I'm impressed by how accurately you cobbled together the timeline for this and the awesome editing done here, It's cool to see people having fun with the findings. Really appreciate the effort put into this, gonna be looking forward to future videos from the channel
@lunk25693 жыл бұрын
Haha cobbled
@leepickek79233 жыл бұрын
Haha cobbled
@NariGenghis3 жыл бұрын
Cobbled... Get it?!
@YesItsbee3 жыл бұрын
Haha cobbled(3).png
@PigDoggo3 жыл бұрын
cobbled!
@justmyopinion72333 жыл бұрын
It felt like I walked in the wrong classroom but I stayed.
@Polska_Edits3 жыл бұрын
Same
@destroyanad86513 жыл бұрын
Same, I couldnt give a crap about old video game textures but this was actually entertaining.
@Sauhuaa3 жыл бұрын
You're god damn right!
@R.K_Chalkboard3 жыл бұрын
Yeah, it's like if you walk into the wrong classroom, but the teacher is nice, understanding, and interesting.
@Magikal103 жыл бұрын
Lol same
@StarPortable3 жыл бұрын
I will never get over the sheer amount of content the human race has managed to produce out of Mario64
@ikagura3 жыл бұрын
Because it's the best thing to happen to humanity
@corncobjohnsonreal3 жыл бұрын
Mario 64 and new Vegas just seem infinitely huge, the deeper you go the more little wet spiter web silk their way upon each branching path
@amethyst45783 жыл бұрын
You mean Luigi 64?
@lyndsay3693 жыл бұрын
LMFAOOOO
@ohnoitschris3 жыл бұрын
@@corncobjohnsonreal Earthbound, too
@fayescarlet2 жыл бұрын
All these years... I'm turning 32 this year, and I'm just blown away that Metal Mario was actually a garden this whole time. Amazing.
@enboywires Жыл бұрын
happy birthday (if you are 33 today i guess i dont even know your birthday but ok)
@DeletedDevilDeletedAngel8 ай бұрын
@@enboywires now hes 34 ish
@seancompton47213 жыл бұрын
gonna need a Minecraft texture pack with that cobblestone now
@hellomine28493 жыл бұрын
Realistic texture pacc
@aerospherology20013 жыл бұрын
HD 5th generation games texture pack
@DiamondPanda2073 жыл бұрын
i guarantee it already exists... i swear ive seen it with my own eyes too
@donavonlist31213 жыл бұрын
Nick Brown if İ can’t find it İ will make it, this is too good of an idea
@gcook7253 жыл бұрын
Not just that cobblestone, but all textures derived from those cds
@Scornfull3 жыл бұрын
I can imagine Nerrel spending YEARS making high res textures for Majora's mask and suddenly we find out the source textures for it and he'd be punching the air
@GlamourSwinexXx3 жыл бұрын
Yeah but his project is a labor of love, redrawing the textures has a certain charm to it as opposed to just hi-res textures. I think there are already multiple hi-res packs for MM, but Nerrel's is just on another level in my opinion
@JamesFLivingstone3 жыл бұрын
Nerrels art is soo good tho, besides that sort of dark ironic twist would be befitting someone so charmingly sarcastic
@JamesFLivingstone3 жыл бұрын
Also need more channels as good as nerrel, gimme some
@KanjoosLahookvinhaakvinhookvin3 жыл бұрын
Probably still worthwhile, his textures are a straight up improvement on and remix of the original.
@ledusko3 жыл бұрын
So glad I found this channel and Nerrel’s one. His video on why majoras mask 3D is a bad remake make me realised that the art of the game is in the gameplay. Now when I see people screaming for « hd remakes » for zelda’s 35th birthday is no sens, the gameplay will change! So after that I can just agree on what Nintendo made for the mario 3d collection why mario 64 just in high res. Nerrel’s work on re texturing majora’s mask is insane
@RogueAstro853 жыл бұрын
This is like hearing a certain synth sound in a bunch of 80's songs because it was a preset for a popular synth
@BuruKyu2 жыл бұрын
This is like hearing zunpets
@oglost98242 жыл бұрын
cobble_stone is the amen break of video games lol
@inthefade Жыл бұрын
DX7 presets because no one wanted to learn how to program it. Fairlight workstations too (that orchestra stab got a lot of mileage).
@RogueAstro85 Жыл бұрын
@@inthefade I'm convinced Trent Reznor was the only one who knew how to program one for decades only because he had smashed enough of them to know how they work
@AutPen38 Жыл бұрын
The Mario bricks, the Fairlight orch stab, and the Willhelm scream are distant cousins of each other.
@chaosquidquicklimeboi84373 жыл бұрын
i was s o hoping the end would say "because sometimes, those roses might just be feces."
@DesolateLavender3 жыл бұрын
My question is why they used that, and how they came to the conclusion that they needed that specifically.
@Smileyreal3 жыл бұрын
@@DesolateLavender texture artist probably did it as a joke
@aidankeeley10113 жыл бұрын
@@Smileyreal Art Director: No, that texture looks like shit! Texture Artist: I'll show him, the smug prick...
@gretarreynisson32803 жыл бұрын
I knew Outkast were onto something
@biobagholder80813 жыл бұрын
i know you like to thank your shit don't stank
@marisanya3 жыл бұрын
"Texture archaeology" just sounds amazing on its own
@mitchellarcher50833 жыл бұрын
And gathering and collecting it for everyone is an amazing task.
@kakyoindonut32133 жыл бұрын
yeah I think that sounds so cool
@xXbrokenvoidXx3 жыл бұрын
Makes me wanna do texture archaeology for the Touhou games. It sounds fun.
