Age of Wonders 4 Tier List - Race Transformations

  Рет қаралды 110,035

JumboPixel

JumboPixel

Күн бұрын

Пікірлер: 335
@cameronmanchester7794
@cameronmanchester7794 Жыл бұрын
I think Gaias chosen also makes your units count as plants so you get any buffs your plants would have
@Rukdug
@Rukdug Жыл бұрын
Pretty sure you're right, which would probably put it up to an A or S considering just how crazy your plant buffs will be by that point.
@AlipheeseFateburnXVI
@AlipheeseFateburnXVI Жыл бұрын
@@Rukdug Combine that with the Tier 5 Nature Tome giving all Plants and Animals 20% crit and damage, and you'll be rolling over your opposition.
@airhead4740
@airhead4740 Жыл бұрын
You also get all the down side to being a plant. Like weakness to fire.
@markpong2943
@markpong2943 Жыл бұрын
I like how these KZbinrs keep making tier lists while not fully understanding the game mechanics😂
@NhatAnhPhamDr
@NhatAnhPhamDr Жыл бұрын
@@AlipheeseFateburnXVI And also mass rejuvenation “bring all dead animal/plant back to life” the most powerful mass resurrection, mass healing in the game. And it’s cheap as f. You’re basically immortal as long as enemy doesnt reanimated your corpse into skeleton
@JB-xl2jc
@JB-xl2jc Жыл бұрын
Love me a good racial tier list. Uh... I mean... wait, not like that!
@igncom1
@igncom1 Жыл бұрын
Don't worry, the game encourages race mixing!
@tozmom615
@tozmom615 Жыл бұрын
I don’t have my game just now (am on holiday), do they stack? I.e can I minor race transform my main species multiple times and the changes accumulate? Can they be done several times in a row?
@unsureashell1947
@unsureashell1947 Жыл бұрын
@@tozmom615 minor transformations you can have as many as you want. major only 1 however.
@JB-xl2jc
@JB-xl2jc Жыл бұрын
@@igncom1 That's great to hear. I'll be sure to mess around with some minors tonight!
@TheChaosNova
@TheChaosNova Жыл бұрын
@@igncom1no. No it doesn’t lol
@8684LYFE
@8684LYFE Жыл бұрын
Re: Angelized - noticed that if you pair it up with the Tome of Nature's Wrath's Awaken Instincts spell - your entire army effectively get to take your turn again. Awaken Instincts refills your AP (along with some other stuff), and normally causes Berserk, but when you are Angelized the Berzerk doesn't affect you so you just regain AP at full control :D.
@tarenflores
@tarenflores Жыл бұрын
whoa cool interaction
@NhatAnhPhamDr
@NhatAnhPhamDr Жыл бұрын
Really ❤ I buiild glass cannon army that desperately require something like that
@badtiming2208
@badtiming2208 Жыл бұрын
+1 to my list of Custom Faction to play
@HappyAspid
@HappyAspid Жыл бұрын
And wizard kings can cast spells twice (single time) per turn...
@philippepouliot3527
@philippepouliot3527 Жыл бұрын
@HappyAspid unless one of your spells is to mirror mimic the wizard king himself, then he can use the extra spell on his mimics as well as on the main unit. If that wizard king also has weaver a single cast of the mirror images on him can get you 6 overchannels
@CornBredCrusader
@CornBredCrusader Жыл бұрын
Gaias chosen makes all of your units count as plants, which buffs them from all of the other nature books that you might have picked up during the game. And then once you go for tier 5 nature, you can revive all plants, so all your units get a mass revive. If you are heavy into nature, then Gaia is S tier (imo all of these are situational depending on map, faction, and game development, some are just more generalist than others)
@LuiBei1994
@LuiBei1994 2 ай бұрын
Agreed. What do yall think is second best that actually pairs well with it tho? I usually go into the industrial steel spells
@ELIASFA3
@ELIASFA3 Жыл бұрын
SuperGrowth + Giant of the earth + Angelize will always be S tier in my heart purely because they make your heroes look gigantic in the world map and at the victory screen you're only going to see your leader's boots.
@detrimidexta
@detrimidexta Жыл бұрын
Tome of the Creator (Materium tier V) allows you to turn your heroes into literal giants towering over the battlefield.
@bionicconscious
@bionicconscious Жыл бұрын
bahaha i just did this for my lil ratkin race, was super fun. Revenge of the meek!!
@omologo95
@omologo95 Жыл бұрын
Gaia's Chosen is imo by far the best major race change. The hidden bonus of turning your people into plants give the race change access to some heavy, heavy bonuses (and some drawbacks). The other race changes are good as well, as they should be, but Wighborn for instance is just so so so expensive to get going (200 souls isn't exactly easy to get at times) that it sometimes feel like you don't have the time to get it going. And if you really want the lifesteal bonus, you could also consider going Mana Addicts society trait which is arguably the best trait anyways. The Astral race change is kind of terrible though. Getting ~30 mana and knowledge extra a turn at that point in the game is very marginal. Uhh, I got a bit off track; my point being that Gaia's is the best. Wightborn still has the undead synergies, but... It really is so so expensive.
@JumboPixel
@JumboPixel Жыл бұрын
People into plants is cool. I didn’t forget that when I was thinking about it, it adds some nice synergies that you’ll probably utilize (though perhaps not as readily as the angel/ demon benefits that are innate). The souls thing could be a synergy, or a drawback with the major shadow transformation. It may be expensive, but you’ll access it a tier earlier!
@HappyAspid
@HappyAspid Жыл бұрын
Not hard to get at all if you use all opportunities to kill stuff - you will be able to transform as soon as you unlock it.
@tuskular
@tuskular Жыл бұрын
I managed to unlock the tome of the great transformation as my first shadow tome and by the time I've researched wight born, I've gotten 200 souls, it really isn't much, takes 10 turns at most without even trying... if you try tho you can plan your battles, you can get it in about 3 turns. if you take a shadow tome before though, then its really easy as long as you aren't using shadow spells maybe that's why your finding it hard? are you auto battling with spells allowed? I've had 600-700 souls banked by turn 40-45, really don't think its a problem, i end up with so many I literally have a reaper in every army XD
@leepalmer9558
@leepalmer9558 Жыл бұрын
The demonic one is pretty good, freny and flying are both very strong boosts.
@DarkExcalibur42
@DarkExcalibur42 Жыл бұрын
What bugs me about Wightborn is having to manually play all the battles to make sure the AI doesn't spend any SOULS on combat spells while I'm saving up to 200. Ugh.
@Swordphobic
@Swordphobic Жыл бұрын
You don't seem to value status resistance, quite often in endgame, resisting a conversion, a seduction or an outright kill spell is quite major.
@JumboPixel
@JumboPixel Жыл бұрын
Something has to lose out, and in balance they may have been weighted lower. Generally I’m comparing like for like, defence against damage, to see what would come out in top. Certainly a lot of room for error here though!
@SmegInThePants
@SmegInThePants Жыл бұрын
I think it might be more valuable in multiplayer than in single player, where special effects can be gamed much harder against you.
