But what about wallbangs through 5-meter concrete walls?..
@Jindujun5 жыл бұрын
lmao yes please
@SimplyTheWorst5 жыл бұрын
thats paper not concrete ;D
@houyrs38465 жыл бұрын
They already did that when valve ported dust 2 over to csgo
@RaimaNd5 жыл бұрын
5 meter? Bitch please: kzbin.info/www/bejne/mIq9eqVmnK9-e6M (watch at the timestamp) Edit: The guy I killed was in front of B double doors in mid.
@skirmantux5 жыл бұрын
@@houyrs3846 no
@Plexiate5 жыл бұрын
Please valve. Hire him. He’s the one we want.
@ExtraPrivatable4 жыл бұрын
Plexiate E
@abdikeur63934 жыл бұрын
@@ExtraPrivatable E
@boreal32554 жыл бұрын
E
@flofromprogressive184 жыл бұрын
E
@lovacnaglave70283 жыл бұрын
Е
@crazyforbananas55135 жыл бұрын
valve: *"kilks, pls fix"*
@zezkezrez3 жыл бұрын
@J P M Roblox oh tnx soo much! Now it makes sense. Was wondering for hours wtf kilks means -_-
@Мирич-з4е3 жыл бұрын
@@zezkezrez Is your life really that boring that you wonder for hours on a random KZbin comment?!
@zezkezrez3 жыл бұрын
@@Мирич-з4е /whooosh Nope, quite the opposite actually. Its obvious he ment kliks, there was no need for explanation, so I was bit sarcastic my dear friend :)
@fartcard55433 жыл бұрын
These replies make me want to commit notliving
@pajamac555 жыл бұрын
Valve: So we created this retro version of dust2. Hope you will like it! 3kliksphilip: No, I dont think I will.
@FreGZile5 жыл бұрын
tbh, their intention was good, but it felt like it was rushed, and not including details like the decals, skybox etc.. was a poor and curious decision from valve.
@Kigoz4Life4 жыл бұрын
@@FreGZile its with the most they done through the csgo history. mediocre and rushed.
@jockeyfield19544 жыл бұрын
@@Kigoz4Life the new dust 2 was originally made in source 2 and then ported to source and csgo alyx's hands in half life alyx were originally a source 2 version of the csgo t's gloves sirocco was also made with source 2 assets and then ported to source and csgo the laziest valve has ever been with csgo was with, well... i actually don't recall anytime like that at all. even with cs' history, valve has never been lazy, you may argue that cs:cz was rushed and lazy, but it was actually a pretty good game, better single player mechanics, a sort of single player campaign, and a dust 2 that looks much better than source's dust 2 the laziest valve has ever been was with half life: source. you may also argue about artifact, but that wasn't even rushed or lazy, people just hated the dota card game aspect valve is probably the best gaming company out there, they control steam, own some of the greatest fps games out there, and are the entire reason many games are the way they are.
@yiannis78683 жыл бұрын
well yes, but actually no
@justaguy16725 жыл бұрын
No mountains in the background ? WTF Valve
@thacoolest135 жыл бұрын
literally. unplayable.
@bit_ronic5 жыл бұрын
i'll be honest, the lack of mountains put me off a little bit, like those old 3d demos that had a 3d detailed place with a plain sky.
@2dhoes035 жыл бұрын
I think it’s because the map uses the same skybox as the current dust 2 map since they’re both in one map therefore it’s impossible to have a different skybox for the classic part of the map unless it’s a complete separate map like Philip’s one
@justaguy16725 жыл бұрын
@@2dhoes03 makes sense
@rekius3285 жыл бұрын
Those mountains were really refreshing and calming to look at...
