It's time to talk about the LIGHT STRING PRIVILEGE in | Street Fighter 6

  Рет қаралды 31,911

IAmHermit

IAmHermit

Күн бұрын

Пікірлер
@Oolong-Dong
@Oolong-Dong 3 ай бұрын
Do you know that situation when they just finished touching you all over? The post light string clarity sets in. You wanna make a move but know they are waiting for you to approach, staring at you with their light string stare.
@Khemith_Demon_Hours
@Khemith_Demon_Hours 3 ай бұрын
FGC needs more peeps like you.
@eebbaa5560
@eebbaa5560 3 ай бұрын
@@Khemith_Demon_Hours it has more than enough
@IAmhermit
@IAmhermit 3 ай бұрын
🤣
@nameputhpong9041
@nameputhpong9041 Ай бұрын
@@eebbaa5560yea i gotta agree with this dude on this one. You seen the amount of feet enthusiasts in the Street Fighter community alone?
@BigChungo420
@BigChungo420 3 ай бұрын
This video was so insightful and basically filled in the gaps the other videos i watched on this topic didn't fully fill. Fire as always
@lampad4549
@lampad4549 3 ай бұрын
Great circle jerk comment
@Aeby2886
@Aeby2886 3 ай бұрын
I feel like this video explains better what's happening to me than any I've seen, this feeling of constantly getting hit by low forward when i try to walk at all as well as the game in general feeling like it devolves into a weird slap fight of random jabs sometimes
@lampad4549
@lampad4549 3 ай бұрын
Maybe you should try doing your own thinking instead of jumping on a bandwagon of thought.
@gallonthegreat7036
@gallonthegreat7036 3 ай бұрын
That could just be a you thing although I think im overstanding of what you're saying
@IchBinFreierGeist
@IchBinFreierGeist 3 ай бұрын
Even if all characters had the same light privileges, you may still feel the same slap fight of lights as long as a character has access to an invincible reversal quick enough to beat safe jab oki 2 main reasons: 1. People will always mash 2. As long as opponent can threaten inv reversal, they will use that fear against you in an attempt to steal turns with low commitment moves like lights That’s just the natural rps of a close range knockdown situation in most games
@sfvnerd7236
@sfvnerd7236 3 ай бұрын
Do NOT let these elitists gaslight you. You're experiencing a frustration that a lot of paying customers experience.
@Mr-Domino
@Mr-Domino 3 ай бұрын
Broski recently did a video, "What makes a character strong in SF6?" highlighting the five things which make characters dominate. Safe lights into solid combo damage and positioning really should have been part of that list. Most people would certainly argue that's been fighting game design forever, but I'd argue that DI essentially nerfs heavies in that buttons RPS, and in a game where a light will allow a player to send the opponent to the wall where they're guessing for life in an already incredibly volatile game... it's a bit much. Light strings are much too potent for how safe they are.
@lampad4549
@lampad4549 3 ай бұрын
It has been fighting game design forever, dont know how you can argue against a fact.
@Mr-Domino
@Mr-Domino 3 ай бұрын
@@lampad4549 Dunno how you can reply to a comment under a video where the video clearly illustrates with examples from each SF title that not to be the case.
@Calcetasbonitas
@Calcetasbonitas 3 ай бұрын
This is the kind of "tech" videos I wish people pop out more. Like it goes beyond "if you block a string you are ok lol" Shows yet another layer to these damn games lmao.
@superwetduck_
@superwetduck_ 3 ай бұрын
This makes sense why I’m always getting countered/punish when using lights.
@Belive7heHype
@Belive7heHype 3 ай бұрын
This editing is actually so amazing great video
@ObeyaCorpsArmory
@ObeyaCorpsArmory 2 ай бұрын
as a chun player this made me feel terrible. hope they address this
@dust_to_dust
@dust_to_dust 3 ай бұрын
That intro where the character is thinking and observing in a fight like that, then going to see other characters from her angle, was some of the most interesting stuff I've seen from this game. Cool thinking. I bet that's got a lot of narrative potential, lol. Great observations and education, btw. Thank you.
@DevilChipp
@DevilChipp 3 ай бұрын
The editing/production of this video was super engaging, entertaining and informative.
