Khorne Unit Roster Tier List Updated

  Рет қаралды 73,390

LegendofTotalWar

LegendofTotalWar

Күн бұрын

Пікірлер: 221
@LegendofTotalWar
@LegendofTotalWar 11 күн бұрын
Thanks to MANSCAPED for sponsoring today's video! Get The Beard & Balls Bundle for 20% OFF + Free International Shipping with my link manscaped.com/legendoftotalwar
@GruntoSkunko
@GruntoSkunko 11 күн бұрын
Sponsored by an evil corporation trying to spread more body image issues to men. Yikes.
@brandonzzz9924
@brandonzzz9924 10 күн бұрын
If you have Honey installed, please uninstall it first! Legend is awesome and we want to support him to keep making great videos and educating the community. For those that haven't heard, Honey will override influencers codes and take all the credit, meaning that Legend will not get any commission. It can also remove the discount that the code provides.
@Nightmare_52
@Nightmare_52 11 күн бұрын
going into negative money per turn is the khorne way because it turns the number red
@pocket_sand6645
@pocket_sand6645 11 күн бұрын
because you're BLEEDING money, and Khorne cares not from whence the blood flows
@TuanNguyen-of8rr
@TuanNguyen-of8rr 11 күн бұрын
my arbaal campaign at turn 82 i have over 1m money 😂. income -16k/turn
@adriankoch964
@adriankoch964 10 күн бұрын
because brain damage from having no more skull to protect brain.
@De_Wit
@De_Wit 10 күн бұрын
And because its red, the money goes faster!
@kamekazi1123
@kamekazi1123 10 күн бұрын
​@@De_WitNo that's Orks brother
@JohnDoe-wv7ep
@JohnDoe-wv7ep 11 күн бұрын
11 units in S tier?! Khorne would be pleased.
@МаксимГригорьев-ъ7ф
@МаксимГригорьев-ъ7ф 11 күн бұрын
Isn't 8 Khortne's number? (And 11 is Malal the Non-Canon)
@ObiadStudio
@ObiadStudio 10 күн бұрын
11 is the sacred number of Nuffle, the Chaos God of Sport, patron of the Bloodbowl! That's why there's 11 players from each team on the pitch
@IronFreakV
@IronFreakV 10 күн бұрын
Recently been playing as a Yuan Bo - Malakai a co-op campaign with a friend where we've both have to deal with Skulltaker and Arbaal respectively - holy shit are those late game armies strong , every unit is such a beast on their own and even with strong skirmishers and artillery they just ran right through your line so quick. Even tho we play as strong DLC lords it's been quite challenging and fun, Lustria has never been as hot as it is now
@NiteshadeX2
@NiteshadeX2 7 күн бұрын
​@@ObiadStudio I love blood bowl.
@ubern00dle243
@ubern00dle243 10 күн бұрын
I'm still new to TW:WH3, so going from Cathay to Skarbrand was tough for me. I restarted a couple of times and just couldn't figure out what I was doing wrong and why it didn't feel right. Then I realized that I was trying to play him like an economy based faction. So I turtled up too much and tried to maximize income, which is the worst way to play Skarbrand and Khorne in general. When I stopped worrying about going into the negative, protecting territory, and needing to see a full stack for an army it all clicked. I'm having TONS of fun just wandering the map, razing and spawning bloodhosts against whatever faction I happen to bump into. So, if you're new like me and struggling in the same way definitely follow Legend's advice here and you'll see the difference immediately.
@namelessdrifter651
@namelessdrifter651 10 күн бұрын
I started playing Arbaal and it is so much fun. I love being able to jump around the map killing lords and anyone else around them. I hope Legend does a campaign with him!
@12345DJay
@12345DJay 10 күн бұрын
Total War taught me that red number on top of screen bad, green number good. Khorne showed me the truth.
@iforgotmyname1669
@iforgotmyname1669 10 күн бұрын
Yes inquisitor, this is the khornite right here.
@augustusfren133
@augustusfren133 10 күн бұрын
just started a valkia playthrough yesterday and the mechanic that lets you upgrade units and switch them from normal chaos to khorne and vice-versa is easily one of my favorites in the whole game. I don't think I ever killed malekringe so fast as I did with her.
@TheRedAzuki
@TheRedAzuki 10 күн бұрын
I always add the mod that gives that to other factions because of this.
@eewweeppkk
@eewweeppkk 10 күн бұрын
Yeah that warriors of chaos mechanic is one of the best campaign mechanics in the series. I would not be upset if they utilize that mechanic across most armies in their future titles.
@marcgw496
@marcgw496 10 күн бұрын
The warband recruitment and upgrade system is awesome. Actually gives you reason to be excited about units gaining XP, and makes you a little more invested in the survival of your units. I’d love to see it be implemented with Bretonnia’s knights especially
@gudboah4688
@gudboah4688 10 күн бұрын
I thought you’d couldn’t remove chaos marks from units?
@mackenzieobrien7579
@mackenzieobrien7579 10 күн бұрын
Can you get units like wrathmongers with it?
