Just a quick coding tip. Avoid having duplicate code. If you need to copy and paste 2 idential pieces of code then its most likely better to put it into a function
@PolyMars5 жыл бұрын
Thanks! I have a lot of room for improvement haha
@kxdsh4 жыл бұрын
a general rule of thumb is if yandere dev would do it, don't do it,
@SaCuber4 жыл бұрын
@@kxdsh if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else if else
@Charlie598764 жыл бұрын
@@SaCuber was just about to mention
@NStripleseven4 жыл бұрын
Fair
@erxer14 жыл бұрын
I don't know if you've updated the code (or models) yet, but many skins have extra layers that more or less float above the existing model. Examples of that would usually be hats or hair on the skin.
@IdaeChop4 жыл бұрын
Deadmau5' skin
@celdaemon4 жыл бұрын
@@IdaeChop No, he has a special model only for him and does not use extra layers
@maow-tty-archive4 жыл бұрын
@@celdaemon Haha, actually it's not a model, it's basically just 2 cubes rendered over the basic player model, in the code (using Yarn mappings) this is referred to as a feature renderer, it's similar to the rods that float around blazes.
@celdaemon4 жыл бұрын
@@maow-tty-archive I know, but those cubes are a model. Seriously it is referenced in mc source code as a model and is rendered in opengl as a model
@maow-tty-archive4 жыл бұрын
@@celdaemon It's a model part but not a model itself, if it were a model that would imply it would have some sort of outside file to base it's mesh on, but it doesn't. It's rendered using custom wrapper code that creates a cuboid using a few floats. this.ears.addCuboid(-3.0F, -6.0F, -1.0F, 6.0F, 6.0F, 1.0F, scale);
@germancubesolveryolo45244 жыл бұрын
Nobody gonna talk about the skin of the user Mario being Luigi?
@existenceispain_geekthesiren4 жыл бұрын
😳
@IdaeChop4 жыл бұрын
And luigi being a dark mario
@p529.4 жыл бұрын
Its actually because minecraft skins can have 2 layers on the head (maybe on even more body parts but im not sure) so the cap is just not displayed
@dootskyre4 жыл бұрын
Luigi’s last name *_is_* Mario, though...
@thereborne52194 жыл бұрын
5:34
@imnotasher48925 жыл бұрын
upload regularly, you're are waayy too underrated.
@topgequua32804 жыл бұрын
Ik
@pricelesssword45594 жыл бұрын
True, but do realize how much work each video is
@nonwithnoskill98474 жыл бұрын
Priceless Sword u took the words outta my mouth lol
@clounz33363 жыл бұрын
@@nonwithnoskill9847 wut
@clounz33363 жыл бұрын
He is underrated
@_GhostMiner4 жыл бұрын
1:11 *_censors the first F word, doesn't censor the second F word._* *Task failed successfully.*
@pedroavs43534 жыл бұрын
@Alfie wow so agressive
@usiahz96404 жыл бұрын
Alfie KZbin
@wyatt26054 жыл бұрын
@Alfie I think the thing he was going for was a joke but okay
@PingouPenguin4 жыл бұрын
lol
@Arciwiz4 жыл бұрын
@Alfie ok
@sponks13374 жыл бұрын
There is a skin with mouse ears popping out. And you can make gloving skins and you can make skins with 2 layers.
@IdaeChop4 жыл бұрын
@@CRE8ONICPRODUCTIONS he's just telling him. Not telling him to do it.
@rorymax4 жыл бұрын
Gloving skins?
@seba23664 жыл бұрын
Skins with 2 layers use the new 64×64 standars
@DTorto4 жыл бұрын
There is a PLAYER with mouse ears, it's connected to the username
@Aztrani4 жыл бұрын
It’s dead mouse and it is connected to the name
@Akab4 жыл бұрын
i would've used the mojang api because you can check for exactly those things, like "is the model slim or not" or "is it using the old skin model" also the pixel check is not always good because you could still have a slim arm player model with a broad armed texture in the game but not really in your system! I know i'm complaining at a high niveau so i'm sorry for nitpicking! ^^
@icedmorning76104 жыл бұрын
This reminds me of when I was quite a bit younger and believed that if I used a skin grabber it would permanently take the person’s skin and give it to me. I wasn’t the sharpest tool in the shed.
@disabledmallis4 жыл бұрын
Love how you open source eveything you make, really love it!
@JanxZ4 жыл бұрын
you forgot the outer layer
@mythicalmods22604 жыл бұрын
Yo, your channel is sooo underrated you deserve way more subs
@Nekomusu4 жыл бұрын
There is something you messed. The new skins can have layers.
