The GM did not say he did all these things - EMP, shift attack and spilt. He said he needed to do these things in order to win.
@quinn17563 жыл бұрын
Yeah he listed the things that Protoss had to do in order to control this complex army but he was f2 right clicking. You can see all the disruptors and pheonix's just sitting on his command center and tanks.
@levnzt69493 жыл бұрын
Yes and no. Put it into context here: The player just wanted to use his mobile army and do all that micro at once, which his army composition demanded from him. Imagine he'd been doing what harstem has suggested, i.e. take Marines, Ghosts, + (Vikings) and just siege with tanks and turrets. It's almost the same unit composition BUT he'd control the situation and changing the entire dynamic! The only major micro he had to do would've been splitting Marines, fire couple of EMPs and target-attack with Vikings BUT while sieging!. That gives him much more time and elasticity. EMP shots are a one-off thing (just as the fight starts). Viking attacks can be queued (shift), so the permament micro is just bio splitting/ Staying in Tank range It's basically 3 groups he had to control at different times, compared to his 1st. "go-face" and last "I actually micro nothing" -battles, where he kinda seemed to give up and materialized his own prophecy of "P only has to a-move". Well yes, if I do nothing at all, my enemy can steam-roll me like that
@Goriaas3 жыл бұрын
@Wischmopps this 169apm Protoss' micro wasn't really any worse than this Terran's. Empty APM.
@ghostlv40303 жыл бұрын
But with apm of over400, this should not be a problem at all.
@zes38133 жыл бұрын
wrr
@sebastianshine42623 жыл бұрын
Shout-out to hamster. Big plays. Not sure if IMBA, but harstem definitely should make an episode about your edits. Are they IMBA? Or do other KZbinrs suck?
@platiuscyndar90172 жыл бұрын
No Hamster is def imba, i mean have you seen this stuf
@zhimzhim35473 жыл бұрын
Harstem: - Damage to shields is not real damage. Achron: - ????
@AJSpade9653 жыл бұрын
Power Overwhelming
@henryviiifake82443 жыл бұрын
Ghosts: 😏
@testthewest1233 жыл бұрын
@@henryviiifake8244 Archon is like: hit me 4 times for my shields. If I hit you 4 times, ur dead.
@applebabbleextra50993 жыл бұрын
Real damagae as in irreversible damage to protoss units to their hull integrity. Even archons have some but its like 10 i think? So usually they dont survive any "real damage" :P
@edh65323 жыл бұрын
I think hamster is my favorite sc2 personality
@Agarring_Dutch3 жыл бұрын
Looking at Harstem's videos I am slowly starting to wonder if Hamster is actually a real person or just an uploaded AI version of Harstem's consciousness.
@danielskrivan69213 жыл бұрын
@@Agarring_Dutch I believe he's the moderator in Rank Roulette.
@FFAs3 жыл бұрын
@@danielskrivan6921 ais have advanced quite far my friend. Just look to the origin story of the Immortals for proof of that.
@Agarring_Dutch3 жыл бұрын
@@danielskrivan6921 true. But have you ever seen a video of Hamster? Have you ever seen the actual guy? It could just be a really smart AI (or Harstem with a voice distortion box, but I find AI far more entertaining).
@Agarring_Dutch3 жыл бұрын
@Jalen Cates mind = blown
@zaubermaus81903 жыл бұрын
to be fair, he explicitly wrote on the complaint form, that the things a Terran has to do in this matchup to win would be too hard for him (he wrote "I have to..." but followed up with "Some Terrans can do it, but it's too hard for me"). So I wouldn't have expected him to use those tactics in the game (much). But that doesn't explain his poor responses and wrong unit composition. PLUS he could've at least TRIED to do SOME of the micro tactics he is supposed to use.
@FFAs3 жыл бұрын
Love your take. Very good points! I think he has been trying to incorporate one thing at a time, like that Raven which got picked off by Phoenix. He was trying to incorporate Ravens.. it just didn't quite workout to be better than a mechanized overlord.
@Dj0enderman30003 жыл бұрын
Yea, let's not forget that this is gm, so you got to be at high lvl and you have to expect certain skill lvl. Also as harstem said the p army is also difficult to use, maybe this not as much but still at his opponents lvl of control
@VArsovski103 жыл бұрын
Nah, agreed with the Terran frustration but the problem is something else.. Toss decided to power on and play super safe (Classic style), which forces Terran to go 5 base "Zerg mode".. And managing THAT is super hard to do There are a handful that might be able to do it but what really happened is Terran tried go the Korean "meta" build of 1 raven push with stim Bio (Raven disables colossus bio reigns supreme) but Toss didn't move out (and turtled even) so that was forced the Terran into "outmacro me" mode Which is arguably super hard to do tbh, but then that's what happens in ZvT (when Terran goes mech) also :P
@meadbert3 жыл бұрын
I had the same interpretation. He was claiming that they both mostly A-moved but the Protoss army performed better.
@asddasdasdasdadsa3 жыл бұрын
or why he switched the protoss and terran apm the terran is aroun 120-200 apm 90% in some fight slightly over 300 while protoss is perma around 200-360 spiken in over 400 apm
@Kriogenic_PixelMan3 жыл бұрын
17:35 Harstem was very shocked about his hand for some reason x)
@nathanstretch3 жыл бұрын
HA thank you for that. His expression there is hilarious!
@Jay-vp5tn3 жыл бұрын
"You're here with the big boys here buddy, its time to step up"
@tarvoc7463 жыл бұрын
"...or step down."
