One of the most satisfying things in L4D2 is emptying a magazine in a dark area and seeing your muzzle flash light up the area around you. Such an awesome little detail that not many games have implemented
@clockwork2043 жыл бұрын
Yeah, that was handcrafted detail by the devs IIRC, based on the commentary. Well, I guess "handcrafted" in a way that they (probably) tweaked the settings and set up situations for it to happen (pitch black rooms). They thought it would look creepy when the zombies' faces lit up in front of you while firing in pitch dark. Also why the flashlight was attached to your gun instead of the character. When you bash or reload, you suddenly can't see anymore and it gives the player this tense "hurry up hurry up hurry up" type of situation.
@mortasso3 жыл бұрын
Rtx on that time ....
@Lucivius273 жыл бұрын
Doom 3 also do that.
@bozo24663 жыл бұрын
Hitman 2 Silent Assassin had that. A 2002 game
@thuanquoc12313 жыл бұрын
@@clockwork204 that's cool
@JamesonX3 жыл бұрын
Is it just me or does everyone get disappointed when you can’t break a tv screen in a shooter
@patricklewis97873 жыл бұрын
I mean it feels less immersive when you can’t interact with your environment
@nevermore15703 жыл бұрын
Yeah I wish every game was like Battlefield Bad Company 2. Just be nice to actually have chunks of the map start missing
@StarSonata103 жыл бұрын
Games back then has so many interactive details. Game nowadays just say "next-gen graphic" and all that but you barely able to interact with anything and game just becoming too linear instead. I guess its probably why most game nowadays is not memorable as all the classics one.
@Johngottisentme3 жыл бұрын
I first thing I do when I play a shooter is check the reload animations, sounds and. Environmental destructibility. This game Sucked for not having any of the above.
@megamax8983 жыл бұрын
Yes because destructible environments used to be pretty common place. I can think of a bunch of PS2 games where you can break things like televisions even though it wasn’t necessary for gameplay it was fun and immersive.
@purpleskittlzz50403 жыл бұрын
You also missed the part where L4D characters actually have personality.
@paulin55713 жыл бұрын
Dam true 👌
@Ninesniper3 жыл бұрын
i hate b4b - francis
@Shiestyy213 жыл бұрын
Games these days go by this generations new standards which is better graphics and no soul
@madmonty47613 жыл бұрын
You dare diss hoffman the best character in the game
@nitricoxide58993 жыл бұрын
@@madmonty4761 Hoffman's the *only* good thing about B4B.
@TheRash123 жыл бұрын
its really amazing how impressive the source engine still is even after all these years
@GhostFreeman20772 жыл бұрын
Oh Yes. :) 👍
@danniton98312 жыл бұрын
Its not really about the engine, its how you use it.
@Dabadi48342 жыл бұрын
@@poleve5409 *couch* *cough* *new vegas*
@TheMultiTasker32 жыл бұрын
@@poleve5409 I mean, you're sort of right. Some engines are better at certain things, so picking the right one during development will lead to an inherently better game than if you picked the wrong one. The Source Engine specializes in physics based interactions, which certainly made L4D2's immersive physics based zombies and objects a little easier to make. Plus, in regards to console gaming, some consoles just don't play nicely with certain engines. The Wii U and PS3 are infamous examples of that. But that's not to say that the B4B devs, or any modern game developers really, can get off saying "Well we didn't use the Source Engine, so of course there's no object interactions, there was nothing we could do!" Because there's still ways to make that kind of system work in just about any engine.
@LegoAnimations63703 жыл бұрын
Gunning teammate down in L4D2: ''Get up bro, this ain't place to die'' Gunning teammate down in B4B ''Did you guys heard something?''
@arwin._.81713 жыл бұрын
O hi:)
@FransGamingLow3 жыл бұрын
@Renz Magbutay lol skyrim
@KarlKognitiv3 жыл бұрын
"Did you guys hear* something?"
@bloxracer36273 жыл бұрын
@@KarlKognitiv y r u so woried bouT gRAmmar?
@couchgamingnews93793 жыл бұрын
He’s a cop I tell you
@orlanoanera8033 жыл бұрын
That's why l4d2 is a masterpiece even after 12 years, and there are still a lot of players on the servers
@dontatmebitches3 жыл бұрын
I always go regularly. The gameplay is so fantastic. You can just hop in mid mission and just go
@thegatesofsleep3 жыл бұрын
Yup. I just bought L4D2 off steam for $2 lastnight, I was surprised how many active players there still are. Haven’t played the game in YEARS, and I’m enjoying playing it again as if it’s the 1st time.
@luisroberto30723 жыл бұрын
Bought the game for 2 dollars a few days ago on steam and i gotta say, ive been having a lot of fun playing it, i did modded it a lot and ive been only playing on campaign mode with advanced difficulty, i got to laugh each time i need to use an among us med kit to heal my lego/anime waifu character because michael jackson downed me, and also patrick is telling me to be careful each time i perform an action
@j4hs1793 жыл бұрын
@@luisroberto3072 wtf
@murasakiyatsu88333 жыл бұрын
Also you can use community custom maps and mods
@heartnet403 жыл бұрын
Left 4 Dead: Has Coach. Back 4 Blood: Doesn't have Coach. I believe the results are crystal clear.
@mr.spacegodzilla86923 жыл бұрын
Left 4 dead: Has Louis and his pills Back 4 Blood: Doesn’t have Louis but has his pills I believe the results are crystal clear
@guragat23 жыл бұрын
PILLS HERE
@FreyofKtau3 жыл бұрын
Excuse me! Excuse me!!!!! 😆
@ediodimacaroni3 жыл бұрын
Rochelle is even 10x more likeable and interesting than the entire cast of B4B.
@pratamawirya37363 жыл бұрын
WE'RE IMMUNE AS SH1T!!!
@yueshijoorya6013 жыл бұрын
I just love that the devs proclaimed that they can "do better". And the gaming community was like, "no"
@QTEila3 жыл бұрын
The same devs made Evolve, no way they could.
@Uro_Boros3 жыл бұрын
@@QTEila I actually liked to play this game with friends
@Psychobum919323 жыл бұрын
@@QTEila evolve was fun (besides the microtransactions) until they tried to balance the game and instead ruined the balance
@hellcat94222 жыл бұрын
@@Uro_Boros Literally just today I told a friend “Hey lets play left 4 dead it’s only two bucks so if you don’t have it I’ll get it for you.” He bought it and we had a blast playing through the first campaign, and one of us was a veteran with several hundred hours having just as much fun as the noobs he was carrying.
@videodeposu87412 жыл бұрын
@@hellcat9422 game is still amazing in 2022
@Blazuchan3 жыл бұрын
What I like about L4D is their Specials are Specials, you hear their music cue, the sound they produced. Its just so much more memorable and gives you terror and immediately raise awareness when you heard it.
@Fancehhhh3 жыл бұрын
This is literally one of the reasons why I love L4D so much. Whenever I hear hunter's theme I would immediately try to run or kill it before it pins me down. No other games has made me panic this much. L4D is just great
@zSieghartz3 жыл бұрын
Yup, no matter how chaotic it is, we can still know if theres a special spawned somewhere.
@grainnmertens3 жыл бұрын
Man hunter and spitter sounds and music cue stuck in my head that i hear it even when not playing.
@drabdadster07903 жыл бұрын
@@grainnmertens god bless mike patton
@MrDilkington153 жыл бұрын
ive still not played B4B is it any good?
@CoolNinja9253 жыл бұрын
That sense of "loneliness" and "atmosphere" that L4D gives off that makes it so much better. I grew up playing the first game. It'll always have a special place in my heart.
@Hazz4323 жыл бұрын
facts bro 2000 baby played always with my cousin on the 360
@DesolateLavender3 жыл бұрын
That's just Source in general, but L4D certainly made it more pronounced.
@smittyvanjagermanjenson1823 жыл бұрын
The fans even did a great job with the recent free dlc campaign for L4D2.
@itisicountolaf.yournewguar61113 жыл бұрын
Me too..
@akshat85863 жыл бұрын
Thanks to the Source Engine...
@synnova323 жыл бұрын
Always has been better in the most iconic ways. No other zombie shooter can possibly fill the "3" shaped void in our undead hearts.
@Prince.Claveria3 жыл бұрын
This was the most beautiful comment I've ever read.
@potatochips8293 жыл бұрын
That's so true
@captlegendary3 жыл бұрын
so true
@RemasterCoDWaW3 жыл бұрын
Well I mean cod zombies is the best game of all time but l4d good too
@AnglAfro3 жыл бұрын
@alexxx44343 жыл бұрын
Basically what B4B did is made us appreciate L4D more.
@kamomohilda79542 жыл бұрын
B4B make us go back and reinstall L4D2 XDDD
@JohnMkrv2 жыл бұрын
@@kamomohilda7954 I never uninstalled L4D
@kamomohilda79542 жыл бұрын
@@JohnMkrv Noice. 1 year ago I buy myself a new PC, but forgot to reinstall L4D. Thanks to B4B, I made my return.