@Alkumist4 жыл бұрын
this is surprisingly underrated
@At1lla01374 жыл бұрын
Dude u completely ignored the second layer on Minecraft skins
@NStripleseven4 жыл бұрын
True, he did. That layer is actually incredibly important for a skin like the KZbinr Grian uses, which just looks weird without it because that's where the hair is.
@BoxBoy-kh3iy4 жыл бұрын
@@NStripleseven I have the outer layer on ALL my character's parts: mine.ly/BoxBoyPrime
@qwesome3 жыл бұрын
@@BoxBoy-kh3iy ye most of mine is namemc.com/skin/bdcb99bdead902c4
@kate_isawesome12079 ай бұрын
I don't know why. 😕 Some peoples did the opposite. Since they sometimes use the 2nd layer as the 1st layer and ignore the 1st layer. :/
@lno_onel30714 жыл бұрын
Poly: noooooooo, blender is scary Dani: first time?
@lno_onel30714 жыл бұрын
@@cdfactory shut, I bet you don't drink milk
@stargoodgame4 жыл бұрын
@@cdfactory SHUT
@wateryagarvideos51863 жыл бұрын
@@cdfactory DRINK YOUR MILK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
@turnipaitor2 жыл бұрын
Imagine minecraft story mode like this 🤯
@kate_isawesome12079 ай бұрын
LdShadowLady is good. Spiders are bad!
@hazy69324 жыл бұрын
the thing about the transparent pixel is actually not always gonna work. when importing a skin, the launcher asks which version the skin is, because it doesnt use the texture to figure it out, meaning some people use skins meant for larger arms with the model of the skinny arms. other people accidentally draw over where its supposed to be transparent, so there are chances that pixel might not be transparent. idk if its possible to ask Minecrafts servers if the skin has skinny arms though, so this is a good enough solution
@Nick_DoesStuff4 жыл бұрын
so. buddy the first statement is worng it will always work it dosent matter if its set on the wrong model in the launcher it checks the texture for that and all of the skin creators always use some 3D skin tool to draw their skins.
@hazy69324 жыл бұрын
@@Nick_DoesStuff people put their names on the transparent pixels of their skins sometimes, ive done it, im not lying, and im not wrong
@snic31803 жыл бұрын
@@Nick_DoesStuff so buddy your wrong
@codedecode14983 жыл бұрын
This man makes games in java and skin grabber in unity, legend.
@JohnnySix2 жыл бұрын
I did not know you could sample individual textures from pixels, very cool! Well done on solving the 3 different texture map problem too :D
@kate_isawesome12079 ай бұрын
Ok. 😁 NOW SHUT UP, YOU LAZY KId!!!!!!
@happy_alexen3 жыл бұрын
Nobody knew about the hat textures i mean look at Yoshi there! He looks cursed 5:35
@falxie_4 жыл бұрын
I didn't know there was a new format for skins. Guess that's what I get for playing since 2010
@dom_the_whale51404 жыл бұрын
bro this dude deserves more subs
@gavintantleff4 жыл бұрын
I have a tip for this. You can use the Mojang API directly (username to uuid, then uuid to skin), and you can get information like whether the player uses an Alex (slim) or Steve (not slim) skin.
@mtgamekid25102 жыл бұрын
Good to know!
@erglwrgl4 жыл бұрын
Username: Mario Skin: Luigi Bruh...
@Johnlongears4 жыл бұрын
2:12 w h a t
@luckblocksuper67344 жыл бұрын
Wait
@kenwalkensdeadchannelcanal28864 жыл бұрын
*I TOLD YOU TO NOT EAT THOSE GUMMY BEARS LUIGI*
@bulbyvr3 жыл бұрын
I'd recommend adding support for the jacket/helmet. I have made a version of this in godot that supports jackets which is complex but neat
@gamingwithmaysam78223 жыл бұрын
soo its the creator of fnf modding plus hmmmmmmm
@LakoIsFun4 жыл бұрын
What about hats?
@existenceispain_geekthesiren4 жыл бұрын
Lako _oh no_
@realstulu4 жыл бұрын
Mimecraft have a feature that let you make bigger skins by turning on jackets or hat. Maybe you can add a butten that change between the both types
@doublbot4 жыл бұрын
fix your spelling
@mimikanahd16384 жыл бұрын
We are doing a military roleplay with skins as like intelligence or something so this thing is key to winning
@NoelJasik4 жыл бұрын
Now my minecraft clone will be powerfull!
@bunabyt32 жыл бұрын
The fastest way to get a complete Minecraft model template is to create a new skin with Blockbench and use the "convert project" option to convert it to a generic model.