@alexandresimard6963 жыл бұрын
"Do like Clem" is Harstem's version of "git gud" :)
@tigera63 жыл бұрын
Should be "do like Maru", but Harstem still salty about that lost.
@nolancollins90863 жыл бұрын
every time keven says "This is like" you know its gonna be good
@danielskrivan69213 жыл бұрын
I think the imba complaint wasn't saying "I did all of these micro things to beat him." I think it was "In order to beat him, I'd have to do all of these micro things, where all he has to do is A-Move."
@devon7523 жыл бұрын
Yeah Harstem addressed that.
@wking46993 жыл бұрын
The dude was using novas storming and lifting so the whole A move thing isn’t true at GM or ever master imo. Anything lower I think skytoss is pretty imba, but I don’t think at GM it really is. You see other GM races beating skytoss pretty often
@danielskrivan69213 жыл бұрын
@@devon752 Harstem addressed it in the other direction. He's pointing out that the guy did none of the things he said you needed to do in order to win. However, the point was that you shouldn't need to put in that level of effort if the Protoss doesn't. The guy didn't say he did all of that stuff.
@devon7523 жыл бұрын
@@danielskrivan6921 He addressed the simplicity of air toss too. He even said "I can kinda give you that, that it's easier to control." So he did in fact address the issue.
@Fabelaz3 жыл бұрын
Well, seeing how close in terms of resources lost fights were, pretty sure just right army composition would be good enough.
@christopheryip4333 жыл бұрын
korean self awareness is the imba thing here
@mark11tz3 жыл бұрын
That's probably why he/she is a GM.
@TheZachary863 жыл бұрын
He wasn’t even self aware. Harstem called him out for lying
@jamomoritz67633 жыл бұрын
I actually don't think Toss is balanced currently. And I am self aware. I wonder, why I once was 5k mmr and since the big balance changes I dropped under 4k. Probably because Terran was too strong, but nowadays is it just crazy. Scarlett starter toss. I, myself started toss and I immediately reached 4.6 for now. I didn't even play protons my entire life, but immediately got higher in mmr with it. I think, that is a clear sign of imbalance for me. And eventually they will nerf Kolosses
@RollerDerbyHigh3 жыл бұрын
@@jamomoritz6763 maybe you are just better with protoss? I have a hard time with them and ranked up way faster with zerg (to diamond, so.. take with salt)
@jamomoritz67633 жыл бұрын
@@RollerDerbyHigh Well, it could be, but actually I just rush late game toss every game. There is not much of a build order change. I just can play one style. Maybe because it is meta. With Terran I was way more flexible, could respond to enemy heroes and my spell casting was better. PvP is my hardest match up, feels like I win just below 50, but I mainly win like 65 against Terran and 65 against zerg. Still I feel weird, since I never played protoss before. It shouldn't be, that 2k hours of Terran doesn't matter and I don't think, it is because I am super bad video gamer.
@bertoche3 жыл бұрын
11:00 The Harstem Analogy is the best shit. Can you make a compilation of all your 'is it Imba' analogies?
@Aelendris3 жыл бұрын
"Guy with no legs, chasing you with a knife. It's not that dangerous." - That cracked me up. Thanks Harstem :)
@Iog0ut3 жыл бұрын
This video was actually extremely helpful to me. I had no idea how to deal with carriers in TvP because I almost never see them in pro play outside of ZvP or PvP. Never thought about building turrets to help reinforce my Vikings offensively.
@OpiatesAndTits2 жыл бұрын
Yeah and you don’t even need creep for yours! (Although TBF spores can move turrets cannot)
@bakacs1n2 жыл бұрын
But doesn't that sound a bit unfair? You have to build static defense in your opponents base proximity in order to engage that army. The terran doesn't have any good anti air unit?
@NathanTheDwarvenShark2 жыл бұрын
@@bakacs1n At the top of my inexperienced head: Marines are iffy as Interceptors can slaughter them, in a Carrier vs Marine it is whoever has more stuff than the other. Mines can potentially clear lots of interceptors though that assumes good positioning of mines and enemy carriers all focussing interceptors on a single point. Cyclones do good damage but are not durable enough to really stand up to Carriers. Vikings are good if you focus carriers. Missiles turrets are spiny bois of death (really good if paired with Vikings) Thors are better in larger scale games (3v3, 4v4...) as a clump of thors can deal a lot of damage and help allies a lot (thor missiles deal AOE damage and they have the cannons for good single target damage). BCs aren't as good as their Yamato doesn't one shot carriers, so hit and runs with them are the better option (not that BCs are a good idea against Airtoss). Ravens can be alright but are usually better to be replaced with other units. Ghosts might be able to draw enemies into a Nuke, though this is more luck than anything as air units can get away faster than ground units if the enemy spots the nuke.
@AxelDerAlptraumraech3 жыл бұрын
Thank you for pointing out, that 7:20 is ingame time. Like, we know Clem does not wake up before 2pm :D
@TrueThanny3 жыл бұрын
10:33 Deduce. That means to reduce possibilities to the point where you arrive at the most probable conclusion. To deduct is to simply remove. Confusingly, the noun form of both words is "deduction", meaning you need context to differentiate between the two.
@Myszcz13 жыл бұрын
Hi Harstem, this is great, love the content, love the carefully detailed analysis, your jokes are exquisitely funny and the analogies are, like always, on point. Great work!
