When calculating Counter Damage, the game doesn't know how to calculate the damage based on the Potion heal, so instead it rerolls the attack used in the previous turn (in this case iron tail) and calculates the damage based on that roll, that's why the damage is inconsistent, because it's based on a second reroll.
@eyalinbar48452 жыл бұрын
I thought this is what happens but im not an expert. Ill take your explanation
@Thatslifebro_2 жыл бұрын
Yeah, i also figured it had to do with the Random aspect of damage calculations. Unless it is a fixed dmg move there seems to always be a 15% range applied to attacks. So it can do either do the absolute maximum or 85% at the lowest. The reroll might have just been a 100% and that caused increased damage thst was then countered. At least thats how i understood it.
@daddyespressodepresso22072 жыл бұрын
@@eyalinbar4845 If you want a bit more technical detail, When counter is used it looks for the opponents last used attack, meaning that, as far as counter is concerned, using a potion is the same as skipping a turn from switching out or some 2 turn moves, so the game searches the previous turn for the actual last attack used, but because Counter's damage calculations have to happen on the same turn the game gets confused and basically "pretends" to attack with the same move again, which rerolls the damage.
@philipsworld6782 жыл бұрын
If you consider how a game is coded (= step by step in a certain order), I guess it is way more likely that it occurs because of the coding rules order. I pointed it out in another comment on here. I guess the coding rules order are like that: 1. Move selection and damage calculation of all regular moves 2. Damage calculation of Counter & Mirror Coat 3. Move selection and damage calculation of Metronome 4. Item selection This explains why Counter doesn't work on Metronome and why it deals damage depending on the status afflictions (in this case the second Counter deals less damage because in the first case his defense was lowered before).
@daddyespressodepresso22072 жыл бұрын
@@philipsworld678 to answer your last point, Counter's damage is calculated based on how much HP you lost, so yeah, it does take into consideration stat changes. It's also why it is technically possible for counter to take recoil damage into consideration, or counter the enemy's counter. (This is also why Wobuffet, having high HP but low defences, is an excellent user of those moves) Metronome works really weird in gens 1 and 2, and there's a million reasons why Counter wouldn't work on it and none of them would surprise me.
@deltaquarayza2 жыл бұрын
Can I just say how good the GSC sprites look. Especially Wobbuffet, never noticed how good the shading looks.
@gmsloep2 жыл бұрын
Some of them are downright hilarious, though. Smoochum, for example, is absolutely furious.
@magicball32012 жыл бұрын
The gen 6+ sprites stripped so much of the love and care of the art. Quirky some may be, RBY and GSC have personality
@hi-ougidemonfang2 жыл бұрын
@@magicball3201 it’s cause now they’re models not sprites. They don’t texture them like shadows anymore because that’s what lighting is for… it’s not normal practice for models…and models tend to represent things as they actually are more than sprites. Sprites don’t have to have as consistent of a form which leads to exaggerated poses. Models generally don’t have that same flexibility if things deform too much. You’d likely have to make several models depending on what software you’re using (how parametric it is)
@magicball32012 жыл бұрын
@@hi-ougidemonfang HyperDelta was more talking about colors being good, I about poses. Look at Feraligatr's gen two sprite, it has a personality. In gen 6+, it just awkwardly stands there. Some pokemon have good models. Most have uninteresting designs for the mainline games. I care because I remember seeing Machamp's DP sprite and think that looked cool, so I used a Machop (not understanding trade evolutions because I was 6). Nowadays, Machamp looks awful as a model, at least compared to the sprites. Game Freak knows how to get good models. Battle Revolution they passed modeling duty off to another company, and while those models are far from perfect, they're pretty good, especially for both it's time and it was on the Wii.
@stuartdparnell2 жыл бұрын
Same, was my fave gen. Then Ruby and Sapphire came out with a polished look and feel that kind of made Legendaries look like mecha gundam warriors. Even worse in DP. I like the animal-ly look more. GSC ftw.
@luckfee46532 жыл бұрын
'I can't believe i'm actually trying this' from the man, that beat Platinum with Shedinja, BDSP with Bidoof, FRLG with Pichu and nearly every game with Magicarp. We're in for a treat.
@Okamiden152 жыл бұрын
At least he had some move varieties with those runs, with this one he's stuck with the same four moves the whole run haha
@jakerockznoodles2 жыл бұрын
Don't forget Emerald with Ditto, still my favourite as I literally just assumed it impossible, and the nuts ways he gamed the bugged mechanics to win.
@Alex-mq6qi2 жыл бұрын
@@jakerockznoodles you know you've made it as an Impossible Challenge Expert when you stumble upon an undiscovered bug in your adventures 😂
@jeffreyfiegen15382 жыл бұрын
For some reason, KZbin had me rate this comment. I thought that liking and unliking took care of that but, I guess.
@Grushuri2 жыл бұрын
At least these Pokémon can do damage for themselves. Just started watching, but: -Physical/Special split can be a pain in the older games -Status moves are out of the question -Destiny Bond, in a solo run, is useless But oh well, jrose is a god so we need to take that into account
@michaelpierce56442 жыл бұрын
Ah yes, Wobbu Fett, father to Jango Fett, father to Boba Fett.
@basicmountaingriff2 жыл бұрын
"Even after we did twice as much damage we can't beat Bruno!" meanwhile Wobbuffet's whole sprite is looking downward as if it's maybe ashamed
@InfernosReaper2 жыл бұрын
to be real, against just Bruno, he should've used an Ether and done Counter
@TailsWorries4YourMentalHealth2 жыл бұрын
Aw poor guy
@Nyilith2 жыл бұрын
@@InfernosReaper he cant use items in battle
@petelee24772 жыл бұрын
@@Nyilith but he can outside of battle.
@AdaptiveReasoning2 жыл бұрын
If you're worried about losing money, why not have your mom save some of it?
@Zorgdub2 жыл бұрын
"No way in Home For Infinite Losers that I'm going to reset" You, sir, have great taste.