@jg9249-u8f3 жыл бұрын
What is the end goal of it? Obviously to match a texture to its source, but why? What gain is there from this?
@the_most_ever_company3 жыл бұрын
And here I always assumed video game texture graphics were all drawn and built by pixel artists or something.... The lesson here I guess is that everyone is lazy and it's ok to steal verything
@yesbabyyes36273 жыл бұрын
I was hoping that at the end he'd say "Never forget to stop and smell the roses, because sometimes those roses might be re-coloured shit."
@Tsubakiihime2 жыл бұрын
OutKast would be proud
@tilted63683 жыл бұрын
7:18 That “unknown gooey substance” is just a brown stucco wall. I literally searched “brown stucco wall” and it was the 3rd image on google lmao
@ysnsmth3 жыл бұрын
im just commenting for this to be better seen
@ToyotaTacomaOfficial3 жыл бұрын
Y
@shrimpycorn3 жыл бұрын
im also here to heat up the comment algorithm
@ToyotaTacomaOfficial3 жыл бұрын
@@shrimpycorn HEAT IT UP!!! 🔥🔥🔥🔥
@maximilliannilar7553 жыл бұрын
@@ToyotaTacomaOfficial Y
@insertgamertag53692 жыл бұрын
Just a random thought, these textures from these CDs being open for the public to use can actually be useful for any game developers who want to make a game in the style of some older games to give it that feel.
@jokerofspades-xt3bs8 ай бұрын
I was actually planning on doing that lol
@ethanwasme43077 ай бұрын
just take a photo a compress it lol
@keroppib4ptista4 ай бұрын
@@ethanwasme4307 𝓪𝓾𝓽𝓱𝓮𝓷𝓽𝓲𝓬𝓲𝓽𝔂
@splatkunt3 жыл бұрын
"Every once in a while, remember to stop and smell the roses. Because sometimes, those roses might just be real" or they could also be sh*t apparently
@botwfan11753 жыл бұрын
i hat ethe channel crack back
@doondonbigbong54793 жыл бұрын
me hate da channel shid bot 420 >:(
@botwfan11753 жыл бұрын
@@doondonbigbong5479 why
@TomoLamp3 жыл бұрын
@@botwfan1175 same
@chainsawplayin2 жыл бұрын
Everything can be a rose if you're brave enough
@frogfox42873 жыл бұрын
7:15 That gooey substance is no gooey substance It's a painted wall. A type of wall, probably used outside. It has a rough texture that is meant to prevent people climbing by being painful to put any weight on the surface. Edit. These walls are. apparently called popcorn walls and are meant for sound suppression, the pain they cause is only as side affect.
@fieratheproud3 жыл бұрын
Ah, a pain wall?
@frogfox42873 жыл бұрын
@@fieratheproud Basically.
@Greennoob23 жыл бұрын
don't they call it popcorn wall? it's not made of aspestos though like popcorn ceilings.
@frogfox42873 жыл бұрын
@@Greennoob2 Yeah. I think you're right.
@Dramgon_3 жыл бұрын
So THATS why they used that wall back in my school at the playground backyard, i almost ran head first into one of those, but i protected myself by shielding my head with my whole right arm and my elbow took all of the damage.
@jessicalee3333 жыл бұрын
Having grown up in the infancy of video games, it's amazing to see games treated as important media and culture with historians and cultural analysts like any other art form. It's been a long time coming.
@moosesues88872 жыл бұрын
Cool pfp where it from
@TheOneAndOnlyZelenkaGuru2 жыл бұрын
Ahhh, a fellow geek of culture *tips fedora*
@elnicomir65823 жыл бұрын
Did I need the know this? No. Am I glad I did? Hell yeah!
@SomeoneIDKK3 жыл бұрын
So you’re glad that the palm texture in BFBB is literal shit?
@theextremeanimator47213 жыл бұрын
@Cookie Addict Same here!
@theextremeanimator47213 жыл бұрын
@@SomeoneIDKK ...WHAT!?
@SomeoneIDKK3 жыл бұрын
@@theextremeanimator4721 6:46
@izuki82333 жыл бұрын
@@SomeoneIDKK Now THAT'S what i didn't want to know.
@SpinningTurtle663 жыл бұрын
Imagine playing Mario 64 as a child, just to find out that the bushes from the game are textured from your own garden
@leo-zx6xl3 жыл бұрын
...no?
@forgottenfauna70753 жыл бұрын
@@leo-zx6xl , imagine yourself as a better person, then come back to reality and weep.
@doodleboy62523 жыл бұрын
@@leo-zx6xl I think you missed something here bro
@leo-zx6xl3 жыл бұрын
@@forgottenfauna7075 lmao.. i just said no?
@pedinhuh163 жыл бұрын
@@leo-zx6xl You should have said nothing at all.
@GoodBloodGames3 жыл бұрын
Man I'm loving these little mini docs you're making! Great research and clear communication. Love it.
@DerAykac3 жыл бұрын
Dude, wtf? Stop watching vids about textures and bless us with another upload ;D
@unbleed13373 жыл бұрын
e
@ππππππππππππππππππππππππππππππ8 ай бұрын
@@DerAykac wake up, he uploaded
@sanikku73593 жыл бұрын
I've actually noticed this but i've never realized that they're actually the exact same, only thought they were similar. This makes me wonder if the same has been done with other textures before. Pretty sure theres a wooden plank texture that's gone trough the same use.
