27:57 One man's "Basic" is another man's "Wow, I just did that!" Thanks for all the amazing tutorials, you're a Godsend to us Noobs
@kellenlincoln20523 жыл бұрын
You all prolly dont care at all but does someone know of a way to log back into an instagram account?? I was dumb forgot the login password. I would love any assistance you can offer me.
@oscarwyatt36423 жыл бұрын
@Kellen Lincoln instablaster =)
@dnch3 жыл бұрын
you could use vdb segment by connectivity, and delete everything except segment 0, this node automaticolly sorts pieces from biggest to smallest
@vishwakarma006 ай бұрын
The technique which you showed for extracting the large piece is good, but it can be done using single node called vdb segments by connectivity. It keeps the order based on largest pieces to smallest pieces, as it already has vdb data, that can be used.
@genetixa3 жыл бұрын
Thanks! However for the small_facets VOP , I would transfer the N from the sphere using an attribute transfer to smooth out the normal before displacement.
@Godkiller08 Жыл бұрын
Could you explain why? (I'm a beginner at Houdini)
@dan3236093 жыл бұрын
Labs Delete Small Parts
@Misstigon3 жыл бұрын
it's so helpful and clear .Thanks
@quentintheret51063 жыл бұрын
I'm quite new to houdini, but i remember that i saw that the connectivity node give the biggest element the first group, so you can just blast everything else, instead of doing the For each loop.
@Moctop3 жыл бұрын
There is no guarantee of that with the regular connectivity node. "VDB segment by connectivity" however works like that. There is also a SideFxLabs node "Delete small parts" though that can extract the largest piece.
@DonquijoteDC Жыл бұрын
If I start with a sphere then everything works fine, but if I import a piece of geo from Maya as either an fbx or abc, and the geo has less polys than the sphere, suddenly everything takes ages to cook or crashes. What is the best way to get geo into Houdini from another application for this kind of process?
@calebollivant9789 Жыл бұрын
do a match size to your sphere. you're probably at a totally different scale & the convert to vdb & remesh nodes at the beginning are based on scene scale.
@mrpig4286 Жыл бұрын
lose too much detail when every time to intersection clean
@3dpain3783 жыл бұрын
Thx, good lessons.
@fidofx21893 жыл бұрын
Nine between is that you?
@irql23 жыл бұрын
Yea thats Em
@massimobaita71783 жыл бұрын
Thank You very much!
@alansaver57795 ай бұрын
😍
@epicbattles38873 жыл бұрын
it`s not doing the same thing for me for some reason
@defonten7 ай бұрын
Or, you can just model this kind of rocks in zbrush in like 2-3 minutes each, using alpha brushes with much (much) more control.
@Alex-pq4zl3 жыл бұрын
could anyone help a noob out and tell me how he is promoting parameters? I tried every kind of click, left / right, alt L / R, shift L/R clicking on every button on the screen and no luck....
@izvarzone3 жыл бұрын
middle mouse
@Alex-pq4zl3 жыл бұрын
@@izvarzone Ah thank you!! The one click I hadn't tried...
@meridjal3 жыл бұрын
2:26 10:00
@Helios.vfx. Жыл бұрын
thank you
@YiChi4573 жыл бұрын
Really cool global tip ! but so much computational waste in the graph.
@antiRuka3 жыл бұрын
noughty
@The_Deaf_Aussie2 жыл бұрын
oh.. its not Blender.. ok.. sorry to bother you.. i'll leave...