@Onivsfgc
@Onivsfgc 3 ай бұрын
your choice of music is top notch 👌
@skunkface_
@skunkface_ 3 ай бұрын
This wasn't an issue in old SF cause pushback was huge and everything was plus. Thanks for showing the kids that!
@Ef-Eff
@Ef-Eff 3 ай бұрын
This clearly explained a big issue I always felt with Marisa but never really understood the problem fully, I need to lab this situation to figure out what I can do on both sides. Cheers!
@voidkirb5477
@voidkirb5477 3 ай бұрын
The ting about Marisa is that when you lab something you realize that you actually can't do shit
@Ef-Eff
@Ef-Eff 3 ай бұрын
@@voidkirb5477 😭
@forfoxacheman
@forfoxacheman 3 ай бұрын
@@voidkirb5477Big facts.
@LtGreaseMonkey06
@LtGreaseMonkey06 3 ай бұрын
I thought i was tripping, this video has tremendously opened my eyes! Thank you.
@doctorshakey8072
@doctorshakey8072 3 ай бұрын
High quality video, insta subbed. Always noticed this as a kim main but never seen it layed out this well. 🔥
@DharmaPunkGames
@DharmaPunkGames 3 ай бұрын
Great video with fantastic info. The editing too though, so slick and well done. Zooming in just a bit to illustrate the block strings as they happen, chef kiss
@joelnealy6037
@joelnealy6037 3 ай бұрын
This is extremely well edited. You did a great job and this deserves a lot of attention. Great job.
@funtilwhenever
@funtilwhenever 2 ай бұрын
thanks a lot, super insightful for someone getting back into sf - great editing as well
@IAmhermit
@IAmhermit 2 ай бұрын
Thank you man and welcome back
@strikelight
@strikelight 3 ай бұрын
As a kim main, this is very disheartening. She had her invincible removed before public release, and she is in the section of cast that doesn't have the light privilege. Cmon capcom, justice for Kimberly!
@ardidsonriente2223
@ardidsonriente2223 3 ай бұрын
Add this to everyone, or remove it from everyone. I've also felt this a lot.
@lampad4549
@lampad4549 3 ай бұрын
Not going to happen would probably make the game less fun
@KaitouKaiju
@KaitouKaiju 3 ай бұрын
Nah Luke doesn't need it
@azizkash286
@azizkash286 3 ай бұрын
give it to everyone imo
@sfvnerd7236
@sfvnerd7236 3 ай бұрын
@@lampad4549 less fun for luke and akuma players yeah.
@Ireggilar
@Ireggilar 3 ай бұрын
​@sfvnerd7236 bro is an admitted Bison player arguing for his own sake😂 I have Bison in masters and I say give it to everyone
@SPZ-gv2on
@SPZ-gv2on 3 ай бұрын
This video literally sums up why I picked up akuma. I just got tired of lights ending with me not being able to safely disengage.
@jafeth12
@jafeth12 3 ай бұрын
very nice, educational and well produced video man subbed, liked and hope you can keep making these!!!
@Lordsetsunia
@Lordsetsunia 3 ай бұрын
Jago here, excellent Video. Yeah the first issue is not every character can do it and this is the biggest problem in SF6. Two characters that have high mobility should not have triple light strings period, cammy / akuma etc. Because lights are chains, you can delay the 2nd and 3rd lights which now act as cancels causing less push back. If a universal tool is to be in the game everyone should have it.
@Lordsetsunia
@Lordsetsunia 3 ай бұрын
Another issue, is the range lights hit at amongst the top tier. Lights should not interact with cr. Lk, mk or hk normalz that duck. The counter play to lights were those buttons but this has changed and there is no counter play to lights but to stay out of range yet using longer buttons out of range meanz you can still be counter hitted by the light your trying to avoid.
@IAmhermit
@IAmhermit 3 ай бұрын
Its weird that it works but at the same time I think it's valid. The reward for landing a cr.mk can be game changing and it already has little counter play. So I think it kinda combats it well. I don't think every character should have what Cammy has tho, I think that would be too obnoxious
@ForestTekkenVideos
@ForestTekkenVideos 2 ай бұрын
I remember when they made Cammy's c LP 0 on block in SFV and everyone was saying how strange it was to have a light normal not be plus on block.
@IAmhermit
@IAmhermit 3 ай бұрын
Remember if you're against this. You're defending Bison👀 Help out the twitch www.twitch.tv/ayohermit Discord discord.gg/EhW4pnbSRA
@lampad4549
@lampad4549 3 ай бұрын
Ill defend bison, itll make the most fun character less fun.