@Vailskibum3 жыл бұрын
I never expected to watch a video about a brick texture, but that was impressive
@devv10103 жыл бұрын
DINO LIHARI Dude you fricking destroyed him
@devv10103 жыл бұрын
I just looked at ur vids after like 2 years and dude what happened to playing games
@hyperzl3 жыл бұрын
@DINO LIHARI make*
@simulping43713 жыл бұрын
HALF AS INTERESTING CONFIRMED??? 😳 😳 😳
@marinadela13613 жыл бұрын
omg yass the icon of Club Penguin is here
@CadillacticBean3 жыл бұрын
When I was a kid playing my PS2 games I would stop and notice that these textures were real life photos, but the one real -life photo texture(s) that really stopped me mid action and behold it with this deep uncanny feeling were the storefront textures. At the time, for minutes and minutes, I used to wonder where that storefront might be 'right now,' who's was walking in and out of it that very moment as I was only looking at it a thousand miles away in a video game and i'd just study the smallest details only to wonder who might've actually bought that pixelated box that looked like cheez-its or who mightve drank that pixelated bottle on the shelf and thrown it away not knowing some kid (me) at some point would be wondering about them with that bottle. idk why the storefront texture made feel that way at the time but it just did.
@tonypatino17653 жыл бұрын
I'm now really interested in Texture Archeology.
@Mikelica693 жыл бұрын
Same lol
@tonypatino17653 жыл бұрын
@@Mikelica69 lol
@daveroll64633 жыл бұрын
this texture archaeology stuff has the same vibe as searching for the minecraft seed of a low-res picture
@tonypatino17653 жыл бұрын
@@daveroll6463 yeah
@SummonerArthur3 жыл бұрын
Same
@Jeebus863 жыл бұрын
"y0u WoN't bE aBLe tO cOpY pAStE aT yOuR fUtUre jOb" well well well every high school teacher.
@ther6sshieldmain9373 жыл бұрын
Damn bro, got that CTRL + V
@luismarioguerrerosanchez47473 жыл бұрын
@garbageeater66 But it's true. Most teachers are more concerned at how (copy paste) and where (Wikipedia) you get the information than if whethever you read it and comprehended it.
@theweirdwolf18773 жыл бұрын
@@luismarioguerrerosanchez4747 I mean, I would definitely have no need to use the knowledge I gained from studying political formations in the 18th century
@ilikespaghetti21703 жыл бұрын
also the famous "calculator isn't always in you pocket"
@GerardMenvussa3 жыл бұрын
There's a lot more to this job than copy pasting. I hope you understand that.
@WorldNews922 жыл бұрын
1:11 "Kind of like learning the Paramount logo exists in real life..." Wait until you find out about the Universal logo!
@Variedades.joao1Ай бұрын
SERIOUS??? I DIDNT KNOW THAT THE UNIVERSAL LOGO EXISTED WOW!!!
@whatsupmanbearpig3 жыл бұрын
When I was in college for game art design, when I started doing texture work for my scenes I used a lot of textures sourced from various places. I finally found the perfect wall texture for my factory scene and I edited the crap out of it, so I got to know that texture really well. Very soon after I did this project, I started seeing the texture EVERYWHERE. In Bioshock, CoD Black Ops, and a bunch of others I have since forgotten. The texture had a lot of stuff in it that I was taking out of the image; and those blemishes and things I erased were the bits that suck out like a sore thumb on the textures, and how I was able to immediately identify them. Lots, lots, lots, TONS of stuff is recycled and repurposed in every form of media.
@KawaiiCat22 жыл бұрын
For sure. When I was studying vfx in college we used a lot of these random textures.
@goomymaster6417 Жыл бұрын
@@KawaiiCat2 Another great example is that one bear roar and wolf howl you hear in like every video game
@boscorner3 жыл бұрын
It's like when many movies Nx commercials use the same scream or children laughing sound effects
@uhrguhrguhrg3 жыл бұрын
There is this one stock sound effect I hear everywhere, but cannot find. It's this kind of of mechanical rumbling with the high pitched air escaping sound at the end. I've heard it anime, videogames, tv shows. Commonly used for mechanical doors, rotating platforms, cannons aiming.
@victfv3 жыл бұрын
@@uhrguhrguhrg You mean the Doom door opening sound? It came from Sound Ideas.
@uhrguhrguhrg3 жыл бұрын
@@victfv no, not the doom one. Doom one is squeaky throughout
@IsomerMashups3 жыл бұрын
Children yelling, "Yaaaaaay." You know exactly what sound that is.
@WereWhusky3 жыл бұрын
@@IsomerMashups grunt bday party?
@tamorcetold2 жыл бұрын
The sheer amount of nostalgia that hit me as soon as that Spyro music started playing is indescribable.
@ArachenoxTheLynx3 жыл бұрын
The fact that people managed to track down old CDs from the early 90s is amazing to me. I love this kinda stuff, I do hunt for obscure stuff myself sometimes (usually non gaming related), finding what you've been searching for the whole time is a great feeling.
@Abigart693 жыл бұрын
you CANT leave it there. what have you found!!!
@houstonhelicoptertours10063 жыл бұрын
Some of us bought them when they were new. They were advertised in graphics/designer magazines or at trade shows. I still have hundreds.
@ArachenoxTheLynx3 жыл бұрын
@@houstonhelicoptertours1006 The concept of texture CDs or audio library CDs always seemed strange to me, especially the audio side of things. I'm always wondering how they made some of these sounds in the first place.