@dorianodet8064
@dorianodet8064 Жыл бұрын
​@@JumboPixel I do think you're wrong. Statut resistance is massively more important than armor and the such, especially the higher you get into the game where unit have more hit point and survive many turn, even more when you consider that quite a few tech tree depend on applying debuff to work (Weakened, slow, burn, all the chaos tree ...) Statut resistance is unimportant early but by far the best stat mid to end game. If you stack both minor and major transformation that increase statut resistance, you're nearly immune to statut change, it mean no loss of control (stun, charm ... which are deadly debuff), no stacking debuff (weakened ...) and no debuff synergy for your opponent (you know which are often 20% to 30% increae damage).
@tuskular
@tuskular Жыл бұрын
@@dorianodet8064 I disagree with this, I do think status resistance is good and overall once your resistance and armour are decent enough its worth investing in, but on the other hand there is so many cleanses in the game, that as long as you position correctly then there really isn't any point in the having the resistance until later on the game, you are better off with damage reduction or healing, and added damage reduction is starting to become inefficient.
@dorianodet8064
@dorianodet8064 Жыл бұрын
@@tuskular Relying on cleanse ? A large part of the damage is already done when you cleanse, the Dark archer have applied weakened, all their unit did more damage and got regeneration from it, same for burning debuff and so on. It also mean you waste your spell/spellcaster opportunity cleansing when you could use it for many other purpose since spell are OP. The thing with statut resistance, especially with race transformation, is that it goes up a LOT, work both on physical and magical and without drawbacks. An army that is nearly status immune is massively stronger that one that isn't.
@Swordphobic
@Swordphobic Жыл бұрын
Gaia's chosen is easily an S tier if you combo it with the 5th tier tome spell that ressurrects all plants.
@arcanumelite4853
@arcanumelite4853 Жыл бұрын
i dont think he realizes that gaia's chosen makes your entire race plants since it doesn't say it does that... but it in fact does.
@Rukdug
@Rukdug Жыл бұрын
@Arcanum Elite Yeah, it's unfortunately one of the effects that you can only see by looking at the unit cards instead of actually showing up in its description for some weird reason.
@JumboPixel
@JumboPixel Жыл бұрын
Just to clarify: I do realise it makes you plant people (very cool - we had a great livestream with it!). And you’re right, if you make it to tier 5 tomes the synergy is fantastic. I think the nature affinity as a whole (all tomes, not just individual transformation spells like I’m reviewing here) is the best.
@ozisponas1593
@ozisponas1593 Жыл бұрын
Imagine placing demon kin at S tier when you can just have the minor transformation and then picking up angelize or gaias chosen and be far stronger >astral better then gias what are you smoking mate
@thedarkmaster13
@thedarkmaster13 Жыл бұрын
It should be noted that wightborn completely removes morale mechanics from your units, both good and bad. This soft limits what tomes and transformations you can combine with it. For example, revelry, doom herald, and cold dark tomes become a lot worse when combined with it since your units can no longer benefit from positive morale effects. With the frostling transformation, the tome of cold dark includes the ability to rapidly terraform large amounts of territory around your cities into arctic terrain at a pretty low price. So you'll almost always get to benefit from the arctic bonuses on the defense.
@AhranMaoDante
@AhranMaoDante Жыл бұрын
Actually, Wightborn pairs just fine with Revelry and Doomherald, although at half value. Wightborn itself gives you a -100% modifier to morale loss and gain. Reveler's Heart gives +50% morale gain. Together, they cause undead to be immune to morale loss and only gain half morale from all sources.
@vRANDv
@vRANDv Жыл бұрын
>spending 1800 research to unlock astral attunement, by his own admission, which will only get him 50-60 knowledge per turn, for 30+ turns just to pay itself off >"S-tier" mans wildin
@JumboPixel
@JumboPixel Жыл бұрын
In my concessions section I shift it one lower due to its cost, etc so my final ranking is *A tier* (sorry viewers who skipped the concluding section!) Though we should remember that you have to research something, so the cost is not +1800, it’s (1800 - the cost of research alternative).
@matthiasdarrington3271
@matthiasdarrington3271 6 ай бұрын
@@JumboPixel you should have made it much lower TBH... On the other hand I thin Earth-kin and Steel skin are much better than you make them out to be.
@Demedich1
@Demedich1 Жыл бұрын
I personally really value Earthskin. +1 defense early on is something that is game changing when reducing damage in early fights and it’s snowballed me through a lot of games where I otherwise would have struggled.
@matthiasdarrington3271
@matthiasdarrington3271 6 ай бұрын
I agree, and same for Steel skin. I think physical resistance is heavily under-rated in this game, because all these "build posters" youtubers value late-game impact more than actual early-game fights and tempo on the map.
@iondragonx
@iondragonx Жыл бұрын
3:12 Leafskin was buffed. It now give +1 Resistance as well.
@etienne8110
@etienne8110 Жыл бұрын
I guess it also depends if you are playing against AI or humans. Like the leafkin transformation can be an incredible tool for guerilla war against a human player (or just for spying on him)
@matthiasdarrington3271
@matthiasdarrington3271 6 ай бұрын
Agreed, same with Earth-kin.
@ddenozor
@ddenozor Жыл бұрын
Gaia's chosen is at least S tier. No ifs, no buts. Plant synergy is crazy in end game. Also very important thing about spawnkin is that your heroes get the %20 dmg bonus without losing any models, so it's pretty huge aswell. Even without counting that it's S. Status resistance should be weighted higher, as pretty much every tactic either requires some sort of negative effect on enemy to be effective, and also you don't want enemy debuffs to easily negate your own buffs. It's pretty important.
@dannymunch4633
@dannymunch4633 Жыл бұрын
I was today years old when I realized, that Materium has no major race transformation. That happens when you played materium only once I guess.
@TymberJ
@TymberJ Жыл бұрын
I'd double check how elemental resistances work. Resistance isn't a one for one reduction in points of damage taken -- a one point increase in a resist is ~10% less effective damage taken of that type. 1 = 10%, 2 = 19%, 3 = 27%, etc. So, for example, a Finger of Death that does 45 Frost base, at 1 Frost Resist is 40 damage, at 3 Frost Resist is 34. So +3 Resistance is a 30% increase in effective health against that type of damage.
@Zathurious
@Zathurious Жыл бұрын
The thing I've always liked about all transformations is that, unlike enchantments, they do not have an upkeep cost. Also, why didn't you consider aesthetic sensibilities when ranking the transformations? 😂 Just joking. I know that is a highly subjective opinion.