@vvbr2372
@vvbr2372 10 күн бұрын
As Arbaal I like to keep a lord in my capital to recruit units that take more than 1 turn, that way I can tp back to base, get the army I want and tp back into the fight the next turn
@davidthane9002
@davidthane9002 10 күн бұрын
Well Arbaal gets -1 global recruitment time as well, so he can get 1 Turn global recruit really easy ^^'
@eewweeppkk
@eewweeppkk 10 күн бұрын
With Arbaal's -1 to global recruitment and his TP being a once per turn restriction, isn't that basically the same?
@vvbr2372
@vvbr2372 10 күн бұрын
@eewweeppkk depends if I want some cannons, or I need exalted bloodlethers or other such units
@38crippler
@38crippler 10 күн бұрын
Few fun things about Khorngors since they're being slightly disrespected. Their becoming unbreakable should reset their pair of basically frenzy abilities which means they keep those buffs going for longer. Their speed plus Vanguard deployment means you can use them for flanking and in general just getting stuck into melee faster, similar to the dog and fury units except they don't die nearly as fast when they get stuck in. Khorngors have twice the base charge bonus as well, which when combined with their pair of charge boosting while high leadership abilities (for at least the first 22 seconds of a fight) and their higher entity count (plus more weapon range but I think that's just to make their high entity count not a downside) they'll end up putting out quite a bit of damage faster and earlier than warriors with halberds will. Most importantly I think though, is that they can be recruited from a daemon settlement, which means you won't need to spend the minor amount of time and favor to change a small daemon settlement to a mortal one when playing Skulltaker and Skarbrand. Making it the earliest source of Anti Large you can reasonably get. Overall C isn't a bad spot to put them (personally I'd call them B) but I think it's worth noting they have more advantages over the Warriors with Halbards then just their ability to walk faster. Regardless of if this changes anyone's minds I appreciate the content.
@bacchus8081
@bacchus8081 9 күн бұрын
Even if their only advantage was walking faster then Chaos warriors with halberts it would earn them a B in my book because they fill that role often better for a Khorne army, ussualy until you get things like Great Weapon Minotaurs or Skullcrushers. I don't need my anti-large super bulky and armored, standing in place too defend a line of crossbowmen like it's Cathay. I either want them moving alongside my 45-ish speed bloodletters to defend them from cav or coming in quick from the side or back with a vanguard deployment. You're not gonna stack 10 of them like Bloodletters but I always want 2-3 in my early armies, very much like Chaos Furies.
@Archer3051
@Archer3051 10 күн бұрын
I feel like Legend needs to do a "first ~30 turns" series of videos for various factions, especially if they have a difficult start or play differently than 'standard' factions. Did an Arbaal campaign recently that felt a lot slower to develop than the Skulltaker that he shows here, wondering if that's normal.
@samueldisturbing761
@samueldisturbing761 10 күн бұрын
The first 30 truns are the most interesting turns though, since they tend to be most difficult. Just copying someone better kinda defeats the point of playing. Skulltaker has insane campaign features and legend tends to go nuts with these features, so yes its normal to not be quite as fast. (though you should obviously be getting around and not wait for the enemy to give you a fight)
@BloodDjimon614
@BloodDjimon614 10 күн бұрын
30 turns is a full short victory campaign...
@BenHyle
@BenHyle 10 күн бұрын
@@BloodDjimon614 I got full long campaign victory at like turn 36? with him. If you're at all aggressive, it's a SUPER fast campaign.
@BloodDjimon614
@BloodDjimon614 10 күн бұрын
@BenHyle I'm not talking about just Khorne, I'm talking about all factions.
@Owlr4ider
@Owlr4ider 10 күн бұрын
@@BloodDjimon614 If you ask a fellow content creator: Costin, than by turn 30 all campaigns are practically over. Depending on the campaign you probably achieved the short victory conditions already, possibly even the long ones(say as Nakai) and even if not you're only a few turns away from doing so. WH3 is much faster than WH2 so the whole first 20 turn guides are a bit redundant here. First 5 or 10, maybe, 20 is already a stretch and 30 is way too long.
@constantin1100
@constantin1100 10 күн бұрын
Great video Legend! I enjoy Khorne the most out of every faction, it's always nice to be able to move a lot every turn and not caring about ambushes or how many people you are at war with is also very nice adn therapheutic if I can say so :)))
@icaindianen
@icaindianen 10 күн бұрын
Khorne could really use some ways of adding flame weakness. Like a technology that gives some units flammable attacks. Maybe some hero abilities.
@lexmortis5722
@lexmortis5722 10 күн бұрын
Flame Banner is a thing, there is a RoR of Blood crushers that gives weakness to fire DMG in a radius
@icaindianen
@icaindianen 10 күн бұрын
@ flame banner doesn’t give flammable. It gives flaming attacks and like 8% weapon strength. And I don’t think a few RoRs is enough. We need something that can be in several armies. Like add it to the chaos spawn. Maybe they could have a use if they can support other units.
@olafthemoose9413
@olafthemoose9413 10 күн бұрын
The Herald of Khorne can get flammable contact effect in his skill tree
@icaindianen
@icaindianen 10 күн бұрын
@@olafthemoose9413 You're right, I forgot about that one. I guess if you're not using bloodletters with the herald you can pick that instead of exalted kin. And then not turn it into a bloodthirster.
