын
@@roofoofighter I think metaballs are different from SDF models
@blingmoney7 ай бұрын
It's funny how they basically tried to make womp3d. As someone who uses illustrator for work and blender for freelance work I think this might be useful for making shapes depending on how well they export.
@Lloyd_20017 ай бұрын
Use plasticity for easier complex shape. No need for retopology if you're doing still renders.
@HorribleHomeVideo7 ай бұрын
womp is terrible tho
@DaveCardwell-yr7nv6 ай бұрын
You can export vector from Neo. So easy to use.
@MhatKenDhu2 күн бұрын
@@HorribleHomeVideo I agree.
@andytomkinson46487 ай бұрын
This looks great although extremely surprised there is no option to actually export as a 3D file such as .OBJ or GLB? Or have I missed this somewhere?
@omariparris.design7 ай бұрын
This is 3d for babies
@federicolanzarotta91877 ай бұрын
I would assume (not a statement) that's because the software is not creating usable geometry but it's own interpretation of a three dimensional enviroment. It's not dissimilar to the way illusytator handles 3D in the latest versions, but supercharged and made so it runs in the cloud.
@juliankenning7 ай бұрын
@@omariparris.designNo, it's absolutely not. If Illustrations, 2d graphics like this are all you need 3d for, then this is a fantastic tool that can be used to speed up your workflow and be playfully creative with it. Complicated and overly complex doesn't equal grown up and professional, just as snobbery doesn't make one a pro.
@KingrichardDesigns7 ай бұрын
This is so dope!!!! I’m glad you did this video I knew nothing about this but now I’m about to get busy!!!!! Appreciate you keep the videos content and tutorials coming I’ve learned a lot 💪🏾
@KalebGonyea7 ай бұрын
Hey really appreciate the support! More on the way 🤜🤛
@motioncache5 ай бұрын
Great demo. When exporting to photoshop, if there's not an alpha channel option in Neo, just export it as any solid background color. Preferably close to the color of the background that you plan to use in Photoshop. Green isn't necessary and can lead to green edges that need to be color corrected.
@bluesurfertoddАй бұрын
great vid, good to see how easy it is
@pkfitnesshub7 ай бұрын
This was a very informative video man. Subscribed
@stinkleaf6 ай бұрын
It seems to be limited to that clay look? After I signed in to my account I do not have the ability to create new projects. All I can do is open an existing community project. No menu at the top. Did that happen to anyone else?
@krisserold1347 ай бұрын
totally nerding out
@deejayhamm2 ай бұрын
I'm so excited to start using this now
@Talik136 ай бұрын
I'm honestly excited about this
@bobbleczar7 ай бұрын
Possible to export STL's for 3D Printing?
@thyongamer7 ай бұрын
This is the fundamental modelling engine of Dreams PS4/5 and has been used for years by creators (like me) to model and make games. The mathematical technique underlying the modeling engine in Dreams is often referred to as "volumetric rendering" or "point-based rendering." More specifically, the method Media Molecule uses involves **signed distance fields (SDFs)**. Signed distance fields are a mathematical representation where the value at each point in space indicates the shortest distance to a surface; the sign of the value indicates whether the point is inside or outside the surface. This approach allows for smooth and flexible modeling, enabling complex shapes and interactions that can be manipulated in real-time. The "impressionistic" aspect you see in Dreams, where objects are built up from many small "flecks," is a practical application of these underlying principles, leveraging SDFs to create and manipulate volumetric data.
@ReelMariaLinde27 күн бұрын
I can´t get the stick on the right place under... both of the items moves ... how can I align it to the icecream?
@graphicsbyteUSA6 ай бұрын
This is insane! I thought the illustrator inflate tool was fun. But dang totally going to play with this.
@Hamiltron_6 ай бұрын
Super exciting. Opens so many doors for real.
@statikverse6 ай бұрын
If it ever gets to the point where you can download OBJ files?? Man, its game over. Adobe will have the edge yet again
@melsky7 ай бұрын
The first I’ve heard about this and I can’t wait to try it! I use illustrator a lot and I’m glad they made a 3d program that works in a similar way
@bookofthoughtsx7 ай бұрын
Adobe doing the most instead of just developing Dimension.. smh.
@eartho7 ай бұрын
Adobe tried for to develop Dimension for more than a decade and just failed miserably.
@thisbridgehascables6 ай бұрын
Adobe bought Substance which has replaced Dimensions.
