opened clipstudio paint, and closed clipstudio paint
@Philip88888883 жыл бұрын
I did a double take and wondered whether I was watching the right tutorial 😂
@RedaChekirine3 жыл бұрын
Thats hillarious i opened blender and closed it too XD
@fakeingirs3 жыл бұрын
Opened Maya, and closed Maya, Wonder why I spent so much of my money on it.
@MaciekDrozd4 жыл бұрын
You have explained so many things at once. I have spent over one hour to show your 8 minutes video. Thanks for it!
@Kjkaution4 жыл бұрын
This is one of the best Blender rigging videos on KZbin
@PhadaiKaro-bp4mm5 ай бұрын
True
@animatrix14904 жыл бұрын
I love you, sir, thank you so much, you've saved me from signing up for a month of tuts I will never ever use when I only wanted the one and definitely would have forgotten to unsubscribe from the service, thank you
@LevelPixelLevel4 жыл бұрын
Glad this helped you :)
@Clashtoons4 жыл бұрын
Amazing tutorial again
@xoplea98773 жыл бұрын
awsome
@poologs9253 жыл бұрын
Great video, everything was perfectly broken down and explained properly. This enhanced my skills two fold. Thank you so much!
@tomkayak97524 жыл бұрын
Thanks. That must have taken alot of time recording, and editing, every failed method. Much appreciated.
@LevelPixelLevel4 жыл бұрын
Thank you! This was a fun one, but yes there were a lot of broken attempts haha!
@torinux49804 жыл бұрын
One can't ask for a better tutorial. This was very useful indeed, thank you !
@miteshvb13384 жыл бұрын
thanks for the great tutorial , i tried so many other things and failed all the time . finally your trick worked and helped me to build my very first rig ! I watched this 4+ times and at the end of each watch remembered to give a like when I complete my rig :)
@trimbrimbo4 жыл бұрын
Thank you for this tutorial. I've been studying it today and learned a lot. I found that one way to deal with the overlapping outlines of a bent joint is to leave the inside of the joint open. Of course, if using continuous outlines is an essential style choice, the search for a technical solution must go on.
@LevelPixelLevel4 жыл бұрын
Yeah, I've been playing around with some other methods as well. I think there might be a way to do this with a mix of the freestyle option as well, although I have not had a chance to try this out.
@KamFung2 жыл бұрын
I am so suprised even such an arm has so many steps to create.... Amazing tutorial video.
@SethEden3 жыл бұрын
Thank you!! This saved me trying to make a replica of the US Space Camp patch with the space shuttle model! Helped me make bendy text to follow the curve of the circular patch design.
@syweb23 ай бұрын
Okay, that montage at the end was pretty funny. I thought the video was kind of dry up until you caught me by surprise there, well played.
@rvrk98934 жыл бұрын
You sir are a Rigging God! Thank you so much!
@rodrigodpc23314 жыл бұрын
Hi, grease pencil is very powerful tool. This tutorial is amazing. Thank you very much!!
@cliffblank2 жыл бұрын
Opening Maya, closing Maya. Classic.
@gerransmith90634 жыл бұрын
👍😁🤘 Just wanted to thank you for creating these tutorials. Your the only one consistently creating quaility and advanced blender tutorials that I am aware of. I havent used any animation yet but I will eventually with the help of Level Pixel Level. Keep it up. Please and thank you again. 👍😁🤘
@LevelPixelLevel4 жыл бұрын
Thank you :) They are really fun to make and it has been great to see the positive feedback from each post!
@adwait2d1924 жыл бұрын
Thanks for another grease pencil tutorial. never knew that lattice can be used for rigging.
@LevelPixelLevel4 жыл бұрын
Lattices are great for rigging! Here is the beginning of my three-part series where I review this in more detail: kzbin.info/www/bejne/mXetgH9qdrCVgc0
@aegiswang14 жыл бұрын
I like what you did when setting fire on the arm in Maya!
@noved43403 жыл бұрын
please make an updated version, i cant follow the instructions because the lattice doesn't want to move with the bones
@UzTreylerАй бұрын
That's really fantastic, thanks your time and nervous
@Kram10324 жыл бұрын
Really hope the Grease Pencil Refactor is gonna lead to making this much easier. Great work!
@LevelPixelLevel4 жыл бұрын
It is coming :) I can't wait to try out the new features!
@RonHicks4 жыл бұрын
I've been intimated by rigging and bendy bones in grease pencil lately. For some reason things are starting to sink in and I've found your presentation enlightening making want to go forward and press on. I think using the lattice made it more understandable for me😀
@LevelPixelLevel4 жыл бұрын
Lattices are great, I use them all the time in production. They always give a level of control that lets you get to the details after. More to come soon!