@OljeiKhan3 жыл бұрын
BRUH as a former toss i am certainly biased and i'm aware of that but terran has insane production on their quality units , insane economy even while 2 base turtling + emps. Emp radious when upgraded is FAR bigger than storm , depletes all shields(except archons) and energy instantly. I wonder how terrans would feel if Phoenix had 9 range and psi storm dealt it's damage instantly on a %50 greater radious...
@VArsovski103 жыл бұрын
I think the Raven is part of the Korean meta where there's that mid-game push by Terran vs early Colossus build where Raven disables the Colossus and Bio reigns supreme over mostly gateway units but Toss decided to invest into billion Cannons instead :P Which pretty much pushes the game into Maru territory of 5 base Terran late game which in retrospect might be the IMBA thing he's complaining about.. 3 base defensive Toss forces a Terran go into 5 base game with lots of multitasking overall
@BAGALUTT3 жыл бұрын
3:34 - I was 100% sure there is an incomming joke about italiens. Im disappointed Harstem. period.
@MythXRaser3 жыл бұрын
I kind of have to agree with Harstem here, you can't really make a case that the enemy composition is easier to handle than yours when the enemy is actually microing more than you are. He had separate control groups for his unit categories, constantly adjusted the phoenixes, controlled his disrupters, occasionally moved his carriers. The terran (at least from my perspective) was mostly just a moving with one control group. I can't judge from that whether something is way easier to use. You would need to pit two players of equal level against each other to truly determine it. So either we need a terran who actually does the things Harstem said were lacking here, or we find a Protoss player with slightly worse control.
@ИванЖалдак-ю8у3 жыл бұрын
Harstem: Zerg's static defence can move. Terrans: awkward silence
@zhshsG73 жыл бұрын
Usually I expect satyre with some tactics mixed in, but this was actually thoroughly insightful.
@Inevitablerizzler3 жыл бұрын
Thanks Harstem for having good content, it feels good watching it even when life isn't so great, keep it up 👍
@anthonyc5773 жыл бұрын
Has there been an episode where Harstem determined that something is indeed Imba? My heart goes out to anyone that loses to skytoss, and as much as it might be because they (we) suck, it does seem inconsistent with the needed skill to properly shut down a player who plays that style. I no doubt indeed suck, as a gold Zerg player, but seeing a grandmaster in Korea share the sentiment really makes me wonder if it is Imba
@LEOROBTWARHAWK3 жыл бұрын
As Harstem said, it just requires alot more apm if ur the Zerg player playing against skytoss. That's kinda ironic imo, since "the swarm" player has to be the one with the bigger brain or lose
@danielskrivan69213 жыл бұрын
There was the second Lowko episode where Reynor took over and declared Skytoss Imba. Then there's the episode with his girlfriend where he was about to say "You Suck" and then got abducted.
@jbbjzyjzy74273 жыл бұрын
Completely agree but have you wondered why plat/low diamond protoss players play skytoss against zerg almost exclusively? No toss players( at least non of my friends) enjoy playing skytoss. Voluntiely forfeit the majority of the map and just sit back is not a fun play style. But playing a proper ground army style in the lower leagues against zerg means you have a timer. As long as the unit lurker is out, you are finished. There no longer is a reliable way( other than transitioning into skytoss) to trade semi- efficient against a lurker army and one mistake with the observer you watch you whole army disappear within seconds. Yes there are ways to beat lurkers with ground but it's harder just like ther are ways to beat skytoss. I understand the frustration against skytoss. But just remember, even for many protoss players, this is not a style we wish to play but a style that is forced onto us. And obviously, don't forget there are many many zerg strategies that gain elo much more efficiently at low diamond than skytoss which, as easy as it is, at least a 4 bases strat.
@808perp23 жыл бұрын
Protoss main here and I despise cannon rushers and skytoss spamming. But tbf if you know a protoss is going air (50% of the time you don't even have to scout you can just guess that they are) it is so EZ to shut them down in 1v1 early to midgame . If they spam cannons in mineral line then their production will be vulnerable, vice versa.. also means you can expand more or have an even larger army supply. Multi prong harass is skytoss worst nightmare since most just a move with big clump of carriers and are only at one place at a time. A simple blink timing will wreck most skytoss before they have enough stuff to fight back w. Sometimes I'll act like I'm going sky too to make them feel safe in early game by throwing down a Stargate in front of their probe while they scout. Then just chase out or kill probe, cancel Stargate, add a 3 or 4 more gates, meanwhile ill have proxy somewhere ready to warp them in a surprise party.
@jamomoritz67633 жыл бұрын
I think, Toss is super imba, Maru pointed that out as well.
@tommasotogni75533 жыл бұрын
I remember the spine forest episode :)
@matt90603 жыл бұрын
This is a weird one. In a straight-up fight, I agree with the GM player. You need way better micro to beat even a mediocre sky toss army. However, Harstem's points about the GM's strategy are completely spot on. If the GM player would improve his strategy, unit compositions, scouting, denying bases, etc. The GM player would have won even without all the fancy micro.
@OpiatesAndTits2 жыл бұрын
There’s a concept in MOBA’s called snowballing. Like a snowball rolling down a hill certain actions can lead to your opponent gaining a massive advantage. It can appear unstoppable and even overpowered. The reality is if you didn’t let the snowball happen in the first place they can’t simply rush out the powerful units and tech ahead of you. Even if in that absolute late game they have the advantage skipping the middle portions of the game won’t work they’ll lose because suddenly their on par with you and rushing to T3 just means you can choose to overwhelm and crush.
