jaw dropped once i saw the r2+square immediately said to myself "this is an actual game now"
@Aritso Жыл бұрын
That last move to finish the Marluxia fight was impeccable! You've done a great job with making Roxas feel unique while taking inspiration from his moves in the game!
@MalikM-VGM-Rand Жыл бұрын
The sickest finishing screen by far
@DyxoXinoro Жыл бұрын
Bro I legit popped off when I saw that, holy shit
@denzelwright8475 Жыл бұрын
Running to comment the same god damn thing!! Oh my LORD!! The READ!!!
@LegendaryDorkKnight Жыл бұрын
Marluxia: I've got you. Roxas: *plays his Uno Reverse card*
@JokanegHu3Hu3 Жыл бұрын
All the unique moves from Roxas as well as the gameplay in general looks awesome, but I just love the fact that you're showing us Roxas with his own voice instead of Ventus's voice.
@kayecruiser Жыл бұрын
God, with every new entry, one thing remains the same: This mod is just too damn cool.
@_fudgepop01 Жыл бұрын
It could be placebo - or it could be the lack of a bloom effect in the gameplay showcase - but it does look like the stuff I mentioned about vfx was absolutely taken into consideration, giving them an overhaul. I feel like I can keep track of the characters and animations significantly better now, and I can appreciate both the light and dark effects of the keyblades. The animations where Roxas is engulfed by light are super snappy too, and it never really feels like i'm just being overwhelmed by light effects everywhere. One of the biggest changes seems to be base roxas' fire magic, where its main color is orange and the overbearing light is nowhere to be found. I *love* how that really compliments the other moves rather than distracting from them! Incredible work all
@AbstractReplayer Жыл бұрын
I'm a big fan of shortcuts. Not so much of input strings so i really appreciate this change. Say i don't know if this has been asked before, but will you implement a "training mode" of sort just like the Larxene dummy you use in the audience chamber? Could be pretty useful to lab some things.
@syrelian Жыл бұрын
Xadd figuring out all those macros sure helped huh? This is a delightful addition to improve the versatility and intentionality available!
@flowerofreckoning6325 Жыл бұрын
I have been watching this video repeatedly, over and over again. 😂 Thats how amazing this mod is.
@riikka9842 Жыл бұрын
The Astral Chain music just adds an extra layer of I approve here.
@riikka9842 Жыл бұрын
Nobody I know has played it. Still. So always a moment of hype when I cross paths with references. It had a brilliant OST
@Radio_CosmicRay Жыл бұрын
Hope we get a sequel on the next nintendo switch
@Radio_CosmicRay Жыл бұрын
@Stylish DY.D. Why do you say that? The game reviewed well and sold above expectations from platinum/nintendo
@chachifox01 Жыл бұрын
This mod just keeps on getting so much cooler by each entry, cant wait for the day i finally get to try it Keep up the awesome work :>
@Radio_CosmicRay Жыл бұрын
Astral chain music is godlike with this
@kylelong8068 Жыл бұрын
Not really
@Radio_CosmicRay Жыл бұрын
@@kylelong8068 if u say so
@SeventhHokage Жыл бұрын
Can’t wait to see the new fire you’re bringing
@squidster2444 Жыл бұрын
This is mad. Good job guys this is looking incredible
@f5203 Жыл бұрын
Can't wait for the release!! Hypeee!!
@jet469 Жыл бұрын
The more I watch these the more i want to play it, keep up the good work dude!
@handleshnarda Жыл бұрын
Incredible work! The only concern I would have would be that the meteor strike seems to take way too long to execute
@viniciusnatanaellopesalves Жыл бұрын
it would be interesting to see an ability that would decrease frames by 1 from the block but you gain more drive, only two can be equipped in the critical mode ability list
@viniciusnatanaellopesalves Жыл бұрын
or the reverse
@Dyndicat Жыл бұрын
Man literally put noctis' warp strike in here. Im ready to shred everybody with style already lol
@viniciusnatanaellopesalves Жыл бұрын
another idea would be a replacement of the rage form with the name of hate form, however you can have control of it after you face 3 fights against members of the organization 13 that gives the ability directc hate that allows you to select in the form menu the hate form
@KingLulzington Жыл бұрын
i'm overly hyped for this mod drop, i can't wait
@shadowzx10 Жыл бұрын
As a kingdom hearts fan and my favorite was kingdom hearts 2 final mix. I am very impressed. I got chills watching this video.