@pancakesandsyrup12335 жыл бұрын
I wonder what goes through 3kliks head? 1. Sees Valve importet the old map to csgo 2. it's not perfect, oh well... 3. LET'S FIX IT
@gidioter5 жыл бұрын
I like valve's orange more
@MerryBytes5 жыл бұрын
philip pls fix
@Kacpa25 жыл бұрын
I am that way myself but towards stuff Blizzard does with Warcraft III. Thing is that valve usually just does nothing of slightly underdelivers. Blizzard used to be great, and very VERY respectful with its treatment of older games like Starcraft 1 with its remaster....after doing nothing for years, but then they switched to openly disrespectful and mocking approach at last Blizzcon in regards for Warcraft III, its models and artists who made them, by mocking them and laughing at it, when with Starcraft remastered they were respectful like with some ancient relic. Revisionistic approach with their shitty remake is another issue. Which is another 180-turn from Sc1 remaster, they dont even remotely try to be faithful, which is terrible when we have direct example of them doing the remakes perfectly with Wc3HD asset pack for Starcraft 2.....its quite saddening..... So i am understaking task of fixing it for them myself
@petrkdn82245 жыл бұрын
4. ??? 5. Profit
@Saismee5 жыл бұрын
3stepsphilip
@shaunh18205 жыл бұрын
"source does things slightly diffrently" "theres something wrong with cs:go" 3kliks does alot of understatements
@prost2k45 жыл бұрын
I thought he said "sauce does things differently" as a pun to the mustard colour lmao
@glennzoo5 жыл бұрын
That's how Brits talk
@Jako19875 жыл бұрын
We say watch out your head! They say would you mind your head. 🤕
@Summersovergrowup5 жыл бұрын
They fixed loads of bugs in the newer versions of counter-strike.. Sadly they completely ruined the base gameplay mechanics while they were at it.
@Mushe945 жыл бұрын
I love how people complain about so much when the game in near perfect in almost every way possible. You should be grateful that Valve has this amount of commitment for such an old game.
@_-Huligan-_5 жыл бұрын
Waking up to a 3kliksphilip vid is always a great feeling. Keep it up man!
@dwaynelafontant95505 жыл бұрын
Where you live?
@_-Huligan-_5 жыл бұрын
Dwayne LaFontant Minnesota. Its 5 am rn
@dwaynelafontant95505 жыл бұрын
@@_-Huligan-_ I live in Europe its 1pm you should sleep my friend
@kenankiller38785 жыл бұрын
I live in Europe too
@aok91535 жыл бұрын
Its 1pm but i just woke up lmao
@DerAlfredman5 жыл бұрын
4:47 That's why I love Source and the Hammer editor!
@tanott5 жыл бұрын
Seriously, Valve just needs to hire you so you can fix the game..
@__aceofspades5 жыл бұрын
Devils advocate, but maybe Valve is happy doing things the way they are, and Phillip's bug videos, arent informing Valve of new bugs, but pointing them out to thousands of people, which is why they then get fixed. Most QA testers for games find issues that never get fixed due to time/money. Phillip is clearly talented and dedicated and seems like a nice dude, but I dont think valve needs him, if anything I think his role at valve should be community liaison and creator, where he makes content about CS development lore, talks about meta and gameplay, and is a trusted voice to bridge the community and Valves typical silence. Anyone can find bugs, but Phillip has CS passion more than most veterans.
@F4Y5415 жыл бұрын
@@__aceofspades You must have thought about this more than once... Sure Philip doesn't deserve the petty change YT gives to him for his videos (given that his videos are monetized in the first place). Valve owe Philip the recognition he deserves, its because of him that people are interested to learn more about CS:GO (there are also many other KZbinrs also)
@efearikan87654 жыл бұрын
Yeah
@defunctaccount19444 жыл бұрын
hahaha valve and hiring people!
@ShizuStream4 жыл бұрын
@@__aceofspades I think it's a bit more complicated than just the issue of him, it's about the whole role of the community people of histype
@sirsquidly35375 жыл бұрын
The lengths you go to recreate the original, even trying to implement old bugs, is such serious dedication I can only admire.
@glitch32505 жыл бұрын
BEFORE: how to make cs 1.6 look like csgo NOW: how to make csgo look like cs 1.6
@GamingRevenant5 жыл бұрын
You could replace the weapon, hand and playermodels too by packing those in .bsp 😉
@ExtraPrivatable4 жыл бұрын
GamingReviews E
@robertsloth88043 жыл бұрын
Great idea, I've done some map packing myself but how would you fit a mini /custom style addon inside the map?
