Imagine as a kid, it’s night. You’re all alone. you make a masterpiece in Mario paint. And save it. And this happens
@Daigorou-xp1bj2 жыл бұрын
As if the robot didn’t scare you enough
@KingsbreeTV2 жыл бұрын
I'd have been more terrified than mad lol!
@plateshutoverlock Жыл бұрын
This is because the game compresses the images and music before saving it to the cart's battery backed ram. Any piece of data that is made up mostly of the same bytes (like a simple drawing of a red house against a solid blue background will compress down to a very tiny size. A complicated piece of colorful art with many bytes that are different from each other will not compress so much, and it's possible that it wouldn't be compressed enough to fit in the save RAM of the cart. And why the overflow error. All compression algorithims including modern ones have this issue due to the way compression generally works. Lets say: Top half of screen is white bottom half is green and the screen is 200 by 200 pixels. The algorithim would only have to store something like White pixels 1 to 20,000 Green pixels 20,001 to 40,000 Now if the screen is top white, middle red, and bottom green the algorithim has to store it as White pixels 1 to 13,333 (give or take) Red pixels 13,333 to 26,666 Green pixels 26,666 to 40,000 You can see that the compressed data grew and it will continue to grow as more unique things are added to the image, even if it's something as simple as a black dot. If there are enough 'unique' elements on the screen that the compression has to have descriptions of, the less effective the compression actually is and it might not compress down the images enough to fit in the tiny amount of save ram a SNES cart typically has.
@Michaeledits Жыл бұрын
that is my dream, and my nightmare
@mirabilis Жыл бұрын
I would've been so mad.
@Beelze_Bubbles9 ай бұрын
The music that plays when the robot is trying to save your image is pretty cool
@SussyGuy359 ай бұрын
Its mario maker course bot music i think edit: okey you guys that reply to me just to tell me that the mario paint one is the original. i know that, but english isnt my native language so my english is pretty bad, and also nintendo games are not officially release on my country so im not having memory playing mario games on childhood like you guys
@mattgroening88729 ай бұрын
Sort of saves the robot from being creepy as shit
@ollea609 ай бұрын
@@SussyGuy35 i own a copy and i can agree
@Orangnus9 ай бұрын
That shit is straight up BUMPIN'!
@luviana_9 ай бұрын
@@SussyGuy35 Mario Paint came out 23 years before Super Mario Maker. The course bot music is taken from this game
@ardentdrops3 жыл бұрын
Surprising that it has such error handling for a game of its age.
@cardboardbox_tech3 жыл бұрын
*cough* gen 1 pokemon
@SkeleCrafteronYT3 жыл бұрын
Good software has good exceptions
@plateshutoverlock Жыл бұрын
There are degugging tools such as hex ram viewers that you'd never expect to find on a console hidden in many of these old 8 and 16 bit games. Sometimes they are accessed through a cheat code but other times you have to use an Action Replay or Game Genie to access these tools.
@AllThoughts3rased Жыл бұрын
Eh not really, this is easily achievable by a user in a regular scenario and the consequence would either be half written saves or a full crash if it didn't account for a poor compression ratio. It's not like Pokémon where an oversight caused missingno to be accessible, this is a possibility the developers were likely very aware could happen under unintentional circumstances.
@Fry092949 ай бұрын
Why?
@FairPlay137 Жыл бұрын
For those who don't know: Mario Paint splits saving into three steps: 100-25: Compress the data for storing within NVRAM 25-12: Erase the old NVRAM data 12-0: Write data to NVRAM (the amount of time this takes depends on how much needs to be saved) If it reaches 0 (indicating that the save memory has been completely filled) before all the data is saved, it errors out like what's shown here. Pretty remarkable that Nintendo added such an error handler, considering this is such an extreme edge case.