@jesseholland2612 жыл бұрын
A Team Four Star fan I see…
@Ghoul1892 жыл бұрын
@@jesseholland261 OUR BATTLE SHALL BE LEGENDARY
@Ghoul1892 жыл бұрын
If you get it you get it
@deathsnitemaresinfullust22692 жыл бұрын
HFIL is wonderful! 😄👍
@HellHathNoFuryAtAll82 жыл бұрын
@@jesseholland261 likely so, but TFS was referencing something in actual DBZ. Localization of the show didn’t want to mention hell or any religious stuff, so they changed the word HELL on Goz and Mez’s clothes to HFIL and called it Home For Infinite Losers as a result. So technically, anyone who has seen that localization of DBZ could have made the same statement while having never seen TFS.
@skypselaklikarialoca21412 жыл бұрын
- "It's gonna be hard with only counter/mirror coat" - Proceeds to pass 80% of the game with struggle
@timothymclean2 жыл бұрын
Yeah, Struggle is a surprisingly viable strat with gimmick Pokémon.
@SoggyCoffeeAddict2 жыл бұрын
@@timothymclean I think you mean early gens. Gen 4? Definitely by 5, struggle did 1/4 of your total health in recoil damage no matter the damage you do. Kills don't prevent it (to my knowledge) so gimmick pokemon are kinda fucked, since they're a Gimmick and not just a shitty stats pokemon. So reusable tm's won't help
@timothymclean2 жыл бұрын
@@SoggyCoffeeAddict I stand by what I said. If a gimmick is bad enough, Struggle is often the only way to move forward.
@seanstuchbery2 жыл бұрын
well, he didn’t say it would be hard with struggle, no?
@skypselaklikarialoca21412 жыл бұрын
@@timothymclean if you're gonna try a gimmick run, what's the point in beating it using non-gimmick strats?
@AwesomAlexanderSmith2 жыл бұрын
We weren't worried Erica would end the run, we were all just happy you remembered her
@rickyi35232 жыл бұрын
Wobbuffet's Silver version front sprite is so fitting for this challenge. It looks so exhausted.
@M0rningVodka2 жыл бұрын
This was a great challenge. The massive health pool from the gimmick pokemon actually did it justice. Leftovers is very overpowered when you have such high hp. For a second there I thought you were gonna hit 600 hp. Haha
@M0rningVodka2 жыл бұрын
@ you're actually incorrect. It heals 1/16th of your hp every turn. Since wobbuffet had almost 600 hp it was healing about 37 hp per turn. And since struggle was typeless in gen 2, 1/4 of the damage was recoiled back to the user. Doesn't help all that much. But since struggle was dealing a decent amount of damage, every 4 damage wobbufet was dealing he would take back 1 damage. In total it could deal about anout 148 damage to negate the effect of leftovers not accounting for damage made by the opponent. 37 hp is a lot with leftovers.
@tesladrew26082 жыл бұрын
Too bad you don't get it until so late in the game
@michaelrud43512 жыл бұрын
Wobbuffet's sprite at 48:18 really encompasses this run
@SofterSideStudios2 жыл бұрын
Depressed
@travelsandbooks2 жыл бұрын
Such a mood
@okagron Жыл бұрын
5:09 First time it's shown, he knew what he was getting into this early.
@Missiletainn2 жыл бұрын
"Switching and using a multi-turn move will not reset the last amount of damage done, allowing Counter to counter itself as well as self-inflicted recoil damage. If a HP-restoring or battle item is used on the opponent during the same round that Counter is used, Counter will counter the item. " This is only in the generation 1 documentation and not gen 2, but i feel it explains the glitch.
@rrteppo2 жыл бұрын
Gen 2 did use a lot of the same code when it came to the battle system outside of the well known glitches at the time.
@archivelibrarian68182 жыл бұрын
but countering the item should result in a one shot no? counter doubles damage
@justsomejojo2 жыл бұрын
@@archivelibrarian6818 Most definitely. What I think happened is that Counter took the damage from the last Iron Tail and used it in the calculation for the glitch damage but ALSO used the defense drop on Wobbuffet in the calculation. This would explain why the glitch damage oneshot the first time but not the second time (since the calculation would deal more damage with a defense drop). The defense drop is the only difference between the two attempts, which is why I think it matters.
@bleachfan90002 жыл бұрын
@@justsomejojo Also the reason the 2nd time the 2nd Counter dealt more damage is because Counter calculates the damage from Iron Tail again & gets a higher roll on the range. That's my theory of it at least
@philipsworld6782 жыл бұрын
If an enemy trainer uses a battle item, he/she has still to choose one of the four moves first (code rules of the game). Because of this glitch, this move gets obviously countered I guess. Jasmine selected Iron Tail in both cases, but got the defense drop in the first case, so the first countered Iron Tail (aka hyper potion) deals a lot more damage.
@TheSorrowfulAngel2 жыл бұрын
For the first rival fight, you really should have left yourself with exactly 1 safeguard. Prevents Ghastly from sleeping or paraing you, likely also prevents the confusion from Zubat. Keeping a single safeguard is really good for struggle strats. Strats like that are probably applicable to a number of Wobbuffets challenges. Basically manipulating your PP to be just where you want it to be - like no pp for the counter that isnt useful, 2 for Safeguard. Means you can set up enough safeguard to get you through and you have your good countering move for the battle and, once used up, you get right into struggle instead of having a bunch of useless pp. And vs Whitney.. honestly, metronome rng WILL happen sooner or later. That's not much of a question. Aside from bellydrum luck, explosion and self-destruct are in the pool for metronome, as far as I am aware - and likely a few others I haven't thought about. Just keep safeguard up(so random status effects don't fuck you up) and you should be able to do it in a timely manner... well, "timely" for Wobbuffet.
@Begeru2 жыл бұрын
Yeah he could have done that for multiple fights to prevent confuse/sleep RNG.
@ishaangupta14222 жыл бұрын
19:47 When a trainer uses a hyper potion the games gets confused to what damage should go to steelix so it rerolles the previous move here was iron tail and determines the damade from there Love you vids
@YOSSARIAN3132 жыл бұрын
That's so freaking weird
@thetest67842 жыл бұрын
I think the badge boost came in handy to due to the defense drop, the attack Stat went higher to. That glitch is in gen 2 to as far as I know.
@edmn2 жыл бұрын
There’s so many counter glitches. Poor developers.