@engired5643 жыл бұрын
Even CS:GO is related to DOOM I guess
@celestialcolosseum3 жыл бұрын
You can't do that i think, replacing the player hand and weapon models requires much more than a bsp file and resources inside it
@engired5643 жыл бұрын
@@celestialcolosseum You'd be surprised
@grzyboo96005 жыл бұрын
Good job 3killkphilip, you did better job than Valve.
@markb.90865 жыл бұрын
Surprise surprise
@sonder0065 жыл бұрын
I mean, valve did most of the work on the map, all hes done is change the lighting (meticulously and with passion), and retexture some things. Not that he didnt do great work that will be appreciated, but let's not downplay Valve's work either.
@ChapCanai5 жыл бұрын
@@sonder006 Philip could make HL3 from scratch if he wanted to. Kappa
@p1tey5695 жыл бұрын
ChapCanai Philip doesn’t know how to code, but I think he’d make an excellent level designer.
@PunxTV1235 жыл бұрын
@p1tey he's better than valve, he knows it, said by this small brain named Grzyboo
@metasamsara5 жыл бұрын
Hey Philip, were you aware that the goldsrc sdk had a bug with ATI GPUs that prevented from interacting fully with the 3D view, making placing decals impossible?
@Knuxfan245 жыл бұрын
They're talking in context of the time, which might be part of the reason why the Dust2 decals are baked into the textures.
@unicodefox5 жыл бұрын
yLewis7PT they're talking about the map maker of the original Dust2 having an ATI GPU back then, and unable to place the decals
@GodOfGamingBG5 жыл бұрын
@M. Oyster actually there was a console command that fixes the decals issue, cant remember it too well tho, it is gl_polyoffset but Im not sure about the values, I think the default is 4 or something and is for opengl, and when using direct3d you had to change it to -0.01 or something like that to make the decals work properly again
@dealloc5 жыл бұрын
The reason is because all decals has to be placed in a decals.wad - You cannot overwrite this file, as it would invalidate if you join servers that uses a different (or the default) version. This is a limitation in how GoldSrc mods work. Counter-Strike provides its own decals, which includes things like bomb target decals, etc.
@metasamsara5 жыл бұрын
@@dealloc That's true for custom maps but not for Volvo surely they could update it for d2
@shrunker6845 жыл бұрын
This vid is released just at my breaktime Perfect
@dhizys94895 жыл бұрын
I commented this 10 minutes later
@vladko53335 жыл бұрын
Me too lmao
@dhizys94895 жыл бұрын
@@vladko5333 Me Three
@thewillyman54015 жыл бұрын
You have your phone to school?
@JustGamingLV5 жыл бұрын
Tip: Disable light bounce and reduce lightmap grid to bigger value to like 32.
@tylerc53115 жыл бұрын
You have no idea how much I appreciate this late night upload Phil. Thank you for all the nostalgia filled trips through CS, and by proxy, my adolescent years. Was a map developer back in the 1.5 early 1.6 days. Helping fishy making awp_rooftops, back when it held around 18 players if I remember correctly. Had a lot of much fun developing that one with him and others from the [thc] clan lol. After I was somewhat proficient with Hammer, I decided to alter fy_iceworld for 1.5, where the ice was breakable in the middle. After playing many hours of hns, scoutzknivez & gun games, I put everything I knew into making fy_buzzkill and took as much feedback into development as I could. Just wanted to reminisce for a minute, thank you for what you do.
@zrudu5 жыл бұрын
Dude. That spiral staircase... Must be clipped. I beg you (DOOR STUCK).
@TheSwaroopB5 жыл бұрын
4:16 Notepad++, Find and Replace in All Files in specified folder. :)
@Mxela3D5 жыл бұрын
Can you actually replace specific lines within the file while keeping everything else intact? :O
@TheSwaroopB5 жыл бұрын
@@Mxela3D Yup. You can also use patterns (with the help of RegEx) and extended characters (tabs, new lines) which finding the text.