@william88532 жыл бұрын
@Squirt Gun Karen back 4 blood devs openly told everyone to compare them. even the name is literally a reference to l4d. i like the gameplay but its obviously lacking the passion that l4d was created with
@william88532 жыл бұрын
@Squirt Gun Karen enjoy your goyslop game :)
@jotham973 жыл бұрын
Feel like too many games are focused on window-dressing their games without having those things interactive. I feel like we've bypassed a golden age of gaming where the minor details were front and centre. A game world with hyper-realistic assets that you can't do shit with actually takes me more out of the game. An older game where I can open the fridge and have the light come on inside it takes what is an otherwise shitty looking asset with low resolution textures into something that feels REAL.
@mattgm43242 жыл бұрын
Its valve style
@goodbyeyoutubegrandpahasha15422 жыл бұрын
This is why i hate modern gaming
@goknighthawksgo2 жыл бұрын
@@mattgm4324 So many people hated Valve for not releasing a 3rd game from any of their franchises. Reason being is to not drag it on like what call of duty for example is doing every year. They did a great thing for not making a Left 4 dead 3. Back 4 Blood is absolute trash.
@Agent_Ness2.02 жыл бұрын
that's exactly what I was thinking of what the source engine you have lots of possibilities and half like two the fact that it shows what the source engine can do
@Agent_Ness2.02 жыл бұрын
@@goknighthawksgo and people keep saying back for blood is Left 4 Dead 3 I'm sorry but I am not associating back for blood with Left 4 Dead sure was made by the same people but it was only made by seven people out of the hundreds who made Left 4 Dead
@KillberZomL4D424943 жыл бұрын
It's really incomparable, L4Ds are way way more detailed, a masterpiece indeed.
@KillberZomL4D424943 жыл бұрын
@Source Dasher It's a 10 for me buddy. I've been playing it for 6 years since release then stopped for years and gone back to it last 2019 and then my PC broke and I'm also broke, miss this game so much. It's funny how you assumed I spent no hours on a game I adore so much.
@KillberZomL4D424943 жыл бұрын
@Source Dasher There's a thing called "Opinion" and mine is that this game is a 10.
@ishin_nii3 жыл бұрын
@Source Dasher you kept saying 'bug' and 'ton of issues' but don't even list it.
@mamen64863 жыл бұрын
@Source Dasher from what the video i see, it's like comparing gta san andreas with details to cyber punk
@charger29403 жыл бұрын
lol i have played 200 hours on l4d2 and honestly havent seen a single bug except for a few fun glitches on some maps
@blackknightz50363 жыл бұрын
-Interesting characters with interesting personalities and they fit the setting -Maps have alot of interactable things -Infected designs are cool and have their own unique themes -Eviromental story telling -Director adjust the flow of the game giving it alot of replayability -The mechanics aren't overly complicated for no real reason
@TheKiroshi3 жыл бұрын
Do you find Back4Blood to be complicated? Not as some fanboy of either Games, but I don't feel either game had any issues of complexity.
@alexisrodriguez65263 жыл бұрын
@@TheKiroshi you're wrong on one margin, L4d is a simple game cause you don't need anything to play it, no perks, no enhancement. Every gun is already a pick up item in the map, you want laser sights? You got them in the map, want incendiary ammo? Got you baby, explosives? Don't mind if I do, and you never had to worry about having the right gun, everyone had different weapons based on the stuff you can get from the safehouse or from the map, and you can kill even the toughest specials with the simplest of weapons, all you needed was the right approach.
@TheKiroshi3 жыл бұрын
@@alexisrodriguez6526 -- I don't consider any of that complex.
@quote20353 жыл бұрын
@@TheKiroshi thats what "a simple game" means
@TheKiroshi3 жыл бұрын
@@quote2035 -- so than how would any of this be an issue of complexity?
@Enteraname72 жыл бұрын
The fact it took them 1y to make l4d2 after l4d is mind-blowing
@pbyn1532 жыл бұрын
And the fact they made it so polished in release is even more mindblowing
@jadeorbigoso52122 жыл бұрын
Well they already have basis and they just add more weapons, special effects and gore systems, and that's the reason why l4d2 is a masterpiece
@youtubeshadowbannedme2 жыл бұрын
@@pbyn153 l4d2 was buggy as shit and remained that way until people made mods to fix what Valve refused to
@peepeepoopoo60532 жыл бұрын
believe it or not and to this day, there are ppl who boycott ld2 and refuse to play
@jadeorbigoso52122 жыл бұрын
@@youtubeshadowbannedme and still the game is consistent and fun to play
@AlMeZero3 жыл бұрын
Honestly this is a good sign and reminder that Source Engine and Valve's care for even the smallest of details can go a long way. L4D has been going strong for more than a decade while B4B already is getting flack both over the minor details and core gameplay problems (absurd difficulty spikes between each one, annoying card rng, attachments being welded to a gun permanently, etc.) Makes me wonder just how much of the original L4D's successful design is due to Valve, its very likely that L4D would've been yet another game not remembering let alone for more than a decade if TRS didn't get help from Source nor Valve, who would make a timeless sequel without TRS anyway in a hilarously short amount of time
@danielbogdanoski44123 жыл бұрын
Yeah thats what im saying l4d1/2 got they're succes by valve not by TRS the problem with TRS is that they have great ideas for games but they just suck at making them so yeah if l4d2 was a TRS game it would have died a long time ago
@OswaldoHarkonnen3 жыл бұрын
@@danielbogdanoski4412 A good example is EVolve was a good game but very badly executed because they used almost all microtransactions to get characters and monsters. Nothing like free to play lasted.
@danielbogdanoski44123 жыл бұрын
@@OswaldoHarkonnen yeah true valve is a legendary game dev nothing can replace him he makes the most memorable, enjoyable and nostalgic games thats why he stands out
@franciscoandrada4123 жыл бұрын
Ngl I don't get how hard it is to make a clone of a 10 year old game with better graphics. It seems so simple in concept.
@apolloknight95213 жыл бұрын
@@franciscoandrada412 I think it comes from the fact that Turtle Rock Studios are good at coming up with concepts, but are terrible when it comes with making a game. Valve was the one who developed the game, they just used the concept that Turtle Rock studious provided to them,
@FalkyRocket22223 жыл бұрын
imagine seeing some kids that got into bfb some years later saying that l4d stole everything
@koinodiscoqueen3 жыл бұрын
I hope it won't happen
@TabbyGa_3 жыл бұрын
At that point just tell them how they’re fatherless
@jerryhidayat31003 жыл бұрын
I hope that kids never exist
@saymybyshy3 жыл бұрын
@@jerryhidayat3100 woah woah chill mate they should exist to repopulate the earth
@jerryhidayat31003 жыл бұрын
@@saymybyshy hehehe :v
@DarthGalactus3 жыл бұрын
I think people don’t pay that much attention to detail while developing these new games
@AnglAfro3 жыл бұрын
These are things that can also change later on through updates. Though, to put out a game and THEN finish it up later is kinda lame. “So if we didn’t notice these things, would they have changed?” Is a thought that I would dwell on IF they changed it later. The one big thing I notice from the two games is how easy it is to join a new game after you’ve dipped out of another one. Now people don’t wanna join runs mid way cause then they don’t get the character they want or the cards they want, and they’d have to wait. So in my mind, once everyone’s left my session, they know I’m gonna be stuck with bots for the rest of the session.
@hunlepto22393 жыл бұрын
@@AnglAfro Except literally NO company will bother to add details like these. Get off from the "it'll be added through updates" mentality, if a developer team can't bother to care about enviromental details from the start, they'll not add them either, maybe 1-2 in some updates as a way to imitate that they care about details. Also take into account that the Unreal Engine is a much less detailed engine with alot less potentials too.
@jmp01a243 жыл бұрын
They just want to get into your wallet and grab GRAB *GRAB* as much money as possible, then laugh hysterically behind the back of the poor customer they scammed. FOOLS!
@jmp01a243 жыл бұрын
@olav olav Yeah the new engine seems to be more in line with Warzone and Battlefield. I do not like theirs physics, its ok with anything but gun based weapons, swords, arrows, etc is ok but aim and hit over those distances is not their strenght, not realistic. Give me source engine. That is just great. Continue down that path with the updated versions of Source.
@jihi93763 жыл бұрын
@olav olav their mechanics suck lol
@wigglytuffenjoyer2 жыл бұрын
It’s not even the little details that make Back 4 Blood worse, it’s just the gameplay. I can respect their attempt to recapture lightning in a bottle, but doing so twice in a row just isn’t possible
@monkfishy63483 жыл бұрын
The biggest difference is one you didn't highlight. How enemies react to being shot. It's vastly superior in L4D2.
@vassalofthenight99453 жыл бұрын
They had a real actor play out a hundred ways of getting shot, captured that in motion recorder, and then mixed that with physics based reactions so those animation are actually affeced by shots, it gives this feeling of uniqueness to every time you shoot a zombie, because every time the animation may be affected in a different way
@scoundral29952 жыл бұрын
I like how instead of the dropping dead while running at you when you shoot them, they stumble for a bit while still coming at you then drop. And when they're not running when you shoot them they'll sorta stumble in the direction you shot them.