@olafthemoose9413
@olafthemoose9413 9 күн бұрын
@@icaindianen it definitly is not convenient or optimal to pick that skill I do agree.
@VolskyrTV
@VolskyrTV 10 күн бұрын
Your tier lists are my absolute fave content that I look forward to, thank you!
@shadden_x
@shadden_x 11 күн бұрын
I do like to play Khorne when I just wanna turn off my brain and have fun. Easy mode
@TheDuemaster
@TheDuemaster 10 күн бұрын
Yeah, might try it. Throt, Azazel and azhag have been ruining my Katarin campaign…holding by a thread
@TheBarser
@TheBarser 9 күн бұрын
That's how I feel playing as taurox
@guffi00
@guffi00 10 күн бұрын
I really like you updating your tier lists, thank you!
@shagGus100
@shagGus100 10 күн бұрын
To be honest, I think that Exalted Bloodletters should be at the same tier as standard version. Its simply the fact that you can have shitloads of them in your spawn armies so you dont have to recruit them and they deliver much more value. But I agree with the rest. Keep up the good work.
@eewweeppkk
@eewweeppkk 10 күн бұрын
I feel like rating units on the basis of how they appear in bloodhosts is kind of pointless, though. It's all free and the most control we have over it is just adding more units to the pile. At best rating them at that pint is just going to help people determine what they may want to do on an in-battle situation...and since its Khorne, the correct option is to click on your unit and then click on the enemy unit. I see these tierlists more as a way to help newer players decide what to focus on working towards in terms of what they want to recruit to their armies and doomstack late game.
@lexmortis5722
@lexmortis5722 10 күн бұрын
Exalted Blood letters are the superior Blood letters, so instead of healing my very damaged normal Bloodletters over 2 turns while I have max Bloodletting, I use global recruitment to switch them out for Exalted ones over these 2 turns, all of them over time. Makes no sense to me why you would heal normal Bloodletters instead of switching them out, since rank 9 normal Bloodletters are worse in all stats except speed than exalted ones.
@persiancarpet5535
@persiancarpet5535 10 күн бұрын
Max Bloodletting: -2 global recruitment. Ex. Bloodletters take 4 Turns to recruit globally. Unless you use Arbaal, that doesn't work out.
@Musicman13lolp
@Musicman13lolp 8 күн бұрын
​@@lexmortis5722 much better to merge units and recruit 1 turn to fill in
@Cleanrotknight456
@Cleanrotknight456 11 күн бұрын
"Snorting blood" was before. But I agree, they're awesome. I put Scylla in the army of them and they wreck everything.
@todie
@todie 11 күн бұрын
I am a simple man, i see a legend tier list, i press like
@Cleanrotknight456
@Cleanrotknight456 11 күн бұрын
Same.
@jongwookim7341
@jongwookim7341 11 күн бұрын
Ogres, my lord
@Morgformer
@Morgformer 11 күн бұрын
Sinple
@pyrhusofeprius
@pyrhusofeprius 10 күн бұрын
Thank you Legend. I love these tier lists and learn a lot. These lists of yours are why I bought Warhammer. I was able to actually learn something.
@JayDragon7
@JayDragon7 10 күн бұрын
I have been finding it interesting like... Learning how good a unit is simply from performance, rather than stats, and what you use them for. Like I actually really like flesh hounds, but I don't use them the way I would chaos warhounds. I like to use them as an early hammer for my anvils because they're fast, they hit like a train, attack fast. I have seen them get like 500 kills in a battle against a lot of saurus early on (This is VH/VH). And I have them collapse a flank fast. And then with Karanak, I have had a single unit of them take out very valuable large targets by themselves. And i spent some time learning like... The value of animation, too. Like the mortals with dual axes, they attack a LOT faster than the shielded units and that factors into how fast they chew through infantry. Even if without armour piercing. It's something I learned about how strong the Saurus scar-veteran is, too. On the carnosaur, their attack animation is crazy fast and I've had them beat the shit out of Skulltaker and Arbaal because they keep staggering and getting chunked.
@Armageddan
@Armageddan 10 күн бұрын
I'll broadly agree with this. The only difference I think I'll take is on flesh hounds, which are great for more than just running down routing enemies... their ability to intercept enemy cav or blitz in on enemy ranged units and survive the encounter gives them excellent versatility, enough that I think it's worth keeping 2 of them in an army.
@jeffbunnell9961
@jeffbunnell9961 10 күн бұрын
they are fantastic in blood hosts but I don't really recruit them outside of that
@nimche1
@nimche1 11 күн бұрын
Im waiting for Ogre and Greenskins new unit rooster as well. thank you Legend
@xHarra81x
@xHarra81x 10 күн бұрын
Nice timing! I just started new Khorne campaign.