@notalefty999
@notalefty999 Жыл бұрын
I think Astral Attunement is the worst major by some margin if you want to use racial units in combat. Its clearly intended for a summon focussed game where racial units see little use. +1 knowledge and mana per pop size is never going to be a massive economic benefit (a large city will have hundreds of each), but its better than nothing if you are using non racial units in combat. Frenzy is very powerful for units that attack 3 times rather than once, as it stacks very quickly. I would say Demonkin is therefore the strongest major transformation when adding in flying. I dont rate Wightborn very highly. Undead traits overall are quite bad. I tend to find its rather easy to get benefits from high morale in large fights in particular (on harder difficulty settings, you really need to trade efficiently, so if you aren't killing more than the enemy, you are screwed and if you are, you will nearly always have positive morale). The resistances suck as your net loss is substantial and poison isnt enough to offset it. Undead immunities are significantly fewer than in other titles. It doesn't prevent enemies life stealing for example and doesnt offer blanket mind immunities. As for life steal, its certainly useful, but you rate this much higher than Gaia's chosen. +20 health is generally better. You will need two full attack actions AFTER taking damage to equal Gaia's chosen and honestly, this isnt all that common a situation. If you are getting hit with a lot of AOE, its pretty good and if you are turning up to the fight half dead its good, but overall, I would sooner take a large boost to status resistance rather than some nasty penalties and a significant bump to my max health as this is going to stop being disabled or killed outright from focus fire in a way lifesteal wont. If you are disabled, you cannot lifesteal. If you dont survive being attacked for more than 2 rounds, which frankly wont happen if you are focussed, lifesteal is worse than Gaia's chosen. The entire stack having lifesteal is a lot less useful when only 1 or two units are taking damage at a time. More max health always makes any unit tankier, and not getting hit by debuffs can be massive. Although not listed, it turns you into a plant type also, which is better overall for nature affinity, though does also come with some nasty negative resistances, but unlike wightborn, you do get the universal status resistance to mitigate this.
@DenverZenn
@DenverZenn Жыл бұрын
One thing not mentioned in Gaia's Chosen is that it also turns your race into the plant type. This synergizes so well with the other nature books (like the fifth tier one that heals/revives all plants in your army) I can't see why anyone would put it lower than an S tier. Personally, it's my go-to major transformation if I'm not picking up Angelize. On a more subjective note, Steel Skin is one of the only transformations (the only other one being Rock Skin) that grants the universally applicable Defense increase (at a moderate +2 as well). Most enemies do some sort of physical damage, so anything that increases defense gives your units a much increased survival rate. I would've placed it at least a B personally. You're giving your entire race the Tough trait, or doubling it if you already have that. It's as if you permanently had the bonus from Defense Mode on (except for the immunity to flanking).
@SourceOfViews
@SourceOfViews Жыл бұрын
How is Animal Kinship S-Tier? 10% damage and crit chance are nice, but nothing unheard of. And the downside of having to have animals and/or cavalery is actually pretty big. Because not only does that mean that you have to mix your armies, you also have to do it in a way that you can have these stand side-by-side (so the otherwise obvious ranged racial units + melee animals combo doesn't work very well). Lastly and probably worst, it forced you to clump up your units. That's usually a pretty bad thing to do and can easily cost you your fights in middle to late game when enemies start having good aoe skills.
@Doombot221
@Doombot221 Жыл бұрын
Just made me realize that there isn't a major race transformation for Materium. Feels like that's an oversight since they're the only affinity without one
@iondragonx
@iondragonx Жыл бұрын
I believe that Goldtouched was once their Major but, during beta, they found that almost nobody chose it over any other major so they "buffed" it by making it minor.
@thegamesforreal1673
@thegamesforreal1673 Жыл бұрын
It definitely needs one. My idea would be something that makes your units Elemental type. Would synergise fantastically with the Tier V Tome of the Creator.
@shalberus
@shalberus Жыл бұрын
I know you already placed wightborn in s tier but honestly the most powerful thing about it is all the synergy you get from your units being undead. They can just be resurrected again and again and again, it’s like impossible to lose at that point.
@NhatAnhPhamDr
@NhatAnhPhamDr Жыл бұрын
Also plant Mass resurrection at the cost of 10 cast point.
@dorianodet8064
@dorianodet8064 Жыл бұрын
Wighborn is just way too strong and should be nerfed imo. The sheer synergy with the other dark tome is already insane. I think Wightborn should be changed as follow : No more regeneration and instead more immunity to some statut changed that donc make sense (Charm ...)
@C00kiesAplenty
@C00kiesAplenty Жыл бұрын
​@@dorianodet8064 No, shadow is like the second weakest affinity in the tomes. There are so many more powerful things you can do than that.
@dorianodet8064
@dorianodet8064 Жыл бұрын
@@C00kiesAplenty They might be, but not because of wighborn, and as a rang 3 book you can easily just pick wightborn without doing big into shadow. Basically my point is that wightborn main strengh should be its synergy with the rest of dark books, the same way that gaia chosen synergise super well with the rest of plant based spell. It shouldn't be as strong as it is "alone". It would also give more room to buff other Shadow tome if wightborn wasn't such an outlier
@C00kiesAplenty
@C00kiesAplenty Жыл бұрын
@@dorianodet8064 Wightborn's main strenght is the synergy with other shadow tomes. Those give you the raise undead stuff and other undead bonuses, which is where the power comes from. The removal of morale is either not important, as morale is super easy to keep up in single player, or an active debuff because it prevents you from increasing crit chance. And if you just want lifesteal then take mana addicts.
@badtiming2208
@badtiming2208 Жыл бұрын
I love the comments section because they often point out some OP strat or cool interaction I've never heard of or even considered.
@salihnu
@salihnu Жыл бұрын
I think a lot people are sleeping on dark as a culture and their unique Baleful Curse spell. Sunder Def Sunder Res Weaken In a 1 hex AoE has beautiful synergy with Astral Blood and Vessel of Chaos. One cast and your units have Fortune 1 and 30% more damage as well as sundered def, res and status res times 2. It has also nice synergy with the in culture Cull the Weak and if you combine it with Lightbringer you have a 60-80% chance to steal an enemy unit. As witch kings you can even go all out and overchannel for 2 casts of Baleful Curse, potentially on the entire enemy army. Now your units have at least fortune 2 what results in 20% crit, 30% damage from Vessel, 20% from Cull the Weak plus Regeneration plus their def and res are reduced for even more damage.
@cavalyn
@cavalyn Жыл бұрын
I can't call Wightborn S tier when taking away morale mechanics is as much a BAD thing as a good thing. It's only useful if you are consistently having bad morale and fleeing (which you'd have to be a pretty bad player to have happen vs the AI). Most of the time you can easily get your morale high so you crit more, which you can no longer do if you're undead - making this objectively WORSE than being a normal person. And if your argument to the benefit is "oh, but now I can resurrect everything" - well, you can do that for Gaia's chosen too as a mass aoe revive. And Angelise and Order also have a mass aoe revive. So it's not even something remotely specific to Wightborn.
@tuskular
@tuskular Жыл бұрын
Just did a run with near every minor race transformation in the game and turns out that resistance is capped at 88% damaged reduction at 20 resistance, you cant do anything past that except speck into it to reduce resistance reduction attacks, also you can switch major race transformations at any time, it isn't permanent, the condition is that you can only have one active at a time and if you have multiple races you can give them different ones.
@lecoutcritique8854
@lecoutcritique8854 Жыл бұрын
Personnaly I'd rate astral convergence E tier, for two major points : first is the yields are pathetic (like it's akin to 4 building accross your empire, maybe 6 if you are playing food... in exchange for not being angel, demon, plant or undead?) and second is you are playing astral : meaning you tend to have a LOT of research bonuses already (including -25% research, even more if you play mystic), consequently you can unlock tomes much faster than other faction meaning the cost of unlocking another major transformation is way lower than for say an order/chaos/nature focus.
@Sigrid_Von_Sincluster
@Sigrid_Von_Sincluster Жыл бұрын
Hmm, it's almost as if the science focus transformation was built for a science victory or something ey?