@benjaminvalenzuela8167 Жыл бұрын
On fire
@DyxoXinoro Жыл бұрын
Y'know, now that we have two triggers (or, I guess, a trigger and a shoulde button), that can be held to modify our attacks with R2+Square remapping of some moves, this puts Nobody May Cry in an interesting position where we can sort of use it as a proof of concept for how the Devil May Cry reboot _could_ have been good if Ninja Theory spent more time fine tuning the game instead of pissing off their audiance and PR team. Which is doubly fascinating to me when you consider how KH2 looks much less mechanically complex on the surface compared to Devil May Cry, and yet Roxas over here is popping off with Enemy Step, emulated lock on moves, animation cancels, royal guard, and a style meter that activates a pseudo DT. Most of which being achieved in ways that a casual player may not realize required some engine tinkering to achieve. Speaks a hell of a lot to both Nomura's team and the NMC's.
@tylercafe1260 Жыл бұрын
One thing that I always adored about Devil May Cry series is how they nailed enemy design. They're so fun to beat up. I swear half of my enjoyment was how much freedom the enemy gave me comboing them to death. It was cool seeing Roxas with his hood on but god damn the enemies in KH2 have too many invul states for absolutely no reason. Seeing him get sucked into a bolt reversal RC was pain. When I think DMC it's cool combos but specifically because how fun it is to bully the enemies. I'd even go as far to say DMC is an easier series than KH because of purely how different their enemy designs are from one another. A great example is how in DMC your reward for knowing how to combo not only is style but you also deal mad damage that will let you intentionally skip parts of a boss or even just instantly kill them. In KH2 you have to do a very specific AI manipulation to accomplish that same level of reward of combo exploration that DMC naturally promotes. In KH combos are all fluff and not much substance but that's only because of how restrictive enemy and bosses are with your combat mechanics.
@Project_NMC Жыл бұрын
Bolt Towers are definitely just horrible to hit. Their damaged animations naturally cause their weak point to bounce around, causing you to whiff for no reason. I'd say the majority of enemies in KH2 are pretty fun to combo, though. This project will definitely be tweaking enemy design in different ways to try and create the best combat experience possible.
@lugozz1234 Жыл бұрын
LETS GOO
@repeekyraidcero Жыл бұрын
Mhmm love how you do what SE cannot anymore. This is the only thing next to a possible KH 358/2 Rmk i'd want
In hindsight, the way KH2's layout should've been designed was the modern Square/Triangle convention, with regular attacks on Square and contextuals on Triangle. Reaction Commands should've been unique button combos so there was some actual skill to them. Hard to blame them since 3rd person action combat games were still pretty much the wild west at the time, but the fact that they didn't adapt for subsequent games is a bit of a let down. Glad to see someone someone is bringing those refinements to Kingdom Hearts. Honestly it could be nice to have this change backported as a mod for vanilla.
@darthroxas4588 Жыл бұрын
Can’t wait till you done cooking as a roxas fan kh and dmc fan this pleases me immensely someone definitely took my mans friends and sea salt ice cream away and he ain’t happy about it I’ll get a pc just to play this.
@rosiemymelody Жыл бұрын
i think it would be really awesome if taunting healed like 5% of your opponents HP
@majnic2 Жыл бұрын
An at will teleport?! Heck yes!
@phantasmakh Жыл бұрын
Marluxia would be fought in Beast's Castle → Ballroom area! Zexion would be fought in Port Royal → The Interceptor's Hold area!
@rosiemymelody Жыл бұрын
youre the best
@Kzarin Жыл бұрын
🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥
@finalroxas4731 Жыл бұрын
This reminds me a lot of Devil May Cry
@wellingtonfernandes1088 Жыл бұрын
Cada dia mais impressionado com p trabalho ❤❤❤❤
@liamgryphon7942 Жыл бұрын
What's with the switch to windings at around 0:59 ? I thought it was an arg thingy, but I started translating and it really just looks like the previous text just in windings XD
@Crowned_Hearts Жыл бұрын
Would you like to make your enemies suffer as you have in the Roxas boss fight? Well we have got you covered
@raleys4278 Жыл бұрын
wow
@sora_roxas2562 Жыл бұрын
I want to play this mod so badddddd its to good
@Delender Жыл бұрын
Anyone know what this means in Wingdings 1:01
@Eichro Жыл бұрын
first time im hearing about this, it looks amazing! will the game be rebalanced for the player's new access to cuhrayzee? i havent played the game since it first released on the ps2 so i cant tell
@michaellevin2861 Жыл бұрын
If I'm remembering get bonuses correctly, you put Zexion over Storm Rider and Marluxia over Grim Reaper 2. I didn't realize you can force a different arena for Storm Rider, as usually once you exit the Antechamber once looting the Throne Room, you're immediately taken a zone past where you fought Zexion. (Palace Gate is where the Shan-Yu fight is usually battled, the room past it where you have like 3 different mob fights is Imperial Square). I guess having much more open space makes the Zexion fight too easy, but I'm curious how you changed the boss triggers.
