I'm glad to see that you are getting help form your local gaming shop. It is always nice to see something good happen to someone who genuinely wants to help others. Two days ago I was looking into buying a new board game for my friends and I. I came across a cool site, which ranks many games based on all types of factors. I saw this one and was really curious about it. Your videos gave me the insight I needed. I bought the game today and have plans to play Friday. Thanks
@CrowMercury10 жыл бұрын
So, this is the first serie I see of your channel, and few videos ago I found a comment talking about your son incredible dice luck. Now I see the point, he just plain defeated you with this rolls.
@WatchItPlayed10 жыл бұрын
This is where it all started!
@Nionivek12 жыл бұрын
"I really thought I was going to win when I took down that unarmed unskilled oldman! I mean, he was just such a game changer in combat who would have thought?"
@CatInMyCords11 жыл бұрын
i feel a little late for the show, but i have work at 10, and these videos didn't only keep me up all night to see what happened, also made me purchase the game. subscribed, and i look forward to more!
@garyaduke13 жыл бұрын
@drowmetal Suicide by deliberately trying to fail evade checks doesn't necessarily work; the Keeper can choose to waive the damage caused by a failed evade check (page 14 of the rules: "If he fails this test, the Keeper *may* have the monster damage the Investigator..."). If you want to commit suicide, you have to find some other source of damage - such as fire.
@RodneyJSmith13 жыл бұрын
@drowmetal IT is a potential strTegy I've heard players use. In long-ish games, designers often try to avoid having players get eliminated, because it reduces the fun-factor significantly. If you get killed in the first few turns, it's a downer you you and the other players to have you sitting there unable to play. It probably is OP, but on the other hand - some objectives allow the Keeper to win if she kills a certain number of investigators, so players risk losing if they do that often.
@heidenroslein13 жыл бұрын
I was quite hesitant to buy this game, but upon watching your video series I immediately placed an order and also bought expansion pack as well. I'm super excited to play this game as a keeper and be super awesomely cruel mwahaha!
@brianbowles43859 жыл бұрын
Wow, been watching watch it played for a while now. Really cool to finally find this one and see how you got started. So far you have sold me quite a few games, including two copies of Dungeon Roll. I watched another series play through or Mansions of Madness and decided that the game was boring and something I didn't want. After watching your play through, I just ordered a copy from my local game store. You guys really have a way of making a game fun. Thanks and keep 'em coming.
@WatchItPlayed9 жыл бұрын
Brian Bowles Glad you enjoyed this blast from the past Brian :) Hope you have a lot of fun playing!
@drowmetal13 жыл бұрын
@RodneyJSmith Once it's a Shoggoth you will only need 1 thread to move a 3 cultist worth creature. Also, he's nice for horror.
@drowmetal13 жыл бұрын
Cool! No rules mistakes on this one, I think. Gather some cultists, sacrifice them to Cthulhu and bring the evil Shoggoth into play! They can't win if they can't breath. Kill them all! There was one thing that came into my mind. Dying before the objective card is revealed is kinda OP. You leave a hurt and insane body to get a new one just before the grand finale. You can even just go and pick up your items (having more items!). A dead player should be dead forever, no matter what.
@drowmetal13 жыл бұрын
@RodneyJSmith I say this because one of our players (wich is pretty good at strategy) when they were about to discover clue 1 at one of our games, he intentionally "suicided" by trying and failing evade tests. He had about 2 hitpoints left and got a full HP and Sanity character to fight the final boss. I'm thinking about re-balancing this. Should new investigator's arrive at the mansion they would have no Skill Points and/or starting equipment, or something like that.
@KermitDStreamer13 жыл бұрын
the underlying problem with cultists is that they are pansies. Everything else in the game outperforms cultists at both dealing damage and dishing out horror. It seems to me that the keeper is in just as much a position where they need to discover how best to accomplish their objectives every game. This map is super clever because depending on your story the keeper will often do things totally counter productive during their first turns. This to me is the best thing about this game.
@RodneyJSmith13 жыл бұрын
@IronSyndicate Problem is I must spend 1 threat token to move a cultist 2 spaces (and I can only do this once per cultist). So I can't easily move 4 cultists into the room - particularily because I handicapped myself at the start of the game by saying I would only draw 3 threat instead of the nomral 4 I would get (to help compensate the players for not being able to discuss strategies and adjust on the fly as things happen).
@drowmetal13 жыл бұрын
@garyaduke Holy Sh... I really didn't think about this. And I knew that, just kinda forgot it during the game.
@FlacomanXD7 жыл бұрын
So this is where it all started, where Rodney started begging the viewers for help as he feared his impending defeat.
@WatchItPlayed7 жыл бұрын
Ha! Yep, this was it.
@drowmetal13 жыл бұрын
@cainschwartz I'm going to pick up the expansion ASAP, but they really should also release a REAL expansion pack, with new maps, new creatures and new ways to horrify the players.
@peanutbutterdo12 жыл бұрын
It looks good for Mansions of madness!
@jimmyjim212 жыл бұрын
Sorry if you already mentioned this but I was curious, does the keeper know the damage/health points of the individual cultists when he puts them on the board? Or does he have to select one at random so that the keeper himself doesn't know until it's hit which cultist it is? Hope that makes sense.
@gameram21589 жыл бұрын
Great news you deserve it well done.
@WatchItPlayed9 жыл бұрын
Thank you Neil!
@RodneyJSmith13 жыл бұрын
@kmeares1 Perhaps combining this with a plan to convert 1 pack of cultists into a Shoggoth would be useful. Good ideas everybody!
@PMMagro11 жыл бұрын
Move one space Glora, pick the Staute up and then remain!
@RodneyJSmith13 жыл бұрын
@gasol18 Fantastic. That's what I'm hoping for!
@RodneyJSmith13 жыл бұрын
@cainschwartz It's the only way to play :) I want to pick up those expansions too!
@PMMagro11 жыл бұрын
make all cultists in one area and go in a group staying 3 areas away, if you get cultists move +1 you can sneak in and make the ritual?