it seems the original material uv doest come with the conversion, that would be some problem
@JosephKim4 жыл бұрын
I find that the UV mapping is quote limiting in reduction of the geometry.
@nomad118114 жыл бұрын
@@JosephKim in skimp settings, we can set " apply uv texture", then after importing external model, there would be a default uv map for all the objects, but we still have to set the original material map back manually
@nomad118114 жыл бұрын
@@JosephKim importing external model, the material map & uv seems to be a problem