@MorganF729
@MorganF729 10 күн бұрын
I have been waiting for this one.. thank you Legend! ;)
@sixspense794
@sixspense794 10 күн бұрын
Hell yes. Been waiting on this update roster vid. Been using Arrball the undefeated
@infestissumam5422
@infestissumam5422 10 күн бұрын
Ever since the skull cannon got updated with the vortex projectiles, they've become one of my favorite units in the khorne roster. if you have around 8 of them you can delete all infantry in the opponents army instantly, but you'll need some units to defend them against cavalry and single entities.
@spudastic
@spudastic 9 күн бұрын
i feel like there are better ways to "delete infantry" as khorne than relying on 8 single entity pseudo artillery units and certainly better ways to play khorne than investing in "some units to defend them" i mean think about it, youre talking the merits defending an artillery battery and making an artillery centered army AS KHORNE
@infestissumam5422
@infestissumam5422 8 күн бұрын
@@spudastic I just think it's funny to out artillery, actual artillery factions as khorne, this is mostly a meme army, but it works very well.
@KristofKarl
@KristofKarl 10 күн бұрын
Re: chaos furies, if you have a group of ~4 of them, they are very good at melting a single enemy unit at a time; they don't have any limit on how many of them can attack at once; just fly them overhead and have them all attack at once towards the center to surround the target. Just be wary of possible area-of-effect risks when you do this or your furies will get melted instead, so don't try it against e.g. Tamurkhan. They are a little too fragile for mid-late game and in auto resolve.. but in the early game manual battles furies can have a lot of utility, especially in settlement battles to attack towers or quickly pick off individual units that get isolated.
@olafthemoose9413
@olafthemoose9413 10 күн бұрын
I love KH and SL furies when playing daniel. they carry his early game so hard. on the actual demon factions I don't like them quite as much cause you have to build a building to recruit them.
@nobodyimportant6582
@nobodyimportant6582 10 күн бұрын
Finished a Skulltaker run just a couple days ago. I wiped out the Empire, Kislev, Ulthual, and half of Naggarond in one turn. I got the long campaign victory and domination victory on turn 55 from that...
@SoullessCast
@SoullessCast 10 күн бұрын
I think the only niche skullreapers specifically fill is as anti- demonic infantry. Having magical attacks while not relying on physical resistance will have them counter demonic infantry from any other faction. But in pretty much all other cases, Wrathmongers, Bloodletters and Chosen will be better. Wrathmongers are just insane though, so pretty much the only infantry you need except for maybe a few anti-large specialists.
@omletinaomletina9430
@omletinaomletina9430 10 күн бұрын
I want open an organization, defending chaos spawns. Send us free boosts and help our young chaos spawns to survive in rough world, also you could adopt spawn you financially help, and replace one of your family members, who don't boost bloodletting enough or way above for their upkeep
@punishedbutler3013
@punishedbutler3013 11 күн бұрын
Really hated my first Skulltaker campaign for the first 50 odd turns but once I got Uber aggressive and started piling skulls and razing I really liked it.
@Manslayer-eo1nh
@Manslayer-eo1nh 11 күн бұрын
Khorne is all about aggression. Always be fighting, looting and killing. No rest, only slaughter
@darkrite9000
@darkrite9000 6 күн бұрын
The Minotaurs had that tech before, but yes, they are absolutely ridiculous. A minotaur doomstack with Scylla in it just munches everything. Also Skarbrand provides Gorefest to both Soul Grinders and Bloodthirsters, making either very viable as a doomstack for him. And for Khorne any unit that does manage to get regen of any kind, is very useful since Khorne is more limited than most of factions due to lack of magic and has very little ranged options.
@alotosius
@alotosius 10 күн бұрын
Top tier video Legend.
@Indolthir
@Indolthir 6 күн бұрын
38:55 This tech that gave goregreed indeed existed in the previous techtree.
@nightrunnerks
@nightrunnerks 10 күн бұрын
That skullcannon ROR is amazing. It's basically a hellstorm rocket battery.
@elnilso7242
@elnilso7242 10 күн бұрын
Pls update more of those tier list! 👏
@anthroposmetron4475
@anthroposmetron4475 10 күн бұрын
Keep up the good work Legend.
@hacc7657
@hacc7657 10 күн бұрын
Legend dropped a new tier list! This is it boys
@stevengull6703
@stevengull6703 10 күн бұрын
I find the flesh hounds of khorne work well as a doom stack for early-mid game skarbrand. He's perfect alone and so what I do is I use Skarbrand as a chariot smashing their general army then have the flesh hounds pick off isolated units or break the enemy army when they're running out of steam. Skarbrand alone is a lot of balance of power to where a huge portion of the enemy will focus him but other units try to hunt down the hounds and it makes for a great way to blitz through battles.
@raunleashed1604
@raunleashed1604 10 күн бұрын
I wish for factions like khorne they would add the WoC mechanic where you can upgrade units as the experience up. Just to make a use for lower tier units to recruit them with the intent to just upgrade them but not having to recruit a new unit.
@ondrejizakovic7564
@ondrejizakovic7564 10 күн бұрын
I would love to see updated geenskins unit roster tier list as they have lot of new units.