@Mxela3D5 жыл бұрын
@@TheSwaroopB Wow, what a time saver, cheers I didn't know you could do that with notepad++
@grev.5 жыл бұрын
or: sed
@LetsGoGetThem5 жыл бұрын
thats too hard dude, how u select folder, how u do the file of the thing instead of inside? too many questions leave it up to the pros
@workerq15 жыл бұрын
De_cbblenw when reeeeee Love your edition of original Dust2 port btw
@TroliFishi5 жыл бұрын
Fore some reason, I like more greenish color to the map, it makes it ... 'safer"...
@whywhy82765 жыл бұрын
hes either a lizardman or an alien
@TroliFishi5 жыл бұрын
@@whywhy8276 How did u see throw my discaise? x3
@WrzodX5 жыл бұрын
@@TroliFishi DISCAISE omegalul
@xeroxidethefuckingloser66143 жыл бұрын
it's because we subconsciously have connected the color green with safety. red is dangerous and yellow is caution
@aranyak18813 жыл бұрын
@@xeroxidethefuckingloser6614 highly doubt that considering the sun is a more "redder/yellower" colour rather than green, and sunlight is associated with warmth and safety as well.
@duckmaneuvers5 жыл бұрын
It's really dusty in de_dust. Maybe in the second Dust2
@sulphurous26565 жыл бұрын
I like how De_Dust, especially in Global Offensive, stays true to the original Dust theme and has better atmosphere than the Dust 2 map we got from Hidden Path.
@RandomHuntsman5 жыл бұрын
Dust2two
@MainDoodler5 жыл бұрын
1:25 good one! A proper color correction method of making something appear less red is to increase the greens (complimentary color).
@Qaosbringer5 жыл бұрын
this is why I love you man. you are a hardworking crazy nerd. and I envy your 1337 skillz.
@brothercharanus19274 жыл бұрын
Rip the guy making the shadows. He will be missed
@Skibbi1985 жыл бұрын
"This game is too bug resistant. Valve plz fix"
@waifoo43005 жыл бұрын
Amazing work as always Phillip! Thank you so much for putting in the time and effort to showcase your work. It's common to see techniques like the ones you used in this video go undocumented in the source community, forcing map makers to spend hours trying to fiddle with the map to figure things out. By sharing your catalogue of work with us, you save a lot of people a lot of time and effort. I cant properly put to words how much we appreciate it! Keep up the good work!
@DawnCrusader42135 жыл бұрын
They need to Add and / or remake De_Aztec! That was the sh!t in my town, not a lot of people played De_Dust2, it was all about Aztec in the Internet Cafes back in 2001-2002! Ahh those were the days
@stainrode5 жыл бұрын
I love how passionate you are over CS
@cyphi4745 жыл бұрын
Next step is replace player models. That high polygon CSGO models look stupid compared to lowres background textures...
@Summersovergrowup5 жыл бұрын
And you need to make everything in the map bigger, making it so you can hide behind the crates instead of it being a headshot angle. Then increase the movement speed so rotation times aren't messed up.
@aquelecientista44915 жыл бұрын
Just play 1.6
@Knightmare98714 жыл бұрын
@@aquelecientista4491 Was thinking the exact same thing xD
@Scooty_4 жыл бұрын
Cussack Sepe I’ve never played 1.6 but there may be frame rate differences and people may like the weapons more
@jockeyfield19544 жыл бұрын
@@aquelecientista4491 but i can't afford it, that's why i just pirated cs:s
@SiFWolf5 жыл бұрын
The dust, What did it became now? "De_dust2ier"
@FurryWrecker9115 жыл бұрын
3:00 When I went through college in 2013 we were told to use decals as sparingly as possible in UDK since they were projection mapped and "bogged down your run time if you used too many." We were limited to 10 per map. Anything else we wanted we had to work into the textures themselves.
@Issung1235 жыл бұрын
Good to see you back in your hammer boots Philip! That's how I stumbled upon your content many years ago, before csgo was even announced!