@judjudersawn25963 жыл бұрын
Harstem you might want to remake this video. He never said he did those things you called him out for not doing. Quote: "...what he do is simply A move and use disruptor VVVVV, but I have to emp, split army...., and shift carriers to win the fight. Some pro terran can do it but it's too hard for me."
@chir0pter3 жыл бұрын
Yeah feel like Harstem should have taken a break and come back to it because there's a little bit of cognitive dissonance on display here- yeah that toss army walks over terran when terran doesn't multitask well enough, so GM is right there, but there's also many things GM could have done to win.
@turtlememes23343 жыл бұрын
as a terran player the race i hate most is not zerg, certainly not protoss, but other terrans
@TheOJDrinker3 жыл бұрын
It seems like the best counter to terran units... is other terran units
@SeriousApache3 жыл бұрын
I have an idea: how about make animation for IMBA/suck stamps like Papers Please style?
@caseycho70153 жыл бұрын
This video actually helped me a lot. I did not know u can just trade marines with interceptors. Now I know I can just out-macro these guys with marine tank and win. I also did not know turrets were that good either.
@caseycho70153 жыл бұрын
@Jo Well, I think in this specific situation, where I realize where my opponent is going carrier + whatever, I'm trying to take out expos, and he doesn't spend all his mineral float on chargelot "runbys", turrets are amazing (also they cost 100 each). I'm a marine tank medivac player (vikings too), and instead of trying to learn how to use mine/thor or ghosts effectively, I think this slight adaptation will be great for me. As harstem mentioned, you can trade inefficiently, as long as your army doesn't die all at the same time and you're mining more. I used to have trouble with zerg because my whole army would get wiped w/ banes sometimes. Now I just gotta figure out how to not do that against protoss and I'll be golden.
@caseycho70153 жыл бұрын
@Jo Ig amazing is a bit of an exaggeration, but it will definitely enhance my personal response to skytoss.
@TrueThanny3 жыл бұрын
Turrets aren't good against interceptors. They're good against the Carriers themselves, or Tempests and Colossi that get too close. They're even better against any Phoenixes that try to swoop in to nab your tanks, because they can't attack buildings that aren't flying. They act as zoning agents, while your Marines make mince meat of the interceptors, or your Vikings move in to take pot shots and move back. Basically, then make all the enemy air units pay a price to chase you.
@outforbeer3 жыл бұрын
You're 100% right. The other guy needs to work on right unit composition to counter that protoss army. He need to response correctly to his scouting. He needs to push with static defense. He also need to work on micro
@tragedyofwind3 жыл бұрын
24:05 each carrier is like only one interceptor. often, the player couldn't see what the enemy is seeing, and sometime they don't see the truth strength. let be fair, some people even gg out early because they see hallucination unit and think the enemy is doing way better than them.
@hoanganphanle3 жыл бұрын
Idra will find you and flame you for this comment lol
@linkten41083 жыл бұрын
I love this series. one,as regular player, can always learn something they do is reasonable that pro think it is obviously bad.
@mostafab32393 жыл бұрын
Just a side note, on the fights and losses - those are skewed a bit in favor of toss as it doesn't include the losses from rebuilding interceptors so the fights were actually even MORE even than portrayed
@JusticeChan193 жыл бұрын
I really hope Hamster would make a short graphic or animation while Harstem is making an analogy that would be great
@chyzyzbik56233 жыл бұрын
I mean it would; but on the other hand Hamster already does so much work, and he adds so much to the videos... We don't want him to overwork I think.
@thomasbummer43613 жыл бұрын
no would not be
@karilehikoinen49323 жыл бұрын
"Guy with no legs chasing after you with a knife." Have you heard about Oscar Pistorius?
@danielskrivan69213 жыл бұрын
It's just a flesh wound!
@el_kasztanejlo85553 жыл бұрын
The guy who murdered his gf?
@djordjeilic53553 жыл бұрын
Every time he says:"Subscribe to the utub channel" it gets me do hard
@Gman7919913 жыл бұрын
A guy with no legs chasing you with a knife!! What a quote!!
@HrHaakon3 жыл бұрын
Spine: Can move slowly. Costs 150 minerals + 1 larvae. Doesn't poke up. Is not a detector. So my spines can move, so long as they're on creep. Your cannons can shoot up and down, see invisible, cost less, and build faster. (You're not constrained by larvae, and you don't have to morph a drone first.) Harstem: Zerg's static D is imba. If Spores had splash, maybe. But they don't so they aren't. If Spines had detector, maybe. But they don't so they aren't.
@FelipeNaranja3 жыл бұрын
They're static defense because they can defend only when they're static.
@martinkrauser40293 жыл бұрын
this goes for every unit that can't attack while moving tho
@TrueThanny3 жыл бұрын
Not exactly true. If you roll up with a small army and see a bunch of crawlers relocating, you'll think twice before attacking. Those crawlers weren't in a position to actually attack, but they successfully defended.
@FelipeNaranja3 жыл бұрын
@@TrueThanny any unit can do that, there's even a video shown by Harstem where a dude drops a mule above the enemy troops and the enemy quits. We don't call mules opponent quitting units, right?
@martinkrauser40293 жыл бұрын
@@FelipeNaranja... we don't?
@FelipeNaranja3 жыл бұрын
@@martinkrauser4029 exactly, we don't call units based on the reaction they could cause to the opponent, we call them based on what they actually do.