@Eilavamp3 жыл бұрын
For sure! I have a story that might interest you, and others who also enjoy these sorts of videos. It's a long story but it starts like this: I used to watch this one VHS as a kid - the last time I watched it, I couldn't have been older than 6 or 7 years old. My mum sold it as I grew older, or gave it away, and claimed to have no memory at all of the video. But I clearly, clearly remembered parts of it - a 2d animation, sort of grey-looking with muted colours, and no dialogue, of a boy with a kite who looks after an injured white bird, and a live-action short film of a bear that gets trapped in a wooden cage in the woods and mice that rescue him, with character voiceovers of the animals. I thought I would never, ever find the videos I remembered, but I googled it over the years now and again and eventually, FINALLY, after over 20 years of searching, I finally found what I had been looking for! The VHS - and I grew up in the UK so I have no idea how we came by this - was a collection of short films by The Film Boards of Canada, a sort of government-run short film production company, from what I understand. You might also have heard of the band Boards of Canada, who I was a fan of and it was googling them that took me to the Film Boards website, since they take their name from the Canadian company. After searching the film boards archives, I finally found the two short films I remembered from my earliest years. I found the bear video first, and that is what confirmed for me that I was on the right path to find the animated video as well. But even knowing this, it took me a long, long time to find, because I wasn't sure, I didn't have the search terms I needed (like the title) and there were so many videos on the website that I would give up and come back to it every couple of years. I was probably around 21 years old when I found the bear video, but I didn't find the animation of the boy and the kite until I was around 28 years old! I was overjoyed! And when I linked it to my mum she was shocked that I even remembered it, let alone had managed to find it. But she remembered it too, once she saw it again, though she had not thought about it since I was very young. It's incredible what we can remember and what the internet can preserve and help us find. One of the biggest mysteries of my childhood was answered that day, and it had taken me well over 20 years to find it! But as long as websites continue to preserve as much as they can, I'm sure many people all over the world can reconnect with these half-remembered parts of their childhood, which can only be a great thing.
@jamieyakimets8393 жыл бұрын
@@Eilavamp you should drop a link to those if you still remember where you found them.
@applejambers76743 жыл бұрын
The internet has grown so big that we are excavating shit from 30 years ago like it was from -200 years ago Edit: shit forgot to say I edited the comment the year values e was originally 50 now it’s 30
@jonny67023 жыл бұрын
50 years ago the internet didn't exist - that would've been the 1970s. 1983 is when TCP was created, the internet protocol you're using right now to see these comments. There still wasn't a widespread infrastructure across the world. It was really just laboratories and universities & other gov. orgs with private LAN networks so that the local machines could communicate. 1993 is the generally accepted date that the internet became popular, although some people argue it was even later in the 90s. It was about 25 years ago that the internet became what we know it as today - give or take a couple years.
@applejambers76743 жыл бұрын
@Qimodis yeah ur right and so is the other guy sorry ‘bout that
@applejambers76743 жыл бұрын
@@jonny6702 yeh I made a mistake sorry bout it
@tatertatertatertatertater3 жыл бұрын
@@applejambers7674 Ok here I go calling people names again. You are a...unbraining person!
@xxportalxx.3 жыл бұрын
I think it's perfectly reasonable to round up to 30 tbh, especially given it doesn't even matter in the context of the op
@HZVideosOfficial3 жыл бұрын
That Cobblestone image is like the Wilhelm scream for textures
@ayo.20223 жыл бұрын
In 30 years from now the house you're in right now could be the background of a boss level and you would never know
@dreska2553 жыл бұрын
This kinda already happens, in fact it has a page on TVTropes called "Real Place Background." My favourite must be GTA V because a lot of the houses are replicas of real houses and there are people trying to find the buildings on GTA Forums
@markwatson32483 жыл бұрын
Im writing this one down in my "dumb but amazing game design ideas" notebook
@ToyotaTacomaOfficial3 жыл бұрын
Or eight now if you are a game developer
@ToyotaTacomaOfficial3 жыл бұрын
*right
@GoddessOfThree3 жыл бұрын
This video is proof that literally anything can hold someone's attention if you make it sound dramatic enough
@ducko54043 жыл бұрын
Perhaps but many of us genuinely love this era of gaming and want to learn more
@thecianinator3 жыл бұрын
It's not about making it sound dramatic, it's about knowing how to say why it's actually interesting
@txrizzy30143 жыл бұрын
in the end, its all a matter of one thing: presentation.
@ambrose35603 жыл бұрын
I once watched a half-hour video on boxes. It was fantastic
@Aster_Risk3 жыл бұрын
The subject was interesting.
@BalancedEarth3 жыл бұрын
There's a certain magic to seeing how the textures are presented in a game. Now that I've learned that the most overused graphic I never noticed is literally a bundled image in a software. It makes me feel like I've been playing a game made in Paint using the Shapes tool to have been made their graphics. I fucking love that! I've been scared to develop my own games. Seeing how in my mind the games I played had that magic. But seeing how these textures and designs back then were handled with such care to the best of their ability. Games I enjoyed for my childhood. Now that just gives me inspiration! Thank you for posting this video essay! Now I'll go about and ignore my own realization and subscribe to remember it and regret it every day :)
@dibkle2 жыл бұрын
I'm just here to remind you of your inspiration
@icedlava70638 ай бұрын
@@dibkle im here to remind you
@stonexl3 жыл бұрын
I always knew game studios often used super high quality assets as a base for their own work, but this is something else. Our childhoods are made up of blurry, edited photos.
@mooniejohnson3 жыл бұрын
And I wouldn't have it any other way.