For real it's ridiculous in back 4 blood I'll shoot a zombie with one Lil pistol and they go fucking flying 35 feet in the air floating astronaut style it's retarded 😂😂 left 4 dead2s gore factor is far better and wayy more realistic.
To be fair, L4D2 was made by valve who are infamous for their almost psychotic level of detail and. B4B is a game that came out on 2021, meaning it is legally required to be unfinished and made with as little effort as possible.
@aspoiledpotato62313 жыл бұрын
The worst offence is saying that it was made from the developers of l4d when there were only about 7 guys who were on the original l4d team
@razorbl213 жыл бұрын
@@aspoiledpotato6231 when i saw that they were saying they made l4d i felt persnally actacked bro, like, who they think they are to make and statement like that... and even think they can get away with promoting this self proclaimed "l4d3" or "spiritual procesor of l4d" ... man, the mad dissrespect of todays people
@SkulsterDulster3 жыл бұрын
@@razorbl21 Thats not even the worst part. They were on the "we created left 4 dead" train since they made EvolvE
@dogwaterclub26913 жыл бұрын
@@aspoiledpotato6231 quite ironic that 7 guys and make a game in 2009 and 2010 better than a whole development studio in 2021
@Archspore3 жыл бұрын
@@dogwaterclub2691 it wasn't just 7 guys. A team of 50+ people worked on L4D2 at Valve.
@xXYannuschXx3 жыл бұрын
Static environments and lack of "gimmicky" details are some of the worst trends of modern games. I mean: remember Crysis? Every watchtower had destructible physics, even every freaking tree had physics and reacted to gunfire, explosions, etc. That game came out in 2007 and look where we are now...
@matman0000003 жыл бұрын
It's sad how many shooters from mid 2000s were more interactive than today's AAA titles. Interactive objects, opening doors, flushing toilets, ragdolls, destructible environments etc. Those little things make the world feel alive.
@xXYannuschXx3 жыл бұрын
@@matman000000 Eyup and this came really apparent to me, when I started playing VR and noticed how "dead" the worlds seem, due to being so static. HL:A and Boneworks both showed how it could look like; but imagine Crysis level dynamics in VR; THAT would be a step forward!
@blackknightz50363 жыл бұрын
And yah boi Far Cry 2 with dynamic fire~
@OperatorMax19933 жыл бұрын
don't forget Far Cry 2 with the grass fields burning, being able to wall bang enemies, plow trees with vehicles, and the weapons having durability (also a thing i love about FC2 is that it doesn't have modern "tacticool" weapons, instead you have old weapons used throughout the cold war like the Carl Gustav recoilless rifle, the FN FAL, the G3KA4, Ingram Mac-10, M-79 Thumper, Star model B (Brazilian copy of the 1911) and many more
@vladislavivanov23343 жыл бұрын
@@matman000000 also AI degradation from Halo and FEAR to Modernd CoDs.
@Pitifulgaming4202 жыл бұрын
While back 4 blood may look real, l4d just FEELS real. Which is really cool.
@glizzurp3 жыл бұрын
Alternate title should be “Why Source Engine was phenomenal”
@Funky_Dead_Cat3 жыл бұрын
is*
@Nombrenooriginal3 жыл бұрын
@@Funky_Dead_Cat *was, now we got source 2
@Nova-vk5qb3 жыл бұрын
@@Nombrenooriginal source 2 doesnt invalidate source 1. You also say that like there werent existing engines that were just as good as source 2
It's not the engine, it's the effort. That shit can be implemented in any 3D engine
@YayaFeiLong3 жыл бұрын
0:55 Also the muzzle flash actually lights up the environment in the old one
@Literallyryangosling7773 жыл бұрын
It really gives a lot to the game, zombied coming and only being able to see them with the muzzle flash its scary
@AxxLAfriku3 жыл бұрын
I was a boy. They were two girls. Can I make it any more obvious? I am KZbin's ALPHA MALE. Acknowledge it, dear ya
@HypxR.3 жыл бұрын
@@AxxLAfriku uh…
@cihanaytunc3 жыл бұрын
oh u got eyes kid
@samuelkabraelian49643 жыл бұрын
Muzzle flash shoudn't happen that much tho
@rashya76403 жыл бұрын
The biggest downgrade for me is how incredibly solid the ridden physics is in B4B, what make L4D infected different is how fluid the infected can move around the environment but with B4B the ridden physics is making me have a dejavu with CODZ
@MrChoklad3 жыл бұрын
is b4b made on source?
@MrChoklad3 жыл бұрын
@@fancier345 well, that explains it, sad
@amp82953 жыл бұрын
You meant stiff right?
@davidjeanmichel83583 жыл бұрын
@@MrChoklad it's not an excuse at all. the engine is ok... it's the work on the game who is not. they just made it for get the L4D hype and sell a bad game to a lot of peoples... B4B is just horrible, the real price for this shit is 15$ max. L4D2 with mods is 10 time better than B4B.
@maskettaman14883 жыл бұрын
ridden physics?
@Limit199703 жыл бұрын
I feel like I've seen loads of comparison videos like this where older games seem to have more attention to detail than their newer counterparts. I think that is a consistent thing with quite a lot of games and is maybe reflective of the industry as a whole, at least on the AAA level. I think nowadays gaming is soo commercialised, and built around making a flashy 'product' efficiently and quickly, as opposed to being labours of love that are crafted over time with a high attention to detail, that often small details like this are left out.
@theescapeplan38765 ай бұрын
Well, if you focus a lot on graphics and character customisation (like most triple a games do nowadays) then you’re not really left with much time or budget for the little details and such.
@benedictcamper77583 жыл бұрын
Why a pistol in L4D2 sounds more powerful than a shotgun in B4B? I hate how new games tend to have pathetic weapon sounds
@Kratos_Messi70503 жыл бұрын
And they call it "Realism" i miss the good old days when games isnt copying MW
@Hunter-ib9ks3 жыл бұрын
the l4d shotguns had such a satisfying boom
@itsarin21663 жыл бұрын
@@Kratos_Messi7050 honestly it's fine copying MW, but most lacked the care put into the animation and failed hard trying to replicate MW like animation, if I remember correctly MW animations are made by people who care about the little details, hell IW even hired gun animation youtuber like Hyper to make the animations, you can kinda see some other games replicating MW ended up having the reload looking too robotic or just trying too hard and failed..
@Kratos_Messi70503 жыл бұрын
Back then, each games has unique reloads now its copy pasta
@blax1403 жыл бұрын
An old fps called Black had incredible sounding guns
@matheusmitsuoka40573 жыл бұрын
what i miss the most in back 4 blood that has in left 4 dead 2, is the parkour. you can't climb anywhere and in the map there has low things to climb), having a high ground didn't give you much advantage, you can't avoid special atacks by jumping from one thing to other(like a container to other),because they can attack middle air and there was no gravity. on l4d2 i can bamboozle the tank with parkour give my partners time to recover,doing the objective or helping killing him, or i can solo him. just with using the terrain in my favour,but on back 4 blood it's just, shot, moving doesn't give you much advantage so shot
@RandomPerson-fu3ro3 жыл бұрын
Definitely. Probably my favorite game mode in l4d is Tank Run and that's because it's so much fun just maneuvering yourself around tanks, trying to avoid them and all through the use of terrain and AI manipulation. I haven't played B4B myself so I can't really compare the two so I'm just really here to give my thoughts about l4d.
@4bafiafzil9993 жыл бұрын
That sucks, especially when it costs 5x more expensive than what L4D2 offered (in steam sales l4d2 is just dirt cheap $2)
@hkl4dplayer3 жыл бұрын
So you haven't really played the game enough.. Speed running is like the best strategy to beat the hardest difficulty right now. Even if your team decide to play it slow, a player with runner build is still essential for triggering events / objectives, or just kiting the zombies.
@madstellaris31763 жыл бұрын
If that's the only meta then its very much boring.
@JP_Wu3 жыл бұрын
Didn't know that parkour was a thing on L4D lol, compared to other games like GunZ the Duel, L4D characters are super heavy and slow.
@emeraldtheslime17223 жыл бұрын
When Valve makes a game, they do it right. They always feature even the smallest little details and they deserve a lot of respect for it.
@gonzalolog3 жыл бұрын
Well, b4b creators are the same than l4d...
@emeraldtheslime17223 жыл бұрын
I know, basically saying that Valve could have been a valuable asset to them since they know how to appreciate the small details
@futabafan993 жыл бұрын
@@gonzalolog studio's the same, developers aren't unfortunately :(
@DanielAnderssson3 жыл бұрын
@@futabafan99 Current people behind a project is always more important than the name of the company/studio.
@zacharyfeehan8323 жыл бұрын
Bro, valve sucks ass. Where's TF3, portal 3 or L4D3? Valve abandoned us long ago.
