Magic Market | L-Systems

  Рет қаралды 60,198

Houdini

Houdini

Күн бұрын

Пікірлер: 54
@masummitra7683
@masummitra7683 3 жыл бұрын
First time I understand something in houdini. U r a perfect teacher , the way u teaching is awesome so thank you..
@lulubx22
@lulubx22 Ай бұрын
Best tutorial on L-systems, not only for Houdini, thank you
@eftorq
@eftorq 4 жыл бұрын
This is the first L-System Tutorial that actually help my attention and made me understand it. Maybe I'm stupid, anyways this tutorial is really good
@jimenagrueso2740
@jimenagrueso2740 Жыл бұрын
Best L-system tutorial!
@christianvolkner2028
@christianvolkner2028 4 жыл бұрын
Great Tutorial, I never knew L-Systems were this powerful and cool! If I had known I would have used them a lot earlier
@lemmonsinmyeyes
@lemmonsinmyeyes 3 жыл бұрын
Thanks dude! Explained well and without overcomplicating it. Much appriciated !
@mhafeez
@mhafeez 4 жыл бұрын
Seriously? You made it look so simple :) Music in the end was a nice touch. Thanks a lot!!!!!
@sskidmore13
@sskidmore13 4 жыл бұрын
Really nice breakdown of L-Systems. Great work!
@DUBZslayZOMBIES
@DUBZslayZOMBIES 3 жыл бұрын
yep its a breakdown bc doesnt share how to make the assets that actually make this what it is. what a shame.
@emmanuelchacon8900
@emmanuelchacon8900 4 жыл бұрын
Damn, Houdini. This tutorial does it for me. I'm all in.
@Zocress
@Zocress 3 жыл бұрын
Amazing explanation of the L-system!
@Skyefaux
@Skyefaux 4 жыл бұрын
thank you!!!!! most L-system tuts are garbage this is great!
@kaemmili4590
@kaemmili4590 2 жыл бұрын
sidenote : the animations are sick, and express the clarity we also see in the tut
@AnimGraphLab
@AnimGraphLab Жыл бұрын
Grateful for this 🙂Thank you!
@remon563
@remon563 3 жыл бұрын
how can we generate LOD's for these types of plants ? it would be useful if we could somehow automatically bake them down to a plane.
@jemsophia
@jemsophia 3 жыл бұрын
Incredible video, thank you! The one thing I'm stumped on is towards the end, where does the `L` come from in `CCJ(L,0,1)`? Is `L` bound to `lsys` or something?
@felipefrango
@felipefrango 2 жыл бұрын
If I understood correctly it's the variable for the L leaf input!
@masummitra7683
@masummitra7683 3 жыл бұрын
But respect and love to this teacher
@marwans4018
@marwans4018 4 жыл бұрын
how to texture the plant procedurally inside houdini fx ?
@Sk8oorDie
@Sk8oorDie 3 жыл бұрын
The tutorial is awesome, thank you very much. I watched every l-system video i could find, but it seems like its not enough for me to crate a growing flower-plant. The problem (i think lots of people run into) is that on the middle of the stem, there is always a flower and leaves on the most top point of the plant but i just want it on the tips of the outgrowing stems. The code im using is: A = -(15) ! F[^BBBBK]/(120)[^CCCCJ]/(120)[^CCCJ]F[^BBBBK]/(120)[^CCCCJ]/(120)[^CCCJ]F[^BBBBK]/(120)[^CCCCJ]/(120)[^CCCJ]A so with " BBBBK " i set the flower(K) to be after the growing stem(B) but it is always adding (K) to the main-stem too. The Plant is looking nice so far, but it makes me crazy that there are all this bonus-flowers added in the middle of the plant. Any idea how to avoid that? :/ :)
@aaaaaaaaaa_aaa_aaaaaaaaaaa
@aaaaaaaaaa_aaa_aaaaaaaaaaa 2 жыл бұрын
> this bonus-flowers added in the middle of the plant. Any idea how to avoid that? I set rule specific for flower and add to end of flower branch. G=[J] // flower E = [CCCCG]/(120) // fl branch