@whosediz3 жыл бұрын
Man, I really like this kind of video break down. Even tho im still a potatoe (plat) im learning a whole lot of stuff by listening to you Harstem ^^
@curtislarsen59503 жыл бұрын
I love it when we get high-level IODIS episodes. Some of the IODIS are so low-level I just want to karate-chop my computer monitor. This was a genuine effort worth watching instead of something that's... well, not.
@chrisgriffith15733 жыл бұрын
This guy never rebuilt as the battles were going on- if he had, then he'd have clobbered the Toss.
@ntm43 жыл бұрын
He never mentions which unit is "shift-clicking the carriers". I'm pretty sure the Thors are doing it in the big battle they are involved in. So in that battle he actual does (or at least attempts) all 3 things. Not that I think this tips the scales to IMBA, I just feel that Harstem got laser-focused on the Viking control and didn't consider other possibilities.
@snarkysnarksson30023 жыл бұрын
Almost every time i looked at his thors during the match, i saw them turning around in a chaotic manner trying to shoot down interceptors. I had to double check the decisive battle, and IMO thors started to aim carriers at the very end of the fight.
@LachimusPrime3 жыл бұрын
And also, Harstem thinks Thors suck against Toss so he probably just wrote them off because they were basically giant paperweights.
@ntm43 жыл бұрын
@Wischmopps I mean if you ignore all the parts of the video where Harstem pointed out other things the terran could improve (build-order, macro, scouting), and the part where he breaks down how much micro it takes to control that "a-move" Protoss army, then yes.
@snarkysnarksson30023 жыл бұрын
@Wischmopps First of all. In the first engagement (at 20:11) protoss apm was two times higher compared to terran's apm. And in the second case (23:50) it's equal with protoss apm growing higher, and terran's apm falling down. Terran used EMP several times. Toss used novas several times. Terran had to target thors, Maybe average apm was different (or maybe epm was different), but the only source of info about 9000 apm vs 169 is initial report, not the replay itself. Secondly. Also, if you look closely you can see that he tried to control his thors separately instead of using a group (you can notice that by the order in which they started to shoot at carriers). One more point. The terran was caught off position. So, 1) I don't think the match was "micro god vs a-clicker" 2) The outcome of the battle if he had controlled all the thors at once could be the opposite
@TemplarsWildFire3 жыл бұрын
Harstem, I agree with what you're saying and as a Terran player, thanks for the tips about turrets and how Protos has to have so many control groups. I really do appreciate that. But let's take this replay for a full example - even you said that the Protos army in this wasn't that great and how he wasted a bunch of resources on static defense. The thing is when it comes down to PvT, the Protos CAN afford to make mistakes and still have a much better chance of coming out with a win whereas a Terran can NOT afford to really make any mistakes at all. Also, although you addressed that the Terran player didn't micro like he said (which is true), you really did not address (other than control groups) the claim that it is easier to micro as a Protos. Protos is built around splash damage. They have shields. They have over all tougher units. I'm no where near masters in SC2, but I've been following the game for ever. Heck, I'm almost 46. I was an active player during the release of the original SC and played before even Broodwar. It is a very solid fact that it IS easier to play as a Protos against a Terran than the other way around. They do NOT need as much micro. Their damage (for the most part, not all) is AOE. Terran units are glass cannons. They have high DPS, but die very quickly. Mech is still pretty much useless against Toss and like you said, even EMP vs. Storm... EMP doesn't do ANY damage at all where as storm does REAL damage. I'm 45. I don't have the reflexes of a teenager or even that of someone in their 30's. Add on to that, I am physically disabled and due to constant pain, must take medicine that dulls my reflexes even more. There is no way I can compete in high level play, but that doesn't mean that I do not UNDERSTAND the game. I would really appreciate it if you could do a video really addressing these issues. Thanks. :)
@TemplarsWildFire3 жыл бұрын
I really hope you read and address this comment. I don't think I'm being unfair in this analysis. If I'm wrong, then I'm very willing to concede that. But I seriously need you to address this and SHOW ME how I'm wrong. I'm asking you, not your followers in this channel. PS - I upvoted this video.
@chaoxyz81833 жыл бұрын
Mech is very good against Protoss. Only Thors are bad. Contrary to popular belief, Siege Tanks, Viking, and Liberator are Terran's primary source of damage in the late game. The bio army is just there to zone and stall to prevent the Protoss deathball from running over the stationary units (Harstem even pointed that out in this video). If you ever watch PvT macro game on even footing, Terran usually wins off a slowly creeping line of tanks, not by just running in guns blazing with pure bio and outmicroing the Protoss. That generally only works when the Protoss took huge eco damage early and the bio ball is just a coup de grace to finish a game that was already over for all intents and purposes. Cyclones and Widow mines are also very strong against Protoss in the early-mid game. As for Terran micro, it's really only hard if you're using multiple spellcasters or multitasking. However, like the Korean Terran in the video, 90+% of Terrans on ladder are not doing this. They run armies where the only activated ability is stim, only drop when nothing else is happening on the map, and yet still fail to even dodge much less split against disruptors despite having nothing else to focus on outside of producing units (which you can do without looking at your base, unlike Protoss with warp ins or Zerg with injects).