@kaksspl5 жыл бұрын
Yes. His hammer tutorials are so good they spoiled me and I can't watch any other tutorials now. Their quality is just not good enough.
@fitmotheyap4 жыл бұрын
@@kaksspl me crying with no hammer editor due to free csgo even tho that was one of the reasons i actually wanted to play csgo
@engineergaming56725 жыл бұрын
Someone hire this guy
@memersklub5 жыл бұрын
did you try lowering the -bounce param for vrad when compiling
@TheGreatestWorldFox5 жыл бұрын
This.
@stevethepocket5 жыл бұрын
Or by manipulating the reflectivity in the material files.
@TheGreatestWorldFox5 жыл бұрын
@@stevethepocket That too! VMT's were a huge upgrade from the way GS was differentiating between textured surfaces' special properties.
@tiarkrezar5 жыл бұрын
Haha my first thought seeing the difference between the two versions was that the 1.6 version probably simulated fewer bounces. Glad to know that's actually a parameter that you can tweak.
@syrianobsessed91365 жыл бұрын
i wish you add wallbangable walls just like the 1.6 version like on bombsite b for example and the crates on bombsite were also wallbang friendly, just for the sake of the original map cuz i see you worked hard to make it like the original one. i love how genuine you are, thanks 3kliksphilip.
@oldgeekaz5 жыл бұрын
16 people wanted the buggy plant to work
@DunkeysLongLostSon5 жыл бұрын
Really nice video, Philip. You made the more complicated bits of map making and tinkering fairly easy to understand to people, like me, who haven't got any real map making experience
@AvoDoesStuff_5 жыл бұрын
Thanks, you came right when I got bored.
@arun47055 жыл бұрын
Exactly I was bored too
@var67085 жыл бұрын
Sounds like a good porn outro
@AvoDoesStuff_5 жыл бұрын
@@var6708 that's what your momma said.
@Wozner5 жыл бұрын
Valve need to hire this guy, Valve`s dust 2 version is quite made in a few hours, 3kliksphilip made it with love and precise.
@Sannu985 жыл бұрын
wait, green sun and sky in the original dust2.. hmm, so it was all in the matrix..
@undastelar5 жыл бұрын
The impotence of Valve is just growing like tumor. Lovely, modders are working it all out, today's heroes and the cure for all the disease. Thank you Philip.
@laserman50085 жыл бұрын
When you're about to go to sleep but 3kliksphillip uploads at 3am
@kratzy115 жыл бұрын
laserman500 NA player
@achxd5 жыл бұрын
7 hours ago it was 11 am nice try buddy
@penapower8945 жыл бұрын
A suprise to be sure but a welcome one
@magic666z5 жыл бұрын
ok, so your work was 10 times more truthful and professional then what whole valve company did, showing how amazing you are and how shifty they are
@r0z3d5 жыл бұрын
Employ this man, valve.
@ninjapanda2365 жыл бұрын
3kliksphilip: *makes accurate 1.6 map changes* Me, never playing much 1.6: interesting
@pgp5555 жыл бұрын
Valve: We remade dust_2 from cs 1.6 to CSGO. 3kliksphilip: Imma bout to end this whole man's career
@yourmother60455 жыл бұрын
*man's whole
@SlapbackGOD Жыл бұрын
Ahh men, the memories playing PCW's for ESL in the OG map
@TheBcoolGuy5 жыл бұрын
I was born 2 days before 1.6 was released. :O
@ooamritoo5 жыл бұрын
So well explained, edited, made and extremely quick as well. I wish I could like the video twice.
20 years ago, damn im old. thanks for doing the dust2er map, much better job than valve.
@BekoMusics5 жыл бұрын
Wun tapz in wun point seex is gonna be gr8 m8
@omulnes61095 жыл бұрын
When a youtuber makes a nostalgic map greater than a team full of experienced people.