@MrNanukes Жыл бұрын
I wonder what would happen then if someone were to modify the board by adding more ram (if that’s even possible)
@right_hand_power7960 Жыл бұрын
@@MrNanukes Modifying just the board likely wouldn't be enough, because the software in the cartridge needs to be programmed to access the additional ram. Many games of this era put extra horsepower into the cartridges, so in this case, only the cartridge, and rom would need modification. The Super NES wouldn't need any modifications, because the cartridge hardware, and on-board rom would handle accessing the cartridge memory.
@stevenpavelish60179 ай бұрын
Bank switching would be possible to add a lot more memory to the cartridge
@JillofTrades9 ай бұрын
@@right_hand_power7960 @MrNanukes not to mention...wouldn't the anti piracy measure kick in for the game and console?
@right_hand_power79609 ай бұрын
@@JillofTrades Yes, depending on the particular anti-piracy measures Nintendo programmed into Mario Paint. as well as factoring in the SNES hardware, and firmware anti-piracy measures.
@toceeno8743 жыл бұрын
Imagine trying to save a recreation of the Mona Lisa and this happens
@aaydinturk2 жыл бұрын
That's what happened with most logos, it was too much, so they had to simplify it.
@BagelNosed3DSuser2 жыл бұрын
DEPRESSION
@poweroffriendship2.02 жыл бұрын
Imagine Vincent van Gogh created the Starry Night painting on Mario Paint and this happened.
@plateshutoverlock Жыл бұрын
The image would not be compressable enough to fit in the cart's save RAM. The more complex the image, the less effective the compression is.
@ShyGuy83 Жыл бұрын
[Insert Da Vinci Rage Quit Here]
@RF-Ataraxia3 жыл бұрын
YOOO, I KNEW I WASN'T MAKING IT UP! Thanks for posting! The thought of having seen an error screen like this was killing me, because it was a very vivid memory, but it wasn't documented anywhere until now
@franklinfleming12372 жыл бұрын
Gets censored.. Nooooooo!!!!!
@idaholana2 жыл бұрын
I think the reason it displays that error is due to hardware purposes Sam’s too much save data code fly up the consul so it doesn’t accept it well at least that’s what I think
@RF-Ataraxia2 жыл бұрын
@@idaholana Yeah, the size of the save data in this case depended on the way the colors were used, I think. Kinda like adding a "noise" effect in digital art, the more colors, the more the size will increase, and the more the game's RAM will have trouble, giving you this error screen
@thatbootlegninja Жыл бұрын
yeah, i played it on switch and tbh i out loud shouted DA FUCK MARO MAKER
@ilonachan9 ай бұрын
wow so you just managed to trigger it unintentionally by playing normally? That's kinda crazy, compared to the very specifically crafted payload in this example... I guess it's still rare, but good thing Nintendo did prepare an error screen instead of a crash.
@petergriscom34317 ай бұрын
My dreams of making magic eye puzzles in Mario Paint have been shattered.
@Schnort5 ай бұрын
L
@huss28915 ай бұрын
@@Schnort no
@babykata-dt3ys5 ай бұрын
@@huss2891omg Gordon Freeman
@MorphinaeMorpho5 ай бұрын
@@babykata-dt3ysGorden fremen
@huss28915 ай бұрын
Gordon Frohman, in the flesh - or, rather, in the hazard suit. I took the liberty of relieving you of your weapons. Most of them were government property. As for the suit... I think you've earned it. The borderworld, Xen, is in our control, for the time being... thanks to you. Quite a nasty piece of work you managed over there - I am impressed. That's why I'm here, Mr. Freeman. I have recommended your services to my... employers, and they have authorized me to offer you a job. They agree with me that you have 'limitless potential. You've proved yourself a decisive man so I don't expect you'll have any trouble deciding what to do. If you're interested, just step into the portal and I will take that as a yes. Otherwise, well... I can offer you a battle you have no chance of winning. Rather an anticlimax after what you've just survived.
@thecorruptedbit55859 ай бұрын
The robot looks like something out of Machinarium. Such a simple yet uncanny looking design
@03bgood9 ай бұрын
As a kid, i thought it looked like something out of Gumby!