@chriscornelissen50752 жыл бұрын
Great tut!! I’ve done some 3D rigs but I’m not familiar with grease pencil. (That’s why I watched your tut). In 3D rig there’s the same problem in the elbow if you bend it to sharp. Many people solve this with a corrector bone. That way you can scale a particular part of the object . The object in the elbow can be scaled down locally so the vertecise won’t overlap each other. Can it be done in grease pencil objects as wel? That might be a solution
@EmirUysal3 жыл бұрын
I lost my shit following 7:44, Many thanks for these videos. May humour and hard work never leave your soul Sir! :)
@AdamEarleArtist4 жыл бұрын
Hey mate maybe try using 2 GP objects for the arm.Upper and Lower arm and have your hand as a separate. I think you will find that set up to work really well.
@dustnoiseplays Жыл бұрын
That will help me a lot, thank you, did some tests here and it does indeed work pretty good!
@lukeskywalker78784 жыл бұрын
Just a fantastic tutorial. Thank you so much!
@sanjaybadal70964 жыл бұрын
Thanks lot bottom of heart ❤️❤️❤️❤️
@bigalitstudios4 жыл бұрын
Love your rigging tutorials! What I'd really love to see though, is how you create a character from scratch using grease pencil. I know 2.83 will bring a lot of big changes/improvements to grease pencil. Is this maybe something you have planned for a future tutorial? Thanks!
@LevelPixelLevel4 жыл бұрын
I might do one where I rig a character from scratch, for the actual drawing of the character there are some other tutorials that do a great job of reviewing all the tools. But I was thinking of sharing my Grease Pencil creation workflow anyway as I think I have a couple of tips that might help some people.
@LoldemortII2 жыл бұрын
Something I gotta try :)
@RomboutVersluijs4 жыл бұрын
Man grease pencil looks so cool, but its really rocket science or me. Im not sure i want or should dive into. I think its really more illustrators and artist working in that area. Still it so cool what some people are able to make with. Just like the Bl 2.82 splashscreen, that scene is amazing!!!
@LevelPixelLevel4 жыл бұрын
Agreed, I feel the same way. There are a ton of great features listed here: kzbin.info/www/bejne/ioiYkGZogJWSrtU This almost seems like a whole new program! It's like Christmas with new Grease Pencil features!
@RobbieTilton3 жыл бұрын
you can create the shape key adjustment in posed rig if you go to sculpt mode. Then you can smooth the corners with overlapping verts. Edit mode will always go to unposed state as you noted, but sculpt mode is what you want. Then you can add a driver to the influence of the shape key based on the bones rotation (so it auto fixes itself when at harsh angles).
@MathiasZamecki4 жыл бұрын
love it dude!
@lalalili3173 жыл бұрын
OMG Thank you SO MUCH for this tutorial
@alan1122234 жыл бұрын
Thanks for the turorial!
@yogeshvirdhe28329 ай бұрын
Can we use this method with IK BONES
@Ziiio Жыл бұрын
When I switch to object after assign lettuce to the vertex group. The lattice didn't rotate with the bone. Why?
@usersstuff59904 жыл бұрын
PERFECT THX FOR THE VIDEO
@iPavReg4 жыл бұрын
I didn't realize Elon Musk did rigging animation!
@BeIlG4 жыл бұрын
well done!
@murrowboy2 жыл бұрын
You lost me on 3:28. You selected the hand but the hand had many layers? Did the hand layer represent the entire arm? What about the arm_outline, arm_yellow etc? Are they all connected to the hand?
@martineschoyez4 жыл бұрын
Really clear! Thanks!
@animaster3603 жыл бұрын
for the extreme bends of the arm I just subdivided the grease pencil object in edit mode and it worked out just fine.
@hz819444 жыл бұрын
Thank you bro 👏🏻👏🏻😃
@DirkBaeten4 жыл бұрын
So a possible body, hip,leg etc should be a different grease pencil object so that you can give them separate lattices too?
@LevelPixelLevel4 жыл бұрын
For now, yes. I've been playing around with new methods, but with the single lattice restriction, they will have to be separate objects for now.
@BlueBlood86423 жыл бұрын
I followed all the steps, at 3:18 my lattice didn't move
@LevelPixelLevel4 жыл бұрын
Let me know what you think of this method, how would you rig a Grease Pencil Arm? Next thing I'll try is an IK arm on a 2d character! Also, check out the 2.83 updates coming soon: kzbin.info/www/bejne/ioiYkGZogJWSrtU These new features look amazing!