@mareksicinski37263 жыл бұрын
2:26 well that’s imbalance. If something is easier to do for one side than the other this means less skill is needed to accomplish it, it’s a different kind of Imbalanc. 2:49 It’s the same thing both are emotions and basically express the same thing, there is no ‘trick’ in either case. Feeling someone doesn’t deserve a win isa form of feeling upset rightly or wrongly It’s more the kind of awareness I don’t think anyone is stuck in bronze.
@tlynch0013 жыл бұрын
I play every game as if Harstem is going to review it because I don't want to be on the receiving end of one of his analogies
@gabydewilde3 жыл бұрын
then he just says you are to slow
@loraxak3 жыл бұрын
The entire time I was wondering if that was just harstem playing as a barcode on the Korean server
@dannyboy79983 жыл бұрын
I understand what Harstem is saying because In fact there is a way to beat this army. Although that is true, it is also true to note that the Protoss army being more “well rounded”, meaning it is easier to control.
@FFAs3 жыл бұрын
Harstem: I played in the TSL Hamster: Yes... you played... just to get knocked out round 1 without even playing that player. Nice try buddy.
@classiccroissant32313 жыл бұрын
16:55
@randommcranderson51553 жыл бұрын
the biggest thing is protoss have so many ways to do splash/area damage compared to terran - storm, colossus, purification nova and they are all viable in the same game. Terran has siege tanks, which are great units, but are even less mobile than colossus. Thors, as you mentioned, aren't a thing except maybe against muta which isn't important here. I don't think I would have been able to see 'no third base must be mass phoenix' - I feel like there could be a bunch of two base all ins based on adepts or stalkers, although this guy didn't scout even though he had energy to scan.
@Tehman003 жыл бұрын
Protoss structures should have a warp to location as a built-in-function, this would create a possibility for an invested infrastructure to be saved and "Static" defense to be better utilized, of course this may only occur if the building is powered and it may only warp into another phylon's energy field zone. Think about it: 1) Terran's can lift and float buildings, supply depots acts as a door (a burrowed door) and bunkers can be savaged for cash money these are great utility and race design! 2) Zerg's "static" defense structures can uproot and move like a tree with legs and acts as a pushing and mobile zone of control force with the Zerg's army, technically allowing the Zerg to have a higher count of attacking units without taking up any supply - again a great design, utility and gameplay dynamic - only if moved to the right location and time. On the other hand, Protoss construction mechanic is to warp in all structures in a powered zone but it stays there forever. I think if a race can warp in a structure from nothing/somewhere, they should have the ability to warp a built structure into another powered location to increase the utility and build on the race's design. Plus, it may add some interesting dynamics to the current gameplay, like you may warp a built gateway/robotics/stargate/shield battery/photon canon closer to the battle allowing faster reinforcement or to a safe zone - somewhat similar to a Terran's proxy barracks/starport/factory floating away. I bet this will never get done by The Intern at Blizzard.
@drtomo55483 жыл бұрын
You forgot Toss has the only defense that shoots up-and-down plus detects. Also an 'infinite HP' defense with extra buff. I'm fairly certain, Toss has the strongest static stuffs by far. Also easiest to build... by far.
@fulldisclosureiamamonster27863 жыл бұрын
Just play Zeratul on Co-Op lol
@KiIIerQueenboom3 жыл бұрын
toss will build cannons and warp it in your base
@drtomo55483 жыл бұрын
@@plebius Yeah, sure. What I said is still true. Same as what you've said. Also the balance is made for the championships like DREAMHACK, etc. Of coure, anyone bellow that level of MMR, will start to feel imbalances. All of these feelings can be boiled down to just how "easy" it is to execute certain things with the given race. Following this toughtline, toss's cannons are OP on low level, because of how very easy it is to handle defense with them. This does not mean they really are op, but this means people FEEL like they are op, cuz they need to make for example 2xdrones +1x spine +1x spore, for the same effect.
@drtomo55483 жыл бұрын
@@plebius Bro, he litteraly just started a series with cannons 2 hours ago.
@aarongazzaniga19293 жыл бұрын
That money trade for investment was really interesting. I'm only platinum 1 but don't play much these days. That's a great thought process. I'm going to consider that in my games for future reference.
@jeremier72853 жыл бұрын
@Harstem you are wrong ! He said split+emp+target firing was what he *needed* to do vs a toss that can only A-move. So obviously he didn't do what he needed to do and lost, but that doesn't, by itself, invalidate his claim.
@Junebug893 жыл бұрын
But he is right because he listed a bunch of strategic decisions that terran could do to win without needing to do all that.
@Skorpyotnt2 жыл бұрын
All cool but I didn't see any A-move from protoss. So he said terran needs to micro but protoss needs to A-move to win the fight. In reality terran A-moved, protoss microed and the fights were even. And that's with terran's awful army composition. That should tell a story.
@ICantComplain3 жыл бұрын
I am just getting back into playing Starcraft 2 again and I would say sky Protoss is pretty IMBA late game. I am a crappy player but have beaten sky Terran without doing anything but A-move. It looked similar to what happened in this video. The opponent had to focus fire and didnt always do so whereas I just focus on rebuilding carriers and mining at home. What if BCs also have interceptors that protoss have to worry about and thors have tempest range? My point is at my crap level, I would never be able to do all those mentioned in the list.
@mareker3 жыл бұрын
I had exactly same fight. Me, awesome Terran guy vs. ugly flying aliens. I did classic 3/3 marines + medievacs and did an advanced strategy of building while fighting and killed the other guy without a sweat. I am imba. Yours truly, Gold 3 Terran
@GhorigOfTheHranFel3 жыл бұрын
22:40 ehh, not EVERY one does that.... some of us Bronze League Heroes F2 A-move and leave nuffin' at home. 😉 😉
@LachimusPrime3 жыл бұрын
My man Harstem with the S-tier analogies!