@RealBega3 жыл бұрын
You can tell how much devs cared about l4d2 unlike with back 4 blood.
@CinnyCinnamonRolls3 жыл бұрын
L4D and L4D2 gave me a sense of dread and despair during my childhood that no other game could ever possibly give me again. Being in the darkness most of the time during L4D is a pinnacle of terror. Horror games, on the other hand, are just jumpscares and loud noises that throws me off but L4D is incomparable that I can't even put it into words of how much I love this game.
@phucdawibu88043 жыл бұрын
man the last moment when all of your friends are already on the chopper/boat and but u still outside and have to make a run for it, its just pure adrenline
@CinnyCinnamonRolls3 жыл бұрын
@@phucdawibu8804 Exactly. But I don't leave my friends even if there's a Tank just 50 metres away from us and a friend is incapacitated, I always shout: "No one's leaving their homies! If you die, we all die." 😂
@phucdawibu88043 жыл бұрын
@@CinnyCinnamonRolls and every time we try it, its always "we all die"
@tulirongtuliro3 жыл бұрын
Bfb doesnt give the same feeling of dread when you are getting chased by a tank
@WANCHAN_1233 жыл бұрын
Dude it was so scary back then, I couldn't get pass a fucking safehouse's door to start a game lol. B4B is like Fortnite + Zombies.
@bas9193 жыл бұрын
I really wanted B4B to prosper. It's quite a good game, but not for the price and the lackluster gameplay (oddly enough, L4D2's is much simpler yet more satisfying). "Less is more" describes this situation perfectly.
@OswaldoHarkonnen3 жыл бұрын
I hope the B4B guys put out good content as Darktide will be out soon and they already jokingly say that only B4B was something to hang out while a real zombie game arrives. Since it is possibly a little cheaper to start.
@BeansAndWeens3 жыл бұрын
@@OswaldoHarkonnen if Darktide ever comes out, it'll smoke B4B without a question. oh i tell a lie, warriot priest saltspyre dropped a few days back so now B4B is loosing out to vermintide 2.
@zoztuan3 жыл бұрын
i hate b4b card system soo much :< just simple like l4d all you nees is skill
@kingchongy17123 жыл бұрын
I knew I wouldn’t like B4B the moment they started talking about power up cards. If it aint brokr, don’t fix it
@TrueGamer228873 жыл бұрын
The cards are wild to me. Just put in all of the skills and let the player choose any of them while going through a run instead of artificially limiting player choice
@MemeNabber3 жыл бұрын
I like how in L4D if you're really really good you could realistically get through any campaign without taking damage but in B4B beating veteran, the difficulty above recruit mind you, is practically impossible solo and even when playing with others you can just die because of how the game spawns things. Specials can spawn behind you unlike in L4D, with the exception of holdout finales and versus. Specials have no sound cue, they can literally just sneak up behind everyone or hide around a corner, which you probably wont know till you're being attacked. The worst offender is retchers who just stay out of sight or somewhere you cant shoot them, damage everyone and then cant be killed or gets away because everyone was caught off guard.
@lecorveau253 жыл бұрын
But sometimes specials do spawn behind you in L4D, but they have their caracteristic sound so you know that they are near for you to be careful with them
@mixinthebisquic12383 жыл бұрын
Not to mention well placed shots with assault rifles can be as deadly as a sniper I find myself single shotting into hordes even for headshots or small bursts jockeys die 3 to 2 shots with ak easily I got so good with the hunting rifle that I found myself nailing hunters before they jump and jockeys its so great even after all these years nothing has come close
@jordans96633 жыл бұрын
I personally really appreciated the balance that both L4D games had. Attempted B4B with some friends and every level just swamps you with specials. Wiping almost felt like a cardinal sin that there was no coming back from instead of a learning opportunity. Deleted the game after a few days trying to play it.
@benyatzee1623 жыл бұрын
Don’t forget that the specials are bullet sponges
@mixinthebisquic12383 жыл бұрын
@@benyatzee162 god it takes 3 clips to take down the boomer in b4b not to mention they can have armor left for deads green flu was far less invasive but still not lacking in danger the whole biological mass thing is disgusting I really dont care for it at all at the point of infection you witness in b4b It would be too late
@BanjoFret2 жыл бұрын
I love how in l4d the zombies have death animations depending on how they got shot. Yet in B4B they just ragdoll
@scoundral29952 жыл бұрын
exactly what i was saying
@reedman07803 жыл бұрын
What's great about the engine is, its interactibility. It makes nearly everything react to everything. Movable objects, destructible assets, even guns with hitboxes. Half life 2 is based around these, relying mostly on physics puzzles and world interaction
@Codex_06133 жыл бұрын
Source engine was and still is one of the most versatile game engine there is to date.
@PiYodTong3 жыл бұрын
Yeah, and the devs had to go from modding the source engine to making a game in a new engine, which stands to reason as to why the little details aren't as prevalent.
@feroxfire41283 жыл бұрын
There’s just something so satisfying about the source engine’s intractability with most of the environment. It both immerses you in the world and gives way for little fun moments.
@tomorbataar59223 жыл бұрын
Yeah, there's just something about Source which makes everything just feel right. Even with an AAA dev team the modern crap being released today is somehow worse than even Source game mods.
@AxxLAfriku3 жыл бұрын
Chill out, what ya yellin' for? Lay back, it's all been done before. And if you could only let it be, you will see that I am the funniest YouT*ber of all time. Admit it, my dear follow*r jack
@taxi83093 жыл бұрын
@@AxxLAfriku what
@wafflehouse52893 жыл бұрын
@@taxi8309 Pay him no mind. He’s been advertising himself everywhere for years.
@Something_Disgusting Жыл бұрын
@@mehface Valve, the makers of Left 4 Dead, _made_ the Source Engine. Valve works in their own self-developed game engines. They designed the engine to support thousands of dynamic props and objects.
That's a well-done video. Made me start playing some L4D again.
@cheese10095 ай бұрын
4:06 "Who tf shot me" "So... Im to blamed?" Being a badass and being a jerk are 2 different things.
@HSTop5 ай бұрын
:D
@itsmekinowa60523 жыл бұрын
Valve's attention towards detail is one of the reasons why their games are so good, hope valve doesn't change like other studios.
@childeaterieatkidz42083 жыл бұрын
You realize turtle rock is the original creator of left 4 dead right none of left 4 deads play mechanics were thanks to valve at all turtle rock created Left 4 dead valve liked there game so decided to buy there company. Valve sepperated from turtle rock after left 4 dead 2 came out but kept the rights to left 4 dead. so none of this is rlly thanks to valve they just bought out the original left 4 dead company forced them to make another one right away kick them out once the money came realin in and then decided they were to lazy to make left 4 dead 3.😂😂 Stop praising valve when they did literally 0 work on left 4 dead other than take credit and legally trick and rob turtle rock of there original franchise 😂😂
@itsmekinowa60523 жыл бұрын
@@childeaterieatkidz4208 go on
@ohlookitisacat74043 жыл бұрын
@@childeaterieatkidz4208 So, who do you think makes left 4 dead 2 great? TurtleRock and their massive failure on Evolved game and soon to follow B4B Or Valve, whose dev is known for created phenomenal games like Half-life, Counter Strike, Portal, Portal 2?
@majorpeepo3 жыл бұрын
@@childeaterieatkidz4208 you do know the original creators probably don't even work there..right
@Koenngard3 жыл бұрын
@@ohlookitisacat7404 Don’t forget about TF2!
@cerebrum38403 жыл бұрын
The shooting animation on L4D2 looks a ton smoother compared to Back 4 Blood. In B4B it’s a lot more snappy and I’m not a big fan of it
@nicovelardita86193 жыл бұрын
The shotgun reload in B4B is hideous, the rhythm is so artificial it looks like a robot is pumping it.
@f2progamer3 жыл бұрын
I honestly don't like the "Crackhead" style of weapon animation most fps games have these days. They look way too jarring and unrealistic.
@spimbles3 жыл бұрын
@@f2progamer exactly
@p4rkr-city1583 жыл бұрын
Well I. Irl there not so b4b did gud stay mad my opinion
@moxie33373 жыл бұрын
@@p4rkr-city158 I understand that MW2019 standardize the weapon animations for future fps games but my god if you can't do it right, you might as well have your own reload animation that is unique and isn't trying to replicate the animations from MW2019. i mean ffs have you seen how hideous some of the reloads in b4b? you don't reload like a fucking robot irl
@theprofessional1553 жыл бұрын
I never got into back 4 bloods beta . Left 4 dead and the old dead risings we’re always the best zombie games in my opinion .
@josuezarate24243 жыл бұрын
It's his opinion, let him have it.
@wolfgangkoeppen523 жыл бұрын
@@josuezarate2424 its helps that his opinion is beyond objectively true.
@bassiniking46083 жыл бұрын
last of us 1 ,days gone, resident evil anf there's more amazing zombie game
@ThatBibleStudyChannel20233 жыл бұрын
I actually loved dying light as well.