@georgieippolito99246 ай бұрын
Machinarium is so underrated! That and sammorest are the best! I have machinarium and sammorest 3 on my phone
@AyoCrunchy3 ай бұрын
It's definitely the gaping fish mouth that makes it uneasy to look at.
@hhjpegg2 ай бұрын
DUDE IVE BEEN TRYING TO FIND THE NAME OF THAT GAME FOR YEARS
@The-S-H3lf-EaterАй бұрын
one day I'll play machinarium. reply to me to remind me.
@plateshutoverlock Жыл бұрын
The robot is working hard and taking a long time to do his task. This is because the game compresses the images and music before saving it to the cart's battery backed ram which is a very CPU intensive task. But why did the robot fail at the task he was assigned to perform? Any piece of data that is made up mostly of the same bytes (like a simple drawing of a red house against a solid blue background will compress down to a very tiny size. A complicated piece of colorful art with many bytes that are different from each other will not compress so much, and it's possible that it wouldn't be compressed enough to fit in the save RAM of the cart. And why the overflow error. All compression algorithims including modern ones have this issue due to the way compression generally works. Lets say: Top half of screen is white bottom half is green and the screen is 200 by 200 pixels. The algorithim would only have to store something like White pixels 1 to 20,000 Green pixels 20,001 to 40,000 Now if the screen is top white, middle red, and bottom green the algorithim has to store it as White pixels 1 to 13,333 (give or take) Red pixels 13,333 to 26,666 Green pixels 26,666 to 40,000 You can see that the compressed data grew and it will continue to grow as more unique things are added to the image, even if it's something as simple as a black dot. If there are enough 'unique' elements on the screen that the compression has to have descriptions of, the less effective the compression actually is and it might not compress down the images enough to fit in the tiny amount of save ram a SNES cart typically has.
@franplaysbass Жыл бұрын
This is so underrated
@xisktrl Жыл бұрын
WOW
@Proxyy7 Жыл бұрын
You belong in the hall of fame
@VerBandOfficial Жыл бұрын
wow dont like this
@stevenpavelish60179 ай бұрын
Genius description is genius
@Radioaktivitaet10 ай бұрын
at least an error message that really tells what happened. Today's error messages are just like "LOL PROBLEM!" and if asking for support it like tells you to restart your router, reinstall the game, reinstall windows, shove a light bulb up your left ear and pet The Elephant's Foot.
@trustytrest9 ай бұрын
>Tries to get a wifi adapter to work >Error happens >"Would you like support?" >opens up a browser then does nothing because it can't connect 10/10 i love modern design
@luxie80979 ай бұрын
Old error messages: WINDOWS HAS PERFORMED AN ILLEGAL OPERATION AND MUST CLOSE New error message: Oopsie oh noes there was a problem :( i miss the old days when computers were scary
@Neogeddon9 ай бұрын
@@luxie8097Kid me thought I was gonna get scooped up by the feds for making the pc do something "illegal". Fatal errors were scary too cuz I thought I had managed to put the whole system on a death timer lmao
@cerulity32k9 ай бұрын
That's why I like to put tips in my panic functions. A simple "Vulkan couldn't be initialized. Tip: Make sure your drivers are updated." is much easier than you'd expect.
@yeetusdeletus85659 ай бұрын
Error 55 What error? *55, duh.* Welp, time to Google.
@Damian_19899 ай бұрын
Moral of the story: don't attempt to recreate a Jackson Pollock painting in Mario Paint
@fxlkpunkrapper7 ай бұрын
wdym radio stations @@andygup1585
@EvilSantaTheTrue4 ай бұрын
Record or evil lie @@andygup1585
@SantosSilva-pn5ml23 күн бұрын
300 likes and no comments? lemme fix that
@jeremygphkКүн бұрын
352 likes and only 1 comment? Let me fix that too
@supraman_5 ай бұрын
what if you wanted to go to heaven but god said DATA OVER FLOW
@Saratheartist28 ай бұрын
0:12 that music, combined with the robot gives me chills.