@nolangarrido63113 ай бұрын
why can't I find this in Adobe Cloud? I'm in the Beta App section and don't see it anywhere? am I looking in the wrong place? thanks!
@KalebGonyea3 ай бұрын
@@nolangarrido6311 haha valid question. It’s not part of the cloud yet, google will take you to it! 😃
@nolangarrido63113 ай бұрын
btw, I'm more excited about this than when I got my electronic drums! thank you!
@ShrikeGFX7 ай бұрын
This is SDF Signed distance field modeling
@myc21023 ай бұрын
hello bro thx to your video but my neo is too slowly ( m1 imac ) Is there a solution? Used in Chrome environment.
@ernestopiovesan12292 ай бұрын
As a 2d character design this is crazy exciting. I spent a few months learning blender and i forget everything, it’s to complex to what I want to do but neo is amazing
@LuisErikJM6 ай бұрын
It's awesome!!!! Thanks for the video
@eagleeyeproductions23176 ай бұрын
If this will be updated to support modeling for 3D printing it should be a real game changer
@MrBaskins20107 ай бұрын
as an illustrator guy, this is game changing in so many ways. can you export as STL?
@ajcgi6 ай бұрын
The blending there is similar to Softimage's metaballs used on Terminator 2. In 1991. So there's that. Otherwise it's a bit Sketchuppy but way more up to date.
@IvoKlerk7 ай бұрын
Only for untrained Blender users this might be a quicker way to create a popsicle. But I’m all for less ‘complicated’ workflows to introduce new users to 3D :) The metaball functionality is pretty cool though!
@Steezy9677 ай бұрын
This looks like a decent spline competitor, they call it Boolean rather than pathfinder but Neo looks a lot easier to use. I would like to see Neo integrate some basic interactions like hover states etc like Spline.
@aeonjoey3d7 ай бұрын
Can you export obj/stl, etc?
@eartho7 ай бұрын
No.
@tinto.marketing97597 ай бұрын
So cool, thanks for showing it. I made something like it on Spline but it seems to be a lot easier.
@Casrion6 ай бұрын
how is the geometry?
@alexcruz69247 ай бұрын
Just seeing this and didn’t know. Can’t wait to go home a play with this app lol. Thank you
@dawnsaju27797 ай бұрын
Isn't this similar to Spline 3D?
@shivanimoodbidri7 ай бұрын
i think so yes
@KalebGonyea7 ай бұрын
Looks like they share some similarities. Maybe I should make a follow up video comparing them!
@DAJANITORRS7 ай бұрын
@@KalebGonyea yes please
@redfox10667 ай бұрын
Can Spline export to SVG or illustrator format? I’m an illustrator so I would want it to work with a 2d vector program. I think Neo fills this need.
@eartho7 ай бұрын
yeah, Adobe no longer innovates, they just copy whatever's popular at the moment.
@bartcusick6 ай бұрын
Can I start a project by importing an Illustrator file?
@Av-uv6xu7 ай бұрын
do they allow commercial use of whatever you do in it?
@DaveCardwell-yr7nv7 ай бұрын
Amazing workflow
@noahcuroe7 ай бұрын
I feel like no export to obj/stl really kills this tool. Good for 2D I suppose but I feel like the average person who doesnt have any 3D experience would want beginner friendly 3D tools for 3D printing, game engine assets, etc. With the lack of export support I just question why I would bother with this over Womp3D, TinkerCad, etc. Even if I was just doing 2D graphics with this I would still prefer to avoid the vendor lock-in considering other similar tools already exist with similar quality and featureset.
@LDMTX67 ай бұрын
Adobe really needs to start combining some apps. There’s too many and some should be unified.
@Alden13206 ай бұрын
Adobe-Omni 😄
@megatronreaction4 ай бұрын
I think it would be so difficult for big corporate like them, I spot it first in their plugin language for AE and AI, they are different, clearly made from different team.
@MarcinBauer7 ай бұрын
So it's like a spline clone?
@sagigamil4607 ай бұрын
Can you export as stl?
@LifeWithTailS6 ай бұрын
You need to try plasticity! Super easy and very similar.
@yogissjkaio7 ай бұрын
totally superb stuff
@martinpalm78597 ай бұрын
WOMP is already here!!!!
@xGARIDx6 ай бұрын
Is that replica of spline?
@MysticGroovesMusic7 ай бұрын
thats cool. Can you use it as a 3d object and take it to other apps like blender or unreal engine?