@kyj11473 жыл бұрын
@@bassiniking4608 Days Gone hahaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
@thomasjodt Жыл бұрын
L4D2 was made with love.
@Grellman3 жыл бұрын
One of the things that strikes me most about the level of detail put into L4D is how the infected behave when theyre not aggro. Stumbling around but also randomly fighting each other, vomiting, sitting down, laying down. And their facial expressions going from vacant and a bit sad to rage. It makes you sympathize a bit that these poor bastards are still human in some basic ways.
@g80gzt3 жыл бұрын
They're literally just... People. They're sick. Very fucking sick. They're horrendously ill, nauseous, dizzy, feverish, lethargic, delirious. Then they see you, and they get enraged beyond self preservation, sprinting at you regardless of hazards. They get mowed down, no fear. They run into a fiery death. They sprint towards pipe bomb beeps and whistling oxygen tanks (another detail I found, 12 fucking years later!).
@pothatuu3 жыл бұрын
I heard the same thing, word for word, in a Crowbcat video...
@abomgaming3 жыл бұрын
Yeah okay we all watched the crowbcat video too try to have an original thought or at least describe it differently in your own way lmfao
@AcIdDr3am3 жыл бұрын
True words were spoken
@jakesoftley75193 жыл бұрын
Cool comment and true, closest thing to that in recent years is dying light 2 and that's still to come out yet.
@AVRGFemboyLover3 жыл бұрын
4:24 "WE'RE MAKIN IT LOOK EASY!" yeah, you literally have every little detail that b4b doesnt, and its makes more sense when you have every survivor in the safe room, youre supposed to work together, not speedrun.
@primitiveligma29373 жыл бұрын
Okay but no one told me i can open fridges and shoot gravestones over the years i been playing
@4bafiafzil9993 жыл бұрын
Have you not ACCIDENTALLY did it tho or maybe just not realize it
@user-lq2nu6cn7y3 жыл бұрын
Lol why would you need someone to tell you? It’s either you find it out yourself or it’s such a natural comparison to real world that you don’t even notice it happening.
@Obi-WanGaming3 жыл бұрын
Thats cool and all but YOU CAN SHOOT THE FIRE EXTINGUISHERS?
@p4rkr-city1583 жыл бұрын
@@4bafiafzil999 nobody care about opening that stuff
@jamesphilips14983 жыл бұрын
@@p4rkr-city158 megavore never closes his fridge confirmed
@kuray35932 жыл бұрын
In fact, L4D2 is one of the best games. So many small details, good graphics, very cool and lively characters (Coach is the best), very cool screensavers (I love them), a lot of enemies and locations, AND ALL THIS CAN BE RUN ON a PREHISTORIC COMPUTER, if it's not a masterpiece, then what is it?
@PrinceMeowmers3 жыл бұрын
Back 4 Blood is such a lifeless, soulless game. As someone who has played L4D since 2008, I couldn't even bring myself to finish B4B.
@Chomakot3 жыл бұрын
but but its from the creators of l4d didn't you hear?
@quorthonsinferno51193 жыл бұрын
@@Chomakot No, it's from the same studio, not the same people, and let's not forget, valve was heavily involved in the production aswell. I get the sarcasm but that point is just so mute
@WeirdLuigi3 жыл бұрын
@@quorthonsinferno5119 its like 8 people from a team of over 40
@dootplayer91873 жыл бұрын
B4b feels, looks, and behaves like a 4k L4D1 pre-alpha test
@fodge53953 жыл бұрын
@@Chomakot L4D had about 300 people working on it and around 8 of those were from Turtle Rock Studios, mostly being artists. The idea that B4B is from "The creators of L4D" is a blatant lie.
@addnamelater77623 жыл бұрын
That's one of the great things about the valve releases, everything is interactable and makes sense, game devs these days often forget that these details aren't just fluff you put in if you have time, they make the world feel like a real place independent of the player and not just a kill room you've been dumped in.
@lupinthenerd4393 жыл бұрын
I agree that these are nice details but I wouldn't call it immersive. I'm always aware i'm in an over the top shooter and not a place I can call reconizible
@Kuhn3y3 жыл бұрын
@@lupinthenerd439 yeah but that’s not the point of making it feel more real. The point is making the undead and gameplay more realistic therefor scaring the player more significantly. And every game strives for immersion, doesn’t matter how far from reality it is. Just like in sci-fi you don’t have details and little explainable it’s less believable. Immersion is a very important tool in fiction, you’re mindset just disallows it to prosper.
@lupinthenerd4393 жыл бұрын
@@Kuhn3y i don't know, even for undead standards i can't call the chargers, smokers, witchtes etc very realistic, i'm always aware they were made for enhance the game experience, but not the immersive exoerience. My problem with L4D is that it's trying to unite the "pick up and play" aspect of their multiplayer efforts such as TF2, with a sort of CO OP Half life all mixed in a horror flavor but it picks up the wrong aspects to focus on: the weapons have the same floatiness and 0 impact of the early half life games, but you also have quick matches and joining other ongoing matches and the structure of the map is linear like the payload maps in TF2, so it's hard to buy the whole "immersiveness" because I can join every game like the standard multiplayer valve game, unlike a single player valve game where you are IN from beginning to end and so I can appreciate the details they put in even more. I'm not here to say L4D1 and 2 are bad, far from it, for me they are kind of Uneven: outside of friends, I can't find a lot to enjoy about them
@benedictestearsenue31523 жыл бұрын
This is why Valve games nailed everything on gaming history until these present days, I'm so glad I've played Valve games before playing other generic games today. Thanks Valve for giving us such a great experience and real concept of a game with just only had simplicity and complexity not either other games ever succeed it until these days.
@huehue71063 жыл бұрын
Not all valve games did good, take artifact for example.
@Theophan1233 жыл бұрын
You should watch the Developer Commentary of the original Left 4 Dead. Valve had always emphasized replayability instead of "hyper realistic" graphics or long-ass cutscenes. Every environment asset serves a gameplay purpose and players explore the lore or storytelling themselves.
@microsoftpowerpoint47313 жыл бұрын
yes, Valve is truly a master class studio without flaw. "wait what's Artifact?"
@itsarin21663 жыл бұрын
@@microsoftpowerpoint4731 oof Artifact was a big failure.
@p4rkr-city1583 жыл бұрын
B4b still better in some ways just admit y’all can’t afford it 👎👎👎
@thebigcj5175 ай бұрын
The strange thing is that old games have bad graphics and realistic physics, and modern games have good graphics and unrealistic physics. I don’t know why this happens
@HSTop5 ай бұрын
Because candy wrappers should be beautiful
@IAmValefree3 жыл бұрын
"Why L4D2 is better than B4B" *Closes fridge door* K
@isanarditama3 жыл бұрын
Lol
@LilMushroomFella13 жыл бұрын
Best point in the video
@roir22343 жыл бұрын
it makes the game more realistic
@jihi93763 жыл бұрын
Btw it makes the game much more immersive and feels like a real world, shows the detail and care, when b4b doesn’t have that, along with much, much worse problems
@ItzxRandy3 жыл бұрын
Nuff said
@lordbstarkhell54713 жыл бұрын
Those tiny details add up and are really important for the player experience. I think you don't need the best graphics or complicated mechanics to make a great game, most of the time you just need to give the player an awesome experience. Maybe most players won't notice those details at first, but they will feel "something" that drags them back to the game.
@Origami843 жыл бұрын
I feel the same regarding NPCs routines and behaviours, and gothic 1 - that came out maybe 30years ago. Very few rpgs can emulate that level of believability.
@tenashi38532 жыл бұрын
and this is called a souvenir
@kolapsia45033 жыл бұрын
Its impressive seeing a game with a lot of details that has low spec requirements
@osmanege88633 жыл бұрын
anddd made in 2008
@RedFirefly962 жыл бұрын
Ironically it's still *alive.*
@keithstone86932 жыл бұрын
@@RedFirefly96 still playing it with my friends and gf today - l4d2 is timeless
The answer is very simple!!! Because no other zombie game can give memories like left 4 dead especially the sacrifice and dark carnival chapter!!!
@MrAskmannen3 жыл бұрын
No mercy will forever remain the most iconic campaign, but campaigns in l4d2 are excellent as well, esp The Parish and Hard Rain imo
@jerryhidayat31003 жыл бұрын
@@MrAskmannen well i like the trailer of left 4 dead 1 before the New mercy chapter begin
@MrAskmannen3 жыл бұрын
@@jerryhidayat3100 certified modern classic
@ezzatcasim76393 жыл бұрын
@@MrAskmannen Because No mercy started it all.
@jerryhidayat31003 жыл бұрын
@boscofoo kz use some mods 👍
@brineeggliang54603 жыл бұрын
I would consider some of the "details" basic features in a modern game like Back 4 Blood, really feels like an unfinished game
@Hard2hit943 жыл бұрын
The devs are just lazy
@dachibogveradze94283 жыл бұрын
Every single game that has come out in 2020/2021 has been unfinished. Every game ends up like Battlefield 2042 where it gets delayed and upon final release it’s a mess of a dumpster fire.