@yisussb3 жыл бұрын
@@mooniejohnson Indeed. There is something extra charming on that fact, like it seemed a lot more organic now
@Buccarado3 жыл бұрын
@@yisussb exactly
@RAndrewNeal2 жыл бұрын
Almost makes me wonder if Minecraft, a game made up of low resolution textures, has any of these downscaled stock images as a base for a texture. I kinda doubt it because they don't really look it, but I do wonder now.
@chainsawplayin2 жыл бұрын
@@RAndrewNeal Nah, not even the Indev version had any textures that looked like they were ripped from somewhere. And now all the textures have been remade from scratch by Mojang.
@FrankInAShed3 жыл бұрын
When i used to mod Renderware-based GTA games, we (gtaforums members) would do stuff like this with III/VC/SA textures. Very cool to see it in other games.
@petergriffen64433 жыл бұрын
I had a lot of stuff on gta garage! shout out to those days
@marianhak3 жыл бұрын
In times when I got no internet, I repainted and replaced all gta 3 textures with ms paint. It was, um, coroful.
@JuniorDjjrMixMods3 жыл бұрын
We are still doing it for RoSA Project Reborn, there is a texture hunt channel on our Discord.
@dionyzus29093 жыл бұрын
yeah I am now learning graphics programming and I thought I'd have to learn how to make textures (because I dont want to buy pre-made ones and I also don't intend to pay for artists at this moment). Although I want to learn texture making, it's not my goal now, so it was pretty cool to see that professionals in the area just used actual photos, now I'm thinking of doing something like that.
@Aerafae3 жыл бұрын
@@dionyzus2909 Have you heard of cc0textures? I don't know what I'd do without it ahah
@matteobiasi85403 жыл бұрын
Love the spyro background music, brings back so many memories!
@bokunogentoo44203 жыл бұрын
this is going to become the Wilhelm scream of video games, isn't it
@SommerSen3 жыл бұрын
it already became it
@ther6sshieldmain9373 жыл бұрын
@@SommerSen except it’s less audio, more..texture.
@Kodeb83 жыл бұрын
Agiri best girl.
@greyjund77823 жыл бұрын
the Wilhelm scream of videogames is the squeaky door sound effect from Far Cry 3, pay close enough attention and youll start hearing it in every game/scene with a heavy/rusted/squeaky door
@yourfriendlyneighborhoodcl48243 жыл бұрын
@@ther6sshieldmain937 no audio*
@sulphurous26563 жыл бұрын
Seeing the original photographs used for the Half-Life textures is something I've looked forward to for many years and this has completely gone under my radar. I wonder if they still have the source photographs used for the Half-Life 2 and Counter-Strike textures laying around somewhere.
@warlord4thewitness3 жыл бұрын
I've always wanted the non compressed voice lines. Especially the scientist screams and HECU words.
@CubicApocalypse1283 жыл бұрын
@Merraine Half-Life 2 takes basically all of the Citadel ambience from Zero-G's *Altered States* library... citadel_drone_loop3.wav, citadel_drone_loop4.wav - Overwhelming Feeling citadel_drone_loop5.wav - Leaving the Gas On citadel_drone_loop6 - Winter Bus Shelter, 45% slower field_loop2 - B-Movie Drug Head citadel_ambient_voices1.wav - One Too Many at the Fete, 40% slower citadel_ambient_scream_loop1.wav - Insect Infestation citadel_hit1_adpcm - Physco Train (sic?) 45% slower Basically all of the citadel_strange_talk sounds are short clips from Winter or Space Mission. Even the AR2 alt-fire sound is from this! Specifically Computachat 2, about 3 seconds in.
@Artersa3 жыл бұрын
Metroid Prime music is completely, or nearly completely, stock and pre-set sounds. It’s all about what you do with the tools, eh.
@TrevorNWhite3 жыл бұрын
I could never imagine being able to trace one texture to an IRL source, let alone dozens on end. Impressive work from these folks!
@Insert.Oregano3 жыл бұрын
Imagine if cobble_stone became the new loss, just some shapes that a lot of people have seen before
@Fatchick23163 жыл бұрын
wdym
@albingrahn55763 жыл бұрын
i hope it becomes the texture version of the wilhelm scream
@thatoneguy95823 жыл бұрын
it's fucking amogus again
@lodeddipergaming3 жыл бұрын
Illuminati
@Insert.Oregano3 жыл бұрын
@@albingrahn5576 that's a better comparison
@ozvoid12453 жыл бұрын
Imagine, you took two texture CDs, and then did a minecraft texture pack with them.
@jolszi83223 жыл бұрын
@I'm Self Aware please lmk if you find one! :D
@entitledapple16193 жыл бұрын
@@jolszi8322 yes pls do
@Yombai3 жыл бұрын
. dotting if you find any
@veggiet20093 жыл бұрын
That would be awesome
@entitledapple16193 жыл бұрын
@@veggiet2009 e
@slinky64813 жыл бұрын
Thanks to the many hours spent playing my favorite childhood game, I was never not gonna notice the Spyro 2 skyboxes and soundtrack used in the background! You've hit me right in the feels!
@balover2010 Жыл бұрын
Dude, I know I'm a year late, but I love your avatar - legit thought it was a pale face with dark lips and eyes and 80s huge goth hair - I'm so here for it!
@Boooo3 жыл бұрын
now I feel the need to change the cobblestone texture in minecraft to this
@dasdestomic16363 жыл бұрын
When I was a kid I picked up on this extremely quickly. My friends and brother used to call me a weirdo for pointing it out, but I guess I wasn't the only one.