@RealSirMikay3 ай бұрын
They re-used it for Coursebot in the Super Mario Maker games, in case you haven’t played those.
@Saratheartist23 ай бұрын
@@RealSirMikay oh really? I'll try to find it on youtube, thanks alot :)
@_Rainbooow2 ай бұрын
@@Saratheartist2did you actually not know?
@90BananasАй бұрын
@@Saratheartist2this song hits hard too
@Saratheartist2Ай бұрын
@@_Rainbooow I never played it lol
@Bromon6559 ай бұрын
That robot and music would’ve scared me and given me nightmares as a little kid
@CR1MSONACE13 күн бұрын
No way the music is creepy to you
@greenbeanster7 ай бұрын
The mario paint robot already freaks me out, i would be terrified if I saw this
@SamplrDesigns18 күн бұрын
one question how
@Garnulad476 күн бұрын
The groovy music saves it
@AC3electrosphere25 күн бұрын
This robot used to scare me as a kid, something about it makes it look like it's extremely tall, like the size of a building
@All4Tanuki9 ай бұрын
That high-pitched whistly instrument that comes in around 0:35 reminds me of that sound Bill Wurtz uses to underscore bad things like deadly lazers or eating porridge (but you've heated it for the wrong amount of time)
@WindowsDrawer8 ай бұрын
Oddly specific but true
@pockpock63826 күн бұрын
obscure reference, but very very true wtf
@hio70199 ай бұрын
The robot is already scary enough lmaooo
@bunnybismuth3 жыл бұрын
I don't think that sound effect is even used anywhere else
@huskytheidiot3 жыл бұрын
same
@Bagel_Le_Stinky3 жыл бұрын
@@huskytheidiot same what?!
@kabanfriends57643 жыл бұрын
i think that's the bomb sound lower pitched
@bunnybismuth3 жыл бұрын
@@kabanfriends5764 I think you're right
@ChonkyYT3 жыл бұрын
@@Bagel_Le_Stinky They don’t think it’s been used anywhere else.
@_space_cat_5 ай бұрын
Mario and Sonic were such mortal enemies in 90s that Mario even had to rival Sonic in giving kids nightmares with spooky hidden message imagery.
@CoreDreamStudios3 жыл бұрын
Welp, that's a new one to me and I played Dr. Mario religiously back in the day. Good find!
@Vexcenot3 жыл бұрын
Explain by what you meant by religiously?
@CoreDreamStudios3 жыл бұрын
@@Vexcenot Means I played it a lot and was loyal to the game, sorta like a faith I guess.
@Vexcenot3 жыл бұрын
@@CoreDreamStudios oh so you didn't saw Mario as Jesus like I did?
@rowboat103 жыл бұрын
@@Vexcenot mario is the god of video games
@DuskusCB3 жыл бұрын
Explain what you mean by Dr. Mario cause this is OBVIOUSLY Mario Paint
@takimicha72912 ай бұрын
So THIS is where the mario maker level saving theme originates from. That's awesome!
@MMT--Games3 жыл бұрын
i cant be the only one who just randomly press this, hear this song and go "omg, wtf this song was from this??"
@notlaw9103 ай бұрын
you aren't the only one, thats what i thought too!
@MMT--Games3 ай бұрын
maaan its been 3 years and i have no memories of watching this video or making this comment lol, thanks for reminding this horrifying piece of work @@notlaw910
@superyoshimaniaa2 ай бұрын
same
@netsendjoe9 ай бұрын
Mario Paint was pretty underrated. So as a child.. prior to me having Mario Paint, I used a VTech Video Painter to play around with art on screen. It was a canvas like device you used with a pen that connected to the TV through RCA Video. There were a couple of things you could do with it, but Mario Paint surpassed every aspect of that device. By having mouse support, and being able to not only make drawings, Mario Paint also let you create basic music and animations, or just color. And it came with a cool bonus game as well. Wish Nintendo kept on making 'creation' studio-like 'games' that could inspire people into creative arts of music and animation. An excellent effort for game creation came from Mario Maker though.