@WetPaper999
@WetPaper999 9 күн бұрын
Would you consider doing an updated teir list on all the lores in the game please
@BigBoneBusiness
@BigBoneBusiness 10 күн бұрын
Fury of the Skull Throne on the Khorngors is less for making them Unbreakable and is more for extending their Frenzy and Primal Fury buffs, I think. Unbreakable sets Leadership to 100. They're apparently a really damn good unit in multiplayer right now, and they seem solid in the Beastmen campaign I'm playing as well.
@sim.frischh9781
@sim.frischh9781 10 күн бұрын
The biggest advantage to the Khorngors seems to be their Vanguard deployment, that certainly allows for some interesting tactical options, but it is not enough to put the unit clearly over others in the roster. However they DO look cool, not much, but, hey, it´s something. Skullcannons are FUN, shoot the enemy at long range, then rush in to replenish ammo, rinse and repeat until every enemy unit is GONE XD
@R3GARnator
@R3GARnator 10 күн бұрын
Having 4 lords go to a sack city or two is also a convenient way to farm good defeat traits.
@gingersroc
@gingersroc 10 күн бұрын
The slaughterbrute being A tier here was the most surprising thing. They are a C or D unit to my eye.
@olafthemoose9413
@olafthemoose9413 10 күн бұрын
@@strangestecho5088 idk big clunky monsters on a faction that can't heal them kinda suck imo. atleast minos or whatever can replenish through post battle loot. same reason why I don't like soulgrinders and bloodthristers outside of skarbrandos army (atleast the soulgrinder can shoot and kite a bit ig)
@olafthemoose9413
@olafthemoose9413 10 күн бұрын
@@strangestecho5088 I also happen to play on legendary, usually even with extra restrictions on myself/early endgames/etc. Good thing that unit rankings are subjective and everybody can have different opinions.
@My360AndMe
@My360AndMe 9 күн бұрын
@@strangestecho5088lol dude get off your high horse
@My360AndMe
@My360AndMe 9 күн бұрын
@@strangestecho5088 what I gather from this comment is that you consider anyone with a different opinion as non-competent. FYI I play on legendary too. For what it’s worth, Legend is just one guy. He’s good at the game, sure, but you shouldn’t give too much weight to it. I’d recommend you playtest slaughterbrutes some more and you might come to a different conclusion
@olafthemoose9413
@olafthemoose9413 9 күн бұрын
@@strangestecho5088 the things is I don't like big SEM monsters on any faction that does not have healing for them. Healing is the only reason why SEMs are good (unless they are genuinly insanely good which the khorne ones are not) Bloodthristers and Soulgrinders are good in skarbrands army. That's it. Why would I bother with the big monsters in a bloodspeaker army (only way to get any healing at all) when I could just get wrathmongers which are arguably better and same tier.
@bigsadge747
@bigsadge747 11 күн бұрын
kinda wished it'd say they would demolish the mortal/demon buildings when u build the portal/settlement
@Balorian
@Balorian 10 күн бұрын
LegendofTotalWar legendary tier lists! Epic!
@vilidious
@vilidious 10 күн бұрын
Your videos are always a delight. Your channel is a source of entertainment as well as inspiration. Thank you for your skill and creativity. ;) Unlike the OG Slaanesh bots, I'm an overweight beardy white male... which I guess still makes me a Slaanesh bot... just for different tastes. ;)
@TheBoxGhost_tm
@TheBoxGhost_tm 10 күн бұрын
I wish the Chaos Knights with lances had something more enticing than extra charge bonus at the cost of less melee defense. Maybe some bonus vs large?
@x1x1x1x2
@x1x1x1x2 11 күн бұрын
Slaanesh bots invading a khorne vid smh
@kahunab7400
@kahunab7400 11 күн бұрын
Those are clearly corn bots!
@jobvermuyen5382
@jobvermuyen5382 9 күн бұрын
I thought the slaughterbrute shared animations with the mutalith, but now that you say that, yeah kdaai destroyer also has tons of similarities. I think hes just like the moon bird stolen from different units
@Crosslife7
@Crosslife7 10 күн бұрын
Arbaal stream would make my week.
@wizardcat7654
@wizardcat7654 10 күн бұрын
I really would like to see a doing away of this idea that in strategy games like TW, nothing can be too strong. No, everything should be strong, the fun is in finding ways to counter strong things. And alot of the fun in strategy games like this comes in using things effectively and getting powerful results, but if they just nerf those things into the ground. All the fun is taken away. No, there should be counters put in to deal with that threat. Don't nerf the strategy or unit. Again, the fun is in the effectiveness of the unit and whatever it's job is. Put in something that can counter it. Like what spearmen or hills are to cavalry. Cav should be OP. But you nullify that power through use of the terrain, spears, missile fire ect. or a combination of all those things. That OP cav charge. Not gonna be so strong up a hill or into a spear wall. BUT if you get charged on flat ground into the rear. Your unit should get pretty severely damaged. I think that's the big thing that bugs me. Even in ideal circumstances in so many cases stuff that should be strong, isn't. Stuff that should work, doesn't work as effectively. And I think things are made weaker, take cav as example, intentionally, because there is this worry of "balance" and things being to "powerful". Hello, that's why you design a counter. That's what balance is. Balance doesn't mean not having something that's too powerful. It means putting something on the other side of the scale to counter it. So the opponent does have a chance. Like with my cavalry example. If you make the mistake of letting your flank exposed, not paying attention to the strengths and weaknesses of your enemy or fail to survey the terrain and your own strengths and weaknesses. You having a unit or two be destroyed by a good cav charge or losing the battle is the natural flow of a battle. And my point here isn't that this strategic thinking isn't a factor, btw. My larger point would be that weakening certain things (like cavalry charges or even charges in general) just as one example. It kinda kills the flow, and the fun of a battle. Especially if you are like me and really enjoy a good charge, that actually does something and isn't just a spectacle.