@SourceOfViews
@SourceOfViews Жыл бұрын
7:33 resistance doesn't reduce the damage by the amount of resistance, but by 10% multiplicatively. So this reduces damage by 19%, not by 2. That's nothing to sniff at imo.
@TymberJ
@TymberJ Жыл бұрын
And for a note on Angelize -- Faithful reduces your unit upkeep by 10%, but there are buffs/benefits in the Order tree that synergize with it, including spells/units that scale their damage based on friendly Faithful units in battle, and Tier V tome spell Mass Revive resurrects *all* Faithful units. If you're going for the Tier V Order tome, that Faithful buff does work.
@TorSmawbs
@TorSmawbs Жыл бұрын
Astral convergence should have been lower. It really isn't worth it especially considering it's a major racial transformation. Any blue build worth it's salt is probably weighing 3 majors, and this one is like deciding to cut your legs off for 6% more mana and research. This despite the fact you are likely already cleaning house research wise, and any "rush" towards a magic victory needs the strength to defend the sites not more speed at the cost of it. I would have put it at bottom B tier considering it's a major, maybe even lower. Other than that your list looks pretty good, but you undervalue some defensive buffs and status resistance. For instance specifically because Demonkin is so strong, it's near the expected player pick in most cases. Making scion of flame the default counter dip to reduce the efficacy of the spellbooks taken along the way.
@Majber
@Majber Жыл бұрын
21:56 you missed that gaia chosen make units plant type and then you can apply over all plants enhancement from nature Tom V that's +20% crit chance and +4base dmg. It's huge.
@MetalHev
@MetalHev Жыл бұрын
Astral attunement really needs a buff. By that point in the game, Angelize's upkeep reduction increases your mana way more than the 40-50 of attunement.
@talanir2957
@talanir2957 Жыл бұрын
And Pass Through is honestly just worse Angelize/Demonkin. Let's be real here, Astral Attunement is just a reskin of goldtouched for mana and I have to say I like a minor transformation with 2 resistance and gold way more than a major transformation with mana and something that let's you step through walls but nothing else.
@Emperiak
@Emperiak Жыл бұрын
Wightborn offers great benefits, but i think the cost should be taken in to account, the one big issue I found with the spell is that it costs 200 souls to cast which can be quite difficult to get if you are playin a necro playstyle since your spells and unique units also require souls to be used
@Oujouj426
@Oujouj426 Жыл бұрын
At the point that you've unlocked the spell, you should've broken through the bottleneck through the sheer amount of battles you would be fighting + any soul multiplying spells (can't recall if there's more than just Soulbound).
@juliannim6843
@juliannim6843 Жыл бұрын
I feel giving Astral Convergence an S-tier for empire development, while giving Golden Touched a B-tier seems a bit weird. I get that Astral Convergence give 2 resources per pop and Golden Toucehd only gives 1 per pop, but on the other hand Golden Touched is a minor transformation and also grants 2 resistance, which is quite an effective boost to survivability in combat.
@natrixnatrix
@natrixnatrix Жыл бұрын
I think you might be undervaluing the resistance buffs a bit. They can allow squishier units from being wiped out in a single turn, which means you have a chance to heal them. This is incredibly valuable if you are using tier 1 units late game. It might also mean you can tank a wave of aoe cooldowns so you avoid having to spread out your units deal with it, which can have an exponential effect if you have a lot of abilities which benefit from a tight formation. I think toughness/resilience increases in value as the game goes on with more aoe effects and a wider range of unit tiers on the battlefield. In the early game your units are also already above the threshold needed to not die in a single turn against most things you are fighting, so they do not need any more survivability at that point. That said I don't really disagree with your tier list other than that I would probably move steel skin down a tier (because lightning damage is so common, especially in aoe effects) and either move Gaia's Chosen up a step or Angilize down one. I think those two are pretty much identical in power level so having them in separate tiers feels wrong. Anointed people is maybe also a low B tier.
@Otyrr
@Otyrr Жыл бұрын
If you plan to play with Spawnkin, you just take the Mind trait that reduces unit loss from damage by half. It basically cancels out the negative of Spawnkin, and let's you get +%20 dmg. Additionally, I think you misplaced some of the major race transformations by not looking at their synergies with books in their tree. Gaia's makes your units plants as well, which has insane synergies with the book it comes from, and other books just below the tier you grab it from. Not to mention you can grab other minor transformations at T1/T2 to boost the major (which you certainly will have). Ie, with Wightborn you can take the lesser demon transformation on that cancels out the fire debuff, and anointed which almost cancels out the holy debuff.
@NhatAnhPhamDr
@NhatAnhPhamDr Жыл бұрын
I use spoawnkin with barbarian/feudal which have aoe healing battle mage. Healing in this game revive model, contrast to warhammer
@glenroames7540
@glenroames7540 Жыл бұрын
I've watched a lot of your tier lists and you badly undervalue defense while valuing damage very highly. Both are great, but 1 defense exactly counters 10% physical damage mathematically.
@TheRoonie222
@TheRoonie222 Жыл бұрын
I just started this video but please for the love of God I want to see what someone looks like with all the minor race transformations in the game stacked together.
@JumboPixel
@JumboPixel Жыл бұрын
Frankenstein’s monster build incoming!
@Obscurite1221
@Obscurite1221 Жыл бұрын
Never did Fetid Legion ?
@Rukdug
@Rukdug Жыл бұрын
I haven't seen that one before, is that unlocked in the Pantheon tree?
@andrewcole4843
@andrewcole4843 Жыл бұрын
I guess the shrine of smiting powering up with Angelized and perhaps the mass resurrection eligibility helps make the order major get an "A" (along with the natures Wrath synergy which somebody mentioned). Order always seems all or nothing though.
@zentonil
@zentonil Жыл бұрын
My impression is that Order is a hybrid Tome Affinity; you either pair a status inflicting elemental damage with Condemned and Spirit attacks (ie. Fire vs Undead) or take the Faithful line and their tome’s healing benefits.
@antoninlamotte8558
@antoninlamotte8558 Жыл бұрын
I think you didn't realize that wrightborn is the single most expensive of them all : you need a whooping 200 souls to activate it, which probably makes it one of the worst transformation. 💀💀💀
@kcw1879
@kcw1879 Жыл бұрын
I usually play "good" races, but I don't like angelize. It gives you -4 resistance to some of the more common damage types, and the one resistance it does give you is pretty useless because you will rarely be fighting against other good races. Extremely underwhelming, and can even be a huge detriment based on other races on the map.
@sortilien2099
@sortilien2099 Жыл бұрын
Joy siphoners is sick if you go for a morale breaker build, you can stack it so fast with intimidating aura of nightmare horse or tome of inquisition. Animal kinship is really OP if you go wolf mount & the tand togehter = crit chance as a mind trait.
@robadc
@robadc Жыл бұрын
I tried this with tome of revelry, the results were pretty impressive. On average I only needed to kill half an army before the rest began routing. Big catch being that undead armies have a lot of units immune to rout, on account of being undead.
@HappyAspid
@HappyAspid Жыл бұрын
Yesterday I have combined total of -15 morale per turn on my main character with it. Combine with -10 from tyrant knights on nightmares and -3 from joy syphoners.
@lordvectra7821
@lordvectra7821 Жыл бұрын
@@robadc Revelry turns a morale build into a Crit/Morale Build so even if you're facing undead, half of the build still works (the critting).