@skrew03955 жыл бұрын
3kliksphilip, this comment will probs will be lost in thousands of comments, so i just wanna ask a question that hopefully you'll answer... when are you doing a meet and greet
@alfredcognoet2 жыл бұрын
Thank you so much for providing the vtf files in 4:11
@VaanaCZ5 жыл бұрын
Why didn't you just use the original vmf from the WC mappack?
@JonasTisell5 жыл бұрын
Yes, using a goldsrc map in csgo totally works
@VaanaCZ5 жыл бұрын
@@JonasTisell The map (de_dust2.vmf from 2003 in the wc mappack) is a Source version of the original GoldSRC map which Valve made for the Source port of Counter-Strike. It already has fixed textures (meaning you do not have to resize them) and you only need to tweak the logic on the bombsite triggers and the lighting.
@JonasTisell5 жыл бұрын
@@VaanaCZ ah right soz
@vexrich3 жыл бұрын
I remember playing on this at random when I had my old laptop, and it was the only time the game ran well for me. I thought it was a random glitch and just loved when it happened.
@LitchiBorrower5 жыл бұрын
Not sure if this was possible in 1.6 but I always played Half Life with "gl_texturemode gl_nearest" to get the blocky look (which I widely prefer) without the other limitations of software mode.
@jorge696965 жыл бұрын
It is possible. Good news, it also works in source although some transparent textures won't display correctly. I replayed Need for Speed Underground 2 recently and I also prefer the lack of filtering there too.
@rrr61995 жыл бұрын
I'd love a Retro Cs1.6/CSS Maps Csgo competitive game.
@hazaruddin045 жыл бұрын
what about make dust2 more *dusty?*
@willowrykАй бұрын
i suppose it's at least a little fitting but its interesting how "green" dust's lighting was in 1.6
@edyslavico37615 жыл бұрын
Random experienced CS player and KZbinr > Valve's devs
@Archiexdxd5 жыл бұрын
“Random”
@ineedtherapy83395 жыл бұрын
@@Archiexdxd Well, they probably did it while they were like "GUYS SHIT IT4S THE 20TH ANIVERSARY IN LIKE A FEW ADYS WHAT DO WE DO" "lets make a 1.6 dust 2 map" "gREAT IDEA"
@rohanmuppa2135 жыл бұрын
@@ineedtherapy8339 it's not a bad idea why are you making fun of them
@ineedtherapy83395 жыл бұрын
@@rohanmuppa213 i'm not making fun of them i'm defending them rofl
@rohanmuppa2135 жыл бұрын
@@ineedtherapy8339 u put it in caps and lower case so i thought u were making fun of them
@wolfkermek3 жыл бұрын
"gl_texturemode gl_nearest_mipmap_linear" is the only way to play goldsrc games
@timmyruzicka78605 жыл бұрын
"This game is too damn bug-resistent for that." VALVE PLEASE FIX
@valtsu425 жыл бұрын
Valve should have just hired philip to port the map
@jacobreckless66925 жыл бұрын
*Valve should hire Philip for everything
@nopepsi2day5 жыл бұрын
Why do L33T KR3W members wear sunglasses? 'Cause they don't want Dust2 get in their eyes.
@lillahcuve97505 жыл бұрын
Boi this is so underrated
@Bruh-og7mh5 жыл бұрын
That jolts at tunnel stair. Ah, such a good old day
@DaDaDo6615 жыл бұрын
Morning coffee squad
@Fartnrun5 жыл бұрын
Where is it morning now ? Its 12 am here
@DaDaDo6615 жыл бұрын
@@Fartnrun Eastern Time zone Canada
@l4d2xpert5 жыл бұрын
Phillip: Makes entire video series on jerky stairs in CSGO and why it annoys him. Phillip: Has jerky stairs in a map remake
@mygamesfolder5 жыл бұрын
"small projects" my dude doing Valve´s work and calling it a small project
@nagato2k6335 жыл бұрын
doing the work of a dozen valve employees which has been planned for months and payed for before bed time
@kroneyt14935 жыл бұрын
3kliksphilip be like "Let's add two maps to the workshop because of a difference in the colour of the *actual sun."*
@tun4445 жыл бұрын
IDENTITY: KZbin STATUS: Drunk VIEW POINTS: 185 LIKE POINTS: 285
@melonswag4205 жыл бұрын
USER: grms ORIGINAL COMMENT: no ANNOYING: yes
@lucasc56225 жыл бұрын
wow haha this joke has never been made before
@tun4445 жыл бұрын
WHY: AM I STILL: GETTING HATE I KNOW: ITS NOT ORIGINAL
@melonswag4205 жыл бұрын
@@tun444if you dont want hate then stop posting the same exact shitty comment on every video that just comes up on youtube. its the comments like this that drown insteresting ideas from other people
@leochen38985 жыл бұрын
What a nice throwback they’re doing!