@SevenNeming-my2gx Жыл бұрын
How come he don't have those crosses as a special magic
@Animeluva3 Жыл бұрын
Aww i thought this mod was out.. any idea when itll be released?
@Oblivion776 Жыл бұрын
I can't say for certain without having played it, but I'm going to make an educated guess that, if possible, you're probably going to want Air Slide on neutral Square and HoriSlash on the alt input. Where possible, maintaining outcome parity makes it easier for players to learn and incorporate different actions. I have to imagine having a different input for "horizontal dodge on the ground" and "horizontal dodge in the air" is likely to trip up a lot of players; I haven't even played the mod yet and I feel like I've already screwed it up multiple times lol. Of course I have no idea how the implementation works and if there's a technical limitation making that option difficult. Just my 2c as someone who spends a lot of time being bad at action games.
@Project_NMC Жыл бұрын
Yeah, I feel the same exact way about outcome parity, and that's exactly how we have it designed. Ground Dash and Air Slide will both be on neutral Square.
@jarotheboar8398 Жыл бұрын
I always wonder, will this mod have like a style system, or no? Im just curious is all
@Project_NMC Жыл бұрын
It already does. When Roxas is glowing, he's in "Luminous Drive". Its a state he achieves only when he's playing well, and it boosts most of his Passive Abilities.
@jarotheboar8398 Жыл бұрын
@@Project_NMC ah ok, thanks for the answer
@girlywolfpup1588 Жыл бұрын
Any chance you could code in a style/combo counter?
@ErdeneIsMad Жыл бұрын
So when this comes out, how will we play it
@elyanki_1785 Жыл бұрын
iso downloader please
@cappedouttv1271 Жыл бұрын
I wanna play it so badd
@darthroxas4588 Жыл бұрын
Same but I’m letting the man cook
@en_pitsuu Жыл бұрын
holy shit this is the first time im seeing this but it looks so cool. is there somewhere I can get this, or is this still in beta?
@darthroxas4588 Жыл бұрын
Let him cook
@en_pitsuu Жыл бұрын
@@darthroxas4588 I am?
@darthroxas4588 Жыл бұрын
@@en_pitsuu good
@pablocnmayo Жыл бұрын
Hey, is this like a remake of Days or is it's own thing?
@Project_NMC Жыл бұрын
Nobody May Cry is it's own thing, but it does draw a lot of inspiration and references from Days.
@pablocnmayo Жыл бұрын
@@Project_NMC ¡Cool!, keep these uptades going man, nice work
@DaleKnighten-rd2ck6 ай бұрын
Can this mod be uploaded onto a modded ps2?
@AeroXIII Жыл бұрын
I see what you did what that 13 there 😂 is it forced that way or because of your level?
@Project_NMC Жыл бұрын
Glad you like it! If your level is lower than 1, I artificially bump it up to 13 for that fight only. Thankfully, bumping up your level doesn't affect your stats at all. If your level is above 13, then it's just like standard KH2FM.
@AeroXIII Жыл бұрын
@@Project_NMC ah, very interesting!
@Hector_Solaris Жыл бұрын
Can someone explain to me what is this?
@jarotheboar8398 Жыл бұрын
A mod that's inspired by Devil May Cry
@aizen_hogyoku210 Жыл бұрын
What device it goes to?
@alexisreyes753 Жыл бұрын
In what platafform is this from?
@darthroxas4588 Жыл бұрын
Pc
@sate_f Жыл бұрын
I know it's a weird request (I love what you made so far btw) could the meteor strike add a meteor-like projectile falling from the sky? Take note of the cannon heartless for projectile for example
@FaridApaaja-kk7ie Жыл бұрын
Is this playablr on ps3 ?
@kaystruenoo Жыл бұрын
is this pcsx2 or PC version?
@evilartnboy Жыл бұрын
Is this for pc or ps2?
@shiroutheherotraceon3313 Жыл бұрын
PCSX2 the PS2 Emulator.
@brannycedeno6823 Жыл бұрын
Looks cool but not fun.
@sacksiebatch6118 Жыл бұрын
ENTRY NUMBER SEVENTEEN DARK DARKER YET DARKER THE DARKNESS KEEPS GROWING THE SHADOWS CUTTING DEEPER PHOTON READINGS NEGATIVE THIS NEXT EXPERIMENT SEEMS VERY VERY INTERESTING … WHAT DO YOU TWO THINK