@dendeffie5534
@dendeffie5534 10 күн бұрын
I feel like if you play as Khorne the tierlist is on point. But if you play as Valkia for example, i think the tierlist would shuffle a few units because of the upgrade mechanic. So the more you fight, the faster you have the best units without going back to a province. So Exalted bloodletters would be S tier in a Valkia campaign, just because you dont have to wait to recruit. Or am i wrong?
@spacehitler4537
@spacehitler4537 10 күн бұрын
Can't bloodreapers also get a warshrine? They do REALLY well on it.
@blaaaghy8300
@blaaaghy8300 10 күн бұрын
Pretty good tier list, I just would put any of the Gor variants in D tier. As far I checked there is always another unit that does the same thing better. We get these redundant units because of the lore goblins, they want to make their table top armies. Sadly doesn't do much for the game though, expect making things even harder for the AI.
@archon144
@archon144 10 күн бұрын
At the end of the day, flesh hounds are large units and have to contend with knockdown, whereas doggos are 'actually' trustworthy at chasing down routers. Slap a rampager or razer standard on them and enjoy the carnage.
@Scriptures_K
@Scriptures_K 9 күн бұрын
"But I'm sure most of you aren't as stupid as the friggin AI and won't throw your Lord away at the beginning of the battle" **nervous sweating**
@Orcigere
@Orcigere 10 күн бұрын
Quick question, when applied, does bonus vs infantry go as base damage or armor piercing damage?
@naummw6328
@naummw6328 10 күн бұрын
great question does anybody KNOW 100% answer?
@spudastic
@spudastic 9 күн бұрын
Flat stated bonus to M attack Flat additional stated damage bonus is broken up depending on the unit's pre-existing BASE vs AP damage ratio so if a spearman does 15 base + 5 AP then a Bonus v infantry of 4 gets converted to 3 base + 1 AP You can get a breakdown by going to twwstats, selecting a unit with bonus vs X, and clicking on it to see how the additional damage is considered
@Orcigere
@Orcigere 8 күн бұрын
@ oh ok thanks a lot, seems to take quite some time to get all the data but at least I know that ap still does get something out of it
@spudastic
@spudastic 8 күн бұрын
@@Orcigere honestly i used to think it was just flat damage, but TWWstats is a better tool at clearly laying out data than, say, the actual game namely shit like "charge bonuses dissipate over 13 seconds linearly"
@Orcigere
@Orcigere 8 күн бұрын
@@spudastic tbf the game doesnt even tell the player what the charge bonus does, I spent literal years thinking : yeah so the more the better right ? So yeah the game is telling as little informations to the player as possible Another exemple is the impact of stamina on stats, until very recently you knew it was bad but not how bad it was
@karlmccamish3636
@karlmccamish3636 10 күн бұрын
Super agree, although I like chaos knights. They kick booty. And If I forget them, they don't die horribly. But they def aren't the best. As always love seeing your opinions!
@EZNOOB6969
@EZNOOB6969 10 күн бұрын
Legend quick question , should i always focus on getting the main settlement in a province to tier 5 or should I level the minor settlements to 3 especially if the race has growth buildings?
@Marcel-von-Riva
@Marcel-von-Riva 10 күн бұрын
Wrathmongers get +5 def and +8 bonus vs infantry in the research, because they are also dualweapon.
@CupcakeConjuror
@CupcakeConjuror 10 күн бұрын
I think the Khorne tiers are a bit wonky compared to other races. Marauders feel like the should be the default recruitable units from mortal settlements. Chaos Warriors Tier 2, and Chaos Warrior Halberds Tier 3. Furies feel like they should be the default daemonic unit to recruit with Bloodletters being Tier 2 and Flesh hounds tier 1. Bloodbeasts might be better at tier 4 with Minotaurs at tier 5
@davidthane9002
@davidthane9002 10 күн бұрын
Right now going into turn 55 of my Arbaal campaign, first time Khorne, and it was a blast. Long Victory by turn 32 or something. Still playing because I want to use High Tier units for the fun of it. And DANG was I annoyed by certain recruit times....2 slots locally and 3 slots globally with no way to increase the slots till Tier V means: No exalted Bloodletters (Tier III) for my Exalted Bloodthirster Lords (would probably put them at C Tier because of that). At the same time: Chosen, Warmongers etc at 1 Turn global and local recruitment for the rest. Skarbrand confederated....he won't have any Bloodthirsters probably because sittting around waiting for those to recruit is a nightmare. (Tier V as well) At least Soulgrinders can get 1 turn global recruit time at bloodletting 3 + Skull Throne boost. So....why Exalted Bloodletters take so long to recruit is beyond me ^^'. And the lack of Slots means that without Blood Hosts my offensive Capabilities would be rather limited. I did notice that the nerf to Blood Hosts only really hits Skarbrand though Arbaal and Skulltaker can spawn those as part of their mechanic. Especially Arbaal (20% per battle....) and while normal creation takes me 60k Skulls I don't really need to do that anyway. So yeah...nerf for Skarbrand while Blood hosts are the major "source" of high Tier units most of the campaign.