@yungface4572
@yungface4572 Жыл бұрын
I can see how spawnkin could be good with some builds but i personally never take it, its just too coinflip unless you pair it with the tenacious trait
@kpacheco1265
@kpacheco1265 Жыл бұрын
Worth noting that Reveler's Heart increases both morale gains and losses by 50%. As an example, Wail of the Banshee will reduce the morale of a unit with Reveler's Heart by 15 instead of 10. Bear in mind what type of opponents you're facing if you take this transformation as it is countered very hard by many of the shadow affinity tomes and the tome of subjugation. Edit: On a different note, elemental resistance bonuses also increase resistance against the relevant status effects. For instance, Magical Wards increasing your Fire, Frost, and Lightning resistances by 2 also effectively increases your status resistance against burning, frozen, and electrified by 2 as well. This makes transformations like Angelize a bit dubious in my opinion as it makes those units very vulnerable to poison and, more importantly, decaying. This can cripple one of the main strengths of the order tomes which is abundant access to strong healing. The nature affinity can also experience this issue but isn't quite as vulnerable to it in my experience.
@cathulionetharn5139
@cathulionetharn5139 Жыл бұрын
leafskin works very wekk with forest warden skill and create forest Also sometimes it's not about being better than your opponent but being able to catch/escape (or just outmanouvre) him, forest walk + create forest is useful The same applies with frostling, they move faster on frozen plains than normal units move on normal plains think -2 ms cost per tile About Angelize, there is a spell that makes ALL YOUR UNITS GET A FREE TURN, but they go berserk, so having immunity to berserk is great
@DenverZenn
@DenverZenn Жыл бұрын
The downside to movement reduction is that there seems to be a cap on it. You can take forest walk, or you can build a road. Either way, you'll move at the same speed through the forest. And the camouflage is nice enough, but I'm not sure the AI is unaware of where your units are, and a human player can spend one level up on a hero to get true sight as a rank 1 support ability. I think they could have put some more work into leafskin to make it really stand out. Even rock skin gives an extra +1 defense on top of doing more or less the same stuff that leafskin does.
@kellysamuel3383
@kellysamuel3383 Жыл бұрын
@@DenverZennbeing invisible works on the ai from my experience, I’ve started sieges from that were empty bc they couldn’t see me
@cathulionetharn5139
@cathulionetharn5139 Жыл бұрын
@@DenverZenn I am pretty sure frostling on arctic stacks with road, unfortunately I don't think you can have leafskin on forest + road because road overrides forest, also my point was leafskin pretty much comes with create forest, so you can slow others down. Sadly I don't think create forest removes road if the province had them
@johnjab6051
@johnjab6051 Жыл бұрын
immune to charm too.
@Spinexus
@Spinexus Жыл бұрын
Kinship is S-tier easily. There are only a few other tome things i found that increase crit chance. Not one of them is in a starter tome. There are a lot of animal summons in the game too to trigger it. Not just in the nature tomes.
@TheRealXartaX
@TheRealXartaX Жыл бұрын
Holy s not putting goldtouched at S tier lmao. Also not valuing gold is kinda crazy, when gold can directly power through both buildings and drafts. The tome also conveniently comes with a building that lets you hurry production twice per turn. Generally you seem to not really logically think about these placements. For example you place animal kinship in S tier when it gives 10% damage and crit ONLY when adjacent to animals/cav. While you put two transformations that give basically 50% crit and 30% damage with very lax requirements in B tier.
@WhiteManOnCampus
@WhiteManOnCampus Жыл бұрын
The Horde minor transformation shouldn’t quite make S tier. As good as the 20% damage increase is, it also increases your unit size, which is a very bad thing. The more units you have, the more falloff you have as they take damage and suffer casualties. This transformation can even take single units and make them two, which means they can lose a significant portion of their damage should one of their pair now die.
@NhatAnhPhamDr
@NhatAnhPhamDr Жыл бұрын
You dont factor in the fact that book also give lord ability +20% damage, and rushing you to -30% upkeep chaos upgrade. Definitely S tier combination, not sure about transformation alone
@JumboPixel
@JumboPixel Жыл бұрын
I talk about all of that in the video, and in the final concessions chapter 😊 I broadly agree, though the internal synergies with demons are immense.
@MGShadow1989
@MGShadow1989 Жыл бұрын
It also looks daft unless already a small race, because of how the scaling is done. The damage loss can be mitigated by Tenacious, but even then I'd rather have something increasing damage directly and go for Supergrowth later instead, providing a similar effect to Tenacious by reducing unit size.
@xXlizamaXx
@xXlizamaXx Жыл бұрын
These are great but you should really only focus on major transformations, supergrowth vs spawnkin and tier 4-5 tomes because unlike everything else in the game, those are the only things that are truly limited. Around turn 100 (or 70 in fast) if you choose Wizard King (and you should) your mana and knowledge input should be so high that once you get your tier 5 tome and it starts cycling through tier 3 through 1 tomes, you should at MOST take 5 turns to completely finish that tome, what im trying to say, is that nothing stops you from getting every single minor transformation, tier lists are fine in my opinion but they don't tend to focus on the fact that the most important choices are the things that do NOT let you take any other option once you choose them, the ones that limit your choices. That being said, this game is extremely modular and rewards greatly to people that plan ahead. Here is an example: I know I want to use watcher's as my main damage dealer unit, a solid battle mage unit from the scrying tome. I pick the two tier two tomes for the watcher and frenzying focus and then solidify my army with my own race units being tanky, suddenly, Gaia's chosen doesn't look so bad, specially with how it completely nullifies an entire combat style (Chargers) while the S tier demonkin, doesn't look as appealing, given that I don't need frenzy on my own race, my magic origin units deal with that instead. Hell, it even makes subpar tomes look good, with tome of zeal adding +2 damage type and tome of warding and tome of stone giving immediate defense, with tome of stone also giving an EXTREMELY powerful improvement in Central Quarry (+20 production with just ONE adjacent quarry to it.) What im trying to say, there is not only a big amount of choice in this game, but these choices affect every aspect of the game, to how you plan your cities to what units to use, what hero skills you get, etc. That tier lists like these seem a bit... Surface level? Misleading maybe? I do not know, I just don't vibe with the idea of power rankings when they just focus on ONE thing, even your tome ranking videos barely talk about units, improvement stacking, hero abilities and just laser focus on spells and correct me if im wrong because I've seen way too many tier lists of other youtubers too but, some are even D rank because "I haven't used this". This game is not about this I feel like.
@SodapopKevin
@SodapopKevin Жыл бұрын
Leaf Skin is kinda meh but also it exists in what I feel might be one of the best tomes in the game (Glade Runner is amazing, Protector is also a great shield unit, I really like Aspect of the Root, and there are some thing things to gain from adding Forests to your domain with some province improvements and empire ugrades). It's very much a "I'm here anyway so whatever." upgrade but it's in a book that's just generally awesome for most builds.
@axxey
@axxey Жыл бұрын
I don't get it. Frostling F tier garbage can't make it down to D tier. Niche revelry, syphoners and vessels of chaos make B and A? what? Earthkin steelskin C tier, do you not pay attention to actual damage numbers? Astral blood only makes B tier, with the other garbage you put B? Gaia's chosen is hard hard S tier, Weightborn for non shadow is the only thing that comes close for earlier possible access game impact.
