Jonathan Blow: Indie Prototyping

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rubbermuck

rubbermuck

Күн бұрын

Пікірлер: 114
@Marco9603
@Marco9603 9 жыл бұрын
Actual start of the talk at 1:45
@dpadr
@dpadr 4 жыл бұрын
heroes like these
@FretMonkey
@FretMonkey 12 жыл бұрын
Love listening to Jonathan Blow talk about games / gaming / theory / ideas...he really puts a lot of thought into everything.
@Panj0
@Panj0 9 жыл бұрын
His genius both inspires me and fills me with fearful insecurity.
@nameguy101
@nameguy101 7 жыл бұрын
undertale is cancer
@MoonFilms2013
@MoonFilms2013 7 жыл бұрын
Nameguy why?
@MoonFilms2013
@MoonFilms2013 7 жыл бұрын
Nameguy undertale Fandom is cancer, not the game itself
@abdeel_
@abdeel_ 9 жыл бұрын
Isn't amazing how the concept for the wizard game became finally The Witness?
@DanielGilchristYT
@DanielGilchristYT 9 жыл бұрын
+abdeel13 Absolutely, but isn't it also a shame that Wizard game never came to fruition? My brain exploded with possibilities and ideas around about that point in the talk.
@PhilShary
@PhilShary 10 жыл бұрын
Love his love for Gothic.
@ManFromTheFizz
@ManFromTheFizz 9 жыл бұрын
I just love his love, love.
@JohannEthDiablerie
@JohannEthDiablerie 11 жыл бұрын
I love Jonathan's point of view, even though I haven't played any of his games (yet). I hope he realised that the crowd's occasional laughter was because of his unwitting humour rather than any self-perceived awkwardness (I may be reading too deeply into this, olde habit). Thoroughly enjoyed this despite it being a few years old. Invaluable lessons, thumbs up!
@darkstudio3875
@darkstudio3875 3 жыл бұрын
I hope by today you played both his games and enjoyned them :)
@sada4483
@sada4483 6 ай бұрын
@@darkstudio3875 Everytime he releases a game, we need to remind them.
@APaleDot
@APaleDot 5 жыл бұрын
At 33:40 he talks about a RTS based on Braid. There is actually a RTS with time travel mechanics called Achron. I highly recommend checking it out, or at least watching a lets play of it because the PvP matches in that game are insane.
@cipherpunk7409
@cipherpunk7409 4 жыл бұрын
Achron was really ambitious. I'm so sad that no one has really iterated on the idea since then.
@MegaZeroBlues
@MegaZeroBlues 12 жыл бұрын
Gaming theory is quickly becoming one of my favorite things to learn about. I've been playing video games for like....20 years. But only this year have I really stopped to think about what makes them good/bad. Very cool stuff!
@Trirosmos
@Trirosmos 11 жыл бұрын
This talk was in 2007, a year before Braid was released and three years before SMB.
@raphaeld9270
@raphaeld9270 4 ай бұрын
Oh, I forgot Super Meat Boy was a 2010 game. Thanks for the reminder, that puts it better in context. I hope you are having a great day, 11 years later ^_^
@MadGnomeGamer
@MadGnomeGamer 12 жыл бұрын
I love the way the moss shifts on the rocks in Braid
@fairytail6804
@fairytail6804 8 жыл бұрын
"It's like elder scrolls Oblivion except with good game play" o shit
@B2Roland
@B2Roland 8 жыл бұрын
Yeah the Elder Scrolls games are not interesting for the actual game play.
@koalabrownie
@koalabrownie 7 жыл бұрын
Yeah man what great combat kzbin.info/www/bejne/l6OTc2p4m9Rgrrcm8s
@adambrookman2664
@adambrookman2664 8 жыл бұрын
Mad respect for Wreath of Barbs during the Raspberry prototype! :wumpscut:
@CountlessColumns
@CountlessColumns 12 жыл бұрын
A message to Jon Blow: These ideas that you say are good to scrap shouldn't be scrapped. They're all really good! Especially Braid Tactics! Please, please make these games someday!
@AlexVoxel
@AlexVoxel 7 жыл бұрын
Amazing developer and amazing talk!
@damaomiX
@damaomiX 5 жыл бұрын
22:50 “What would I do? How do I get around that?”, and he quit the level. I think this is why audience laughed after that.
@paulk314
@paulk314 4 жыл бұрын
I think they laughed because they immediately recognized the level layout as being from Donkey Kong level 1.
@paulk314
@paulk314 4 жыл бұрын
Oops, we were talking about different parts, nevermind
@gd7681
@gd7681 4 жыл бұрын
Strange moment.
@SharizanAbdullah
@SharizanAbdullah 12 жыл бұрын
Edmund made the characters? Did not know that. Awesome
@MissVelvetElle
@MissVelvetElle 12 жыл бұрын
Knowing what to leave in and what to leave out is so important-just like life! Feng Shui for video games :)
@thewhitefalcon8539
@thewhitefalcon8539 Жыл бұрын
at 34:40 Jonathan Blow invented Frozen Synapse!