@Sol-zv8rm
@Sol-zv8rm 2 ай бұрын
This video helped improve my game a lot just a few days before the recent patch. Much appreciated; you're very knowledgeable and funny; It deserves more views. (Also always happy to see a cvs2 mention.)
@IAmhermit
@IAmhermit 2 ай бұрын
Glad I could help! Also, funny??? This just made my day 🗿
@ashfordgraham-francis3069
@ashfordgraham-francis3069 3 ай бұрын
Nice video and spot on, it’s very difficult being a Kimberley player with some of the current mechanics in the game. She either needs a safe light string like the other characters or just make her OD tatsu invincible again like the other character’s 😢
@tuxpup1585
@tuxpup1585 3 ай бұрын
she already has a safe light string: 5lp>2lk>2lk. this spaces ed’s 2mp and roughly 90% of the 2mk in the entire game with the exception with characters like guile or geif, but that’s universal.
@KaitouKaiju
@KaitouKaiju 3 ай бұрын
​@@tuxpup1585"Safe but not really" isn't safe and she doesn't get anything off it either
@tuxpup1585
@tuxpup1585 3 ай бұрын
@@KaitouKaiju what? it is safe and you get a heavy punish counter if they press. if they don’t press anything, you’re still in range for 5MK. did you even lab this out before you posted this?
@outlawdg
@outlawdg 3 ай бұрын
what a thoughtful and well paced video, I did learn from this, thank you
@ThamerMSD
@ThamerMSD Ай бұрын
The editing with the SF6 animations and camera angles is so sick
@IAmhermit
@IAmhermit Ай бұрын
Thank you thank you
@WillHype
@WillHype 3 ай бұрын
Thank you for this because I was aware but too lazy to lab, now I've understand it more and I know what and how I have to lab this
@ish58
@ish58 3 ай бұрын
1:19 brilliant transition here, this video is very well edited
@c0al
@c0al 3 ай бұрын
the production in this video is so fucking cool
@ISilverVII
@ISilverVII 3 ай бұрын
Great video! You explained everything important about jab pressure, and gave examples to support your claim without taking too much time.
@BushinAjnin
@BushinAjnin 3 ай бұрын
Great Video, amazing engagement & editing 👌🏼 I too main Kim & I noticed the issue as well. The Request / Suggestion I had was allowing her 2LK |Cr•LK to be Special Cancel-Able. In the similar form to Chun-Li. I would prefer a Safety Style Option for a Special-Move. Like LP•Vagabond to be Start-Up : 8 Active : 3 On Block :-3 [Default] But read & Conditioning is What we got
@Zaferino1
@Zaferino1 3 ай бұрын
Excellent video brochacho
@IAmhermit
@IAmhermit 3 ай бұрын
Not a GOAT leaving a comment 👀. What an honor 🤝🏾
@GreenBro11
@GreenBro11 3 ай бұрын
This was something I didn’t know. I always wondered why I was getting clipped by crouch mk when I thought I should be safe on block. Being a Kimberly main is really tough.
@IAmhermit
@IAmhermit 3 ай бұрын
Yes brother it is
@yomi_jeremy3964
@yomi_jeremy3964 3 ай бұрын
You are technically safe on block, you're getting counterhit or walking backwards instead of blocking.
@fgc_Finch
@fgc_Finch 3 ай бұрын
Great video explaining this and the example usage is on point. I wholly agree with your emphasis on "giving it to everyone," cause, in essence and in previous entries, everyone **did** have something similar in nature.
@realest_JoJo
@realest_JoJo 3 ай бұрын
This was incredibly insightful for me as a new player. Thanks 🙏🏼
@XBC3403
@XBC3403 Ай бұрын
helped illustrate one of the aspects i was really feeling the rough edge of this game. and i think this issue present in SF6 is only exaggerated with mechanics like drive rush. because even in those instances where you get hit by cr m, in prior games at longer distances that would usually lead to short 2-3 hit combos from what i understand. and it can lead to attempts to pressure stronger options. but in 6, drive rush can turn any footsie tool into a full combo, corner carry, and meaty setup reward.
@SomniaCE
@SomniaCE 3 ай бұрын
This vid is fantastic, you are a criminally underrated talent!