@grain96409 ай бұрын
Flipnote Studio on the DSi was pretty cool I was disappointed that the 3DS didn't ship with it's own flipnote studio (thought I think Flipnote 3d was a free download) I didn't get a 3DS because someone told me it had no flipnote lol
@wolfetteplays88948 ай бұрын
Colors live on switch is kinda like Mario Paint, but nowhere near as whimsical.
@CrowT27 күн бұрын
I dont think you (or most people) on KZbin know WTF the word "underrated" means.🙄
@Professor_Utonium_6 күн бұрын
@@CrowTExplain
@CrowT6 күн бұрын
@Professor_Utonium_ The explanation is that people on KZbin, for whatever reason, love to use the term "underrated" to describe things that were not. For instance: Mario Paint was one of THE most sold SNES games. Ever. It was huge. Here in the U.S. and in Japan and around the world. Not underrated. At all. People think because they personally didn't have it or didn't hear about it or play it later on in their lives that it is underrated. There is literally a Reddit thread with people discussing the overuse of that word when it does not apply. Asking why everyone uses underrated to describe everything that was popular and received its due credit. Whether it be a movie, song, band, actor...or in this case, a game. But I digress.
@Ianwillslapyou729 ай бұрын
So I tried it by using all the colors with the spray paint and... IT FRICKING WORKED!!
@ChaossX772 жыл бұрын
This is one of the most important videos on KZbin.
@karimitickaeloogreattemlor34863 жыл бұрын
Wait that's the origin of the bot and his song? I thought it was from Mario Maker!
@bushytail3 жыл бұрын
Yeah Nintendo really likes to reference their older games
@karimitickaeloogreattemlor34863 жыл бұрын
@@bushytail funny
@smuglife64gaming213 жыл бұрын
@@karimitickaeloogreattemlor3486 funny
@notathr0waway3 жыл бұрын
@@karimitickaeloogreattemlor3486 (fuuny edition))
@fanta_ferret3 жыл бұрын
funny animal
@KennethPlaysOfficial9 ай бұрын
That robot is terrifying
@azure_069 ай бұрын
i was today years old when i found out the coursebot music is also from mario paint holy shit
@Koettnylle8 ай бұрын
I like how the music changes to a level finished type tune as soon as the data overflow error occurs
@sporedoutofmymind9 ай бұрын
SimEarth for SNES actually has a similar condition if there are too many entities on the planet - it will give you a popup that it can only save enough of them to a certain point and the rest will be discarded.
@kewoshk Жыл бұрын
That robot would scare the living daylight out of me if I ever saw it as a kid 😅 I was already traumatized enough with the Valve guy with a valve in his eye 😅 On top of that my aunt made up a super creepy story to explain that pic: apparently that guy cried too much and had doctors put a valve in place of his eye to be able to control his crying 😂
@Tony_Cardoza Жыл бұрын
Lol @ your aunts valve face backstory.
@kewoshk Жыл бұрын
@@Tony_Cardoza lol thanks, she and her Windows 98 PC had a lasting effect on me as you can see 😅 She would troll us with stuff like these 😅
@Tony_Cardoza Жыл бұрын
@@kewoshk If you were just a bit younger, your aunt would have been trolling you with those screamer videos that were all the rage in the early 2000s. I think I was 11 or 12 when I first played Half-life, so I just thought the valve face guy was funny. Then again, I didn't have the "valve installed to regulate crying" backstory like you did.
@kewoshk Жыл бұрын
@@Tony_Cardoza I was born in 1995 so I had some experience with those screamers 😅 It was not my aunt but a friend of mine sent me a mock find the difference game via MSN, I searched for a difference for about 3 minutes then one odf those horrible screaming faces popped 😅
@TheMenaceHimself20069 ай бұрын
Why is it always the aunts and uncles being wild af 💀💀💀
@NesrocksGamingVideos8 ай бұрын
WOW extra points for the coder to cover this case!