@IWillSexU2 жыл бұрын
Yep, was about to comment this. counter takes in consideration the last move the opponent's pokemon used, regardless if the trainer used a potion or no.
@ishaangupta14222 жыл бұрын
*any potion
@OmegaTyrant2 жыл бұрын
Disappointing that most of the run became "level up enough to spam Struggle to win", still an interesting watch though and at least Red required more strategy.
@NecromancyForKids2 жыл бұрын
Unfortunately not much you can do in this case. The moveset is 100% a gamble in single player and there's no variation.
@graydanger2 жыл бұрын
He could have try it a bit in the league and then give up and go with struggle. I mean I suspect that even one counter in a hyper beam with lance may have 1HKO a few pokemon. We may never know.
@Poo_Brain_Horse2 жыл бұрын
@@graydanger No, he would have run out of HP. He would have had to guess perfectly over and over. Hyper Beam is only doing about 50 hp of damage to a level 96 Wobbuffet so it would survive a Counter. He also has to deal with Dragonite using Thunder Wave and Pokemon switching between special and physical attacks randomly. It would just be a bunch of coin flips. He doesn't use Double Team because of this reason. It would be an extreme statistical outlier for him to actually guess right enough to win. But it would just be guessing. Luck. No strategy at all.
@retloclive91182 жыл бұрын
Brute forcing his way with Struggle through the E4 was definitely the lamest part of the run. I get why it had to be done, but Struggle spam is just not interesting to watch.
@OmegaTyrant2 жыл бұрын
@@retloclive9118 It reminded me of Pikasprey's GSC Ditto run, just good examples of why the most limited pokemon often don't make for the most interesting challenges (at least with the Magikarp runs that allowed items, there was some more strategy involved with managing your item use).
@RaynmanPlays2 жыл бұрын
Karen: "I see your Wobbuffet is using Struggle! Let's make sure it can't anymore! Gengar! Use Spite!" COUNTER: "How did you become the leader of the Elite Four again?"
@bitemytail2 жыл бұрын
...Let me speak to your manager, young man.
@IamGrimalkin2 жыл бұрын
Well, the current champion and previous leader of the elite four is well-known for spamming Agility against random poison pokemon for no reason, so it's a step up from that...
@kingofcrap44142 жыл бұрын
@@IamGrimalkin Thankfully, when he became Champion he finally got smart enough to stop doing that.
@mightymurph5502 жыл бұрын
Idk why but the “I dont even want to see Wobbufet knocked out” line was hilarious to me.
@Myhrrylyth2 жыл бұрын
POV: it's 2am and your in bed and Jrose11 drops a video. "Sleep is for the weak"
@Itsvibezy2 жыл бұрын
4am gonna be a long night
@thatfuzzypotato18772 жыл бұрын
Another member of the insomnia squad!
@Myhrrylyth2 жыл бұрын
@@thatfuzzypotato1877 Damn right lol
@KainaX1222 жыл бұрын
Ha! Shows what you know! I’m at work stocking shelves.
@azuritet32 жыл бұрын
Sleep is for the week.
@Gator41552 жыл бұрын
I don't quite know how to explain it but with most youtube channels that do some sort of reoccuring video series, i find myself getting incredibly bored very quickly. Jrose on the other hand entertains me every video non stop. Couldn't tell you why but thank you Jrose very much for making these! Your videos are entertaining and have gotten me through some lonely nights when there was no one else there
@goranpiljic9362 Жыл бұрын
Similar comments to yours keep popping up under Jrose videos, and I absolutely agree! I watched him beat Red/Blue over 70 times at this point and never once did it get boring. I really don't know what it is exactly and how he pulls it off.
@ewanmacdonald7282 жыл бұрын
I love how we're always so pleasantly surprised when Jrose uploads haha
@GymLeaderMatt19872 жыл бұрын
Same! I seen the thumbnail and was like ‘you son of a bitch I’m in’.
@mohammeda48722 жыл бұрын
Yes
@namingisdifficult4082 жыл бұрын
Yes
@333Rich332 жыл бұрын
Yes
@davidahia83112 жыл бұрын
Yes
@reybot51252 жыл бұрын
Thanks for all your hard work getting this one out! Even if at times it was a… struggle?
@ItsJynxMe Жыл бұрын
Bu dum crash!!🤣🤣🤣
@SuperMarioOddity Жыл бұрын
@@ItsJynxMe *tsh
@SylasTheShadow2 жыл бұрын
Just a comment in case anyone is unaware. The physical/special split occured in Gen 4 and it separated moves into physical/special based on the move itself. Until that point it was based on the type of the move. So the only Special Move types in Gen 1-3 are the eeveelutions and dragon type (water, fire, electric, grass, ice, psychic, dark). The rest of the types only had physical attacks. Hope this helps anyone who might have been confused.
@jaeusa1602 жыл бұрын
The days of Shadow Ball Curselax before said split.
@Merione2 жыл бұрын
I knew this already, but I always struggled with remembering which types were special or physical. I never made the connection to the Eeveelutions! Thank you, I won't forget it now!
@Ars-Nova2582 жыл бұрын
Just started the video, my prediction is that he’s gonna have to Struggle a lot. EDIT: 18:40 All I can picture in my head is Wobbuffet slapping the potion out of Jasmine’s hand and backhanding the Steelix in one motion.
@shinigamimiroku37232 жыл бұрын
So in this instance she's Soda Popinski?
@spongefan1552 жыл бұрын
Pokémon Punch-Out!!
@revenevan112 жыл бұрын
Lol, countered the potion
@NowWeJustWinIt2 жыл бұрын
If the last attack used in memory was a Normal or Fighting type move, was not Counter and dealt damage (even if it was from another battle) and the opponent uses a healing item, Counter will deal twice as much damage as the last attack and it looks like the user is countering a healing item. has been more or less "known" for about 7 years at this point. On the Glitchcity wiki you can see it being mentioned the first time in 2017
@orangesilver82 жыл бұрын
It's interesting to compare struggle's recoil with counter/mirror coat. They counter double the damage it takes, while struggle takes 1/4 recoil. Either way you need to trade HP for damage, which struggle gives at a better rate, 4 damage to the enemy for 1 damage to wobbuffet. But, that's not taking into account enemy attacks. Counters are only taking the damage you would be taking anyway, while struggle is additional damage.