@citrinesanimations5 жыл бұрын
cool
@codog20034 жыл бұрын
It’d be pretty cool if Minecraft Dungeons used a feature like this
@elyesgmz_lil_boi3 жыл бұрын
wow that was really cool
@TomTheCasual3 жыл бұрын
If I remember right a musician called something like deadmau or something like that got a exclusive skin from notch himself with different proportions to that of any other skin to this day
@thehambone14545 жыл бұрын
Thanks for sharing!
@Hi1mMe4 жыл бұрын
Later did he know there is now 128×128 skins for both classic and slim arms.
@miwiki63 жыл бұрын
what
@usernameadamgames3 жыл бұрын
Polymars : lets do a good old research Also polymars : "how to not f*** up blender EVERY FUCKIN 2 SECONDS"
@sequelz3 жыл бұрын
1:08 him: blocks f*ck the bottom f*ck: I'm about to end this man's whole career
@indonesialovah3 жыл бұрын
Would be cool if you added a way to test the skins in the project itself before downloading with a way to see all animations or walk around in the skin in a flat world. And being able to convert your skins to any format. And also having the 128x128 format (the 128x128 format is not supported by pc skins, but you can connect your pc with your phone and drag the skin from the phone to the game files.) and also having a button which automatically makes you wear the skin and if any device is connected it would say the device name and say if you want to transfer it to both,none (but why would you),pc or decice. It would basically locate the game and add ut to the custom skin list or you being able to add it. And maybe on pc doing the same with the launcher. Just to make it unique.
@kate_isawesome12079 ай бұрын
Yeah! So annoying! BLAME MOJANG FOR THAT!!!!!! SINCE IT'S POINTLESS FOR MOJANG FOR NOT SUPPORTING Hd SKINS ON JAVA EdITION!!!!!
@memetech-3 жыл бұрын
This also supports the new “slim armed” option VS “classic” skins, plus the old format. However, did you compensate for skins with tramsparent pixels on them? (Mojang might be removing them but still) and if you are are you supporting top-layers? Test account for that could vary, but I currently am replacing blakertines skin from all black pixels with skin on top to skin with longer clothes on top. Switching between top and bottom layer, VS both, could also work too!
@kate_isawesome12079 ай бұрын
I like slim arms better. Since slim arms are for girls only.
@mo-s-4 жыл бұрын
Idk, but you can make the pixel you use for detection transparent in normal models too
@JollyTurbo13 жыл бұрын
I hated that big of programming at 4:33 onwards. He should've set all of the models to false before the if-statements, and then set the appropriate one to true once an if-statement evaluates to true. The reason for this is so that if Minecraft adds new models in the future, only one line needs to be added to set the new one to false and one new if-statement should be added. It's also just better practice
@WildFyr4 жыл бұрын
Here is a issue I see, what if someone made a skin in a program like MSPaint and the background was white instead of transparent, would it display the wrong player model?
@cubicengineering47154 жыл бұрын
I imagine the white parts would just not appear on the model anywhere. However feel free to try my skin (EngineeringCubed) as the unused are is green so it should be extra apparent if it's visible
@lost_flower44124 жыл бұрын
It would make if there are displayed the second layer, make the skin just a big thicc white buddy, literally
@samdabugg3 жыл бұрын
oh my gosh is that the music from "push the button"?
@wagyourtai14 жыл бұрын
why use minotar api when you can directly use mojang's? also technically the alpha of any pixel can be 0, it just displays as black when mapped if it's not an upper layer... the actual minecraft API tells you whether it's using the "slim" model
@steel.croissant4 жыл бұрын
Why didnt I find this when i needed it
@peatral3 жыл бұрын
Well the way without using the minotar api would be to fetch the player uuid for the player name using mojangs api, then fetch the profile data via the uuid, decode the base64 string that holds the skin information and voila, you got the image url and the information wether it is an alex or steve style skin. Furthermore, you can tell from the hash of their uuid if its a alex or steve skin if no custom skin is set.
@ShauliusII2 жыл бұрын
Amazing job! thx
@renegadegirls4 жыл бұрын
Minecraft Skins also have outer layers
@chikem_nufget4 жыл бұрын
you should add support for the second skin layer
@TheEpicplushgod2 жыл бұрын
I recommend using the newer versions of blender, they have a much nicer and user friendly display
@waffmaff43642 жыл бұрын
This was 2 years ago
@TheEpicplushgod2 жыл бұрын
i can still recommend things
@VeeFerns3 жыл бұрын
What about the second layer
@AIexL4 жыл бұрын
You saved my thumbnail
@FBlockLeymann4 жыл бұрын
Are capes compatible?
@jojojorisjhjosef4 жыл бұрын
Mario = SethBling Naruto = Etho It will never change
@debugempty4 жыл бұрын
You should add the extra layer that skins have.