@undersc0r3 жыл бұрын
Yeah that happened.
@KYoshiVids3 жыл бұрын
I don't get this video acting like nobody fucking realized. It was blatantly obvious when I was 5. It all added to the uncanny feeling.
@numburger3 жыл бұрын
Kids will always find it weird when other kids are really "observant", even though it's really obvious thing like a commonly used cobblestone texture. I know this from first hand experience
@tekayo633 жыл бұрын
@@undersc0r Nothing ever happens 🙄
@Assimandeli3 жыл бұрын
I never thought twice about the game textures, but I did notice sound effects. When I realized that Duke Nukem Zero Hour's spider enemies (if I remember correctly) used the same sound that Turok 2 used for smaller dinosaurs, I figured out that game developers don't make new sounds for every single game they make.
@IxCxFxTxP3 жыл бұрын
As a 3D modeler, this video was so exciting!!! Thank you so much for the wonderful video ❤️
@bugjams3 жыл бұрын
Oh yeah. This is the in-depth, super-obscure video game knowledge I *crave.*
@Solesteam3 жыл бұрын
The legendary cobble_stone... A texture old as time...
@TheSonicfanx13 жыл бұрын
As someone who’s learning 3D Art for video games (modeling, texturing, etc), I feel this video on an emotional level. I scramble to find textures on google (real photographs some times) and use put them through photoshop and try to make things work. Although we’re using PBR (physically based rendering) rendering now, a lot of textures still have roots in real world photos.
@Razor9mm3 жыл бұрын
This channel is going places.
@Nilo-h1j3 жыл бұрын
yeah
@bbbbbbb513 жыл бұрын
With some speech therapy, sure
@ikagura3 жыл бұрын
@@bbbbbbb51 What
@theworldborder3 жыл бұрын
Man would it be both funny and frustrating when you realize one of the textures you’re searching for is actually just taken from a personal photo by some unknown developer
@theopenrift2 жыл бұрын
There was always a thing about N64 generation Mario games that had a rather uncanny feel about them that no other games in the series had before or since. I think the use of photorealistic textures definitely contributes to that aesthetic.
@Wishes_for_Fishes3 жыл бұрын
I've been doing small things for the render 96 team for a while now (not related to the topic of this video necessarily) and I was constantly stunned at how much they were discovering and uncovering every day. Its amazing to see it happen in real time and read everyone's reactions!
@mypkamax3 жыл бұрын
The 1990s were a time where every game wanted to look realistic...
@jimmybean4203 жыл бұрын
it's literally still like that though
@DayzeeHeartwin3 жыл бұрын
@@jimmybean420 except now it looks more real then real life
@Exeros3 жыл бұрын
@@DayzeeHeartwin That's what they said at the time as well.
@DayzeeHeartwin3 жыл бұрын
Yes but this time it’s true
@Qenwolf3 жыл бұрын
@@jimmybean420 ah yes, mario games today are really realistic
@ArichDKC9 ай бұрын
Going back to one of my favorite videos on the platform. Thanks, Kid Leaves Stoop. Sometimes things define a certain era for me, weird to say. This defines mid-late 2021 for me. I saw this video a lot. My life's changed tremendously since then, but this video and the time period will always be tied to each other in my memory.
@comet.x3 жыл бұрын
I've always felt creeped by old textures. I guess this is why
@MetalPotato3 жыл бұрын
i have seen this cobble stone texture in *Medal Of Honor: Allied Assualt*
@468969363 жыл бұрын
I played a lot of allied assault and didnt found any of those .-.
@rembramlastname36313 жыл бұрын
@@46896936 Then you obviously never played it. - No you didn't. - Shut it. - Reported
@awikkawok33163 жыл бұрын
@@rembramlastname3631 damn bro
@MilkIsTheOne3 жыл бұрын
@@rembramlastname3631 You butthurt?
@rembramlastname36313 жыл бұрын
@@MilkIsTheOne Are you intending to intrude into my privacy?
@haqeeqee2 жыл бұрын
Now I'm curious about the original cobblestones that were photographed. Have they found the real life cobblestones yet?
@LouSassoleSledgecock_III11 ай бұрын
Who cares
@Buhyeah3 жыл бұрын
I was actually at a subway yesterday and I was thinking about video games and I looked around the room and I saw a lot of things would be really cool textures and then at 7:00 a.m. this popped into my recommended weird...
@PabbyPabbles3 жыл бұрын
Synchronicities. You were tapping into the collective consciousness or something
@Buhyeah3 жыл бұрын
I have no idea what you just said but true
@IAm-zo1bo3 жыл бұрын
Google knows what you look at
@Hewesesm3 жыл бұрын
I know for certain that google is listening to what you say, given the ads that pop up when browsing our phones with the conversation subject me friends just had sometimes and we've never looked it up before
@IAm-zo1bo3 жыл бұрын
@@Hewesesm i think they just use voice assistant or something not like a real person actually listens to you but a bot listens
@CoTeCiOtm3 жыл бұрын
This reminds me of how the textures in Doom came out to be. I'm pretty sure that while many of the textures did come from stock images, a lot of them were made from scratch by the team by merging together pictures of computer cards and other things. It's fascinating how creative people were back then to create the environments for their games! One game that has always interested me in their texture work is Descent, for some reason.