@seditt5146
@seditt5146 5 жыл бұрын
Holy cow that first dude looked enough like Jon that it had my head all screwed up as I am sitting here thinking "When is he going to drop the fake accent lol. " Then it looks like he walked off stage and pulled a clark kent changed his close and came back sounding different lol.
@blankeyezero
@blankeyezero 11 ай бұрын
Yeah me too lol
@jessehunter7197
@jessehunter7197 3 ай бұрын
That's just Jonathan in an alternate timeline.
@minch333
@minch333 11 жыл бұрын
Now at 31:06, someone has made that turn based game as a free game recently, though it doesn't have rewind and the world is randomly generated and yeah, there's a few other differences. It's actually pretty good fun, though you do end up in a few impossible situations. Maybe he got the inspiration from this talk!
@BdR76
@BdR76 10 жыл бұрын
Are those Blitz Basic program icons? Does he use Blitz Basic to prototype his games? See @6:08 and @37:21
@fairytail6804
@fairytail6804 8 жыл бұрын
We need this with VR
@Teabone3
@Teabone3 4 жыл бұрын
I had no idea Edmund did the character art for Braid..... I dont even think that was mentioned in the documentary about them...
@zwerty007
@zwerty007 11 жыл бұрын
I want to see this guy in real life. These lectures are fascinating.
@anthonywritesfantasy
@anthonywritesfantasy 6 ай бұрын
Raspberry OST when?
@Mike.Garcia
@Mike.Garcia 7 жыл бұрын
24:18 that's Net Yaroze TimeSlip lol
@ishdx9374
@ishdx9374 3 жыл бұрын
I thought it was jon blow at the beginning for few seconds
@grantwalker7124
@grantwalker7124 8 жыл бұрын
Can anyone recommend other game developers that give speeches and in depth looks at games?
@VirtualTurtleGames
@VirtualTurtleGames 7 жыл бұрын
Grant Walker There are loads! search for gamedev talks, there are events where people talk about their games in depth. hope this helps
@johnappleseed8839
@johnappleseed8839 7 жыл бұрын
Look for "postmortems" and you'll find a lot.
@Pandan3D
@Pandan3D 9 жыл бұрын
really interesting stuff, as a technical artist myself i always wanted to design games, but i can't do it myself because I haven't learned to code.
@sanderhansen7036
@sanderhansen7036 9 жыл бұрын
+Pandan Do you have a portfolio?
@Pandan3D
@Pandan3D 9 жыл бұрын
Sander Hansen yeah its www.westonm.com
@wavegunner2323
@wavegunner2323 9 жыл бұрын
+Pandan 3d games or 2d games ?
@Pandan3D
@Pandan3D 9 жыл бұрын
milo goodfellow I like 3D a bit more myself
@wavegunner2323
@wavegunner2323 9 жыл бұрын
well pre-built engines are great an example is unreal engine or unity if you want to code well i don't know because right now i am only learning that but the books that are supposedly really good are frank d luna's book on directx 11 (you will need to know c++ for that) a great place to learn c++ is udemy or youtube so in summary go for a pre-built engine or if you want to make a game from scratch completely learn c++ from udemy or youtube and then buy frank d Luna's book on directx 11 or the opengl super bible
@minch333
@minch333 11 жыл бұрын
Just listened to the first ten minutes, and I think that his wand prototype could have worked if he had specified that there was a most effective way to cast the spell, and the further off you were to the correct way of casting the spell, the weaker the spell would be. That would result in a very organic power growth of the player. But then again, it's his work, I'm sure he thought of that and knows better than me, Just wondering where the flaw is with this idea?
@DoisKoh
@DoisKoh 11 жыл бұрын
Thanks
@blankeyezero
@blankeyezero 11 ай бұрын
I forgot legit thought the first guy was a younger him lmao
@JediSange
@JediSange 12 жыл бұрын
Anyone know what Galstaff was made with?
@particlepixel4060
@particlepixel4060 8 жыл бұрын
This was a very inspiring video for anyone wanting to be successful in the indie gaming field I'm going to use my prototyping now to find cool gameplay mechanics and expand on them hoping to get a better game from it thanks.
@NewSapaudia
@NewSapaudia 7 жыл бұрын
2007 when we were still be asked to turn our phone off hahaha
@Trirosmos
@Trirosmos 11 жыл бұрын
Yeah, it's kinda like mentioning Beethoven and not talking about the 9th symphony (although I don't like it that much).
@huzerD3
@huzerD3 12 жыл бұрын
ty
@AdamX21198
@AdamX21198 9 жыл бұрын
Johnathan Job talks about stuffs
@whiteblack6865
@whiteblack6865 3 жыл бұрын
Hmmmm.
@tonyrigatoni766
@tonyrigatoni766 6 жыл бұрын
Is he using Windows XP?
@netcrns
@netcrns 4 жыл бұрын
mate this was 2007
@Zeredek
@Zeredek 12 жыл бұрын
Why is this guy such a genius?
@MsBickle76
@MsBickle76 13 жыл бұрын
He is soo fucking cool! he looks like cole fron infamous with that jacket.