@mickkelley37762 жыл бұрын
But usually the damage Struggle deals is more than double the damage Wobbuffet receives. Usually, since Struggle takes the opponent's defense into account while Counter and Mirror Coat, as we saw in the glitch Jrose... encountered, only uses Wobbuffet's.
@yousefffg2 жыл бұрын
also 100% accuracy on struggle (in this generation) vs guessing and trying to predict when to counter or mirror coat
@mickkelley37762 жыл бұрын
@@yousefffg Yeah, I have no idea why they haven't at least given Bide to Wobbuffet. Yes, it's two to three turns of charging instead of instant damage, but it works regardless of move type. Except ghost, but even then it works on ghosts anyway in gens 1 and 4.
@timothymclean2 жыл бұрын
@@mickkelley3776 They probably thought that guessing the move type would be an interesting challenge and not a fool's errand.
@YMasterS Жыл бұрын
@Timothy McLean I think it's more likely they wanted to make it tense to fight AGAINST the move combo, rather than considering the challenge of using it yourself. The games weren't originally balanced around pvp, as that was only supposed to be a fun side element, and they actively wanted to avoid a real-world competitive scene, so most pokemon were balanced for in game use.
@RudeusAmadeus2 жыл бұрын
I love Jrose’s share of wisdom for Bugsy Jrose: “I just have to knock out his Kakuna before he knocks out me” Me:…. Well yeah Jrose. That’s like the whole point of this game.
@francescganau76792 жыл бұрын
Just saw the title, and my heart filled with excitement, doubt, intrigue and adrenaline. I grabbed my Indiana Jones hat, my whip, orchestral horns started playing in my brain. I know JRose and I and up for an adventure that will change us forever. An unexpectedly long adventure across Johto full of struggles and unforeseen encounters. But, heck, this is what I came for. You're never too old for a fun, good aventure. Let's dive in, my friend.
@victoriancu5661 Жыл бұрын
The reason rocket portions are so under-leveled is not only because you are allowed to do things in any order. I think the original games really counted on you having a team of multiple Pokémon. When you just use one, or two, the game gets extremely easy because you end up over-levelled. Levels are so overpowered because the damage calculation, stats and your hp all scale. The te rocket portions are designed to allow you to use Pokémon that may have lagged behind.
@GnowNitsujL2 жыл бұрын
I'm just imagining a trainer trekking through Johto just using Wobbuffet as a blunt stick and whacking everything in it's path.
@neevko26711 ай бұрын
a year late but here's the counter shenanigans against Steelix for those curious Gen 1 and 2 Counter uses the LAST move used during battle, since Counter has negative priority, it usually always goes last, but in some cases where the enemy pokemon doesn't use a move (healing or switching out), it uses the last move used in the battle, which in this case was Counter Counter does 2x damage of the last move used, so Countering Counter doubled the double damage Another fun shenanigan you can do with this is Countering your own Explosion if the opponent switches out or uses an item afterwards
@far2ez14 күн бұрын
This is not true, as the second fight counter would have 1-shot the Steelix but it did not. The other explanation - that counter is re-rolling the iron tail damage - is far more likely. The only question is whether it re-rolled it due to being the last move used or if it re-rolled it because Jasmine would have used it had she not potioned.
@archivelibrarian68182 жыл бұрын
you should do more challenges on the other games like this aside from just gen 1. its pretty interesting seeing you experiment with different mechanics sometimes. love your vids jrose
@rajkanishu2 жыл бұрын
he explained why he doesn't do them in this game right in this video
@archivelibrarian68182 жыл бұрын
@@rajkanishu he explained why he doesnt like doing g/s/c runs. theres more that exists other than gen 2. im just trying to show him that people like runs on other games too. hes eventually going to run out of gen 1 mons to do lmao
@thiefrules2 жыл бұрын
@@archivelibrarian6818 He’s done challenges in G/S, Ruby, Emerald, Platinum, and BDSP. I think in the Platinum and BDSP runs, he explains why he doesn’t do much runs in other gens
@archivelibrarian68182 жыл бұрын
@@thiefrules he explained why he doesnt do gsc runs in this video. i havent heard him explain the other gens and ive watched most of his videos. whats his reasoning for those?
@PixelHeroViish2 жыл бұрын
@@archivelibrarian6818 I don't remember all too clearly but I think it's due to railroading and so many extra rival fights that don't change too much every time/mandatory story battles that slows everything down. At least something of the sort
@Igorcastrochucre2 жыл бұрын
In one of these Gold and Silver runs, you should try to use the Berserk Gene. You can find it on where Cerulean Cave was supposed to be. It raises your attack by 2 stages, but it confuses your Pokémon for 255 turns. It's essentially a Swagger that activates when you enter a battle.
@velvetbutterfly2 жыл бұрын
I thought that was dummied out. Or is it just the Mewtwo that was supposed to be holding it that was
@rainpooper70882 жыл бұрын
@Velvet Butterfly Nope, it’s a hidden item you can normally obtain. It would make sense for Mewtwo to hold it as it’s clearly connected to it like the Sacred Ash is to Ho-Oh, but it’s just invisible somewhere near Cerulean Cave instead. Wasn’t until Detective Pikachu (the game, not the movie) that this item was ever elaborated on.
@AztecCroc2 жыл бұрын
@@rainpooper7088 Mewtwo actually does hold it if you glitch, hack, or cheat one into a wild encounter, but due to how the Berserk Gene works, it's just instantly consumed.
@almightyk112 жыл бұрын
Was this a secret? I found it as a kid
@youtube-kit9450 Жыл бұрын
It's a secret in the sense that nothing points towards its existence aside from the dowsing machine, and it's basically an easter egg for where the berserking mewtwo from gen 1 used to be.@@almightyk11
@jakerockznoodles2 жыл бұрын
Ohhh, I've not got into this yet but I know it's gonna be rough. Wobuffet can be a deadly Pokémon in a 1-on-1 battle, but it is _not_ a Mon designed to face a full team! I reckon the further we get, and the larger the enemy team sizes get, the more of a struggle (possibly literally) this will become. Edit: That Whitney battle was a thing of beauty 😂 Edit 2: I should never have doubted you would manage it. These ridiculous challenges are my absolute favourite thing about this channel and just some of my favourite videos on this site 😄
@Earthboundmike2 жыл бұрын
The sheer jrose luck to get what he did with that Clefairy, I am in awe.