@WTFBOOMDOOM2 жыл бұрын
And some of the monster sounds are camel calls slowed down 🤣
@MyNameIs8Ball2 жыл бұрын
one of the flesh wall textures is straight up a devs forearm
@DogsRNice2 жыл бұрын
@@MyNameIs8Ball not as bad as a picture of actual poop being used as a texture in one of the spongebob games
@DogsRNice2 жыл бұрын
EDIT: this is why you don't comment before finishing the video (though I'm pretty sure I watched this before a while ago so I may have been remembering it *from this video* lol) The original half life textures are interesting as almost all were sourced from pictures that one of the developers took around the area of valves offices They recently got either leaked or shared and they're all psds from 1996 (dont know if the file creation dates are accurate though)
@neohedron51263 жыл бұрын
How interesting! We use Autocad 2007 at our office, and a version of this texture (a hatch, or series of lines creating a repeating pattern of vertices and polygons) is still in use today. I recently wondered if someone drew it or if it was generated somehow, and I guess we have our answer. It’s definitely the same, looking at them side by side. They’ve been in the system for over 15 years, so it’s very probable they came packaged from Autodesk. Funny how things turn out.
@nicolasroy8481 Жыл бұрын
Why are you still using 2007? Damn
@SleepyAdam3 жыл бұрын
7:00 What the heck we literally used that exact image of mountains in my Photoshop class.
@HMN1343 жыл бұрын
That's cool and all but photoshop classes EXIST?
@bilalthefighter8293 жыл бұрын
@@HMN134 i did it for one year in highschool
@s0uls4nd3 жыл бұрын
@@HMN134 sex ed exist so why not
@manuelweiss43273 жыл бұрын
@@s0uls4nd Sex ed at least is helpful. Noone should use Adobe products on their own free will :D
@tausiftaha122 жыл бұрын
@@manuelweiss4327 I hate to say it but, there really isn't any better alternative currently for Premiere and certain Photoshop features.
@EmmaMtH3 жыл бұрын
Thanks for the vid, it rules! I run the Sonic Adventure Textures wiki. There's actually a bunch of findings I've yet to add to the site (it's a bit of a chore). If I'd have to describe my favourite moment doing this stuff, it'd have to be this: While looking for CDs, I noticed a water texture used in the title screen/promotional material for Sonic Adventure, on the back of a CD called Back no Oni Blue. So we went out and ordered the entire CD, and went looking for the texture... and it wasn't there! Turns out it was only used in the UI for the bundled image browser software. I felt so ripped off! In addition, a lot of the other images on this "Blue"-themed CD were just yellow/orange things with the colours inverted. Luckily we did later find the texture in another CD from the same series, so it's not like the lead was pointless... just a bit surprising.
@AltimaNEO2 жыл бұрын
Having made some textures for my own artwork, its fascinating that people were able to find the sources. More impressive is how little editing work was put into those older games textures.
@nobody-tj1mv3 жыл бұрын
Reminded me of that Resident Evil 4 HD Project, where a fan took new HD pictures of the same places those same textures where taken from. It's pretty cool.
@XT_RTS3 жыл бұрын
1:15 id never guess that petscop would have textures being found, especially since the only footage of the game has a strong ntsc filter but here we are now
@BonnieBuggie2 жыл бұрын
my dad worked at alias (it’s pronounced ay-lee-us, or at least thats how he says it) during the late 90s!! he was part of their IT help desk, he fielded calls from companies like disney all the time. he’s also the reason veggietales don’t have arms - the guy making them called bc his computer’s ram was undersold (or something like that) and so he ran out of vertices to do the hands and arms. my dad joked “they’re vegetables - do they really NEED arms?” and the rest is history lmao
@AutPen38 Жыл бұрын
Your dad pronounces "alias" the same way as most humans.
@MamaFeng3 жыл бұрын
Now every palm tree I look at in a video game I'll be reminded that it might be made of poop
@addisonwoods93673 жыл бұрын
I have never been more sad to see that a channel has only 2 videos Sir who are you??
@ReverendBen3 жыл бұрын
Please do more of these, this was absolutely fascinating!
@DavidFowlerMusic3 жыл бұрын
yo - saw your first video when it circulated on Reddit and now got served this one in my YT recommendations. I feel like I'm here for the birth of an amazing new channel. Keep it up!!!
@NintendoFan3 жыл бұрын
Woah... this was something else! You explained this convoluted story so well! I hope your channel grows, because I can't wait to see more. :D
@bomberthehedgefox37513 жыл бұрын
Olá NintendoFan.
@KairuHakubi Жыл бұрын
I wonder how they get them to loop/tesselate so cleanly though. The hay texture in ocarina of time is like, flawless.
@jgcodes20203 жыл бұрын
fun fact: The Hazy Maze Cave painting and the Metal Cap stage entrance also use the flower garden texture
@dylandreisbach19863 жыл бұрын
I didn’t expect most textures to be from photos. It makes sense but it’s just unexpected.
@marosis993 жыл бұрын
And how you thought they are made? Created pixel by pixel in paint.net? They are just only snapped and cropped to the resolution for cappable hardware to handle. Yeah and made to look seamless wich is not hard to do
@dylandreisbach19863 жыл бұрын
@@marosis99 I expected images to be drawn in some way. Like how the enemy's and characters are designed from scratch. It's not a hard leap to think an artist drew a rock pattern or something.