@TheCapitalWanderer3 жыл бұрын
@@dachibogveradze9428 2042 doesn't deserve that battlefield title
@xysm52243 жыл бұрын
not really, plain fun to play i am shooting zombies not playing a fridge opening simulator game
@turoreal3 жыл бұрын
@@TheCapitalWanderer Lets call it "Field Of Battle: 2042"
@GoldBearanimationsYT3 жыл бұрын
Sad we have more powerful machines and less attention to deta
@osmanege88633 жыл бұрын
hoi
@Emloch3 жыл бұрын
That's not rue for all modern games, but it definitely is for this one.
@LAndrewsChannel3 жыл бұрын
Most developers cut as many corners as possible these days.
@TheDemonicDeity3 жыл бұрын
That’s why games are so bad now I haven’t bought a game since like 2012
@Igndraw3 жыл бұрын
b4b has some little details that l4d don't have but, the major details l4d teaches b4b.
@catmoon955 ай бұрын
The difference between a game made with love for the industry and a game made just for the money
@yannicwehner46983 жыл бұрын
Source (2004) vs Unreal Engine 4 (2014) This perfectly shows why the Source engine still is one of the best and most immersive game engines out there. It might not support some of the fancy graphical features UE4 does, but trough the attentions to smallest details and the mostly believable physics and interactability with the world make more than up for this. A lot of my favourite games are made in Source, and the engine is a big part of why I like them that much.
@Pan-be3vv3 жыл бұрын
The details are not really about the engine but more about the developers but yeah
@loneliestshrimp11813 жыл бұрын
It’s more about developers then engine
@yannicwehner46983 жыл бұрын
@@Pan-be3vv Well of course that's also a big part of it. But the engine dictates the possibilities the developers have to express themselves. The Source engine encourages developers to put their time where it really matters.
@dediwahyudi76783 жыл бұрын
i have used unity. You can create details just like in left 4 dead 2 like in this video. But somehow in B4B they didn't make it.
@loneliestshrimp11813 жыл бұрын
@@dediwahyudi7678 you can do even better in unity it a significantly more user friendly engine it just comes down to time and budget
@kenlu72613 жыл бұрын
The same thing is happening with the Far Cry series... I'm sure other long time running series too. The game devs are favoring 'in-your-face' visuals over the finer details. It seems to me they're more interested in rushing the game out and putting the 'nice to have' features in the back burner.
@parkout953 жыл бұрын
Idk, for me far cry 6 had more details than previous ones Aside from character models, the environment felt more alive than 5
@ernestochang17443 жыл бұрын
Goddammit man but thats ALL GAME DEVELOPERS there hasnt been a well detailed game being made since 2013 and that was with gta 5 having the most ammount of detail
@jankrnac35353 жыл бұрын
Yeah but Back 4 Blood turned into an indii studio that was previously under Valve while the other big franchises are still big companies.
@jankrnac35353 жыл бұрын
@@parkout95 in Far Cry 6 the physics is completely gone, I recommend the videos Far Cry 6 vs Crysis and vs Far Cry 2.
@lastonestanding16413 жыл бұрын
yep, they are making no effort anymore
@doodskie9993 жыл бұрын
Damn, the source engine is almost 20 years old. Still holds up to today
@ChrisBrown-ir6sf3 жыл бұрын
Source engine and Rockstar Rage engine are 2nd to none. The Feeling of shooting in source engine is absolutely crazy amazing and crisp as f. Unreal engine on the other hand feels generic and mediocre. Even game made in 2000 like CS 1.6 feels better to shoot than Games made in 2021.
@damazywlodarczyk3 жыл бұрын
@@ChrisBrown-ir6sf its not the engines, its the work, you can achieve same things on unreal
@ChrisBrown-ir6sf3 жыл бұрын
@@damazywlodarczyk All source engine games feel same crisp despite made by different group of people. You can never give Counter Strike /Left4dead feeling in Unreal Engine. You can see the prime example in back4blood. The shooting feels nothing like left4dead but more like The mainstream Cod or Battlefield.
@damazywlodarczyk3 жыл бұрын
@@ChrisBrown-ir6sf you could never achieve the "feeling" of unreal games on source engine either, so what? also its bullshit, the gta trilogy is remade on unreal engine and its the same, as the old games, identical in feel. b4b is a bad game, but the issue is not with the engine, but with the work, you can literally do anything in unreal, and if you put enough work you could remade hl2 1:1
@ChrisBrown-ir6sf3 жыл бұрын
@@damazywlodarczyk GTA trilogy remade ? You must be kidding right. They just graphically enhance the old games and called it remade. You must be single guy in whole internet to believe rockstar remade the old GTA
@Dawn_thegoofball2 жыл бұрын
Left 4 dead 2: has physics Back 4 blood: screw physics
@russellsnc13373 жыл бұрын
Because L4D1/2 is a masterpiece. (Lot of hidden details)
@p4rkr-city1583 жыл бұрын
Back 4 blood is better in all ways has better zombies and players
@ZyRulePlaylist3 жыл бұрын
@@p4rkr-city158 ok?
@russellsnc13373 жыл бұрын
@@p4rkr-city158 ok
@roir22343 жыл бұрын
@@p4rkr-city158 idk about that... the game is not as scary as l4d, l4d is better in alot of ways more realistic, more scarier, and the zombies on b4b dont look scary tbh.
@suntzu59263 жыл бұрын
@@p4rkr-city158 your poor kid
@wassup67203 жыл бұрын
u guys are legends for making more l4d2 content!❤
@DinnyForst3 жыл бұрын
It's all about attention to detail and interactive environment which barely see in most modern shooters. Everything feel static or script based despite advanced graphics.
@Corvus-uh2db3 жыл бұрын
Most modern games today only care about visual graphics, they rarely care about player interactions with the environment and other details. Which is really sad tbh.
@xXYannuschXx3 жыл бұрын
@@Corvus-uh2db Modern mainstream games sadly follow a simple strategy: 1. Make a game with good enough gameplay, so the average joe wont notice anything bad right away 2. Make the game have fancy / flashy graphics 3. Advertize the game like a maniac, especially with Lets Players and Influencers, so that people think that the game is the amazing The masses buy the game, the publishes/developer makes tons of money and repeats the process, while the sheeple repeat their mistake in buying the game. At this point I am mostly staying away from mainstream games and only pick out niche games, which do a FAR better job at capturing that "magic" we knew from old games.
@brettalexander2203 жыл бұрын
@@xXYannuschXx i know bro, im total autist about shooters and open world games as well. not much out there scratches that itch
@dkkanofkash87984 ай бұрын
I can't imagine a game like Left 4 Dead without the environmental interactivity that Left 4 Dead provided. Just shows that Valve really did carry Left 4 Dead's development.
@yumyunrangLOAL4 ай бұрын
Valve had nearly 0 to do with the development of L4D1, Turtle Rock had complete control over the game, in fact Gabe wanted to release it EARLY but Turtle Rock insisted on delaying in order to polish the game further (see directors cut)
@DeanOrSomething3 жыл бұрын
When are game developers gunna realise it's the small details that make a game truly great
@Rashpandora3 жыл бұрын
when they find the passion to make a truly great game
@ShadowOfSparta0013 жыл бұрын
@@Rashpandora when investors will let them work 50 years per game ;)
@Rashpandora3 жыл бұрын
@@ShadowOfSparta001 it’s passion look at cyberpunk and Cold War one was in development for years the other for a few both have great graphics both still lack the passion put in it but the story on cyber punk was great though
@joet71363 жыл бұрын
Details?! They got deadlines to beat! They ain't got time for details or smart AI...or fun maps or writing interesting backstories for characters, etc.
@ShadowOfSparta0013 жыл бұрын
@@joet7136 i dont like deadlines too, but you have to flame the marketing business unit, not the development one.
@Boryathecat3 жыл бұрын
L4D always focus on the fun rather than stats. Simple UI, no damage indicator, no weapon damage stats, no bullshit. It is one of the most timeless video game ever. They focus on the things that are invisible such as good level design, The Director AI, good zombies Ai, good AI teammates, story telling, character development. That's what makes this game so special and i'll play it till the day I die!
@lambda-m16763 жыл бұрын
It does have damage indicators, though
@Boryathecat3 жыл бұрын
@@lambda-m1676 what? Left 4 dead? Really?
@lambda-m16763 жыл бұрын
@@Boryathecat Yes, the hit director is basically a damage indicator
@lolita0013 жыл бұрын
Good zombies ai? Bro… they’re just run to you
@lambda-m16763 жыл бұрын
@@lolita001 They can actually run away and Spec Infs can get behind walls and do shit players cant
@madeyalook1213 жыл бұрын
I have played L4D2 since I was a young lad, and I am still discovering new details in this game, truly amazing.
@RedFirefly962 жыл бұрын
It's amazing how little details make a big difference between both games, as you showed in this video. I was really hyped for B4B but after this, I'll keep with l4d2. PD: You forgot the versus part.
