best designer tutorials on youtube, do you explain every step, no timelapse, and slow for beginners like me are pure gold videos.
@notvan0ss8333 жыл бұрын
Immaculate quality of the tutorial. And it's amazing how you can come up with the ideas on what nodes to use.
@JeremySeiner3 жыл бұрын
Thanks!
@itisanniebelle Жыл бұрын
I've been looking for a procedural plant material in Blender for like, a month. I finally decided, "okay, this is hopeless, I'm going to look elsewhere." So I found your tutorial and it is the best possible introduction to Substance Designer anyone could have. Off to devour more of your channel. Thanks so much for posting this.
@JeremySeiner Жыл бұрын
Thank you very much! I’m so glad it was helpful!
@anghaiphung62433 жыл бұрын
Thank you, Jeremy. I've learnt a lot from you. Although the view may not as high as you want to, but please know that your work is creating a lot of values for us.
@JeremySeiner3 жыл бұрын
Thank you! 😊
@chookieroo4905 Жыл бұрын
Hi~ i 've been studying your smart tutorial for 2 months, i love it!! kindly and Goooooooooooood!
@JeremySeiner Жыл бұрын
Thanks!
@3zzzTyle Жыл бұрын
Why not use Cells 2 node at the start? It really doesn't look that different... There would be far fewer settings to go through, and it would generate image faster than Tile Sampler + Distance + Edge Detect.
@janvisagie2312 жыл бұрын
I'm a noob to substance, but even I can see how powerful the floodfil to grayscale mapper node is. Really useful for adding cracks to rocks. If done correctly (firstly adding cracks to base shapes of rocks, then using the uncracked rocks as a flood fill to map gradients, which is used to shape the rocks) you get this awesomely realistic effect like the rocks broke naturally and shifted slightly over time. Edit: wait, you didnt use this node for this effect 🤔, I'd reccomend trying this.
@benjaminriggs68813 жыл бұрын
Nice work mate, your designer vids helped me a lot with school this month.
@JeremySeiner3 жыл бұрын
Thanks! So glad they are helpful! 😊
@damian_madmansnest3 жыл бұрын
A superb tutorial! Dynamic, packed with valuable knowledge, producing great aesthetic value! Thanks!
@JeremySeiner3 жыл бұрын
Thanks! Glad you liked it!
@SummitMC233 жыл бұрын
Absolutely love your tutorials!
@JeremySeiner3 жыл бұрын
Thank you! 😊
@growupempresas36982 жыл бұрын
Amazing man! Keep going!
@JeremySeiner2 жыл бұрын
Thanks!
@gv0zdysh0k3 жыл бұрын
Thank you, Jeremy! It would be so great if you continue making tutorials about modelling graph in SD!
@JeremySeiner3 жыл бұрын
Glad you liked it! Yes I’ve been excited about making more modeling graph tutorials. Hope to make some more soon!
@sherlockholms2448 Жыл бұрын
Hi dear friend. Where have you gone, we are looking forward to new and interesting videos from you.
@lenamerrin3 жыл бұрын
Thank you for your tutorials, Jeremy, I am working through all of them :) Will you consider adding a sequin material tutorial?
@JeremySeiner3 жыл бұрын
So glad you like them! Yeah absolutely I’ve been toying with something like that. If you’re looking for a head start, check out the Christmas Ornaments tutorial and the glitter section there to spark some ideas.
@lenamerrin3 жыл бұрын
@@JeremySeiner I tried this tutorial, unfortunately I couldn't make it look like yours. I will try again later, maybe I will be able to work it out.
@mandarpipalia54253 жыл бұрын
please don't stop making this kind of SD tutorial.....or you will have nightmares....jokes aside, I repeat please don't stop your channel is important for me idc if its important to you or not but I really need your tutorials🙂👌😲😲☺☺
@JeremySeiner3 жыл бұрын
Glad you like them! 😊 I have no plans to stop any time soon!
@mandarpipalia54253 жыл бұрын
@@JeremySeiner oh one more thing I am not gay, I am straight but still you are kinda handsome which makes me feel jealous😒😒😒🤣🤣🤣
@red46662 жыл бұрын
Hey Jeremy, thanks for making these tuts. As a beginner to SD I found them really helpful for my morning drills. Do you think you can make a tutorial on how to make a shape follow the outline of another shape or a path?, equidistantly and at the same scale, and with the total amount changeable. I feel like this feature should already be a node in SD but I can't really find it, or it doesn't exist. Thanks dude!
@JeremySeiner2 жыл бұрын
Hey thanks! I think that’s a highly requested feature. As of right now I’m not sure how to do that, however the closest I’ve been able to come to that is using the Tile Sampler with a mask input for the outline of the shape. Not perfect but a good start. Hope that helps.
@red46662 жыл бұрын
@@JeremySeiner Thanks Jeremy, I was able to get something resembling that with the Tile Sampler, as you suggested, and using a vector map input for the orientation of the shapes (so they look like they're following the outline). I still cannot get it to be equidistant from each other though. Anyway, I'm just gonna note this and move onto other SD things. Thanks again for your suggestion.
@rzanima7642 жыл бұрын
A basic cotton fabric for T shirts or underwear would be nice tutorial. There is also lace...