@covereye57312 жыл бұрын
I wish you would have tried Will with Counter strategies more then once, as the first battle you just neglected safeguard too much. That being said, you could have entered with 1 pp on safeguard to go from safeguard into struggle and avoid the confusion hell
@Ultimaximus2 жыл бұрын
Yeah, and I feel the same for Bruno and the Champion. At Bruno, he struggles immensely and complains about having to gain 13 levels, yet he never tries Counter. At 46:38 he explains that he *needs* Struggle for Karen and he'd "have to manage our power points extremely carefully", yet it's very likely that if he used an Ether to restore 10 PP before Bruno, he would still use all or most of the moves by the end of the battle, and he has to attack 14 times in that winning battle anyways. As for the Champion, he'd rather do multiple attempts at level 100 than even *try* Counter strats just once. He explains that it would become too luck-based, yet at 55:25 he says "there's honestly just so much luck involved, every time I'm paralyzed and can't attack, it's just one more opportunity for Lance to get an attack on me". If he's using Counter/Mirror Move, then he's also able to use Safeguard, eliminating the luck that he has to have in his current strategy.
@noukan422 жыл бұрын
@@Ultimaximus it is a common problem of many recent runs, he get stubborn about a certain strat and if it fail he grind instead of trying another one. And i find it particoularly aggravating when the ranking are invokved because certain mons were using a clearly suboptimal strat.
@rajkanishu2 жыл бұрын
@@Ultimaximus it's also a generally dumb self imposed challenge that doesn't really matter and going back to consume PP, deciding when to save, when you should reset and when you should just let yourself get knocked out is just dumb, mixed attackers are way trickier and more annoying than just spamming A and hoping to not get too much bad luck with status so he clearly prefers the latter to waste less time, afterall the player's sanity is a factor to take into consideration in challenges like this
@ganonisthebest2 жыл бұрын
@@Ultimaximus Yeah. Tbh there isn't really a huge amount of point in using Wobbuffet if you're not going to actually use its core gimmick in any battle vs any Elite 4 member. At that point it's not "can you beat the game using Wobbuffet's specific strategy?" and instead just "can you beat the game using a mon with 33 base attack?". The first question is potentially interesting to watch. The second question is simply a case of "Yes, if you grind enough and do nothing but press 'A' in every battle you'll eventually win", but that is just fundamentally disinteresting. I have historically really enjoy JRose's content, and I understand the KZbin burnout is real so I don't want to be overly critical here, but I stopped watching when he didn't even attempt to use counter to fight Bruno. I have better things to do with my life than watch a KZbin video the length of a feature-long movie of a man spamming struggle in a children's game.
@Nirion22062 жыл бұрын
@@ganonisthebest i don't really understand, what you mean by KZbin burnout, since he streamed it. Plus i had a feeling the whole video, that he didn't wanted to do this into a video at all.
@2011multisam2 жыл бұрын
Just an idea for Rival 2 (I've not watched the whole video yet, just up to that part) did you consider using all PP except for a single safeguard? This would protect against the Ghastly sending you to sleep and the Zubat confusing you
@TracinyaLachance2 жыл бұрын
This was literally my first thought too :D
@TheLudicrousLuv2 жыл бұрын
Me too LOL
@Flaris2 жыл бұрын
Since he did this one on stream, I’m not surprised that he missed this. Some things just don’t stand out as options at the time.
@archivelibrarian68182 жыл бұрын
i thought the same for the kakuna before bugsy who kept poisoning him
@wallflower_3652 жыл бұрын
Wasn't just me I guess
@jaquesvonstraus72872 жыл бұрын
"No way in the Home for Infinite Losers i reset here." Ah, jrose i see you also are a man of culture!
@reecesullivan33832 жыл бұрын
I'm only halfway through the video so he might address this, loving the run so far, but wouldn't it have been more optimal when using the struggle strategy to come in with one Safeguard remaining to use it to start the battle and then start hitting struggle? Just a thought. Maybe I'm missing something. So fun though!
@brant65262 жыл бұрын
Probably right, but it would be too tedious to get Safeguard down to 1 pp for each battle I imagine.
@redshepherd322 жыл бұрын
It wouldn't really work on the elite 4. They would kill him before he depleted his power points. Because if he just used elixir or ether before each fight he would still be wasting time he needed to inflict damage
@qweschuning2 жыл бұрын
Speedis necessary
@profchaos912 жыл бұрын
Instead of going all the way to 0 PP against will, i think that with a couple safeguad and 5/6 mirror coats you might've won the fight at a fairly lower level than 73. Still, a great video, and i challenge that I most definitely wouldn't have the patience to overcome. Great work, as always!
@Deoxys_Used_Mimic2 жыл бұрын
I’m one of those obsessive-compulsive save-a-holics, so it’s hard for me to comprehend why anyone *wouldn’t* save in front of an important battle. Seriously, I’ve got it so bad that I actually save about 2-5 times in a row *each time* juuuuuuusssst to make sure that I actually saved and didn’t forget to; even on casual runs. I need therapy.
@jotarokujo36032 жыл бұрын
You're not alone my friend. I feel as though you're describing my own saving habits.
@jj209th62 жыл бұрын
I usually save, check my bag and party, notice something off, fix it, then IMMEDIATELY save again Same with games like resident evil I'll save the moment I get to a save room out of relief, rearrange my inventory and ammo, then save again
@pengwino8282 жыл бұрын
I don’t even save scum unless I fully lose the battle, but I always save before every boss
@jackwall70542 жыл бұрын
Fantastic video Jrose!, you can tell this one took determination Trivia: In GSC, morning sun; synthesis; and moonlight restore their optimal HP at morning; day; and night, respectively The fact that synthesis was used in a cave would not have affected the amount of HP recovered (time of day and weather would)
@A.S.0282 жыл бұрын
Awesome I listen to your videos every time I have a newborn they are keeping me up all night. These videos are the perfect blend of relaxing and interesting and right now I got a one week old who ain't sleeping. Perfect timing.