@Chummy8
@Chummy8 10 күн бұрын
My favorite way to play Arbaal is to conquer the first region only. Then, you just teleport Arbaal all over the map murdering fools until you win a long victory around turn 70. If you need healing or more units, teleport back to your capital. His starting area is fairly safe to leave undefended, as long as you're friendly with the neighbors.
@markosklenar2003
@markosklenar2003 9 күн бұрын
I don't play total war that much, only got short victory with Valkia, Taurox, and Arkhan and that's it. I did the same thing, just first region and keep teleporting everywhere, full victory on turn 46, and that was after spending a bunch of turns just to spite chaos dwarfs for the hell of it. I didn't even know there was an end/victory screen before that.
@maestromarat6195
@maestromarat6195 10 күн бұрын
Maybe I'm crazy but I honestly find skull crushers to be strictly better than blood crushers. They have the anti-large of course but I also find skull crushers to be better into infantry as well because they feel less squishy and feel like they pack more of a punch on the charge
@senshibat8920
@senshibat8920 10 күн бұрын
Would it be harder to level a army taking losses to max their value?
@adrianbunea2006
@adrianbunea2006 9 күн бұрын
I have massive regrets that I played this faction without any of the DLCs, I didn't wanna try chaos, so I never bought the DLCs, but I finally played it and I missed out on so many new units, I feel like I only had a third of what is available with DLCs. Sitting on a million gold and no chosen to spend it on felt bad.
@maximumrpg3707
@maximumrpg3707 10 күн бұрын
have you ever done a generic WH3 economy guide?
@CarolusBuchwurm
@CarolusBuchwurm 8 күн бұрын
Unless the bloodletters have the barrier through the lord skill, they are too much glasscanon for my taste. I like to keep fighting so I don't like armies that need to regenerate too much after a fight.
@frederickmartoine4283
@frederickmartoine4283 9 күн бұрын
Isn't flamming attacks just basically silently increasing the amount of damage, as in, if the same unit wouldn't have flaming attacks, it would deal less damage I believe the only unit in the game you could make a comparison would be peasant archers from brettonia, not sure, but I believe that's what's supposed to be Being this a CA game, I would be surprised if flaming attacks are just there for the sake of appearances though
@trixus4768
@trixus4768 9 күн бұрын
Slaughterbrute is a Mutalith Vortex Beast with different head model and K'daai Destroyer attack animations😂
@JittiusMaximus
@JittiusMaximus 10 күн бұрын
Chaos Knights come in packs of 60, and have similar stats (Some better some worse) than Their Bloodcrusher brethren. More Weapons to collect more skulls for the skull throne of course!
@CristianOcnarescu
@CristianOcnarescu 10 күн бұрын
Not sure what Legends thinks about flaming attacks.
@garryame4008
@garryame4008 10 күн бұрын
Would Khorngors be more viable if they were dual weapons?
@capitalist_jesus
@capitalist_jesus 10 күн бұрын
"for an aggressive player like myself" proceeds to spend 15 minutes with a hero wasting the enemies ammo by running in circles.
@casawi1986
@casawi1986 10 күн бұрын
One question guys, why Khorn doesn't have Chosens halberd variant? Is something linked to the lore ?
@caesarg.9270
@caesarg.9270 10 күн бұрын
No, it's just a game design choice where each monogod gets 2 variants of marked Chosen (1 being the regular version). Khorne gets dual weapons, Slaanesh gets Hellscourges, Tzeentch gets Halberd, Nurgle gets Great Weapon.
@casawi1986
@casawi1986 10 күн бұрын
@@caesarg.9270 thx, then the CW halberds will do for khorn
@Lancelot2000Lps
@Lancelot2000Lps 10 күн бұрын
When comes the next live stream i want too sea you play a Arbaal or skulltaker campaign and cheese it like a skaven plz plz. How wants that too?
@nickcoupe2964
@nickcoupe2964 10 күн бұрын
The trick with khorne, whenever faced with an opportunity to attack you take it. No exceptions.
@alirezarezaei2976
@alirezarezaei2976 10 күн бұрын
Legend we need a mount tier list for all factions You never created anything like this
@morganfelbeck6413
@morganfelbeck6413 10 күн бұрын
I dunno man…. Duel weapon marauders are so awesome Just super cool to watch fight and die for the skull throne, I always keep like 4-8 in my army so I don’t feel like I’m just winning
@seansalzman707
@seansalzman707 10 күн бұрын
I feel like the slaughter brute should be A tier, it doesn't perform on par with minotaur's, soul grinders, or blood thirsters in my experience.