@SteelYang
@SteelYang 3 ай бұрын
Great video! Love the editing brother.
@pregnanttomato9576
@pregnanttomato9576 3 ай бұрын
Awesome video! I had no clue about this, huge thank you for breaking it down in a way that was easy to understand :D
@camm4460
@camm4460 3 ай бұрын
Nice. Very informative but to the point! We need more videos like this.
@Azure888
@Azure888 2 ай бұрын
Since, not sense….but thank you for this video! Put a name to the frustration I was feeling.
@AndrisGameDev
@AndrisGameDev 24 күн бұрын
This was super insightful, thank you!
@rockinrom1524
@rockinrom1524 3 ай бұрын
this explains so many things. i play chun so every so often i would get punished just for doing lighst but chalked it up to others having better buttons. or some character being easier to punish than others. or why specific characters use parry in spots that seem unnecessary.
@jojolmfao7555
@jojolmfao7555 3 ай бұрын
You got such high quality well edited videos that are also actually funny, damn. you got a sub i hope you get far with this channel
@Ness315
@Ness315 3 ай бұрын
One way Chun gets around this is cr lk, cr LP, cr LP, heavy fireball as a string
@ken.7019
@ken.7019 2 ай бұрын
03:51 Yes, ed doing blitz here can lead to a big conversion, but if blocked, it's a free punish. It's not like it's 100% risk-free
@kultissim
@kultissim 3 ай бұрын
Amazing editing, and very insightful. Subbed
@CPR-xz3ru
@CPR-xz3ru 3 ай бұрын
nice production quality. good content. didnt kno about this aspect of lights thumbs up
@bqing87
@bqing87 3 ай бұрын
Mago on one straight trollin. Manon above Luke and Ryu is crazy.
@AgentSephiroth
@AgentSephiroth 3 ай бұрын
Is it? did you ask him why he made that decision? If not then you're just assuming based on your knowledge. america said gief sucked, itazan specifically came to america for ECT because he KNEW he was going to win. we have very different opinions as to what characters are good and why they are good. Lets start there
@bqing87
@bqing87 3 ай бұрын
@AgentSephiroth or just go play and learn all three characters and tell me Manon is better than Luke and Ryu. Hell, looking at her frame data and hurt boxes alone is enough to give you an idea. She is not as good as either of them but she definitely has a better match up vs them than other characters in the roster.
@AlexanderKeithWhite
@AlexanderKeithWhite 3 ай бұрын
​@@bqing87How do you evaluate the usefulness of fireballs and footsies against a 10f quarter screen unlockable that takes health away from the opponent next round.
@Sergio-wc1wn
@Sergio-wc1wn 3 ай бұрын
@@AlexanderKeithWhiteYou can literally just jump it or back dash it then get an insane punish on her
@milton5417
@milton5417 3 ай бұрын
@@Sergio-wc1wnManon 101. From the looks of it, people prefer complaining instead of learning the Manon MU. It’s been over a year people! 😂
@Faad3e
@Faad3e 3 ай бұрын
i've had this problem with ryu vs bison and cammy for a while now, my solution has been to switch up the number of light attacks i use and usually cancel them into l.hashogeki, you can get big dmg if you land a counter hit l.hasho for instance cr.lk, cr.lp xx l.hasho cr.lp, cr.lk, cr.lp xx l.hasho lp xx l.hasho once i've condition them not to press buttons i just grab em. If they mash after the l.hasho i throw in a few ex dps
@captnweasle
@captnweasle 3 ай бұрын
Great editing!
@MikeHoliday
@MikeHoliday 3 ай бұрын
You'd think they'd tell you something as important as "Your character actually CAN'T do the same universal shit the other ones can."
@deesix3504
@deesix3504 3 ай бұрын
Instant subscription. Production quality too gud 😂
@wysewyld
@wysewyld 3 ай бұрын
ive been saying since the 5 era fighting games in general have been having too little pushback on block they wanna push these frame data knowledge check canned rps games and i'm so happy attention is coming to the core of the issue.
@rexpro02
@rexpro02 3 ай бұрын
holy shiat! my eyes have been opened !! (great music selection BTW)
@andremarendziak5339
@andremarendziak5339 3 ай бұрын
Great video m8. I think i know why struggle soo much extra with Chun on 1650+ MR, suddenly its all obv by this video.
