I don't know if you add it later on, but I added controller support to this. It doesn't work with controller to do actions properly on borders, so I wrapped them with buttons. Then for auto-focus for tooltip, I added the buttons to an array and set keyboard focus (this also means set controller focus) to the first button when the widget is created on screen. Maybe I'll add it to the Discord if anybody wants the controller support (I haven't added context-menu options yet or dynamically sorted through backpack slots... only PlayerSlot at the moment).
@HutchstarEnt3 жыл бұрын
Working great
@snowboundue43 жыл бұрын
Very nice, as always. I had a mistake that cause 1 of the crafted items to return as a recipe item, but thats cause i dragged in a wrong node.
@goldenfox3342 жыл бұрын
Hey just curious because i believe im having the same issue. what nodes did you switch around. mine will craft the item with no issue but once i craft anouther item it will swap out and replace the item with the original resource item and then craft the new item.
@yozzahughes39394 жыл бұрын
Can we have a right click and have option to use, consume etc? ❤️😉
@KWang-yy2qk3 жыл бұрын
Thanks for the video, a small thing, after the items were crafted, it leaves an empty icon with no amount in the slots. I watched the video a few times, but don't see any difference.
@AurynGaming4 жыл бұрын
On the tooltips (inventory and craft) could we display the text to the icons? I imagine once you have many items that they may be confusing or you may see an item you have no idea what it is (as the player)
@ItsMeBro4 жыл бұрын
Add a text to craftable widget just like we did for item slots. I will make a widget in deapth series some time in the future.
@R1ICO Жыл бұрын
Soo how can I implent the craftables with the player slots as well? love the videos
@holojet2 жыл бұрын
not sure if you're still responding to comments on this video, but I have a weird problem where I can't craft objects and when I get a backpack and add items, it stacks the first item I pick up, but not the second one, I've made sure to check everything is the same and it still didn't work, do you think you have a solution? I don't think it has something to do with the crafting but it didn't happen until I made the crafting
@phatplanet34004 жыл бұрын
Nice crafting and Inventory tuts, thanks, how about a small additional tut on adding stack limits on the slots, before the item then has to fill another slot, to stop the player grinding thousands off the same item. Maybe limiting pickup inventory based on total weights of items as well. Just one other question, in the grande scheme of things shouldn't you be using getters & setters rather than UI bindings, as bindings run similar to tick which is expensive.
@MarCBlood3 жыл бұрын
Hi. Big thanks for making tutorials, keep going :).
@1Monty5094 жыл бұрын
Hey I am not sure if someone asked, but if you do File->refresh nodes to replace what you are doing on the create widget ( You change the Class to something random then back to Craftable ) is that ok practice as well? Does that make sense what I am saying lol
@ItsMeBro4 жыл бұрын
As long as you get your inputs, it does not matter.
@goldenfox3342 жыл бұрын
Hey just wanted to ask a quick question if maybe you would happen to know what would cause a item to duplicate its full stack and replace what ever was off to its left. ive rewatched this video 3 times and everything is identical minus some minor cleanup. itll craft just fine but as soon as i go to craft a item that requires anouther item it replaces somthing else and creates a infinate stack thats able to be dropped but not able to be removed from the inventory so it just spawnes items and then once the other original stack of items hits zero the duplicated stack resets it back to the same amount of the duplicated stack. sorry if that doesnt make sence, its a weird issue ive been trying to fix all day
@ItsMeBro2 жыл бұрын
Hard to guess. Feel free to contact me in discord in private, I can have a look.
@neyverh1234 жыл бұрын
10/10 short and simple
@LoneWolf60633 жыл бұрын
u can refresh the node by right clicking on it rather than changing the widget
@jfcomposition3 жыл бұрын
3 people dont know how to craft 😂 Awesome video😁
@VlatkoDojchinoski4 жыл бұрын
I love this channel, and thank you for every single video you'v made! Do you have patreon ? I would like to support you ? EDIT. It was in description.
@ItsMeBro4 жыл бұрын
Consider joining my discord. Great place to look for help :)
@Mikester44114 жыл бұрын
Hi, I'm having an issue; Every time I click play to test it, I pick up the requirements from the floor so they're in my inventory, and then press the button to craft, but the first time I craft each individual item it leaves the full amount of the last item in the recipe, and ONLY if it has more than 1 item entries in the recipe array by the looks of it. After I've crafted the recipe for the first time after clicking play to test it, it works fine, but once I stop testing then click play again the first time each item is crafted it leaves the last recipe piece in the recipe array. I have no idea where I've gone wrong, and looking at the difference in our code there isn't any (apart from me using a sub-inventory index and an item index rather than just the item, to fit with my game, but that hasn't been and still isn't the problem) For example: Medkit requires 1 gauze and 1 alcohol to craft, I click craft the first time and it removes 1 gauze, but leaves the alcohol, then I craft it again and it removes both the 1 gauze and 1 alcohol as it should Molotov requires 1 alcohol and 1 cloth, I click craft and it removes 1 alcohol but leaves the cloth, then I craft it again and it removes both the 1 alcohol and 1 cloth Lockpick requires 1 paperclip, I click craft and it removes 1 paperclip as it should, no issue here Example item 4 requires 1 of a, 2 of b, and 3 of c, I click craft and it removes 1 of a, 2 of b, and leaves all 3 of c, but then I click craft again and it works as it should This seems to reset and happens every time I click play
@kippesolo89414 жыл бұрын
Did i miss a part? I was wondering how to set it up so it adds the picked up item to the inventory.