@ЮрийБойко-з4я Жыл бұрын
T1, only pills and without molotov/pipe/other throw shit?? Fuck yeah!!!
@lavender.07773 жыл бұрын
0:36 I love that after you shot Coach, Rochelle looked at you on her way down like, "Tf is wrong with you!?"
@TokyoBluesTTV3 жыл бұрын
Left 4 Dead 2 was being something it was to all fans: A Fun, Gorey Zombie Killing game with a cool cast of characters and an criminally underrated attention to detail.
@hartonosutrisno54523 жыл бұрын
Yes, like how Coach and Ellis was hyped out when they see Whispering Oaks billboard on 2nd Map Area 1 and when they going to amusement parks, they can do lots of things they like to WITHOUT paying at all like shooting Evil Peas for Gnome (secret achievement), Whack a Pea, Strong Pea etc. Sometimes, they have argument due what kind of decision they make when Ellis, Coach questioning why Nick shot the pilot (he know pilot was infected) while Rochelle tried to mediate them while asking where are they right now (beginning of Map 3) This is the main reason why we love those characters, they have their own personality and reaction when someone started talking about something.
@MladenMijatov3 жыл бұрын
What do you mean was? It currently has 3x the player base of B4B.
@ForMinersOnly3 жыл бұрын
I said it before and I'll say it again, it all had to do with Valve, they've always known how to make a great game, and even though they were the publishers, they knew what they were doing, so Turtle Rock managed to make another generic zombie shooter, but they didn't have Valve's direction nor Source Engine, which is capable of doing all these things seen in the video, and didn't pay much attention to detail, which again, is what most people value of L4D and other Valve games
@houghwhite4113 жыл бұрын
Valve used to work together with turtle rock
@forrandomsites33363 жыл бұрын
You can achieve the same results as the source engine with a different engine. Only problem is your knowledge and patience of the engine. But like you said, valve were absent during the development hence the ass of a result called b4b
@ForMinersOnly3 жыл бұрын
@@forrandomsites3336 exactly, I know they could've done it, but attention to detail in L4D was a Valve thing, then again, as you said, B4B is trash
@brettalexander2203 жыл бұрын
the fact it doesnt have source is enough to keep me away from it
@GalaxVerse2 жыл бұрын
L4D1 and 2 has gore and body dismemberment with ragdoll physics Nothing exist in B4B
@patricksusulin93353 жыл бұрын
Animations are very fluid in left 4 dead 2 really was one of those games ahead of time. Unlike B4B animations are very stiff and sluggish makes you think they're robots. Also a great community and amazing modders helps game stay alive and fresh. You got to appreciate valve and their community and workshop for keeping their games alive up until now.
@ropher98433 жыл бұрын
Nah.. B4B better than L4D2... In animation
@yumehikkiangel3 жыл бұрын
@@ropher9843 as an amateur animator I disagree, l4d2 anims while pretty static feel much better than the overly aggressive b4b ones, they tried to imitate mw2019 without knowing a damn thing what made those anims work. also the titanfall weapon tilt when crouching feels really unnecessary lol
@TheTommyb1713 жыл бұрын
I feel the same, b4b (and lot of gamea) have like robot movment, l4d 4 life
@incHS3 жыл бұрын
0:45 - Ах вот кто на паблике по мне стрелял и не поднимал ( ͡° ͜ʖ ͡°)
@fuckinguser15543 жыл бұрын
Вот же шалун!
@catmaksimus3 жыл бұрын
inc was incapacitated
@saltysugar50813 жыл бұрын
inc 4 incredible ✌
@LoveToni1233 жыл бұрын
Аа я думал что за челы, это вы были
@angelism19243 жыл бұрын
Инк лучший
@musicbyhikari3 жыл бұрын
Something to note is that Valve's entire creed for making games is to do things that, at the time, haven't been done before. Their whole goal (usually) is to make innovative software that does wildly impressive or innovative things, along with being a game. Their custom engine, Source, is a huge part of this, as it was created with these goals in mind and has all the detail oriented stuff built in. Valve also has the added benefit of being so fucking rich they don't need to worry about deadlines for their games, they'll get done when they're done. I'm not sure what engine B4B uses or if they made their own, or what their publishers wanted from them, but I promise you this isn't because the Dev team is lazy or they don't have talent, I'm sure people wanted to fix bugs before shipping, add cool features that make people happy, etc. The writing is still bleak, these characters and their quips are awful.
@0x0deadbeef3 жыл бұрын
B4B uses Unreal Engine
@lambda-m16763 жыл бұрын
Games should be like that. It's done when it's done.
@JamesJJSMilton3 жыл бұрын
Source had 4K support in 2004. Valve wasnt just ahead of the curve, they were ahead of the whole highway, and their engine reflects this.
@commissarthorne38943 жыл бұрын
Valve is rich because they don't take shit from shareholders, their money comes from hard work and the fruits of their labor, AAA studios nowadays are at the beck and call of their shareholders because all they want are handouts. They're already paying entire salaries and marketing teams, begging for E3 mentions and spending like animals for KZbin ad space and shit like being plastered on a billboard before the game is even ready for the public eye. If people still made games for a passion rather than for money like old school devs, we'd have a lot more fond memories in current year rather than from over a decade ago.
@rayfan98763 жыл бұрын
@@JamesJJSMilton "4K support" is an empty fluff word. Literally any engine can remder at a 4K resolution. Just because it doesn't appear in options menu for a game doesn't mean the engine can't do it, old games typically just had a few preset resolution options instead of fetching the list of supported resolutions for your monitor (one line of code). Source didn't really have many innovative features aside from its physics engine, and even then Halo 2 was pretty much on the same level.
@avidtrench21792 жыл бұрын
More than make me realize the overall difference in quality of left 4 dead and back 4 blood, this video made me realize really how much detail left 4 dead had which I hadn’t really noticed before
@EpicVoiceShitposting3 жыл бұрын
Valve games always managed to get all the details right, the physics, the water, everything just worked, and it still does as we can see with HL Alyx. Back for Blood was not made by Valve, and is not on a Source engine. The creators might have not known about all the little details, but it's sad that at least some of them weren't kept.. until this video just focused on the downgrades
@Forkinthemud3 жыл бұрын
"From the creators of Left 4 Dead" Bruh it was only 5 developers from that team, the rest were under the cape of Valve.
@LordVader10943 жыл бұрын
Only 6 devs (out of hundreds) from Left 4 Dead worked on Back 4 Blood.
@havoc3-2433 жыл бұрын
@@Forkinthemud More like: "From the creators of Evolve"
@Devin-O3 жыл бұрын
The thinkers Valve and the builders Turtle Rock Studios. While Back 4 Blood do new bosses and some cool events it missing the fine tune Value put onto it.
@natayaway3 жыл бұрын
turtle rock is literally the same developer company. they got picked up by valve. the games made on Source get a lot of nuanced details that Valve did the legwork for, for free. those smaller details would have had to be one-by-one remade in Unreal.
@-Azure.EXE-3 жыл бұрын
I always found it impressive how old games despite aging graphics can find ways to make their worlds feel a lot more realistic. Now high quality textures go brrr. It's not a bad thing games look great, it's becoming a crutch that all they do is look great.
@TheDolphinTuna3 жыл бұрын
Yeah, this is big. Interactivity makes a gameworld come alive, regardless of the polygon count.
@joet71363 жыл бұрын
Spot on. Compare Far Cry 5 with Far Cry 2 and there's no comparison which one is more like a 'environment simulation' and which one is simply eye candy.
@maana56233 жыл бұрын
Looking great is not a very good standard for modern games to be honest. All they show us is shine and showcase their modern technology and the lack of ability to use the technology as well or just being lazy for that matter. Meaning, almost all these games are just for the purpose of being eye catchy without any respect to physics. A bullet that hard cannot break a brick?! Wonderful how modern games are just plain stupid.😠🤪🤯 For them Devs, that is not the point, you should only go after zombies and just shoot them. That's it, that's all you gamers need to care in our game..🙊🙉🙈
@LadyIno3 жыл бұрын
@@TheDolphinTuna Yes I agree, games with a lot of interactivity are far more immersive than games that just look decent on the surface. Recently I played Dark Messiah for the very first time and oh boy, you can do much more stuff than in most modern day games. Breaking half the interior, being able to throw with almost everything you see, reach the weirdest places using a bow with ropes. You can even look at your moving lower body if you look down and it changes depending on which armor you wear. There's so much creativity behind all this, it's amazing. Older games were so passionate.
@tonybayer25463 жыл бұрын
I feel like a lot of these newer games have become more cartoon-ish in their aesthetics, a good example is Fallout 3/New Vegas compared to Fallout 4/76, even though the graphics in the older games are worse you can tell they were trying to be more realistic with the technology they had at the time, whereas the new stuff looks like it was made by Pixar. I know some people like that, but to me it just seems a bit off when you're dealing with dark and creepy settings.
