First time I understand something in houdini. U r a perfect teacher , the way u teaching is awesome so thank you..
@lulubx22Ай бұрын
Best tutorial on L-systems, not only for Houdini, thank you
@eftorq4 жыл бұрын
This is the first L-System Tutorial that actually help my attention and made me understand it. Maybe I'm stupid, anyways this tutorial is really good
@jimenagrueso2740 Жыл бұрын
Best L-system tutorial!
@christianvolkner20284 жыл бұрын
Great Tutorial, I never knew L-Systems were this powerful and cool! If I had known I would have used them a lot earlier
@lemmonsinmyeyes3 жыл бұрын
Thanks dude! Explained well and without overcomplicating it. Much appriciated !
@mhafeez4 жыл бұрын
Seriously? You made it look so simple :) Music in the end was a nice touch. Thanks a lot!!!!!
@sskidmore134 жыл бұрын
Really nice breakdown of L-Systems. Great work!
@DUBZslayZOMBIES3 жыл бұрын
yep its a breakdown bc doesnt share how to make the assets that actually make this what it is. what a shame.
@emmanuelchacon89004 жыл бұрын
Damn, Houdini. This tutorial does it for me. I'm all in.
@Zocress3 жыл бұрын
Amazing explanation of the L-system!
@Skyefaux4 жыл бұрын
thank you!!!!! most L-system tuts are garbage this is great!
@kaemmili45902 жыл бұрын
sidenote : the animations are sick, and express the clarity we also see in the tut
@AnimGraphLab Жыл бұрын
Grateful for this 🙂Thank you!
@remon5633 жыл бұрын
how can we generate LOD's for these types of plants ? it would be useful if we could somehow automatically bake them down to a plane.
@jemsophia3 жыл бұрын
Incredible video, thank you! The one thing I'm stumped on is towards the end, where does the `L` come from in `CCJ(L,0,1)`? Is `L` bound to `lsys` or something?
@felipefrango2 жыл бұрын
If I understood correctly it's the variable for the L leaf input!
@masummitra76833 жыл бұрын
But respect and love to this teacher
@marwans40184 жыл бұрын
how to texture the plant procedurally inside houdini fx ?
@Sk8oorDie3 жыл бұрын
The tutorial is awesome, thank you very much. I watched every l-system video i could find, but it seems like its not enough for me to crate a growing flower-plant. The problem (i think lots of people run into) is that on the middle of the stem, there is always a flower and leaves on the most top point of the plant but i just want it on the tips of the outgrowing stems. The code im using is: A = -(15) ! F[^BBBBK]/(120)[^CCCCJ]/(120)[^CCCJ]F[^BBBBK]/(120)[^CCCCJ]/(120)[^CCCJ]F[^BBBBK]/(120)[^CCCCJ]/(120)[^CCCJ]A so with " BBBBK " i set the flower(K) to be after the growing stem(B) but it is always adding (K) to the main-stem too. The Plant is looking nice so far, but it makes me crazy that there are all this bonus-flowers added in the middle of the plant. Any idea how to avoid that? :/ :)
@aaaaaaaaaa_aaa_aaaaaaaaaaa2 жыл бұрын
> this bonus-flowers added in the middle of the plant. Any idea how to avoid that? I set rule specific for flower and add to end of flower branch. G=[J] // flower E = [CCCCG]/(120) // fl branch
@maxie69903 жыл бұрын
For some reasons my angle is not equal to each others even though i set it to 120 like him in the video. Anyone know why?
@rattlesnake3d4 жыл бұрын
Hello, very well explained tutorial, do you know some vex wrangle magic to avoid intersections between leaves and branches? keep on the good work man!
@DUBZslayZOMBIES3 жыл бұрын
if there are intersections basically this is unusable
@smithkai24834 ай бұрын
so cool!!!!!! Thanks so much!!!!
@HOT3D25203 жыл бұрын
Thank you for great tutorial.
@kitmateyawa7829 Жыл бұрын
How do you get your leaves to align properly, mine's not.
@allieholmes2192 Жыл бұрын
how can you scatter the l-system and use the random seed :(
@kingbach87964 жыл бұрын
Wow the quality of standard is very high now
@ruslanmansurov37904 жыл бұрын
Nice one! Thanks! There is a wip for spruce tree in my videos.
@massimobaita71783 жыл бұрын
Thank You very much!
@Momongaa202 жыл бұрын
Thank you so much ffor this !!
@TheFxguy974 жыл бұрын
This is Awesome !
@icepirate073 жыл бұрын
holy mother of L-System !!
@sagarthapa37654 жыл бұрын
So beautiful
@JoaquinPeMM3 жыл бұрын
why ",",lsys" in the switch?
@Tritoon7103 жыл бұрын
Can L-Systems do palm trees?
@asiseverything34043 жыл бұрын
of course yes. simply put :- 1) a rule for a trunk. followed by 2) a rule for the leaves.
@cosmotect3 жыл бұрын
Imagine my face seeingthis after I hand crafted plants for my environment
@edh6154 жыл бұрын
There should be an inteface to create L-systems without having to change the rules manually.
@Alexs_Music_Comps4 жыл бұрын
agree
@rattlesnake3d4 жыл бұрын
like presets? it definitely should,...but is not really that difficult, and once you have one you like you can just save it and use it every time just adding some modifications.
@edh6154 жыл бұрын
@@rattlesnake3d of course, but i'd be nice to be able to work with them in a more visual/interactive way.
@BloomGlare4 жыл бұрын
@@rattlesnake3d There are presets in the lsystem node.
@DUBZslayZOMBIES3 жыл бұрын
@@rattlesnake3d bro not that difficult? its an an entirely new language. you are tripping.
@masummitra76833 жыл бұрын
Oneday I will be pro for you I mean houdini
@albertneuteng98623 жыл бұрын
i luv u
@brandyn6043 жыл бұрын
F in chat for the 1 dislike
@RedBattalion90002 жыл бұрын
Hmm...This function of houdini doesn't look like useful for me. "Speed Tree" is 100 times better tool than this. Doing this in actual work may be time wasting I hope houdini tutorial which is more artistic style plant generation.
@DUBZslayZOMBIES3 жыл бұрын
VIDEO STARTS AT 7:11
@DUBZslayZOMBIES3 жыл бұрын
why do you go back and change things just do it right the first time
@DommageCollateral Жыл бұрын
there are so many speach-breaks in this video, that you easily could have done in 10 minutes. pls stop making those videos in runtime