@ItsMeBro4 жыл бұрын
Here is the full playlist: kzbin.info/aero/PLGm9gBuuMTevunNJbvq2PdjWGaCv19jxr In the first video we we setup pickup and adding them to playerslots. In 5th video (backpack), we setup functions that allow us to add items to our backpack.
@kippesolo89414 жыл бұрын
@@ItsMeBro Thanks Bro! :)
@martyrier4 жыл бұрын
Leave a comment, because you are awesome!
@ItsMeBro4 жыл бұрын
Thank you :)
@martyrier4 жыл бұрын
@@ItsMeBro You are as fast in aswering as you are in your tutorials xD
@6Amarok93 жыл бұрын
Hi again. Blueprint Runtime Error: "Accessed None trying to read property equipedBackpack". Blueprint: UI_Craftable Function: On Mouse Button Down Graph: OnMouseButtonDown Node: Find Stack I refreshed all nodes in "on mouse button down" but still "find stack" giving error
@ItsMeBro3 жыл бұрын
It says you dont have a backpack on. Before trying to use backpack, make sure to do isValid check.
@6Amarok93 жыл бұрын
@@ItsMeBro Thanks for help. I did it on add item too. no error but crafting not working still xD
@ItsMeBro3 жыл бұрын
@@6Amarok9 Well at this point in the video, backpack is not used to craft items. Only player slots. So make sure your system is using the correct functions. If you want more help, message me on discord. It easier to help thru there rather then comment section.
@6Amarok93 жыл бұрын
@@ItsMeBro I will. Thanks
@Meta_Interior2 жыл бұрын
@@6Amarok9 i have a same problem , can u reply to me that how to fix it?
@colonelezzat99154 жыл бұрын
so good work
@gamedevstanislove4 жыл бұрын
Thanks for the video. Very helpful.
@ItsMeBro4 жыл бұрын
Glad it was helpful!
@marcusbarlow71604 жыл бұрын
Thanks so much, has helped me heaps...
@ItsMeBro4 жыл бұрын
Happy to help :)
@noproplay88524 жыл бұрын
nice video. Can you make a video about widget for items)
@ItsMeBro4 жыл бұрын
I don't understand. Can you be more specific?
@dfgffdvfvvf7909 Жыл бұрын
why the fuck do i cant break the datatable row
@mtlpgaming4 жыл бұрын
Hello Again, I don't know why but myy dropping system is just broken. I cant drop some Items and other items drop other items ( In my project you have Wheat and Bread, you need 5 Wheat to craft one Bread. that works, but every time i drop a Wheat, it drops a wheat but takes one Bread and when I drop Bread, it drops Bread and takes one wheat?!). Do you have an Idea, why that could be? EDIT : now it works because i didn't do anything and the tooltip shows sometimes 1 less or the amount i have, and when i drop the stones ( Didn't work prior either ) it now doesn't set an "empty" when there is no stone left. I don't know what the frick is happening now bot i don't even want to bother with fixing bugs. Prepare for an "EDIT 2" EDIT 2 : Now the Backpack to Inventory system is fricked! the amount isn't getting lower and the amount isn't even shown in the backpack until i have 2 of the same... I'm going to call it quits for now and by the way, I'm not saying it's your faul, I just need some help
@ItsMeBro4 жыл бұрын
Join my discord. Link in the description. You can share screenshots there and we will be able to help you much quicker and better.
@ItsMeBro4 жыл бұрын
Thats why I wanted you to join the discord, so I could see what you have. Hard to tell what's the issue without seeing what you have there.
@yozzahughes39394 жыл бұрын
Here he is...
@ВладСеливерстов-э8ж3 жыл бұрын
Крутые уроки!!
@antrax81204 жыл бұрын
Damn dude your website name is... critical... if you write .com instead of .net
@ItsMeBro4 жыл бұрын
Yeah... Can't really do much about it... just gotta hope I can buy it someday...
@johnhuynh7741 Жыл бұрын
Hey brother, I don't mean to be rude or criticize your tutorial tactics but you're moving way too fast and explaining WAAAAY too fast. This is a long shot, of course, but could you possibly move a little slower when it comes to creating these tutorials? It would mean a lot and give more information rather than rushing everything.