@notyourtaco20767 ай бұрын
can you export to .fbx or .obj?
@KalebGonyea7 ай бұрын
As of today I don’t think so, but it is still in beta, so I would expect it to come in later updates.
@guruware86127 ай бұрын
... and you will notice the problem with sdf's
@Four1LF6 ай бұрын
@@KalebGonyea No universal export types renders the program worthless.
@bagongpinoy6 ай бұрын
If I can't download the 3d model, this is just made for graphics design. that's it. I hope they allow downloading to commonly used 3D design file types.
@NeonKix6 ай бұрын
Can we export 3D models? Like OBJ FBX USD, etc.
@sumadoijode48147 ай бұрын
Delete cube, later inser cube
@feelisgood7 ай бұрын
Thank you! Tell me please, what is your browser?
@jonagreyphoto7 ай бұрын
its pretty much Womp 3D! The blending slider is a copy of the 'goop' effect in Womp
@davidcapuzzo7 ай бұрын
Womp isnt new its just metaball functionality
@sadepennbrook7 ай бұрын
I’m glad they’re thinking about the user who needs the occasional 3D model, but don’t want to invest too much time learning it from scratch especially if 3D is not what they do. Too complex, it defeats the purpose, but if it’s too basic it is also useless. The gallery wasn’t very encouraging. How many times can a designer have use for a bubble cartoon style model? If that is as far as they are planning, doesn’t look like something I will be using very often.
@sadepennbrook7 ай бұрын
The way I use my models is in branding. Creating objects that have some semblance of realism to later layer a logo, patterns or elements to brand the object. Pending on the brand style, I may need the occasional semi-realistic or hyper realistic object. Not gonna lie, having to learn a 3D program from the ground up and model and texture for hours without end when all I really do is branding is not my cup of tea.
@MhatKenDhu2 күн бұрын
this reminds me of womp 3D but with more controls.
@Gabirell7 ай бұрын
3:22 Blender has a default cube loaded at start. So it’s still faster than this.😅 and cheaper
@clearheart26587 ай бұрын
I will stick to spline and nomadsculpt thanks
@VanillaSquilla3 ай бұрын
Ugh… I really wanted to drop Adobe… now I HAVE to try this out
@cristianltdb6 ай бұрын
I caught the Neo its for Neo from Matrix who can literaly alter the matrix 🤔🤔🤔
@wingmansion7 ай бұрын
Well, in Blender the cube exists already by default.
@SavetheRepublic7 ай бұрын
It kind of reminds me of a better version of Tinker Cad.
@onylawrence20376 ай бұрын
And what if … we export to firefly !!!!
@HorribleHomeVideo7 ай бұрын
cone? what cone? 10:50
@HorribleHomeVideo7 ай бұрын
also whatever processing you use on your voice makes it sound artificial at times
@Agent.J7 ай бұрын
isnt blender easier?
@Dumbity7 ай бұрын
Blender is to complicated
@Lloyd_20017 ай бұрын
Why does adobe fail on every 3d front except substance painter.
@muzakkirzamani2 ай бұрын
so basically this is adobe dimension but for illustrator
@Dave1026937 ай бұрын
So they are abandoning After Effects?
@TPCDAZ7 ай бұрын
No as this is totally different to after effects
@MrBaskins20107 ай бұрын
this is tinkercad 2.0 basically
@ThiVasss7 ай бұрын
Rip womp3d
@Lloyd_20017 ай бұрын
Womp womp
@mbvvbnn6 ай бұрын
WTF 👁💰👁
@benjaminpastrana96627 ай бұрын
Adobe doing more similar apps clones but none last🤦🏻
@피똥이6 ай бұрын
Kimusan 2012
@RicardoDawkins7 ай бұрын
just a simplified Autodesk Fusion 360
@aa72on7 ай бұрын
Feels like almost a copy of Spline
@Hoi-art3 ай бұрын
Project Neo would be great if the website is always fucking down.
@TeddyLeppard6 ай бұрын
It's pronounced "BEH-zee-AY." It's a French name. Bézier.
@Four1LF6 ай бұрын
No universal export types renders the program worthless.
@frankenjstein93716 ай бұрын
No
@LeifEliasson6 ай бұрын
Looks like a copy of blender
@bakedbeings6 ай бұрын
Not on any level.
@Hrkdntbsid7 ай бұрын
Is this the future of 3d ? Do you think it is the future of 3D . The worst designers are the ones who peddle BS to other designers.