@jaydendeabay3731
@jaydendeabay3731 Жыл бұрын
I don’t know if it’s already been stated but wightborn requires around 250 souls I think? Which without soul bound takes a hot second. Unless I save for it I never can afford it right away. Thanks for your time love your teirlists.
@GerritTV187
@GerritTV187 Жыл бұрын
A bit of a plus for rock skin. It helps you with settling/ moving in the underways
@essi2
@essi2 7 ай бұрын
Would be interesting to see how these rankings might have changed after Primal Fury is released and with all the other changes since this was made. Same for cultures
@HappyAspid
@HappyAspid Жыл бұрын
Few things I want to add. Earthkin - entire underground is affected. Was caught offguard many times by entire armies moving unseen at faster speed (underground speed is always quite low for everyone else. Frostling transformation - entire tome has everything you need to bring frost climate to your enemy. From sustained terraforming (even underground) to flash freeze that allow you to just take your weather with you anywhere on the map. PS: Just noticed - flying units do not benefit from any kind of folliage that grants protection against ranged attacks.
@Alex_Gron
@Alex_Gron Жыл бұрын
Earthkin better than leafkin also because of roads. You can build roads through forests. You can not build roads on mountains. And faster movement on mountains can be more helpful, i usually, almost always see situations where city centers are near to mountains. And usually it is not benefit for movement when you trying to lay siege or quickly return to defend but with earthkin it is.
@perer005
@perer005 Жыл бұрын
Good stuff, but would have been easier to read if you moved the Greater Transformations to the far right in the tier list. Edit: Or just added some thick vertical lines to separate minor from major!
@hopeandpiece
@hopeandpiece Жыл бұрын
Thing you missed, Gaia's chosen adds the plant subtype to your peoples, highly synergistic
@JumboPixel
@JumboPixel Жыл бұрын
I did forget to mention that in the final video, but I was aware of that synergy when I made the video. It’s nice!
@GrimoireOfTheSage
@GrimoireOfTheSage Жыл бұрын
I think a lot of issues with the transformations that give specific resists is that they resist THEMSELVES which is a bit meh unless you are having an orderly civil war between the faithful. It is why I like the materium transformations. Defense is just always useful and their resist boost one boosts general resistance rather than a specific, too bad for them damage is king and HP tends to be better than a small boost to defense/resist so they can't climb to the top.
@kalzhae
@kalzhae Жыл бұрын
Gaia alone is B I would agree. but Gaia in the context of a T5 nature build is SSS, likely the most broken one by far. One thing not shown on the tooltip is that it make you a plant. Which mean you have all the plants synergy of the whole nature build unlocked, including the monstrous+20% crit and +20% damage and it can be even more crazy if you play a T3+ cavalry spam build
@paweplaczek2191
@paweplaczek2191 Жыл бұрын
Yeah feudal+overwhem tactic+wolf mounts+animal kin with a mounted lord. Massive early game power.
@SerialPatrik
@SerialPatrik Жыл бұрын
Wightborn is pretty trash. That minor hp steal is not going to save your units when their non-existant fire resistance makes them almost die to a lava surge or just about any fire spell.
@pidgy8927
@pidgy8927 Жыл бұрын
I'm a big Supergrowth advocate, simply because I just really like leaning hard into nature tomes
@timr7349
@timr7349 Жыл бұрын
I think it's interesting Materium doesn't get a major transformation. I wonder if it will somewhere down the line in the game's lifecycle.
@valacarno
@valacarno Жыл бұрын
It's amazing how tendency to different playstyles can change their evaluation of the certian effects and mechanics. I have my tier list _almost_ a mirror opposite. :)
@thegamesforreal1673
@thegamesforreal1673 Жыл бұрын
Same here. When he put wightborn in S, I was like "WHAT?!" Sure, it's good, but it's not S at all for me. Morale is a huge part of combat and just not being able to boost your own morale anymore? Heavy no for me.
@joshuasims5421
@joshuasims5421 Жыл бұрын
Wait, it says one major transformation per race you are keeper of. So couldn’t you apply multiple to different races if you own a few?
@zentonil
@zentonil Жыл бұрын
I don’t see why not
@JumboPixel
@JumboPixel Жыл бұрын
You certainly can!!
@NhatAnhPhamDr
@NhatAnhPhamDr Жыл бұрын
Problem is how to apply exactly which transformation to which race. UI is currently mess up if you have more than 2 race.
@goofball3158
@goofball3158 Жыл бұрын
Important note for Wight Born, while it’s a early transformation spell, is harder to cast than normal transformation spells because it costs a large amount of Souls instead of mana. (Souls being a resource you collect when killing enemies in combat, and there is one special improvement that produces 3 a turn.) If you haven’t been stockpiling souls before you’ve researched it, it can take a long while to finally get the benefits
@JumboPixel
@JumboPixel Жыл бұрын
That’s right, I’m assuming some logical/ necessary synergies are at play. However, that should’ve been stressed in the video! Thanks for mentioning it 🙂
@chausser
@chausser Жыл бұрын
I played a game of chaos/shadow with Reveler's Heart undead. I think the Reveler's heart enabled them to gain positive morale while still protecting them from negative (would need more testing to be sure).
@Spo0ny_
@Spo0ny_ Жыл бұрын
Just played through a scenario with a mystic custom empire. I can confirm that the 'Astral Convergence' major race transformation is very strong. At the end I had over 1.2k knowledge per turn.
@arcanumelite4853
@arcanumelite4853 Жыл бұрын
one thing you didn't account for and which gaia's chosen doesn't say... it also makes your race count as plants... which makes it FAR better than you rated it as because everyone is plants they can get massive bonuses from the t5 nature tome.
@lattekahvi1298
@lattekahvi1298 Жыл бұрын
in my opinion the wightborn should be A instead of S, while lifesteal is really good the extra damage you take from spirit and fire is horrible, especially when you consider how easily you can stack those 2 damage types high
@zentonil
@zentonil Жыл бұрын
I agree, Fire damage is most incentivized for the Condemned Order tome path since rebuffing status resist allows Burning to proc damage buffs.