@maxie6990
@maxie6990 3 жыл бұрын
For some reasons my angle is not equal to each others even though i set it to 120 like him in the video. Anyone know why?
@rattlesnake3d
@rattlesnake3d 4 жыл бұрын
Hello, very well explained tutorial, do you know some vex wrangle magic to avoid intersections between leaves and branches? keep on the good work man!
@DUBZslayZOMBIES
@DUBZslayZOMBIES 3 жыл бұрын
if there are intersections basically this is unusable
@smithkai2483
@smithkai2483 4 ай бұрын
so cool!!!!!! Thanks so much!!!!
@HOT3D2520
@HOT3D2520 3 жыл бұрын
Thank you for great tutorial.
@kitmateyawa7829
@kitmateyawa7829 Жыл бұрын
How do you get your leaves to align properly, mine's not.
@allieholmes2192
@allieholmes2192 Жыл бұрын
how can you scatter the l-system and use the random seed :(
@kingbach8796
@kingbach8796 4 жыл бұрын
Wow the quality of standard is very high now
@ruslanmansurov3790
@ruslanmansurov3790 4 жыл бұрын
Nice one! Thanks! There is a wip for spruce tree in my videos.
@massimobaita7178
@massimobaita7178 3 жыл бұрын
Thank You very much!
@Momongaa20
@Momongaa20 2 жыл бұрын
Thank you so much ffor this !!
@TheFxguy97
@TheFxguy97 4 жыл бұрын
This is Awesome !
@icepirate07
@icepirate07 3 жыл бұрын
holy mother of L-System !!
@sagarthapa3765
@sagarthapa3765 4 жыл бұрын
So beautiful
@JoaquinPeMM
@JoaquinPeMM 3 жыл бұрын
why ",",lsys" in the switch?
@Tritoon710
@Tritoon710 3 жыл бұрын
Can L-Systems do palm trees?
@asiseverything3404
@asiseverything3404 3 жыл бұрын
of course yes. simply put :- 1) a rule for a trunk. followed by 2) a rule for the leaves.
@cosmotect
@cosmotect 3 жыл бұрын
Imagine my face seeingthis after I hand crafted plants for my environment
@edh615
@edh615 4 жыл бұрын
There should be an inteface to create L-systems without having to change the rules manually.
@Alexs_Music_Comps
@Alexs_Music_Comps 4 жыл бұрын
agree
@rattlesnake3d
@rattlesnake3d 4 жыл бұрын
like presets? it definitely should,...but is not really that difficult, and once you have one you like you can just save it and use it every time just adding some modifications.
@edh615
@edh615 4 жыл бұрын
@@rattlesnake3d of course, but i'd be nice to be able to work with them in a more visual/interactive way.
@BloomGlare
@BloomGlare 4 жыл бұрын
@@rattlesnake3d There are presets in the lsystem node.
@DUBZslayZOMBIES
@DUBZslayZOMBIES 3 жыл бұрын
@@rattlesnake3d bro not that difficult? its an an entirely new language. you are tripping.
@masummitra7683
@masummitra7683 3 жыл бұрын
Oneday I will be pro for you I mean houdini
@albertneuteng9862
@albertneuteng9862 3 жыл бұрын
i luv u
@brandyn604
@brandyn604 3 жыл бұрын
F in chat for the 1 dislike
@RedBattalion9000
@RedBattalion9000 2 жыл бұрын
Hmm...This function of houdini doesn't look like useful for me. "Speed Tree" is 100 times better tool than this. Doing this in actual work may be time wasting I hope houdini tutorial which is more artistic style plant generation.
@DUBZslayZOMBIES
@DUBZslayZOMBIES 3 жыл бұрын
VIDEO STARTS AT 7:11
@DUBZslayZOMBIES
@DUBZslayZOMBIES 3 жыл бұрын
why do you go back and change things just do it right the first time
@DommageCollateral
@DommageCollateral Жыл бұрын
there are so many speach-breaks in this video, that you easily could have done in 10 minutes. pls stop making those videos in runtime
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