it's happening... we're building our own league of legends. let's remake season 3-5 and enjoy the game when it was at its peak. great work!
@philipphupp9526 күн бұрын
We tried, we got a cease and desist by riot themselfes
@Chriskayn19 күн бұрын
season 5 was trash what the fuck you are talking about, it was the juggernaut revamp, fucking nostalfag
@TartarusPyro12 күн бұрын
Or let them release Chrono breaker
@fray94418 күн бұрын
Riot Zed won't allow it
@nightplaymc8 күн бұрын
Bro s3-5 was god awful
@porfavor206Ай бұрын
Indie company needs people like you
@NicolasColaleoDevАй бұрын
haha, thanks, I hope someday I'll work with a cool indie company :)
@DorinDraws2 ай бұрын
Awesomeeeeee! Keep on rocking! You da best!🔥❤️🔥
@NicolasColaleoDev2 ай бұрын
@@DorinDraws Best support , ty!!
@Alixdkari2 ай бұрын
holy shit bro
@TechGuyDaneАй бұрын
Excellent work.
@NicolasColaleoDev13 күн бұрын
Thank you! 🙏
@erikwilliams39322 ай бұрын
waiting for this to blow up in views
@NicolasColaleoDev2 ай бұрын
haha i hope so :3
@J3ster1337Ай бұрын
Actually holy shit bro
@DoransShield15 күн бұрын
Keep it up man
@NicolasColaleoDev13 күн бұрын
i will soon :D
@yassinedkhilii45362 ай бұрын
GOOD JOBBBBB
@anthonyp34522 ай бұрын
THE SHADOW
@staycold54711 күн бұрын
Let's buld our own League of Legends without bullshit like Heartsteel and new champions on release that have more discriptions on skills than Biblie
@ysff07102 ай бұрын
this looks good but i like the arcadey and clunky movement of current league, i feel like it matches the game. maybe it’s a little nostalgic?
@NicolasColaleoDev2 ай бұрын
It doesn't feel clunky to me 😅 Thanks ❤
@4twenny7 күн бұрын
I feel like the animation could be polished by reducing the animations between actions, this looks great from an animation standpoint. But it is not great for game optimization, it will feel clunky and heavy to move around, can also feel a bit unresponsive when executing combo chains (which is what reknekton is all about). I recommend looking at teemo new asu for inspiration, you can see how responsive the new asu is even with the new animations.
@NicolasColaleoDev7 күн бұрын
Hey thanks for the comment, do you mean the animations / attack speed feel too slow, maybe the delay between each attack? Not sure i understood exactly what you mean 🤔
@4twenny6 күн бұрын
@@NicolasColaleoDev 0:18 Do you see your attack animations, real renekton attack animations are not smooth and flowing like that, if you watch renekton attack animation frame by frame, you can see that renekton in-game model is changed to 3 entirely different models - spinning his body by 45 degree every single frame for 3 frame straights, like a stop-motion. But in your project, there are no cuts between the animation and it flows from 1 side to the other in a very smooth and organized manner. Thats why I said that your animation is very much not game-ready but it would be very awesome for animations only. There also are many smaller details that the in-game renekton model does really well to optimize gameplay, like the snapping pivot movement rotating the model instantly when clicking in another direction (you could also see that your model turns very smoothly).
@4twenny6 күн бұрын
these optimization steps are also very important when creating assets and logic for game, maybe it doesnt feel like a lot for high end pc (im assuming you have), but it could lead to massive game file sizes and performance problems on lower end pc.
@NicolasColaleoDev6 күн бұрын
@@4twenny Thank you, you have a sharp eye indeed and great attention to details 🤯 I assume gameplay wise this will feel too slow / not snappy enough.
@mfivstudio570622 күн бұрын
wow you could be a great developer on Project Timestones
@NicolasColaleoDev22 күн бұрын
Thanks :) Never heard about this project, whats that?
@mfivstudio570622 күн бұрын
@@NicolasColaleoDev is not a public project, is a moba I'm working on and I will be working for some more years probably. I just started using Unity and watching this makes me feel that I'm on the right way
@NicolasColaleoDev22 күн бұрын
@@mfivstudio5706 Good luck with the project, hope we could see some footage in your channel sometime :)
@mfivstudio570622 күн бұрын
@@NicolasColaleoDev thank you ^^
@97Musashi7 күн бұрын
dota ahhh animation
@sweeeatypalms4 күн бұрын
League of Legends 3
@j0k3hunter144 күн бұрын
Это получилось круто, но проблема всего этого на одном поле битвы - принесёт проблему фпс и оптимизации в целом, придётся игрокам с pentium переходить на i9
@nikdiАй бұрын
Ayo, LoL 2 dropped??
@NicolasColaleoDevАй бұрын
lol, more like LoL 0.1
@chaseyagoobian12 күн бұрын
dota2?
@keitaadam493315 күн бұрын
It looks like i am working on a very similar project that’s crazy !
@NicolasColaleoDev15 күн бұрын
Where i could check your work? sounds interesting!
@keitaadam493315 күн бұрын
@ i would certainly post it on KZbin in a few months
@rank1frombottom24 күн бұрын
This is gonna get sniped down by riot just like loldodgegame isnt it
@NicolasColaleoDev22 күн бұрын
Not sure if they mind too much as long as i don't publish the project
@rank1frombottom22 күн бұрын
@@NicolasColaleoDev 🫡stay safe king
@tremollution89042 ай бұрын
Wtf
@ozymandias85232 ай бұрын
Lol 2
@without70152 ай бұрын
looks dog
@Peeeeeew16 күн бұрын
dota-like movement is trash.
@NicolasColaleoDev15 күн бұрын
what do you mean by that? what do you consider good movement behaviour? Will be great to hear about some interesting behaviours to study from
@Yaroslav4eek15 күн бұрын
@@NicolasColaleoDevhe meant that firstly you need to turn to the direction you need to move and he don't like it, but it looks smooth ngl
@BluesBreakerJerry6 күн бұрын
@@NicolasColaleoDev He wants the turn ratio removed, which was my first thought aswell.
@NicolasColaleoDev6 күн бұрын
@@BluesBreakerJerry i understand now, i basically have a value to control the face target rotation speed, i can make it much faster / snappy, will try to imitate the rotation speed like league in upcoming video :) ty!!