@VictorF03263 жыл бұрын
The last thing standing were the turrets... That's a lot of damage.
@systemslayer5253 жыл бұрын
When harstem tried to say terran EMP is bad xD, that's like saying an instant mini nuke with the power to damage an entire protoss army and reveal cloaked units is perfectly okay, when it can get followed up by a raven weakening spell.
@gabydewilde3 жыл бұрын
Reminds me, I haven't seen it in pro games but the circle of nuke strikes can be effective against slow death balls.
@Junebug893 жыл бұрын
He is not saying EMP is bad, EMP is incredibly powerful. But EMP won't instantly end the game on its own. You can't just sneak an EMP onto the enemy forces and win, you need to also have an army ready and able to pounce while they are out of energy/shields. Whereas you storm a terran that isn't look for two seconds and his army is just gone. Of course landing good EMPs will let you absolutely roll through a protoss army.
@floriancazacu45043 жыл бұрын
I feel like the imba thing about these fights is it's so hard to see anything with all the damn flying saucers.
@OpiatesAndTits2 жыл бұрын
Honestly and I ironically yes. The high Templar are so tiny they get hidden under the massive ships. Compare this to a brood war fight where everything is waaaay less compact. Units stand out from each other better.
@DarknessDShadow3 жыл бұрын
I like that Hamster says "I'll link it in the description" and then actually does
@TheTodesrolle3 жыл бұрын
i said that under a beasty video, why its called static defense for zerg and the people there were like: cause they only can attack when they are static.
@blessyou39993 жыл бұрын
I think you would adjust the priority of Corrupter and viking: Carrier >> Interceptors, then the late game in casual lvl would be more convenient.
@zerathyon3 жыл бұрын
Thanks Hamster for imaging his final thoughts, it was tight.
@gabrielday23883 жыл бұрын
Absolutely love this high level IODIS commentary
@crapface9112 жыл бұрын
im with harstem when he says this guy should have been able to see what his enemy has done and countered, at the level of korean grandmaster
@hanshubert66753 жыл бұрын
man that verdict.. was really Harsh tem
@twoqueens3 жыл бұрын
With what he claimed, Terran was just correct here. I mean if you do not give it to him, who else will ever deserve it?
@Junebug893 жыл бұрын
I am not sure I agree. Terran's complaint is that he has to control better than the protoss to win. Do you think he controlled better than the protoss this game? I don't really think so. So if they both had similar levels of control, well, someone has to win. So we have to look elsewhere to determine whether it's unfair when they had similar levels of control and he lost, and if you look at his decision making, I think it is fair to say it was worse than the protoss decision making. He made the wrong units, he attacked the wrong places (some attacks were good, some were awful). It's not like the protoss was making great plays, but if someone just plays solidly and you make a series of mistakes, of course you will lose, even if you don't think what the other player did constitutes being "better", not making mistakes is actually pretty important. To put it another way, he could have won even without doing all the things he was complaining that he needs to do if he made better strategic decisions.
@tunganhnguyen75343 жыл бұрын
The standard response against turtle toss is to get upgrade on your mech army (you are out mining, may as well get 2 armory) and to use battle cruiser and nuke. Don't throw your army away. I think polt did this in one of his video. I love nuke against turtle lurkers.
@iguana47513 жыл бұрын
Most imba unit: Overlord - It‘s basically a flying pylon that can drop units and reveal invisible enemies...
@pangzixuan46343 жыл бұрын
This is starcraft2 btw and overlord is not a detector anymore
@iguana47513 жыл бұрын
@@pangzixuan4634 But they can drop changelings, which can scout even better. Overlord imba!
@pangzixuan46343 жыл бұрын
@@iguana4751 sir do u play sc2? Overlord and overseer is a complete different thing my friend. U need a overseer to do make changeling
@iguana47513 жыл бұрын
@@pangzixuan4634 Overlord and Overseer... potato and poteto. It can contaminate and even create creep. Overlord imba!
@HighLanderPonyYT2 жыл бұрын
12:00 This client could benefit from reading The Art of War. "Attack him where he is unprepared, appear where you are not expected." Aka stop bashing your head into a wall of cannons that are a waste of resources if you go around them.
@zzMrP2 жыл бұрын
In regards to static defense, back in the announcement videos for SC2, 2008 or so maybe? Cannons were able to morph into energy and move. (Was one of the minor gameplay videos released, not the main announcement - kzbin.info/www/bejne/m6iQnKdplt5ppbM)
@jerubaal1013 жыл бұрын
This is why PMA is bollocks if all it is is words. Too many people skating by on "I'm superior because I said I know I suck."
@SaintlySpirit3 жыл бұрын
Harstem, you always saying that the player have to "deduct" something "at this level / at this time on the map / after seeing this and that". Of course, you have much larger experience than complying players, and all this seems obvious to you, but maybe (just maybe) you are a little bit biased because of actually seeing all the battleground without fog of war? Could you once perform an IODIS episode without using the observer mode, but just by observing the first-eye view of the player, and predict to us, viewers, what would happen next? No offence, thanks for your content!
@Losevaiper3 жыл бұрын
I feel like Harstem is very aware of fog of war, and only speaks about those deductions after either a player scouts or is supposed to scout. In this game we see the car scout there's no third first, then Harstem makes the point it can only be Pheonix/Colossus. I think first person would just be annoying to watch rather than change anything about Harstem's analysis.