@AKHalex2 жыл бұрын
How often do you have a newborn?
@A.S.0282 жыл бұрын
@@AKHalex on number 3 now.
@A.S.0282 жыл бұрын
@@AKHalex every 17 months +/-
@ZorotheGallade2 жыл бұрын
I knew Counter could use itself as the "last" attack that it would calculate counter damage on if no move was used inbetween from FSG's gen 1 competitive video. Didn't know that bug survived into gen 2
@Nehezir2 жыл бұрын
I remember my lvl 36 wobbufettt as a kid. it mirror coated Red's Pikachu at lvl 36 and incinerated it.
@connorr41832 жыл бұрын
One thing I like about the post gen 1 runs is seeing what held items you use to get small advantages against hard battles
@sarcasm-aplenty2 жыл бұрын
watching this video makes me realize just how awful the move charm is for the wobbuffet line
@Igorcastrochucre2 жыл бұрын
And how necessary Encore is.
@happy96bear2 жыл бұрын
Only if you're using Struggle. Attack drops don't effect Counter.
@happy96bear2 жыл бұрын
@ Why not just look it up? Counter damage can not be altered. It is always 2X the damage you take, so no attack scaling takes place. If it did, this run would be impossible because Wobbuffet's attack is so low. Funnily enough, increasing your defense will reduce the damage your Counter does indirectly, simply by reducing the damage you take. That's why Jrose remarks that he would have done more damage to the Steelix if he was lower level.
@itsmesnacks4 ай бұрын
not as bad as you might think, charm can be used to prevent physical attackers from successfully setting up
@samanthakelly84512 жыл бұрын
My childhood cat has taken a turn for the worse, and your videos are bringing me comfort while I lie on the floor and sleep on the couch to be w her. The trauma might make me never be able to listen to your videos again after this, but know you’re helping me when I need it most
@afroduckaka4pf5932 жыл бұрын
Amazing work as usual man! It’s genuinely insane how much effort you’re willing to put in for these impossible challenges.
@SaintBoar2 жыл бұрын
I love how emotive your readings are, they really bring you into the challenge.
@SimplyAJ2 жыл бұрын
It's so weird when you realize how lopsided the back half of Gold and Silver is, level wise. When I FIRST played these, I remember being dramatically UNDER leveled in Kanto. Now though, that just... Never happens haha.
@luco42222 жыл бұрын
For me its the other way around. I remember my first save had a really high typhlosion. Now? Well, on my last run i defeated Red at like level 40, and with almost no items
@AdaptiveReasoning2 жыл бұрын
If you focus on one or two pokemon it's easy. If you're swapping pokemon out a lot trying to figure out what you like or raising a full team it's actually pretty difficult. So first timers and rose smellers tend to have a time.
@antoniokralj8422 жыл бұрын
When you are veteran player you know how to be cheap as hell with your moves, so level is more like cherry on top, when we started, we also had huge problem of not knowing all types, since this gen change so much stuff, it was real pain to switch your brain from gen 1,you would simply forgot small stuff like poison doing hell of a more dmg lot faster!
@STNJ_YT2 жыл бұрын
@@luco4222 sure you did bro
@youtube-kit9450 Жыл бұрын
That's how any pokémon game pre-gen 6 was. Using 1-2 pokémon was optimal. It's not just they get higher-levelled than with 6 pokémon, they also get more stat exp/EVs, and especially pre-gen 5, you could throw all the good TMs onto 1-2 pokés instead of struggling to divide them between 6 pokémon. Unless you do a lot of mindless grinding to get the levels up, it's actually "Hard mode" to have a team of 6 in pokémon gen 1-5, despite what any NPC constantly tries to tell you.@@AdaptiveReasoning
@rooislangwtf2 жыл бұрын
I would've preferred if you'd at least tried counter / mirror coat vs Lance instead of just dismissing it outright, it's all well and good to say it would've been worse, but it's a moot point if you didn't try it. Recharge turns for hyper beam would've also been good gaps to use safe guard.
@graydanger2 жыл бұрын
Yeah he got stubborn there for no reason. I would have try the counter/mirror coat strat a few times first just for the sake of the theme THEN focus in the struggle.
@jbelangermusic2 жыл бұрын
Thank you!! I was so frustrated watching it 😅 safeguard could’ve protected against thunder wave and it would be much more interesting to watch the counter/mirror coat strats
@heartofthefluft85412 жыл бұрын
Yeah, but the thing is that Jrose needed to use Ethers there before the champion, if he wanted to use Struggle during the Elite 4
@rooislangwtf2 жыл бұрын
@@heartofthefluft8541 so? He had the items so that's a non issue
@heartofthefluft85412 жыл бұрын
@@rooislangwtf Yeah! Well we may never know, unless we try it for ourselves xD
@Speedrunner02182 жыл бұрын
I tried wobuffett in Leafgreen, and it is a lot harder since the AI knows you have counter and is less likely to attack you
@PhayzinOut2 жыл бұрын
Same in HG/SS
@epelly33 ай бұрын
hands down one of the best videos you've ever made. i appreciate your sacrifice for our entertainment :)
@AnimeNut1012 жыл бұрын
Hi there JRose. Great choice for this video. MDB did this run before and actually couldn't beat it (don't remember which gen he tried in), so this was a really good watch. Can't wait for the next one.
@Arist9882 жыл бұрын
Just when you think JRose couldn’t find another difficult challenge he finds this one! Great work as always, really glad your back to uploading videos. I alway look forward to watching them.
@TheAccursedShare2 жыл бұрын
Can we take a moment to appreciate this man's dedication to pokemon and youtube
@tdizzle42 жыл бұрын
His will is unmatched he counters every struggle and always safeguards his mirror coats with entertaining strats. Love the videos Jrose
@slimjong-un5743 Жыл бұрын
I could watch these vids forever. Never get tired of your content
@justboschma50472 жыл бұрын
The fact that he is really dedicated to do the first generation run with every pokemon is amazing. Since i am an completionist myself, if i did this challenge, i would do every pokemon myself also
@MalpheusTheMalefic2 жыл бұрын
Would you use each individual stage of a pokemon? Or just go for first form and naturally evolve?