@SuperBlooper0578 ай бұрын
Nintendo HATES Jackson Pollock!
@Bobo-ox7fj14 күн бұрын
based
@charliefullwood45225 ай бұрын
I had no idea the course bot theme in both mario makers were a DIRECT rip of this song. I also had no idea an SNES could make music like this.
@JosephM10117 күн бұрын
Fun fact: the SNES actually used prerecorded audio samples instead of synthesizing instruments. To an extent, it unlocked the potential of the music you could create (the extent being whatever the RAM/storage limits allowed for, and with only eight "voices".)
@oshabot16469 ай бұрын
I keep getting recommended this video and i love rewatching it
@Odolwa22 жыл бұрын
wow they actually programmed that in as a function? wonder how many people have ever seen this till now?
@JosephM10117 күн бұрын
That depends. Their painting would have had to have been complex enough that the data compressor couldn't make it small enough to fit in NVRAM/cartridge memory. That's what's happening here.
@anactualmotherbear3 жыл бұрын
I always wondered if this was possible but I've never been able to create anything that could do this.
@plateshutoverlock Жыл бұрын
Take a look at the image being saved. Unique colored pixels that the compressor built into the program has to have 'descriptors' for each and every one of them. Because of the tiny amount of save RAM in a typical SNES cart, it can't be compressed enough to fit in that memory. If the image was simple, there would not be as many 'discriptors' needed and it would fit in the save ram of the cart. This is an age old problem that is with us to this day simply because the basics of how compression works does not change.
@PauwerFurry3 жыл бұрын
It’s crazy we *just now* found this error in this game that’s been out since the 90’s. What other old games could we find hidden errors like this in?
@shadesoftime Жыл бұрын
It's not just now, it's just very obscure and nobody talks about it
@Helladamnleet9 ай бұрын
Judging from the comments a lot of people knew about it
@onesyphorus9 ай бұрын
WAIT SO THAT ROBOT WAS NEVER SUPPOSED TO BE SEEN ?! 💀💀💀😭 im joking guys please put down your pitchforks it's not that deep 💀
@onesyphorus9 ай бұрын
yo was that grime banger supposed to be heard to? im joking
@nesyboi94219 ай бұрын
@@onesyphorus The robot was always meant to be seen it just showed up when you saved, the error itself is new. The song has also been known, in fact Nintendo used it and the robot in reference to Mario Paint in Super Mario Maker.
@Wegetsignal10 ай бұрын
Never got this error back in the day, very interesting!
@JosephM10117 күн бұрын
I guess you didn't try to recreate a Jackson Pollock. 😂
@SinisterScoundrel65628 ай бұрын
Never knew you could burn out the robot. Now I guess it only handle certain bitmaps, but not all of em. Well that's some creativity now flushed!
@tingsteph2 жыл бұрын
To be fair, why would you ever what to save something like *THAT*
@plateshutoverlock Жыл бұрын
This was done on purpose. To make an image that the compression built into the Mario Paint program cannot compress down enough to fit in the save ram of the SNES cart. Whatever emulator he is using is also emulating the limitations of the save memory of a real SNES cart.
@OzeCovers8 ай бұрын
@@plateshutoverlockThanks for the explanation. Some sort of RLE?
@KombatGod5 ай бұрын
That's easy. So that you can show this rare Over Flow Error to your friends any time you want, duh.
@lyrimetacurl09 ай бұрын
Interesting thought experiment: * For every possible image, either store the raw image or a compressed one depending which is smaller in bytes. This will be a subset of them where the size is small enough to also encompass the data of how it was compressed. * This is apparently impossible mathematically? (Due to the pigeonhole principle). * Maybe not? There are a couple of caveats. Some images raw would be smaller than the set number of bytes (e.g. "3" is smaller in digits than "3849"). And the raw ones which just happen to have the compression sequence could be a mix up. So this would have to perfectly cancel out if it was a perfect compression algorithm.