@Dakoya5 жыл бұрын
I am baffled by the fact how you keep on improving Valve. I support you Philip and I wish you all the best. It would be great to see you improve the game directly in the future, as I would assume quite alot of people would agree with me on that.
@AlfaPro13375 жыл бұрын
Dust 2 retro, the crates should break when C4 explodes, but Valve didn't used this.
@sleepingdrones5 жыл бұрын
no matter what weird ass idea you have for a video, I enjoy every single one. thanks Phillip, not many youtube channels around these days where I know I'll be entertained by every single video, regardless of the subject.
@Noob_Melon4 жыл бұрын
Without glasses: *cs1.6 dust2* With glasses: *same map but from valve* fuck im color blind
@GoonShredder90003 жыл бұрын
the entity that controls the shadows sounds like some evil being
@ALLSTARDECOURO25 жыл бұрын
that valve white solid texture lamp is just nasty lol
@grev.5 жыл бұрын
the big use of that bugged plant was putting it on the other side of the box so you could see the bomb from pit. broken af but basically everbody planted it that way in pubs.
@saihtam61495 жыл бұрын
Making Dust2 Dust2er *changes light* ... beautiful...
@ItsNotewell5 жыл бұрын
The thing with decals in Goldsource was that in order to work properly they had to be in the decals.wad, which stored all the bullet holes, bloodstains, and any stock decals like stencil letters or the "die freeman" spraypaint from Half-Life. which meant your choices when making a map were to either replace the decals file that came with the game and hope that nobody else ever did, or paint the decals directly onto the texture as seen in dust2. It... wasn't the best system.
@salvalenti58705 жыл бұрын
Valve please just hire this kliky lad
@cometor15 жыл бұрын
You are too good for us. Hope you had lots of fun working on the makeovers.
@friedrichvillegasmurillo97754 жыл бұрын
OMG thank you man, you make it identical to the original, I'm going to dl it right now. This brings so many memories.
@EvgeniySlipchik5 жыл бұрын
Green is the opposite color for magenta. Which valve's map is colorgraded into. So... With the green sun you was spot on on this whole thing.
@sulphurous26565 жыл бұрын
Now, how do we make CS:GO CSer?
@deskjet1224 жыл бұрын
3 clicks music gives me nostalgia I never had
@butterdogestarwars67095 жыл бұрын
The CS:GO map 1.6 dust 2 is actually from the Cpunter-Strike: Source alpha version.
@kacperw5875 жыл бұрын
I love how you didn't place any brushes on the spiral stairs.
@rm_steele9 ай бұрын
3:52 i think HL25 has shown us (at least me personally) that the pixellated clean textures looks just better than the blurred versions
@jusesjimmybars5 жыл бұрын
this is class mate makes me want to give GO another shot, green lighting all the way
@coows5 жыл бұрын
You can make the walls blurrier tho.
@jankkhvej4345 жыл бұрын
I suggest you add the easter egg where dave jonston is credited for making dust 2 in ct spawn
@b1gbo5s945 жыл бұрын
Always impressed at how you managed to work things out like the shadows etc. Pretty cool.
@kevidoce53223 жыл бұрын
valve : I'm too lazy to work on original dust 2 kliks : fine I'll do it myself
@carlostaffanelly4185 жыл бұрын
"i did all this for fun" no Mr. 3kliks, you did it for LOVE