@DogeisCut4 жыл бұрын
ok but what about the skin layer
@kasiaczek00003 жыл бұрын
1:11 best censorship ever
@imnotasher48925 жыл бұрын
your videos are great1
@Kin-bd2vd3 жыл бұрын
I want your skin, and I am going to have it. You can't stop me.
@dna3374 жыл бұрын
Blender is extremely terrifying.
@SalvoGamerYT13 жыл бұрын
um there is a problem,what happens if skins have capes integrated?
@jimmlmao4 жыл бұрын
HEY, YOU FORGOT TO ADD THE HAT LAYER
@kkalil4 жыл бұрын
It’s a good skin grabber but it doesn’t display outer layers like sethblings Mario hat
@Darthcat12043 жыл бұрын
Does it need to be in Java or does it work for bedrock too. I want to download my bedrock skin to bring it into Java
@09kingarthur4 жыл бұрын
Maybe you could add support for this he outer layer on some skins.
@masterpig5s4 жыл бұрын
Okay, I don’t like the idea of programs or games sneakily reading files but imagine if read your username somehow and displayed Steve or your skin as an Easter egg on a model on a desk or something. Could have a little boy or someone come up to you and ask what your “mc” username is etc. The default would have to be something other than Steve or Alex due to copyright. Not sure on the copyright of downloading then displaying (public) user generated content like skins. I suggest a default skin of black and purple checkerboard, as reference to the no texture texture.
@RedStone5764 жыл бұрын
you can have rights on a skin, but you can't copyright them
@miwiki63 жыл бұрын
what?
@Sammy_Hamdani4 жыл бұрын
New skins don't work(at least mine, "Xyndra"), I updated the script link to www.minecraftskinstealer.com/api/v1/skin/download/skin/
@ValerianAndStuff4 жыл бұрын
Nice video Some feedback: use state management + switch to increase readability of your code to not to get in a "wtf is this sh*t"situation
@kate_isawesome12079 ай бұрын
I HATE ASTERISKS ONLY CENSORS, YOU PIECE OF 5#!7!!!!!!! ####
@russianyoutube3 жыл бұрын
* Minotar api * Mojang api: Bruh
@estym_4 жыл бұрын
What about Deadmau5's skin?
@lordnordsucc40823 жыл бұрын
I watched the same videos for making a model, but for some reason my model did some weird ass morphing when posing. Also since I was using the newest version things were so confusing for me.
@GNamimates4 жыл бұрын
deadmou5 has giant ears on his skin
@alizardguy4 жыл бұрын
That one day with thin arms on the 1.8 format
@minhperry4 жыл бұрын
1:08 good censoring
@phacey44442 жыл бұрын
does anything weird happen if you look up an HD skins?
@gdrr32503 жыл бұрын
Thanks for model for animation use
@Lusacant13 жыл бұрын
thx it rly helped in my cringe funny wowie game thanks thanks
@RedStoneMatt4 жыл бұрын
2:11 Username: *Mario* Skin: *Luigi*
@nwtgaciidz9014 жыл бұрын
Need to find a way to get this to work in vr chat so you can change skins on a Minecraft character
@F3L03 жыл бұрын
Finally someone as scared of Blender as I am
@mrquokka47334 жыл бұрын
This is what happens when someone who doesn’t play Minecraft tries to make a skin grabber
@texturefounded2 жыл бұрын
Hey: something is missing... The second skin layer ;)
@NotCryptid2 жыл бұрын
What about the second skin layer?
@clownfishbox4 жыл бұрын
There's one problem I can see with those skins... there's no over layer.
@JamesTDG4 жыл бұрын
This guy forgot about friggin layers!
@cst12294 жыл бұрын
Prebuilt download?
@Luckysury3334 жыл бұрын
Can you make it as a .exe file and let us download?
@austinthemaniac89873 жыл бұрын
how do I use this project? open it in unity?
@le_plankton4 жыл бұрын
You should add support for deamouse's custom skin that only works for him (google it for details)
@commenter6213 жыл бұрын
That pixel could have something but still have skinny arms
@indonesialovah3 жыл бұрын
Squidfinity Gauntlet (The joke is squid and fin if you havent noticed yet)
@NathansBarelyUploads4 жыл бұрын
Search: Mario Unity: LUIGI
@chaetys48184 жыл бұрын
What code do you use
@a.ismael474 жыл бұрын
he uses c#, its pronounced: "C Sharp" and the file format is .cs
@enderdragon46634 жыл бұрын
Me: tries to click of youtube to watch fututrama but clicks on this video Still me: futurama can wait
@mak70664 жыл бұрын
You can have transparent pixels on a Minecraft skins. Could definitely lead to losing the wrong model