@SaintoftheHonest2 жыл бұрын
I believe the word you're looking for is "masochist"
@justboschma50472 жыл бұрын
@@MalpheusTheMalefic i would go each stage on its own challenge instead of using the last evolution for the entire line.
@justboschma50472 жыл бұрын
@@SaintoftheHonest you called it masochist, other people call it crazy and other people would call it a wasting of time. Or all of that at the same time. Personally whenever somebody says that, i just laugh and don't care. Just like getting all the achievement in every game i have, i don't care what the other people say. It is something i enjoy for myself and not for somebody else lol.
@koboldgeorge21402 жыл бұрын
I'll admit it, Seth rogan in a red jumpsuit is not what i expected jrose to look like
@Jrose112 жыл бұрын
Literally no one thinks I look like Seth Rogan.
@kanhaiyalalgautam18412 жыл бұрын
Love your vids man, always able to cheer my day. Love the consistent uploads nowadays!
@coreyfrank5062 жыл бұрын
12:45 Challenge failed I saw that bird. Just because you got roar'd out doesn't mean you get to use growl.
@eeveeeevee6102 жыл бұрын
I agree actually, I was so shocked to see that
@Begeru2 жыл бұрын
It was just a random trainer battle tho who cares
@steegen10111 ай бұрын
he used the moves that had the least impact, probably bc if he reset there's no telling how far back it'd send him
@karotconcarne33252 жыл бұрын
Let us all remember this day, as the day the pokemon that forced Jrose11 to adapt a new strategy... was a Kakuna.
@kylislarue10522 жыл бұрын
taking a deep breath, taking a chill less vocal and descriptive approach well maintaining your personality can go along way.
@Aaaa-g6u8e2 жыл бұрын
18:39 Wobbuffet, so badass it can unheal the pokemon.
@beejaytea59642 жыл бұрын
It's disappointing to see so much Struggle in these types of runs, very nice finish with Red though!
@andywilson47892 жыл бұрын
That belly drum moment was awesome, These are the kind of runs I subscribed for years ago. Honestly the recent runs had little challenge and were getting pretty repetitive. This is the good stuff.
@TheSeunger2 жыл бұрын
It's amazing you've done this series for a while now and haven't lost your sanity yet. But as you mentioned couple times in this video, you are quite stubborn. But I think it's more than being stubborn. I'd say it is absolute dedication (and a pinch of madness). It is also this video that I learned something new with that Jasmine fight which also confused me and had to re-watch that part like 10 times to understand what was going on.
@DonCarver.2 жыл бұрын
The retroactive potions seems to be done in the same turn that it drops to red bar health. Seems to me you have found a glitch since attacks like counter are a negative priority move. Would be something worth checking out in later generations to see where they fixed this.
@HopUpOutDaBed2 жыл бұрын
retroactive potions only exist in gen 1. Gen 2 is normal priority potions
@PlutoDarknight2 жыл бұрын
In Gen 2, using a Potion is the same as skipping a turn, so when Counter looks for the last used move, it's still the Iron Tail and because Wobby received the Defense Down, the game 'simulates' the damage that would have been dealt by that Iron Tail and calculates Counter based on that.
@HarveyMeadowlark2 жыл бұрын
Imagine the drop in difficulty u would have in the entire challenge if your wobby had leftovers from the start?
@shieldon5302 жыл бұрын
you’re such a trooper for this run. mad respect
@radishpineapple742 жыл бұрын
Despite the very limited move-set, you nonetheless were able to employ quite a lot of creativity for this run. A real pleasure to watch how you figured out to make it happen.
@Flaris2 жыл бұрын
I choose to think for the potion glitch that Wobbuffet grabs the potion bottle during counter and smashes it over the opposing Pokémon’s head. Don’t mess with Wobbuffet!
Wow, I was really excited to watch this run, but when more than half of the battles are just "dumbed down" to just level up and Struggle then it loses all the purpose of using Wobbuffet in the first place... You justify the use of Struggle for the sake of "consistency", but given the circumstances this run isn't about speed, but about the mere possibility to be able to complete it. Thanks anyway for all your hard work, I'll happily wait for your next videos! Best regards.
@williamseekamp83332 жыл бұрын
I love that I watch every single one of these videos all the way through without fail. In a world of short attention spans, it's kind of crazy.
@Ruxin342 жыл бұрын
I love when the videos are over an hour lol
@SimplyAJ2 жыл бұрын
Honestly, same. I used to think "I'd never watch a KZbin video over an hour" but after laying in bed watching numerous 30-40 minute videos in a row, that mindset quickly ended haha.
@netcat222 жыл бұрын
Wow didn't expect to see you on here, when's the next auction series episode? :)
@anthonygillette5 ай бұрын
I’m so glad your career playing Pokémon allowed you to truly provide for yourself. You truly, truly put in some hard work for us
@InameAsOne2 жыл бұрын
this is _exactly_ what I was hoping to find after spending around 9 hours working with photoshop. Nothing better than this for a wind-down sorta brain relax, for real
@DontMessWithCaesar11 ай бұрын
Glad you went for counter/mirror coat for the final battle. Honestly felt the entire run would have been a waste of time if it was just gonna be watching you use struggle for the entire game.
@RoyArkon2 жыл бұрын
So Gen 2 has a potion-counter glitch. Huh, interesting. But anyway, this one was insane, I thought it would be impossible, that Elite Four REALLY made this INSANLY HARD. Huge kudos to you dude.
@Drobbins20122 жыл бұрын
Dude, that was brutal to watch, but great job! I appreciate the work you put into these videos!
@Encephalophage2 жыл бұрын
That shiny Onix made me wonder: Statistically, how many shinies (rather, how many pokemon with the correct DVs to be shiny) have you "seen" in gen 1 after so many runs through those games?
@bfdirockythelugiastan2 жыл бұрын
From what I remember, the DVs of wild Pokemon in many areas are set, meaning Pokemon in those areas can never be shiny. This means it's very possible that number is 0, despite the many runs he's done
@bfdirockythelugiastan2 жыл бұрын
@@Pyxis10Yeah, but Gen 1 Pokemon COULD still be shiny when transferred. That means Gen 1 Pokemon could be shiny given the right circumstances, but you'd never know as the game isn't programmed with shinies in mind. That's what the commenter is wondering about
@StormySensei2 жыл бұрын
Probably not too many. Most of the gen 1 runs are minimum battles with Repel spam.