@elfantic
@elfantic 3 ай бұрын
This video is top tier. Great work
@jettmanas
@jettmanas 3 ай бұрын
First vid of yours I've watched, I think. Good info, & fun humor. Thanks.
@katanaking90210
@katanaking90210 3 ай бұрын
This is one of the best videos in the entire Street fighter community
@IAmhermit
@IAmhermit 3 ай бұрын
Woah, trying to make me blush I see
@Esscex
@Esscex 15 күн бұрын
Man, no wonder I keep getting blown up as Chun trying to punish some of these characters. Great video!
@IAmhermit
@IAmhermit 14 күн бұрын
Yeah that minus 3 jab is ass. Thanks as well
@mauriceperez1479
@mauriceperez1479 2 ай бұрын
I would've never known. Thank you for this video
@VarthDaver
@VarthDaver 3 ай бұрын
Marisa's 2LP is -3 and there is a big gap in her chaining another 2LP so that if you mash in between you can trade favorably into a counterhit combo. So if you catch Marisa trying to wake-up or interrupt with a 2LP (her fastest normal) and you block, she already lost lmao. Mash a fast low and she can't even Gladius through it because it doesn't have low armor.
@alkhamistic
@alkhamistic 3 ай бұрын
really good video. I've been playing street fighter for over 20 years and didn't realise this was a thing. I used to do it instinctively with some characters. I remember Sagat sf4 block string. I used to love doing that but I didn't realise it was for this purpose
@Emiridian
@Emiridian 7 күн бұрын
This was very informative and did a good job clearly demonstrating a concept that is so easily overlooked in this game. 5/5
@IAmhermit
@IAmhermit 7 күн бұрын
Thank you thank you
@prosper624
@prosper624 2 ай бұрын
Man I love the in depth nature of SF.
@ginmil3436
@ginmil3436 3 ай бұрын
I'm a Kim player...and I feel the struggle everyday 😅😢
@IAmhermit
@IAmhermit 3 ай бұрын
The pain brother...
@thebeluvdtrex
@thebeluvdtrex 3 ай бұрын
It's a bitch dude. It's quite unfair imo.
@nurannahadiislam7940
@nurannahadiislam7940 3 ай бұрын
Nice video. I definitely have a lot of issues not knowing when to press a button even when I'm plus.
@faerojae5192
@faerojae5192 3 ай бұрын
Thanks for this informative video! I did notice there was a slight difference from 5, even if I didn't get good enough at it to know exactly why. Jamie also has that spacing privilege. It's another point added to "has a very good thing on his kit but somehow is D tier" haha. Loving the video format, very fun and educational. Keep at it champ, your content is the best!
@Sinmanx5
@Sinmanx5 3 ай бұрын
Nice video, Hermit. Thanks!
@IAmhermit
@IAmhermit 3 ай бұрын
A day 1 supporter 🥲, appreciate it man
@metalgeartrusty
@metalgeartrusty 3 ай бұрын
2 other options to mix in: 1) obviously, block the cr light/cr medium, unless they burn drive rush u can take it on block 2) after 1 or 2 lights, u gotta press a button thatll push em back more. its a risk fo sho, but these 2 with parry sometimes, u got a semblence of a game plan another possible option- im assuming jump wont work?
@DUFFNOTDUFF
@DUFFNOTDUFF 3 ай бұрын
I was waiting for the video to bring up guess parry as a solution LOL. It's such a bummer that trying to get a guess perfect parry is the only option for a lot of characters... It just makes the game feel sloppy when both people are constantly trying to use their most risky options to mitigate an extremely common situation
@IAmhermit
@IAmhermit 3 ай бұрын
Couldn't have said it better myself man
@tuxpup1585
@tuxpup1585 3 ай бұрын
great video. love the editing, but an fyi: kimberly can already do this with 5lp>2lk>2lk.
@nonono9681
@nonono9681 3 ай бұрын
Yep, there is no safe solution, but its rare that people mashes on light strings so you can sneak a medium, stay safe and then whiffpunish. Feels like people want an easy string to memorize in offense and in defense. Not everything needs to be a knowledge check.