@prajawalgurung61213 жыл бұрын
Valve always listened to the players, their whole development process for any game they work on begins and ends with a lot of play testing from the community. That's why pretty much all of their released games are masterpieces.
@lkjoh783 жыл бұрын
Sad artifact noise*
@addmen963 жыл бұрын
*looks at TF2* Are you sure about that?
@Vocaloid_Miku3 жыл бұрын
They was but not now
@gabrielandy92723 жыл бұрын
@@addmen96 tf2 did release as a masterpiece, if its not a masterpiece today don't affect release date.
@samuraijackoff53543 жыл бұрын
Now they are a corporation that has backhanded creators, barely even look at the fans, keep secrets and little transparency.
@coocoo_mcf3 жыл бұрын
I always found shooting/destroying or just a simple interaction with the ingame environment to be satisfying and fun(among other small details). And the fact that B4B barely had any of those is kinda disappointing ngl.
@somatic473 жыл бұрын
The gaming genre has taken such big leaps in terms of graphics since I’ve been a gamer, but unfortunately the care and love a game deserves has been lost on so many titles because they feel they can get away with it. From lack of story to important little details.
@xXxpowerbagxXx3 жыл бұрын
its because gamers keep letting them do it lol
@lucaguida42863 жыл бұрын
B4b was not made by valve
@Grandmaster-Kush3 жыл бұрын
RE4, DMC 3, MGS2 & MGS3, FEAR, SWAT 3, SWAT 4, Rainbow Six 3, Condemned: Criminal Origins etc when I played these games I fantazised about what games would look like in 10 years, now the graphical fidelity is amazing but everything is either the same or more commonly on a far lesser level then said titles
@Halo_Legend3 жыл бұрын
Bruh, everything went bad in the last decade. Graphics stagnated, story took second seat, details were ignored, and realism started being considered a hinderance to the fun factor. Well, we now reap the fruits of that misguided thinking.
@sev83043 жыл бұрын
@@Grandmaster-Kush If you want the best of both worlds in relation to SWAT, get Ready or Not. It's still in Alpha but it's fucking awesome and really does live up to the standard that SWAT 4 set all those years ago
@laserdisc77683 жыл бұрын
0:30 someone is in the toilet dude it's called privacy lol
@TheTrueFreshman2 ай бұрын
yes
@spaced-cadet3 жыл бұрын
One of the key things Valve has built upon with all of their FPS games is interactivity. In Half Life, Half Life 2, L4D, and L4D2 you have a very high number of interactions that can be done. It makes for a very believable environment.
@NeVerKnowFFS3 жыл бұрын
exactly this, valve has been known to make a game fun at first with its physics
@lecobra4183 жыл бұрын
It's because this is a old studio back when fps were also about interactivity (like DN3D). Attention to detail is what brought a universe to life, to be "believable" and not just an excuse to shoot things up and sell copies for cheap. B4B will be long forgotten in 5 years, it already is while L4D will still be relevant in 10 years because of all those small details.
@MsSharondenadel5 ай бұрын
The only difference between l4d and b4b is that one had 98% of its devs being valve employees. Simple as that.
@sam236963 жыл бұрын
The way I see the games industry with my experience is the end products are no longer made with the same passion they used to be. Older games used to have less sophisticated game engines, requiring the game itself to have far more complex dev work, which in turn requires more dedicated developers. But today we have the tools to develop insanely detailed looking games using incredibly powerful engines. A game that on first glance looks far superior to older games is in fact far more simple in design. All of the complex dev work now goes into engines, all of the passion and incredibly smart developement is put into the tools to make games, not the actual games themselves. Personally I'm getting really bored of playing near photorealistic graphical masterpieces that have worse physics and mechanics then a game from 2004.
@mattiaperry953 жыл бұрын
the industry changed when people with passion where replaced by people that look at statistics, sadly
@Dismiazs3 жыл бұрын
If that 'lack of passion' means less crunch time and little to no dev abuse, I'm all for it. This details while nice doesn't really add anything gameplay wise anyway. Also development of tools to make games means less time to make future games. Means better game with less time.
@sauer35873 жыл бұрын
@@Dismiazs >better games lol
@Blossoming_Fate3 жыл бұрын
The other thing that probably influences the state of games these days is the that as we progress into the Age of Updates and newer and newer generations of gamers are raised on the idea that games can be updated after release, the more people will be OK with rushed games that sell micro-transactions that only becomes a 'finished product' at the end of it's life cycle. Back in my dads era, you'd have games released on a console and that would be it. No Updates, No bug fixes, if the game was bad, word of mouth would spread and people wouldn't buy it so devs had to actually have the time to make it good. Now we have CoD get released in a buggy state with little content, Micro-trans flooding in as 'content', actual content occasionally sprinkled in, only for the game to be a mostly good state yet get basically replaced so the cycle can repeat itself. I think this is why Idie games are raising so much in popularity since, while often shorter, have the time to make the time that is spent actually high quality compared to the 800 hour open world games with 9000 towers and 7000 scrolls to find.
@Itgetsbetterofficial3 жыл бұрын
@@Dismiazs They evidently add something people genuinely enjoy. L4d2 is outplaying back 4 blood this very moment on steamcharts. If you want to cut down on dev abuse, look at publishers, not the lack of passion.
@dodiezero3 жыл бұрын
Two words.... Source Engine. (Or maybe bcuz pre-TRStudio & Valve have really good planning for both single & multiplayer experience)
@-Raylight3 жыл бұрын
Not to mention when you throw pipe bombs near props, they'll go flying around everywhere. It's beautiful L4D2 is like TF2 they're both timeless masterpiece. Especially with mods, they never get old xD
@strikerz40772 жыл бұрын
Left 4 Dead 2 is so detailed that Back 4 Blood doesn't have the word "details" in the video title.
@travisreberto12953 жыл бұрын
Putting their gameplay one after the other also helped me realize just how much better the atmosphere is in Left 4 Dead (lighting, ambient sound, etc)
@CHADCONTEXT3 жыл бұрын
The animations of common zombies being so fluid, the sounds of suspense upon a player getting nearly killed, the ambience of the entire game: Back 4 Blood cannot compare to Left 4 Dead 2.
@cooper56023 жыл бұрын
animations were done by a single stunt guy in a mocap suit I do believe
@EvTheWeebslayer3 жыл бұрын
Crowbcat made a similar video and the zombies in L4D2 were indeed mocapped. Movement, attacks and dying were all done by a stuntman, thats why they feel so real.
@Yotrymp3 жыл бұрын
The mocap is blended with physics, especially for deaths.
@San-jose-Ruussh3 жыл бұрын
Theres not much difference so dont know what your crying about?
@Loppoz563 жыл бұрын
@@San-jose-Ruussh there are a lot of difference actually
@nikolaibelinsky23853 жыл бұрын
Это видео показывает насколько холатны разработчики в настоящее время. И сравнивать Left и Blood по не заметным казалось бы деталям ,даёт понять что сейчас разработчики мало уделяют времени мелочам таким как физике тел и обыкновенному закрыванию и открыванию кабинки туалета
@thespartanec98743 жыл бұрын
ну кабинка туалета в некотором роде фича, для спавна зомби(пвп и пве) и там мог быть лут, а в бладе оно для красоты и разнообразия локаций..
@nikolaibelinsky23853 жыл бұрын
Ну да это и так понятно ведь в left уникальный скрипт по спавну зомби ,а в Blood не такая механика ,там скорее всё продуманно по спавну и схолтурено насчёт локаций ,ну потому что я много сходство видел межди локациями Left и Blood
@Джудо3 жыл бұрын
на момент выхода l4d 2 тоже был куском говна на которое обрушилась тонна критики
@РакМорской-у9н3 жыл бұрын
Последнее время качество игр начало ухудшатся. Смотришь, графика красивая, но как начинаешь смотреть на мелочи\детали, будто сделано на отъебись и поскорее бы. Как бы Сталкер 2 не повторил "успех" Киберпанка.
@medicmemebaz3 жыл бұрын
Hi nikolai
@subtov1ncecuh1572 жыл бұрын
It's funny that an old game has more details than a newer game
@BruhChickenTho3 жыл бұрын
Anyone notice the bullet hole smiley face under the body at 2:42? Lmaoooo
@advertizer20103 жыл бұрын
Valve never disappoints. one of the best quailty games and one of the best level of details in their games
@3chmidt3 жыл бұрын
the last time valve didn't disappoint were years ago, hl alex doesn't count
@AdamC1693 жыл бұрын
They disappoint when it comes to counting to 3
@coffesaurus53993 жыл бұрын
Artifact Xd
@UacnDinoo3 жыл бұрын
@@3chmidt Well that game has 98% positive votes so it's safe to say it didn't disappoint either
@kiloklavdi11852 жыл бұрын
Valve. What a shame.
@serkg46723 жыл бұрын
4:03 *Gets shot while looking directly at the shooter* "wHo tHe FuCk sHOt mE" 🤦♂
@gxngxbdu2 жыл бұрын
The safe room is the biggest crime shown. Like wtf.