@twistedtonestudio3716
@twistedtonestudio3716 Жыл бұрын
some of these race transformations are much better when used with other traits. like astral blood with overwhelming tactics and your pretty much guaranteed to crit hit every time
@Sigrid_Von_Sincluster
@Sigrid_Von_Sincluster Жыл бұрын
Yeah, idk why he did not consider synergis when it comes to that transformation, because if you also pick up mana adict at the start you are going to prty much steam roll the entire map when you get to the mid game, 50% crit chance ++ high morale witch also increses your crit chance means that you will do 50% more dmg AAAND life steal for the dmg done, meaning that the ai will have a dificult time killing any unit
@birkkarlsson3989
@birkkarlsson3989 Жыл бұрын
Strange that Materium dose not have a major transformation
@talanir2957
@talanir2957 Жыл бұрын
TL;DR at the bottom. I would argue that Astral Attunement is honestly worse than most of the other major transformations. It's definitely not bad, but Pass Through just feels like a worse flight and the mana is way too late into the game to make up for it. It just feels like a mana version of Goldtouched to me, which as a minor transformation gives me more benefits with the 2 resistance and bonus gold, just because it can be stacked with other transformations. There could be an argument that flying also makes you vulnerable to pikemen, but the two majors that have flying include other good buffs as well. From the two flying transformations I would put angelize further down, because the blight and frost weakness can really bite your ass against anyone going into nature or shadow, while demonkin has no down side at all. As for Gaia's Chosen I would put it at least at the same level as Astral, because status resistance and 20 flat hp, plus the plant trait are really strong for any nature build, which you will be going with it most of the time anyway, the fire weakness does pull it down a bit, everything else is good. As for Wightborn, it can be really good with a necro build, but in other scenarios it might struggle more. The fact that it takes 200 souls to even cast that transformation enforces its playstyle even more and might end up taking you longer than researching another major transformation. TL;DR: Astral Attunement isn't as good as Angelize/Demonkin, because Flying is just a better version of Pass Through, plus they give other boni as well. Wightborn is good, but is only at its best in necromancy builds. Gaia's Chosen is at its strongest in nature builds, but still does really well on any other build were you might not want (or won't be able to get) Angelize, Demonkin or the other two, due to its flat stat increases, which honestly just buff most units by roughly one tier in health and status resistance.
@olegdragora2557
@olegdragora2557 Жыл бұрын
With necromancy build you have to spend Souls on units and spells, which means you'll be unable to afford the Wightborn until it's already way too late. And without necromancy it is just useless.
@talanir2957
@talanir2957 Жыл бұрын
@@olegdragora2557 from my experience you really don't have to get too many undead units early on, it's the combat spells that end up draining your souls. IMO the skeletons are crap, even for tier 1, the bone collector is not really worth the effort and the banshee actually does not cost souls at all. It really just gets expensive when you start producing necromancers and those aren't necessary before you get wightborn. Wightborn is outclassed without a necromancy build and a necromancy build doesn't really work without wightborn. The other major transformations can all be used without fully going into any affinity, but need a higher tier tome compared to wightborn. One might go into chaos or order for the flying transformations and some other things, but I guess most would not go for wightborn without a shadow build.
@Me1le
@Me1le Жыл бұрын
What you missed for Gaia's chosen is that it turns you into plants. And allows nature magic to buff your units.
@1987retroman
@1987retroman Жыл бұрын
Frostlings are super super good in the right situation and synergizes super well with the terraforming in its own tome. I think you massively underrated it.
@boab4
@boab4 Жыл бұрын
Do you know if concealment actually works on the AI in this game, i know in AOW3 they kind of cheated and it was pretty much useless, you also missed aspect of the root, same tome as leafskin, gives shield units (think its just shield) a self heal. I like combining spawnkin with the trait that reduces damage penalty from casualties. As an edit, i think aspect of the root might be a unit enchantment.
@HappyAspid
@HappyAspid Жыл бұрын
From time to time I managed to sneak by the AI with concealed scouts, but it seems characters are always visible (but not rest of their armies). Additionally dont forget that there are not only vision range, but sensing range also.
@diegotrejos5780
@diegotrejos5780 13 күн бұрын
Tierlist? I have just been collecting them all like infinity stones, gotta love stone, fairy, iron, dragon plants that spit poison and rain fire like some eldritch pokemon.
@chadraybon4822
@chadraybon4822 Жыл бұрын
Why does Triumph hate Materium so much was it insane in earlier games in the series?
@DenverZenn
@DenverZenn Жыл бұрын
I honestly don't think it's as bad as some people make it out to be. The unit enchantments are generally solid, the Zephyr archer is completely busted, as is the gold golem, and it's the best for generating gold (one of the most important resources in the game). I think it does just fine.
@TheRealXartaX
@TheRealXartaX Жыл бұрын
@@DenverZenn Their enchantments are completely broken. +1 range to all archers? AOE damage for your archers? 30% crit? Bolster resistance? They also have one of the best minor transformations in goldtouched (easily S tier). Combine with bolster resistance and you're laughing off non physical damage. The only drawback is their tier 5 tome is pretty shit, but besides that they're golden. Pun intended. Materium/Nature and spamming low level tomes for archer enchants nets you fairly ridiculous armies.
@harryfieldson
@harryfieldson Ай бұрын
Just got into the game and my first time trying Reavers out I picked up spawnkin... by the time I finished my heavy magelock hero was 1 shotting anything the game put in front of him - hilarious transformation
@i_dont_have_a_name
@i_dont_have_a_name Жыл бұрын
If I use some minor race transformation and then have a major transformation I lose my minor transformation??
@delinquentpanda
@delinquentpanda Жыл бұрын
No all minor transformations stack with major transformation and each other (the sole exception being spawnkin and supergrowth conflicting)
@i_dont_have_a_name
@i_dont_have_a_name Жыл бұрын
@@delinquentpanda thanks for the answer
@mausolus8466
@mausolus8466 7 ай бұрын
I realy dislike that ToB's Animal Kinship has been nerfed and now no longer includes calvary as well - regardless which ruler I create (racial form, culture, cultural trait etc.), I always aim for that "Beast Tamer" vibe - I ALWAYS choose ToB as my starting tome, and if possible, I gave my race some special mounts as special traits (usually Nightmares, coupled with ToR Cruel Weapons, they make great work with demoralising enemies xD), so this nerf hits me quite hard.
@jonrussell739
@jonrussell739 8 ай бұрын
Astral Convergence is way too high in my opinion. Tech boosts late game are by definition low impact. Changing your tech by 10 or 20 is far more impactful than changing your tech by 50 on turn 55. By turn 55 or whatever, you've already got 300-500 knowledge rolling in. 50 isn't a game changer. And frankly, I just hardly ever use mana fast enough in AOW4 to justify boosting it any harder. If this was a tier 3 tome, it might be S tier but at tier 4 tome it is B tier.
@literaturtee
@literaturtee Жыл бұрын
This was REALLY interesting! Thank you for this overview. It's fascinating how many synergies one can find in this game. I always like to create stories around my races so for that factor I actually like leave skin quite a lot. It'd be great though if there was one more benefit to it, like a moral boost or something like that. But for me, being quicker on the map, is actually really helpful and it also fits the lore so nicely. I'm really looking forward to the expansions and what kind of race transformations they bring to the table.
@BL_Lusha
@BL_Lusha 8 ай бұрын
I would move leafskin up to low B high C (and here is why). I don't tend to use elafskin for my big armies. I tend to want it for small scout units. There are a lot of buffs to scouts, but going into mid early game, this is a good way to scoot through forests faster, or use camping scouts as a way to monitor enemy movement. It does still have the *major* drawback of needing a forest though, which is why I don't think it should go much higher than C.
@teambellavsteamalice
@teambellavsteamalice Жыл бұрын
I'd place all the greater transformations (except nature) in D tier. Very expensive, very late... and as much a drawback as a benefit! Another type has a huge net negative modifier! Like +2 +2 -4 -4, so net -4. Flying or so doesn't compensate enough to be worth time and effort! The lifesteal is nice, but in the later part of the game you should have already have some ways to keep units alive. (Not sure about Astral, does it have a hidden racial type as all have?) Gaia's Chosen is the exception imo. While being a plant (not mentioned) gives a net negative resistance, it synergizes with many nature spells. Most importantly the tier 5 tome mass rejuvenation that will heal or bring back to life animals and plants!