@semantik95
@semantik95 3 ай бұрын
Like, shared, and subscribed. I've been playing fighting games for a really long time and I rarely learn new frame fundamentals from videos. Brilliant brililant work. This is an implication largely of the shift to make most moves minus that I didn't see coming. I thought jab pressure would still be fine given the unique ability to chain, but I really didn't consider the importance of that chainable jabs ability to space you out. It really quantifies another aspect of what makes ken and akuma 2MK drive rush so incredibly strong.
@booce6969
@booce6969 3 ай бұрын
Jamie 5lk chains from his jab, his 5lk DRC into jab frame traps with a command grab available, and he can light or EX rekka to frame trap
@GodhandSheef
@GodhandSheef 3 ай бұрын
You leave Jamie out of this.😂
@GodhandSheef
@GodhandSheef 3 ай бұрын
Ex rekka loses to DI.
@Bruh-bi6yi
@Bruh-bi6yi 3 ай бұрын
@@GodhandSheef ain't no way you use this as a real weakness LOL
@carrying13
@carrying13 3 ай бұрын
@@GodhandSheef he only told the truth
@Un1234l
@Un1234l 3 ай бұрын
@@GodhandSheef Can't really react DI to it though. And if you fail a read, you're donezo.
@Enoskjp
@Enoskjp 3 ай бұрын
I don't even play this game, but this was a very cool video, good stuff!
@IAmhermit
@IAmhermit 3 ай бұрын
Lol, thanks man glad you enjoyed it
@ko-yoshi
@ko-yoshi 3 ай бұрын
Good vid! But depressing truth lol. Going from Cammy to Terry is a goddang chore and I gotta figure out an alternative to this light string business. Exclusively using 5mp 5hp target combo isn’t gonna work forever 😅
@randyaviator
@randyaviator 2 ай бұрын
Earned a sub. Really informative.
@bamboogamingtvsnap
@bamboogamingtvsnap 3 ай бұрын
great video thank you for the info and amazing editing. who ever your guy is you better treat him well but if it was you, well you really love yourself
@Alpha-cr5ol
@Alpha-cr5ol 3 ай бұрын
Nice video, CAPCOM must watch this
@mikeestill1672
@mikeestill1672 3 ай бұрын
They're waiting for you to do all three hits of the string. Stagger that Ish!!!
@ObeyaCorpsArmory
@ObeyaCorpsArmory 2 ай бұрын
ive had good luck with staggering hits
@AVB40000
@AVB40000 3 ай бұрын
I absolutely adore this Adult Swim style of narration and editing, please more vids like this!!
@JoseMartinez-wr8uo
@JoseMartinez-wr8uo 3 ай бұрын
This is a great video bro and something I didn't even know about 6
@yellowcoin7940
@yellowcoin7940 3 ай бұрын
Nice video, short and right to the point. Yeah man, im a main terry and the match ups that i most strugle with are literally the ones that u put on the list and kinda ironic they are on the top tier. I dont think they will fix it, but is a good wayt o players put attencion on it and find a way to deal with this nonsense
@JeffGessas
@JeffGessas 2 ай бұрын
Unless I'm misunderstanding there seems to be some misrepresentation here about the gap in these kinds of sequences. Akuma's st lk is 5f startup and if he does it after a light (which is -1) it's effectively a 6f gap, that is it hits at frame 6 not frame 5, because he's doing it while -1. So it trades with things like 6f cr mp if used after a light, and straight up loses to opponents 5f options. St lk does not chain cancel from other lights. I believe the same is true for Ed. That's why ed's 2lk is such an incredible poke out tool because it reaches so far at 5 fr and has a cancelable option.
@IAmhermit
@IAmhermit 2 ай бұрын
I said a five frame gap because it's the only thing that cleanly beats it. 6fr moves trade and I just wanted to showcase what people are going to press of they know the situation. St.lk's aren't chain-able from other lights and having -1 lights grant more freedom. It was sloppy on my end but my point is that they should make it chain-able for everyone. Just so they don't have to change the frame data of every character to have a -1 lp. My bad
@LonghairMcBeard
@LonghairMcBeard 2 ай бұрын
This format is sick
@sfvnerd7236
@sfvnerd7236 3 ай бұрын
Thank you so so much for this. I was just TODAY playing an akuma, ed, and cammy in long sets with Kim and lost all 3. And that walk back punish kept happening (especially with Ed) and i just could understand it. It felt like pretty privilege or something. I didnt know why I was being punished for just walking the f*** away. I hope capcom gives everyone this forreal it makes you feel powerless against them like you showed in the beginning with Kim thinking "how do i do this?" LOL!