@MisterOpera3 жыл бұрын
about to try this right now after trying one of your failed approaches. thanks!
@GCSEPhysicsExplained4 жыл бұрын
Really nice tutorial
@vilenius1874 жыл бұрын
I've had decent results by just using armatures on grease pencil objects with bendy bones. I would have a vertex group called 'arm', and two bones, one named arm and one just anything. After enabling bendy bones in 'arm', the child bone's rotation would deform the object at the point whre the bones connect. This would give nice deformation although the shape is gonna break at extreme angles such as on display here
@vilenius1874 жыл бұрын
Also, by using the grease pencil interpolation/auto keyframing option, I was able to prevent the shape from 'snapping' into correct position, once having keyframes correcting for the extreme shapes. This of course is not easily editable so had to do it all over again if wanted to change the animation
@lalithaSiimhambhatla4 жыл бұрын
Set up on fire
@swagons5294 жыл бұрын
This was a great help, thanks
@alan1122234 жыл бұрын
Thanks!
@fortresselephant85624 жыл бұрын
I must be missing something. Every time I try to get the armature to modify the lattice it doesn't work. If I hit apply when I have the Armature modifier on the lattice it says it can't apply the modifier to the object. I''ve watched the video a number of times not sure what the issue is. Using 2.83
@LevelPixelLevel4 жыл бұрын
You cannot apply an armature onto a lattice object type, sort of a downside of blender. To add a lattice to an armature you have to update the weight painting manually in edit mode on the lattice.
@brianistrying77714 жыл бұрын
@@LevelPixelLevel yeah same, I have to watch the tutorial back and fourth to see what is wrong and ends up with no solution. Well, the solution is that it no longer works for users who are new to Blender 2.83
@andrewblawson4 жыл бұрын
Every time I attach the armature to the lattice, it doesn't do anything when i move the bones in pose mode.
@LevelPixelLevel4 жыл бұрын
Hey, check out my videos on Lattices - kzbin.info/www/bejne/mXetgH9qdrCVgc0 it might help with any problems you're having here.
@andrewblawson4 жыл бұрын
I actually figured Out what I was doing wrong. I was forgetting to rename the vertex groups
@ayamnobadi97613 жыл бұрын
If you take an advice, you have to emphasize, maybe by adding subtitles, that the vertex group names have to be the same as the bone names, that's why it doesn't work for some people.
@johnzhang44692 жыл бұрын
thanks, really helpful
@la-ia14042 жыл бұрын
I feel like there is a step missing. I just can't seem to get my armature to connect up with the lattice.
@codytyler09 Жыл бұрын
The name of the Vertex Groups Has to Be bone, and Bone.001
@Atman944 жыл бұрын
Hi ! Thanks a bunch for your tutorials, recently found your vids and they are exactly what I need for my own project. But I've encountered a problem, when I parent my hand to the last bone, and then attempt to move that last bone in pose mode it also moves the previous bones, any tips on how to fix that ?
@LevelPixelLevel4 жыл бұрын
If you're doing a parent, click on this bone and turn off deform. Try that so see if it works.
@rene8ade6222 жыл бұрын
I have a character, but he has 2 legs attached to each other at the hips. How would I rig this as one layer with this method? Please help
@anthonyalfonso7443 жыл бұрын
yeah this just isn't working on my end. I'm trying to do this to an image as a plane but every time I pose it it just bends on the corners. No smoothed curves. Is it because your object has separations for the lines and fills?
@arsabubaychannel41134 жыл бұрын
thank you. ini berhasil, cuma agak rumit.
@qmerk26614 жыл бұрын
was there any reason you scaled in object mode? if so could you give me a quick explanation on why that would make a difference? thanks .great video btw. (ive seen other tutorials where people say to scale in different modes for different reasons but never explain what thats actually doing)
@LevelPixelLevel4 жыл бұрын
Do you mean when I scale the lattice in object mode? If so I cover that in detail here: kzbin.info/www/bejne/mXetgH9qdrCVgc0
@LevelPixelLevel4 жыл бұрын
And - if you scale the lattice in edit mode you are triggering the deformation, meaning when you add the lattice modifier it will change the default state of the mesh or object you are adding it to.
@qmerk26614 жыл бұрын
@@LevelPixelLevel thank you very much, those videos helped understand what things are actually doing. have a great day!
@Drkxpzz3 жыл бұрын
no matter what i do, the armuture moves without the lattice help?
@alekjwrgnwekfgn4 жыл бұрын
Can you do typical 2D bone animation in blender- weight painting 2D meshes.