@Encephalophage2 жыл бұрын
@@StormySensei That was my thought shortly after posting this, haha Not a ton of chances to roll those 8000-sided dice
@zowayix2 жыл бұрын
Gen 1's non-battle RNG is screwed up, so it's impossible to find a random encounter shiny in Gen 1 (it has to be a static encounter like a legendary). (Heavily simplified) If you ask the game for several random numbers at once, the game is absolutely guaranteed to generate a lot of "similar" numbers close together, so by the time it gets past "you've hit the 10% chance this grass patch will generate a random wild encounter", the remaining random numbers similar to that "10%" can no longer land on the combinations needed to be shiny.
@Spallboy2 жыл бұрын
Honestly the way you can craft and tell a story Jrose is the reason you've consistently been my favourite challenge channel.
@covereye57312 жыл бұрын
Would it have been a good idea to just restore 5pp Counter for Bruno, then you would still get to struggle on Karen. It's disappointing you didn't try (or at least show) counter strategies against Lance once. I see your argument, but for all we know it's still more worthwhile even when guessing wrong a bunch, the experimentation would have not taken that much more time then grinding to 100.
@connorprovines94172 жыл бұрын
It 100% could have been done lower / more efficiently. Quick claw over Leftovers is super questionable imo. When you can guarantee you don't get afflicted with a status via safeguard and you're all but invincible with lefties, Counter/Mirror coat even vs mixed attackers becomes incredibly consistent. The only challenge would be PP management for Karen, but I have to imagine that would have been infinitely less difficult.
@SixteenJacobsCreams2 жыл бұрын
@@connorprovines9417 He couldn't get leftovers until Kanto.
@Begeru2 жыл бұрын
@@connorprovines9417 he didn’t use safeguard as much as he should have for some reason
@lvj7782 жыл бұрын
Awesome run. So happy you been pushing out videos like this. Appreciate the hard work and dedication!
@conza19892 жыл бұрын
What an incredible run, no spoilers but you'll be impressed with how far he gets (to the end? Find out!)
@Giesela08152 жыл бұрын
Thanks for the struggle of taking on this run. Thats why we love your content Jrose. You are never afraid to face the most difficult challenges that we can imagine :)
@OgreJoe2 жыл бұрын
Did you catch the shiny Onix?
@ehk5948Ай бұрын
When he goes back into victory road to level up after that encounter he runs into several pokemon and only one of which shows that he's caught it: an onyx. Do i think so
@matthewdodd12622 жыл бұрын
Steelix fight. Known about glitch Mirror Coat and Counter deal damage based on the damaged from the last attack. Got changed in later gens, which is why it's only ever used on something like Gengar
@IAmMissingnoMaster2 жыл бұрын
It was honestly super satisfying to see the final battle featuring Wobbuffet being used as intended. Struggle served you well, but Wobbuffet wrapping this up with what it does best, as a Wobbuffet fan myself, that's what I like to see.
@shadows5312 жыл бұрын
I know that it didn’t matter in the end, but I’d have gone into Will with one safeguard and a bitterberry when you were at the lower levels. Those Xatu’s were irritating.
@lukaskback97102 жыл бұрын
Someone else commented something incorrect about how the Counter on Steelix worked so I’ll put the correct answer out there: Counter in Gen 2 doesn’t account for which Pokémon the last move targeted. This normally doesn’t matter since there are no double battles. However, since the game doesn’t consider the potion to be a move, it considers the last move used to be its own counter from last turn. Since that was a physical move, it used that to calculate the next turn, which is why it dealt more damage than the first.
@andersonantunesdeleu85912 жыл бұрын
That was crazy abnormal! Wobuffet is just too unbelievable! Congrats Jrose you did well amazing! Really impressive!
@ShadowSora84912 жыл бұрын
I figured that Counter and Mirror Coat would come in clutch for Red. Interesting challenge run. Also, I didn't know about that glitch with the opponent using a healing item, and the game rerolling the previous move from your opponent, when using Counter or Mirror Coat.
@smalen42882 жыл бұрын
Jrose your tenacity is admirable. Your determination for these runs is unparalleled and they are so much fun to watch
@Altair1243WAR2 жыл бұрын
I sympathoze with the headache this run must have caused, but man was this fun as heck to watch. Even if struggle took more of a center stage than was originally desired, I don't want to imagine the pain of doing it the "legit" way under these rules
@tammytheranger76452 жыл бұрын
Jasmine: **heals her Steelix** Wobbuffet: Omae wa mou shindeiru
@ramoncatalangonzalez83012 жыл бұрын
That HFIL reference was just *chef kiss*
@WeFightForever2 жыл бұрын
I'm impressed you managed to keep this somewhat interesting. It was clear the run was quickly devolving into just using struggle the whole game but I still watched the whole thing
@Igorcastrochucre2 жыл бұрын
I feel you should try your Abra challenge in Sword and Shield, either the regular one or the no Special moves one. The TMs, TRs, move tutors and Dynamax give you a bunch of options.
@rajkanishu2 жыл бұрын
every single swsh challenge is doable and boring as hell
@Rattus3752 жыл бұрын
@@rajkanishu red and blue are significantly easier than sword and sheild for these single pokemon challenges
@Magetastic692 жыл бұрын
@@Rattus375 no lol.
@samperez17272 жыл бұрын
It could run into the same groove as the Bidoof challenge in BDSP, where the power of friendship introduces some RNG that makes consistent strategy hard to assess.
@testerwulf3357 Жыл бұрын
@@Magetastic69 Yea. As Gen1 has far more limited move options (and most are BAD be fr) and a bigger limit on pokemon along with ofc the limit on types (not as many type match ups to worry about). It's easy to beat gen1 with just about anything, some may take more time than others but completely doable..newer games however it's much harder as there are stronger movepools and stronger moves and stronger pokemon, which is rough for weak pokemon.
@xCorri2 жыл бұрын
one of the best feelings is when one of your favorite youtubers drops an hour long vid when you're looking for something to watch while you eat. love the solo runs jrose 👍🏽