@ivanhodgson1693
@ivanhodgson1693 Жыл бұрын
One thing about angelize transformation: it makes ALL your units have faithful status which receives a lot of buffs from order spells, passives, and hero abilities unlocked in the order tomes. I feel like this is similar to Gaia's Chosen as it's easily overlooked from all the spells and passives which affect the plant tag. My personal fix for leafskin would be one extra addition: photosynthesis. Either: 1. Gain 1 food per pop 2. Require 10% less food to grow a pop. (I might be mistaken, but I think leafskin gives the plant tag too?? Will have to check that again)
@mikeunger4165
@mikeunger4165 Жыл бұрын
Animal Kinship is the highest rated race transformation in the game? I tired it once and it did nothing. I went animals, so my melee was animals. The animals get no buff. Your race is in the back with spell and arrows, it wasn't worth it to move closer just to get the buff. Tome of Beasts worked great because of the units, but the race transformation wasn't good. Tried 20% damage Spawnkin - awesome. Tried +20 health Supergrowth - wow. Spawnkin and Supergrowth are S tier. Get one of those, they are so broken, 20% better units with no upkeep cost, stop fighting battles and just click auto-resolve. Get one major transformation, whichever one matches your win condition. The other transformations are small in comparison. 2 in S tier, all majors in A tier, nothing in B tier just to make a point. Your best transformation was C tier in my game. I played a Materium game and ended up getting expansion victory, reaching the required provinces in Tier 3. Why wait for technology when you have no Major Race Transformation and below average spells? Win early.
@haakoflo
@haakoflo Жыл бұрын
The tome of glades is fantastic for an industrious build. Glade runners provide a great DPS unit, Aspect of the Root allow their shield units to heal themselves AND go into guard mode. Create forest + leafskin allows them to make their domain much more defensible. Combined with the Rangers from the Nature Affinity (late game), they have huge movement while enemies hardly have any movement at all, ensuring they can pick fights at will. Finally, the Entwined Protector is a much better Tier 3 unit for them than even the Iron Golem. While the Iron Golem is just a slightly worse Bastion, the EP double as a support unit. Also, the EP uses mana for upkeep, which is often less of a constraint for a industrious build than gold. On it's own, Leafskin may not be impressive, but if combined with all the abilities of the Glades tome, I would get it in any Industrious build. (The only reason not to get it, would be a role playing reason.)
@matthiasdarrington3271
@matthiasdarrington3271 6 ай бұрын
I would value Steel skin higher to be honest. Yes in late game it's not that amazing, but it's unlocked fairly early and against a lot of ennemies the resistances work really well. I'd say it's an A.
@dexasmoru8333
@dexasmoru8333 Жыл бұрын
I can't believe he put Astral Convergence in S tier... that transformation is trash. By the time you get Astral Convergence, you should not need extra mana or knowledge. If you do, you're just bad at the game. lol. You either winning, so just need your units a bit stronger for mop up... or you are losing, and need your units stronger for a counter offensive. Neither of which, more mana or knowledge can get you at the time you get that transformation. Gold Touched, a minor race transformation is superior in every way. Cause you always need gold, and gold directly translate into whatever more yields you want. (Hurry production)
@ronin2963
@ronin2963 6 ай бұрын
I'm probably never going to watch one of your videos again. They are poorly organized and hard to follow. Correct this and maybe.
@simdoughnut659
@simdoughnut659 Жыл бұрын
I love what various race transformations do I just don't always like how they make your heroes and armies look. You spend so much time crafting how your leader and army look, only to have them turned green, or blotchy blue because of the cosmetic effects of a racial transformation. I've also never understood the reasoning why a wizard can opt out of the transformation but a champion cannot. Honestly, I would love it if the game gave you a preview of the transformation cosmetic effect before applying, and allowed you tto opt out of the cosmetic efffect for both your heroes and your army while still getting the bonuses. Why must my wood elves look like puke green hairy half werewolves just because they have a kinship with animals and are good at hiding in the woods, and why must my green goblins have patchy blue skin because they enjoy dabbling astral magics?
@Dan-yl4gh
@Dan-yl4gh Жыл бұрын
If you combine Tenacious with Spawnkin, Spawnkin makes it more difficult to incur casualties. Tenacious+spawnkin is S-tier synergy for sure. Without tenacious it's A tier.
@palolv2220
@palolv2220 Жыл бұрын
You definitely under rate Status Resistance. That's what helps you defend against super annoying and potentially devastating effects like Mind Control, Insanity, Stuns, and basically any magical effect besides direct damage.
@emilsoderman3691
@emilsoderman3691 Жыл бұрын
I kinda feel like animal affinity isn't that great (weirdly enough) for an animal stack. Helpful, sure, but not amazing. Since you will have to use animal units that are not themselves affected by animal affinity. Now, if you're using cav units instead that vanishes but it's an odd wrinkle.
@littleconan7929
@littleconan7929 Жыл бұрын
I don't understand why you put animal kinship so high : - requires cavalery or animal : - for cavalery, well, you can use your hero - but animal... you have no animal at the begining. - Animals are not your race and thus do not benefit from your race transformations and that reduces your overall army sinergy. - The bonus also is not outstanding unless you plan on stacking critical chance bonuses. for sintance, chaos enchantmant that gives you +20% damage on T1 units is so much better !
@markmalocha3303
@markmalocha3303 Жыл бұрын
Worth noting for Astral Attunement that you'll likely be pretty research, mana, and casting focused already if you're that far up into Astral affinity. Because of that, it'll likely be proportionally cheaper to cast (relative to your mana/casting point capacity) than other major race transformations; it'll also be unlocked/researched a little earlier than the other tier 4 ones. Don't think that's quite enough to put it back into S tier, but it is a point in its favor that got a bit glossed over
What are the BEST Society Traits in Age of Wonders 4?
24:00
JumboPixel
Рет қаралды 27 М.
The selfish The Joker was taught a lesson by Officer Rabbit. #funny #supersiblings
00:12
Every parent is like this ❤️💚💚💜💙
00:10
Like Asiya
Рет қаралды 16 МЛН
Help Me Celebrate! 😍🙏
00:35
Alan Chikin Chow
Рет қаралды 49 МЛН
Age of Wonders 4 Tier List - Empire Development Tree
57:55
JumboPixel
Рет қаралды 31 М.
AGE OF WONDERS 4:  BEGINNERS GUIDE - How to Play LIKE A PRO!
30:45
Civilization Revolution - An Overlooked spinoff
5:17
The Juan
Рет қаралды 36 М.
Age of Wonders 4 Tier List - Cultures
42:44
JumboPixel
Рет қаралды 112 М.
Create Sauron & His Uruks in Age of Wonders 4
20:58
ItalianSpartacus
Рет қаралды 97 М.
Age of Wonders 4 - Building your Empire QUICK! Outposts, Outposts, Outposts!
13:37
Age of Wonders 4 HAS CHANGED! - Mystic Update & Eldritch Realms
12:02
Age of Wonders 4 One Year Later - Is it Worth Playing
15:29
GINX Gaming TV
Рет қаралды 3,5 М.
The selfish The Joker was taught a lesson by Officer Rabbit. #funny #supersiblings
00:12