@LevelPixelLevel4 жыл бұрын
I might, although I'm finding that I tend to assign weights in edit mode rather than weight paint them in 2D, I have not found a clean way to paint weights so I've sort of been avoiding it for now.
@sassi71904 жыл бұрын
your are awesome thank you
@isfunart4 жыл бұрын
Cool!
@papillonm90414 жыл бұрын
I've been doing cut out frame by frame animations in adobe animate and somehow I got to this video. This grease pencil thing seems like the solution I was looking for. Thanks for this video, I'm downloading blender rn. This bone rigging thing is something new to me, is it possible to also rig those fingers and bend them without problem?
@LevelPixelLevel4 жыл бұрын
Hey, yeah it is, but you'd have to draw them on their own so they can be rigged.
@noahela4 жыл бұрын
would bbone instead of lattice work or is bbone a bad idea?
@LevelPixelLevel4 жыл бұрын
Bbone might work as well, although then you would have to weight paint the grease pencil object.
@fredericgeraud764 жыл бұрын
thanks a lot for sharing!!!!
@batalhadaseras4 жыл бұрын
how did you imported that image in Blender?
@LevelPixelLevel4 жыл бұрын
Check out the import images as planes Addon: kzbin.info/www/bejne/o5SbiKZvg8ydrpo&feature=emb_logo
@deusla96423 жыл бұрын
thanks
@jenninexus3 жыл бұрын
Awesome - thanks so much. So when rigging a gp character, do u have the limbs all separate? Or do u combine the whole body rig?
@LevelPixelLevel3 жыл бұрын
I keep the separate so I can add custom lattice to each one. But I might draw the character as one gp object and separate once I want to rig it up.
@lacapi_tv4 жыл бұрын
Every time they surprise me more your models 2d :D
@jayasricheers84684 жыл бұрын
Can you upload about how to use draw grease pencil basics
@LevelPixelLevel4 жыл бұрын
I'll be hopefully adding some more grease pencil videos soon starting again from basic techniques (everything has changed in the last couple of versions in Blender that I have to update my old videos)
@MrPodgikins3 жыл бұрын
How do you bring up the add lattuce dialog? I can't seem to do it in grease pencil 'Shift+A' is not working. Dumb question, i know
@PCgmesforever3 жыл бұрын
really nice tutorial! I liked "I tryied opening maya and closing maya" joke XD btw I can't turn on "all" notifications on bell icon ... Is that intentional ?
@blitzkreig48873 жыл бұрын
How to you import a layered .psd file into blender. I want to perform bone rigging on the character pieces that I have created and stored on a .psd.....If .psd doesn't work then which format will ??
@efrenmorenoa3 жыл бұрын
i dont know why this dosent work, im making it exactly the same but when im trying to move it in the pose mode the bones don move the lattice
@zobatusgaming82924 жыл бұрын
Bro lattice works with the bone of origin. How to set it that it works with lattice at anywhere point of the bone
@АлексКрюгер-е5ч2 жыл бұрын
Great!
@Coco_Proces4 жыл бұрын
Thank you for the tutorial. Although I have a question, my hand does not seem to be connected to the arm. Whenever I rotate any of the bones, the Hand just "flies" away, like it's rotating around something else. Any help?
@Coco_Proces4 жыл бұрын
was stuck with it for four hours. After that I said fuck it and went to sleep. Right when I woke up I realized, I can set the hand as a new object and just parent it to the armature and it Worked!
@LevelPixelLevel4 жыл бұрын
@@Coco_Proces Haha well glad that worked! Sometimes that happens with rigging, you need to leave it alone for a couple of hours and when you come back to it the solution it there. For mine I set the hand bone level parent on the grease pencil itself, check out and pick apart my example file to see how this works. Glad you found a solution :)
@melvinmathew51144 жыл бұрын
I am facing the same issue. Would like to know how you did it.
@eHvAND3 ай бұрын
Blender 4 and up has changed bone display size hotkey to ctrl+alt+Shift+S
@sassi71904 жыл бұрын
as you are in the industry is blender used in industry ,i know iis not the standard i mean is it used in even if patially in some work
@LevelPixelLevel4 жыл бұрын
Blender is used in the industry, but it really depends on the studio. I find a lot of indie developers are turning to Blender. It is also taking over things like 3D printing. Hopefully soon, it will take over 2D animation.
@sassi71904 жыл бұрын
@@LevelPixelLevel thank u so much
@mad_man_863 жыл бұрын
Could someone tell me the advantage of using a Lattice opposed to just using a bendy-bone rig? I just tried it quickly, but couldn't see a big difference at first glance... Thanks! Great tutorial btw :)
@zak9364 Жыл бұрын
Why is my armature not connecting to the latice
@ravidagar85648 ай бұрын
i am unable to attach lattice to my armature. using blender 4.1
@bjk1234xoxo3 жыл бұрын
Hello. I have a question. How come your 2D arm is set up in general instead of 2D ? I am trying to rig a 2D character I made in the 2D blender. Trying to use your video to Rig it while in 2D Blender Set up.