@daltonrobertson3729
@daltonrobertson3729 2 күн бұрын
how do you see the units AP damage? i see you hover over anit large and AP and it shows you a number
@JonasJJ238
@JonasJJ238 10 күн бұрын
Why not include heroes in the Tierlist?
@gtmafiaa
@gtmafiaa 10 күн бұрын
I just want chosen of khorne GW and halberds idk why we cant get that and even marked aspiring champions
@senshibat8920
@senshibat8920 10 күн бұрын
Tear Maker All The Imperial garrison wets its self seeing them
@g1camuschy
@g1camuschy 8 күн бұрын
i was never a fan of Khorne, it simply isn't how i like to play ... untill i noticed Skulltaker and his silly Heralds of Khorne generic lords. Giving shield to bloodthirsters is a bit op, but i love it.
@aresgalamatis7022
@aresgalamatis7022 10 күн бұрын
Someone loves the Khorne campaign ;)
@Dalseom-tx2mu
@Dalseom-tx2mu 10 күн бұрын
minotaur doomstack is my favorite. two variants combined, everything's defeatable easily
@Spirelord122
@Spirelord122 10 күн бұрын
Anyone having an issue with arbaal causing desync in multiplayer battles when he gets into combat (in manual resolve?)
@ayoxen4031
@ayoxen4031 10 күн бұрын
Well ackchually. Skull reapers have magic attacks but DON'T HAVE fire attacks. So if you're going against e.x. chaos Dwarfs, skull reapers will do more dmg.
@arxra4470
@arxra4470 10 күн бұрын
I had test played the Khorne Chariots and think the "Chaos Chariots of Khorne" are not very good because the less mass. They stuck everywhere. The Gorebeast Chariots are much much better.
@JohnSmith-fc7mp
@JohnSmith-fc7mp 11 күн бұрын
Manscaped product tier list when?
@Lancelot2000Lps
@Lancelot2000Lps 10 күн бұрын
I have made a test what is crazy that khorne dogs not the flesh dogs can win against high elven spearmen and but up a good fight against silvern guards.
@KrytoRift
@KrytoRift 11 күн бұрын
I rolled with chaos warriors all the way to late game with arbaal
@imkappachino2046
@imkappachino2046 10 күн бұрын
so legend, which khorne elite units make it into s tier? legend: yes
@N4chtigall
@N4chtigall 10 күн бұрын
I dont know how many times I have pointed it out: some cavalry units have "anti-infantry" ability not because of their bonus anti-infantry damage, but because of unit numbers. More units = better vs infantry, less units = better vs large units. Thats the logic. Chaos Knights are considered anti-infantry because they have a lot of units (60) so they can spread their damage and fight more units at the same time.
@Quantorful
@Quantorful 9 күн бұрын
Khorne: the only faction where the higher the tier the more units there are.
@donradkos6655
@donradkos6655 8 күн бұрын
this is a pretty Khorny roster
@TotalWarTherapy
@TotalWarTherapy 10 күн бұрын
chaos warshrine as last tier are a must xd
Skulltaker's Campaign is the most Broken I've ever seen
25:07
LegendofTotalWar
Рет қаралды 208 М.
Chaos Dwarf Army Roster Tier List
34:15
LegendofTotalWar
Рет қаралды 401 М.
Гениальное изобретение из обычного стаканчика!
00:31
Лютая физика | Олимпиадная физика
Рет қаралды 4,8 МЛН
Арыстанның айқасы, Тәуіржанның шайқасы!
25:51
QosLike / ҚосЛайк / Косылайық
Рет қаралды 700 М.
Empire Unit Roster Tier List Updated Warhammer 3
50:31
LegendofTotalWar
Рет қаралды 198 М.
Can I Survive TRAPPED IN A HOUSE In Project Zomboid?
25:04
The Spiffing Brit
Рет қаралды 1 МЛН
Cathay Unit Roster Updated Tier List
27:51
LegendofTotalWar
Рет қаралды 153 М.
Warhammer 3 Still Has a Lot of DLC Potential - Total War
22:38
The Great Book of Grudges
Рет қаралды 31 М.
The Infamous Bugged Balatro Seed
1:20:24
Roffle Lite
Рет қаралды 748 М.
FULGRIM: THE SNAKE IS BACK! | Warhammer 40k Lore
1:12:41
Adeptus Ridiculous
Рет қаралды 128 М.
Why You SUCK with Khorne
35:07
Blake's Takes
Рет қаралды 485 М.
Campaign Difficulty Tier List Total War: Warhammer 3
1:38:07
LegendofTotalWar
Рет қаралды 348 М.
Improving Total Warhammer 3 by Destroying All Elves
1:16:56
Reginald II
Рет қаралды 2,1 МЛН
Somebody is not a fan of Karl Franz
26:53
LegendofTotalWar
Рет қаралды 36 М.
Гениальное изобретение из обычного стаканчика!
00:31
Лютая физика | Олимпиадная физика
Рет қаралды 4,8 МЛН