@marosis993 жыл бұрын
@@dylandreisbach1986 yeah characters are biggest problem. I thing in old games they are created via panoramatic view somehow and then a bit changed to not looking like a person from real life. But in latest games they are using 3D graphics for that
@Cyanidedan3 жыл бұрын
@@marosis99 actually textures can be painted pixel by pixel, Minecraft's textures look crisp because they are hand drawn
@marosis993 жыл бұрын
@@Cyanidedan of course but we are not talking about this
@PROFY_3 жыл бұрын
these are one of my favorite type of videos, someone talking about a subjet that they’re passionate about that I’ve never heard of. There’s just something special about a video that is clearly made with passion on an underrated subject rather than just making a video about something popular just for views.
@bmba3 жыл бұрын
Not a 1:1 comparison, but this is why it’s important to document or comment your work, especially as a programmer lol
@sketchur3 жыл бұрын
Even as a graphic designer, I cite my sources. I mean, put the URL and original image inside the project file. It's so weird to me that this is almost unheard of in visual arts. Always keep your source files!
@thecianinator3 жыл бұрын
@@sketchur in video production, retaining your source files is hammered into every student.
@sketchur3 жыл бұрын
@@thecianinator True! Because of that, it feels odd to me when others save their sources to their desktop or downloads folders.... or just not at all...
@ShadowWizard1233 жыл бұрын
I want to see this SpongeBob palm tree texture.
@gavinthecrafter3 жыл бұрын
Just go in the reverse, take the palm tree frond texture and tint it brown
@absorbentstudios69403 жыл бұрын
Go to a bathroom
@TheF0xskibidbopmmdada2 жыл бұрын
So now I know about some random brick texture used in 90s video games but I still don't know how to do my math homework
@eugenet4533 жыл бұрын
4:46 That "crack" sound definitely rings the bell
@RamiSlicer3 жыл бұрын
Everybody gangsta till we find the exact location these were taken at
@C0033 жыл бұрын
I mean we could look at the image coordinates in the info.
@guhrizzlybaire3 жыл бұрын
This is SO interesting, exactly the kind of stuff I love to learn about. Thank you.
@wagiqwq2 жыл бұрын
Nope
@wa273 жыл бұрын
Excited for you to make more videos!
@florisPH3 жыл бұрын
I really like this type of content. It's amazing to me that so much info has already been lost or discarded through the short time of the computer age. Preserving this is amazing work. Just like how the wayback machine gives snippets of the changes on the internet, this allows us to preserve history just in time before it's really too late.
@gnammyhamster95543 жыл бұрын
Imagine being the dude that went "these bricks look pretty cool, I guess I'll photograph them"
@koftespiess3 жыл бұрын
Well... this is how a lot of textures are made lol
@Kodeb83 жыл бұрын
I remember game theory a few years back finding the source for a coffee shop in an unused level in Smash Bros Melee. I thought the video was interesting and hoped to see more of that. It's cool to see that a few years later, it seems like this very niche topic is getting some attention!
@oceanman71763 жыл бұрын
Informative without being boring. Keep up the good content.
@leandrodfcorreia22 жыл бұрын
There's an explosion animation that I've seen being used in MANY games (the shape of the explosion reminds me of the map of Australia). The first game that uses it and I can remember is Eliminator for PS1.
@roovahlees5585 Жыл бұрын
Was it this one? kzbin.info/www/bejne/bHa2pGBtj7mEd9E
@TitanChromeE3 жыл бұрын
I went here thinking it was gonna be something Minecraft and left knowing the entire history of games
@yipthr333 жыл бұрын
same
@cinnqminx3 жыл бұрын
I like ur pfp
@thicc69793 жыл бұрын
t e r r a r i a
@LunizIsGlacey3 жыл бұрын
Well, Minecraft’s cobblestone texture is also used throughout the game, such as in Endstone or with some editing to make Sandstone.
@problematist23 жыл бұрын
It's actually insane how real life high quality textures made out of real objects today seem more like interactive movies, but have always been there in the most nostalgia-ridden games.
@Creative_YT6 ай бұрын
Now we just have to find the bricks that were used in the photo in real life
@SkeletonBill3 жыл бұрын
your're going places, man
@maxinefinnfoxen3 жыл бұрын
So that means... The textures used to make the simulation we're all living in are photos of real life
@RamRam-wm5sd3 жыл бұрын
I really like the Spyro Soundtrack, Its also one of my favorite games.
@LyRaLex3 жыл бұрын
Same thing for SFX (i.e. sound effect) libraries. That iconic UUUAAAOOO scream is in endless games of the 90's; too many to count/mention them all - but the ones I played were MDK, Outcast, Crazy Taxi, Drakan etc.
@carlosemilio51803 жыл бұрын
wilhelm scream?
@LyRaLex3 жыл бұрын
@@carlosemilio5180 Nope, that's not the Wilhelm scream. Quite different in tone i.e. not as high pitched, quite a deep male voice.
@CharlyConNostalgia3 жыл бұрын
Man, GREAT VIDEO, It's amazing the dedication put into this one, the editing, the narration, looks like a professional mini documentary, and good luck in your future videos:) KEEP GROWING BRO. 7:22 Charly CN? omg what a virgin guy who only finds a simple texture from an old game, what a waste of time dude (ok sorry I need to say it xd, I really appreciate the mention
@NetheriteMiner3 жыл бұрын
4:09 first result is Minecraft stone bricks not surprising
@Badguy2923 жыл бұрын
This is amazing, I hope you turn this into a full series.
@daemonCaptrix3 жыл бұрын
The concept of texture archaeology makes me feel SO OLD.
@HolyFlare4842 жыл бұрын
one cool thing I found is that the town background from Doom 2 is from a rocket ship taking off
@danteb19263 жыл бұрын
I like how the marble texture is also a preset texture in microsoft word, power point, and publisher too