@LevelPixelLevel3 жыл бұрын
Hey, all of the same bone mechanics and features are available in the 2D layout. It is the same Blender set up, just with a default camera, and a white background.
@bjk1234xoxo3 жыл бұрын
@@LevelPixelLevel thank you for the quick reply. You are right . just took me awhile to see the steps i was missing while trying go rig.
@deojaz50632 жыл бұрын
Hello! very good video, I wanted to know if there is any way to convert the pieces of the character into Grease pencil objects? (for the purpose of using modifiers)
@LevSharov Жыл бұрын
how he conect arm to bone ?
@kaoutar86563 жыл бұрын
amazing voice
@namdoyle4 жыл бұрын
thanks for the great video . In general, i think grease pencil rigging(Bone) is not the best and easy way for 2D animation , 2D is different from 3D , because you ONLY need to rig 3D Model once , but 2D animation you properly draw many many many time to create many 2D Images for each shot , and all of them need to be rig like this video . I personally prefer Blender team try something like " photoshop puppet warp " for Grease Pencil animation , However i found no way to tell them.
@LevelPixelLevel4 жыл бұрын
Agree, it has a ton it needs to improve on. I actually think opentoonz.github.io/e/ is a better program for this, although it takes a bit to learn. I see grease pencil more for cut out animation as well, but there are some great traditional animation examples out there. But the real potential of this might be for storyboard and previz. It will be exciting!
@halfbakedmedia2 жыл бұрын
Didn't work for me. Is it because I was using an image plane of a character I drew in another program?
@KevinRMoore5 ай бұрын
Many thanks! I've been commissioned to make an Octopus waving hello, my first time using blender for 2d
@muhammadwasifkhan45164 жыл бұрын
lettice not moving with the bones. Followed tutorial exactly. Can someone help me out?
@melvinmathew51144 жыл бұрын
Did you name the vertex groups exactly as the name of the bones in the Armature?
@LevelPixelLevel4 жыл бұрын
Also, check out my example file and the connection between the lattice and the GP object. As Melvin mentioned everything needs to be named correctly in Blender.
@muhammadwasifkhan45164 жыл бұрын
@@melvinmathew5114 Yes Sir
@muhammadwasifkhan45164 жыл бұрын
@@LevelPixelLevel I'll check it out. Thanks!
@matthew01464 жыл бұрын
Hi, I have a question. So when fully animating a 2D character, would you do each part individually (eg the arm you did), or would you all body parts by creating a full skeleton? If you would do a full skeleton, would one big lattice work for the whole character? Or would i have to apply a lattice to each body part? Thx in advance, good video.
@LevelPixelLevel4 жыл бұрын
Hi, good questions. For a skeleton, I would have one for each view (meaning, front, side, 3/4) but maybe have all of these connected to one master control rig. (I'm playing around with this now) I would add as many grease pencil objects as needed and as probably add a lattice for each piece. (I'd probably have a lot of lattices at the end of the day) This becomes a complicated rig, and introduces the question - is it better to rig the character? Or just move the points by hand.
@mostafakhalel54792 жыл бұрын
NIce work
@darrensweeney93794 жыл бұрын
can you do the same to an image?
@LevelPixelLevel4 жыл бұрын
Yeah, you can do this with an image as well, but you lose the ability to animate the points as you can in Grease Pencil.
@darrensweeney93794 жыл бұрын
@@LevelPixelLevel ok thx
@truthseeker75884 жыл бұрын
is blender better than toonboom in 2d?
@getanimated68894 жыл бұрын
Can anyone tell me how to rig grease pencil stuff in blender 2.79 I literally can't find anything about it...
@getanimated68894 жыл бұрын
@@intrigazTV Because their are no 3dsMax hotkey presets and blender controls are unintuitive and I can't get to grips with them.
@LevelPixelLevel4 жыл бұрын
You can try switching to industry compatible in the preferences. docs.blender.org/manual/en/latest/interface/keymap/industry_compatible.html One other option is in the hotkey/keymapping window you can export and import hotkeys, meaning you should be able to export your 3Ds Max hotkeys from Blender 2.79 into Blender 2.80 (I say should as I have not tried this) But I do recommend the Blender hotkeys as learning them will help you in the long run, they will feel very off at first, but give it a shot for a week :)