@IAmhermit
@IAmhermit 3 ай бұрын
We be fighting for our lives fr🥲lol
@sfvnerd7236
@sfvnerd7236 3 ай бұрын
@@IAmhermit and they just seem to be throwing out any button they want. Kim is obviously a beloved character, i dont know why capcom is scared to treat her like one.
@RaiseTheRufus1992
@RaiseTheRufus1992 3 ай бұрын
Great music and editing!
@prawnyb
@prawnyb 3 ай бұрын
Yeah man. Well said. It's not fair. Great video again 👏 👍 👌
@harmless27
@harmless27 3 ай бұрын
Great video. Really liked the part where brian f says its a weakness of his (just guess better lol) instead of saying this part of the game suck ass. Capcops are always watching, stay safe out there.
@geetandvijay2175
@geetandvijay2175 2 ай бұрын
Neglected topic properly covered...
@Sco6014
@Sco6014 3 ай бұрын
Jet set radio music?! Love it
@IAmhermit
@IAmhermit 3 ай бұрын
Hell yeah brother
@loganmcgee18
@loganmcgee18 3 ай бұрын
I remember when I was gonna try Kimberly and went into training mode, I had forgotten I had the dummy set to do after block right? It was on block all. I walk up and just do crlp, crlp, xx special or something. After first crlp was blocked immediately was dped. ".. okay? Let me try stlp stlp?" Dped again after first block. Go on to find out Kimberly can't chain any of her lights lol
@RIP-Daedae
@RIP-Daedae 3 ай бұрын
Been saying this since the beta that minus are stupid asl. I get why they did it that they want a very back and forth aggressive style of gameplay. They literally want to remove anything that might keep players from just pressing buttons non stop.
@InstantKarma18
@InstantKarma18 3 ай бұрын
I HAVE BEEN STRUGGELING WITH THIS SO MUCH!! NOBODY FREAKIN BLOCKS OR THROW TECHS!! JUST MASH!! WHO CARES IF I AM KNOCKED DOWN WHEN I GET MASH INTO DRIVE RUSH FOR BIG DAMAGE!!!! AHHH!!!!!!!!
@dirty_mayor
@dirty_mayor 3 ай бұрын
This game feels like a mash light or cr mk game most day's.
@Precision_Peter
@Precision_Peter 3 ай бұрын
And people were trying to tell me Luke got buffed in the Terry patch lol. Capcom unintentionally ruined his low check with the jab nerf in the year 2 patch and they reverted it, but as a trade off they made his light strings bad. And the damage buff on his trash target combo did nothing for the character either. I love the decisions Capcom makes with balance lol
@Spabobin
@Spabobin 3 ай бұрын
They should let some characters like Kim chain into their 5LK. The extra range would push them far enough out to avoid low pokes (probably). I also think the 2MKs that are 7f startup probably shouldn't have as much range as they do, ones like Jamie and Rashid are a bit more fair but Ken/Chun/Akuma are only a few pixels shorter than the longest 2MKs
@IAmhermit
@IAmhermit 3 ай бұрын
I agree man, I would be so for this lol
The worst moves in Street Fighter 6
18:57
Broski
Рет қаралды 99 М.
How to control like a pro! | Street Fighter 6 Tips
5:21
IAmHermit
Рет қаралды 14 М.
Their Boat Engine Fell Off
0:13
Newsflare
Рет қаралды 15 МЛН
Street Fighter don't make a LICK of sense.
21:36
Toonarii
Рет қаралды 661 М.
The Dropkick That Made History
9:48
KoreanBF
Рет қаралды 424 М.
The State of High Level Street Fighter 6 Over 1 Year Later.
17:46
I - You Can't Play Neutral
10:39
Fararjeh
Рет қаралды 102 М.
The most underrated combo tool in Street Fighter 6
13:24
Broski
Рет қаралды 32 М.
How NOT To Learn A Fighting Game
19:20
Qmanchu
Рет қаралды 743 М.
Akuma | The Demon Who Broke Two Games
22:34
theScore esports
Рет қаралды 222 М.
From Disappointment...to Redemption | Street Fighter V
28:10
Maximilian Dood
Рет қаралды 488 М.