@MadPumpkinGames
@MadPumpkinGames 4 жыл бұрын
:Wumpscut: @ 40
@shitheadjohnson2797
@shitheadjohnson2797 3 жыл бұрын
projecting a physics engine is good for robotics too.
@chimps4congress
@chimps4congress 12 жыл бұрын
Johnathon blow is my idol
@seditt5146
@seditt5146 5 жыл бұрын
He flat out abandons ideas as crap that are 10x better than anything I ever came up with lol
@Heathenfidel
@Heathenfidel 8 жыл бұрын
I was pretty annoyed by the way that Braid doesn't tell you that you can change the speed of time reversal, which is something you totally need to know. There are these little up and down arrows that appear when you rewind time, but they're not helpful at all because the time-rewind speed is actually controlled with W and S, not up and down.
@Delerat
@Delerat 8 жыл бұрын
You only need it once near the very end of the game, for a puzzle piece you can skip. I think it's fine that he left it up to the player to discover.
@nameguy101
@nameguy101 7 жыл бұрын
Um, if you tried up and down, you'd see that up and down work too. The arrow keys are the primary movement controls in Braid, you only see WASD+Z if you enter the bathroom in Tim's house.
@musabkara1684
@musabkara1684 8 жыл бұрын
nice talk it lead me to buy the witness. the art and music prototyping paid of I think :)
@kairon156
@kairon156 8 жыл бұрын
cool video. I didn't really think that a game might change during production. At least not from a game mechanics point of view.
@WarrenMarshallBiz
@WarrenMarshallBiz 8 жыл бұрын
Game design can change week to week sometimes. :) It's always fluid depending on what actually turns out to be fun or not. Sometimes what you think will be fun ... isn't.
@kairon156
@kairon156 8 жыл бұрын
Warren Marshall That's true, And as your play testing it you might find more fun or user friendly ways to do the same thing.
@koalabrownie
@koalabrownie 7 жыл бұрын
Games shit on during this 'educational' talk: Black & White Arx Fatalis Elder Scrolls IV: Oblivion Prince of Persia: Sands of Time
@max_ishere
@max_ishere 4 жыл бұрын
This was 9 years ago and you seriously keep the intro?
@igrewold
@igrewold 12 жыл бұрын
JBlo is da man. ;D
@erikbestver6985
@erikbestver6985 9 жыл бұрын
show and tell :|
@igrewold
@igrewold 12 жыл бұрын
cause he learns from his failures.
@karthik9t0
@karthik9t0 12 жыл бұрын
i highly respect the game developers.. rather than software developers...
@boredom974
@boredom974 12 жыл бұрын
"...it's like elder scrolls oblivion but with good gameplay..." PFFHAHAHAHAH
@sethtaylor7519
@sethtaylor7519 6 жыл бұрын
That is what the concept was for the game that WOULD have been made had it not proven itself unworthy of finishing.
@QrayzHD
@QrayzHD 12 жыл бұрын
He reminds me off Cliffy B sometimes.
@philsawa
@philsawa 9 жыл бұрын
bpa
@xxJing
@xxJing 10 жыл бұрын
Wow John Blow is such a stereotypical nerd. I don't mean that as an insult.
@PhilShary
@PhilShary 10 жыл бұрын
Not exactly, he isn't
@xxJing
@xxJing 10 жыл бұрын
***** I was actually referring to his mannerisms and idiosyncrasies.
@supahdupahguy81
@supahdupahguy81 10 жыл бұрын
xxJing I don't see it personally.
@In-N-Out333
@In-N-Out333 10 жыл бұрын
yea you do
@PauLtus_B
@PauLtus_B 10 жыл бұрын
Nerd essentially means someone with intelectual passions. That's good.
@nachoman1905
@nachoman1905 10 жыл бұрын
Oh you can lose in Braid. Everyone how has it played to the end know what i mean...
@nameguy101
@nameguy101 7 жыл бұрын
Now we are all sons of bitches.
@glitch2424
@glitch2424 7 жыл бұрын
Every time I hear this guy talk, he always manages to downgrade other games and have that "this sucks, i can do better" mentality. As a 3d artist myself, you have to respect other people's work. Keep the ego to yourself, and just give respect to the works of other people. It's OK to have an ego, but keep it on the down low and embrace what other people have made
@koalabrownie
@koalabrownie 7 жыл бұрын
Pretty much this. If he wants to shit on games in private go hog but in a public forum it seems odd. You'll notice also that his ESIV:Oblivion joke got almost 0 laughs
@sethtaylor7519
@sethtaylor7519 6 жыл бұрын
That is just his way of keeping himself competitive as a lone ranger in the game-dev business.
@DeeWeext
@DeeWeext 10 жыл бұрын
braid wasnt good, try to stop convincing yourself that youre having fun
@highestsettings
@highestsettings 9 жыл бұрын
DeeWeext What a compelling point you made. Oh wait. You didn't make any points.
@unslept_em
@unslept_em 9 жыл бұрын
DeeWeext er some people enjoy the games you don't like it's a thing that happens when you're not a hive mind
@markos635567
@markos635567 8 жыл бұрын
one of the best games i've ever played.
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