@kanter66623 жыл бұрын
Thors are not a thing against protoss? #Me getting destroyed by thor rush with SCVs repairing it
@wawoooooodoo3 жыл бұрын
30:30 captain says "wootube channel" in a sexy way.
@CyberS1renLucy3 жыл бұрын
Harstem ma boi my guru of starcraft I've learned so much from your guides (airtoss is my most favourite) but I havent found any micro guide :( there arent many on youtube anyway and im sure yours would be as always on point! A lot of people (including me) dont know how many binds to use to controll army corectly, which units bind together to befficient, how to move army etc. etc. ... I cant even imagine how many people would improve TONS and come on this channel to check your future content. Man bro our saviour I praise you to do that guide
@braydenboulton28313 жыл бұрын
He has one
@trixzify3 жыл бұрын
Play toss, so u need no micro
@CyberS1renLucy3 жыл бұрын
@@trixzify xd
@brianroest84663 жыл бұрын
Your by far my favorite SC2 player and caster. I enjoy them all but yours are the most entertaining. Thanks
@libetop3 жыл бұрын
I guess when the user says toss is not imba, I just suck, it's clear it's not imba
@damedley753 жыл бұрын
Seems like every IMBA complaint game starts with the complainer saying, "Ohhhhhh, baby! I'm about to start my OP build and crush this fool!" And ends "he beat my OP army?? His build must be REALLY OP!!!!! IMBAAAAAAAAA!!!!"
@christianr96493 жыл бұрын
Hamster deservs some big fat bonus for this :-)
@PhillStone3 жыл бұрын
Hamster edits like a bosschad 10/10
@EugenethePhilostopher3 жыл бұрын
I'm not even playing SC anymore (too old for that, the game is too stressful). But I still enjoy your videos.
@keizan51323 жыл бұрын
Every detail in that form is so funny.
@HearterSG3 жыл бұрын
hamster is on fire this video
@definitelynotcole3 жыл бұрын
Watching high level players I believe protoss is underpowered very slightly at the pro level. I mean I still see pros accidentally let lings into their main base every other game because of how difficult it is to manage map control in pvz and I see how many tools the pro Terrans used to decimate armies in tvp. But I will say this guy has a point. There are a lot of protoss players we all get a lot of practice against them and still at lower levels it feels like it takes a lot of work to beat their a move.
@didaucungduoc083 жыл бұрын
I play zerg but I agree with this Terran’s POV
@costcoemployee60073 жыл бұрын
monokuma is filled with despair facing protoss ;)
@tarrker2 жыл бұрын
The problem with Thors is that, they're too expensive for what they do. You're probably better off just getting a group of those little mech thingies that Terrans have. Also, Protoss are OP in the end game? Isn't that the entire point of their race, though? You gotta put pressure on Protoss players. Their stuff is expensive and every penny you can get them to spend on defense is money not spent attacking you. :)
@TheMuddbudd2 жыл бұрын
At such a high tier of play building a medivac or a viking is a matter of opinion, though I do agree a viking would have been better since he had the earlier factory.
@minimalgrammar12763 жыл бұрын
I hope Harstem celebrates 69k subs lmao
@TheDuffman863 жыл бұрын
come on he was has a lot to do he couldn't because the difficulty of controlling those units toss units easy compare to what terrain had to do
@caloreen19923 жыл бұрын
vs the army that this particular protoss had, he didnt need to do all the things mentioned. All he had to do was build turrets, and not make thors and maybe split vs the disruptors.
@Bradman19783 жыл бұрын
I mean if the guy was saying A-move Toss is easier than A-move terrain. He might be right.
@drtomo55483 жыл бұрын
A-moving Terran bio is a lot easier than A-moving Skytoss. If you A-move with carriers to mass-marines, you gonna die pretty hard. Terran lost to distruptors, not to skytoss.
@pablovirus3 жыл бұрын
@@drtomo5548 agree
@brandonpearman92183 жыл бұрын
The terran did one of three things. The protoss did 1 of 1... A move carriers...
@KoaFidCZ3 жыл бұрын
well if it's a lot easier to play one race than to play other race, it means it's not balanced properly, no? if one is way easier to use (if Protoss would earn double minerals for example) I feel like it's really poor balance... and not balanced=imbalanced=imba.... so saying imba is kinda ok (like Terran workers are imba, coz they have more hp, that's completely true that they are strongest workers, or moving static defense... but that's called asymetric multiplayer)
@Caccac403 жыл бұрын
lol I love how you say the Terran did not do anything at 24min when he had to: - set up the turrets - siege the tanks - spread the army - multiple EMP - stim the marines (which is annoying because of the ghosts so one more click to do with tab) - shift click the vikings (oups no sorry at that point after doing all the above the vikings are already dead) Whereas all the Protoss did was... Amove and maybe 1 or 2 disruptions... this is just so comic...
@nikospitr3 жыл бұрын
basically if you are not very verry good player, it is imba. I mean toss can do mistakes, can have bad composition, not employing mobility and still win. A terran needs to do something really well to win, either good micro, or to use his mobility or choose good composition or something.
@StuartCansdale3 жыл бұрын
can someone explain how u move an army of 5 hotkeys across the map? are units in multiple groups? do u have to make the largest box ever? do u have to move command each group separately? I just don't get it (I don't play often)