@Aweoe9 ай бұрын
You don't know how compression works
@yeetusdeletus85659 ай бұрын
Lossless compression works by compressing a file to a smaller size without altering the data. An example of lossless compression is Run Length Encoding. Instead of storing every pixel individually, an array of all pixels with the same data is stored. Say you have green in pixels 1, 2, 3, and 4. Instead of storing this data as green 1, green 2, green 3, green 4; you can store this data as green 1-4. This compresses the file without actually altering the data.
@renakunisaki9 ай бұрын
Probably the raw image is too large, or else why use compression at all?
@Vince77789 ай бұрын
This is a concept known in computer science as Kolmogorov complexity, which is basically the smallest size some data can be compressed to (while including compression instructions). An interesting theorem is that random data, with rather high probability, cannot be compressed more than a constant amount. This can be proven via the Pigeonhole principle, like you mentioned. I would highly recommend looking up more if you're interested, it's quite a cool topic!
@Sage_the_Turt9 ай бұрын
@@Aweoe do you think telling somebody they don't understand something will make people think that you, in fact, do understand it? because it doesn't. you don't come off looking smart, you just look like an asshole.
@madbanana222 ай бұрын
People in the comments acting as if adding a basic error handler was something unheard of back in the day
@a.r.4822Ай бұрын
NPCs literally being the example of Danning-Kruger Effect
@DiaphatАй бұрын
Many of us were kids, and thankfully not all of our childish wonder has died in our advanced age.
@a.r.4822Ай бұрын
@@Diaphat they were not talking about kids, but the grown-ups commenting
@AnAverageGoblin19 күн бұрын
@@a.r.4822 calling people NPCs is incredibly creepy, get help.
@ZcorpLabs15 күн бұрын
around the time mario paint was being developed, error handlers WERE common in normal programs, but ive never seen any form of console game from the same era have any error handling, alot of times they will just crash entirely
@stratodough9 ай бұрын
noone talks about the small Mario peeking near the bomb icon 😢
@bushytail9 ай бұрын
That was because I accidentally drew on the randomized canvas a little bit and instead of realizing that I could have just used the rewind feature I covered it up with a stamp
@Gecko1993HogheadIncOfficial3 жыл бұрын
It just stopped at 12. Only for it to stop. I’ve NEVER seen this before!
@Klopford3 жыл бұрын
It almost always stops at 12 for a bit when saving. It's happened every time I've played.
@smuglife64gaming213 жыл бұрын
When it's compression it (auto correct won't let me type correctly)
@elisahill65832 жыл бұрын
@@smuglife64gaming21 then turn it off.
@Ambipie9 ай бұрын
"IT WONT GO SMALLER THAN 12" "reject it"
@awesomechad7716 Жыл бұрын
So this is where the Mario Maker Coursebot Music originated
@user-yw8sr3uj1w Жыл бұрын
I really like how they reused it as a theme.. really suits well
@imcasualjimm5 ай бұрын
It's 12:30am in the 90s. Your parents let you stay up past your bedtime because summer vacation just started. You brought out Mario Paint and that clunky old SNES mouse, and decided that you're going to make a MASTERPIECE. You finally finished it, and you decide to save it so you can show it off to all your friends in the cul-de-sac tomorrow. You hear that robotic, technical music play, and you're excited. Soon everyone will know that your latest Creative Exercise had brought forth a piece even DaVinci would be jealous of. Almost there… and- why isn't the number counting down? It should be 0 by now, right? Those weird eyes in the save robot keep blinking, and the bits of your work keep moving down the pipeline, but it's not saving? Suddenly, the robot stops for a second and it explodes, with puffs of smoke blowing out of its "ears," with a box across the top of the screen saying, "DATA OVER FLOW." The robots mouth is open wide, and its eyes are blood red. You begin to panic, and call for help. No answer. You look at the clock, and it's 12:35am. Everyone must be asleep by now, and it's just you, your CRT, and this monstrosity. You sob, not knowing what to do. All you wanted was your artwork. You power off the console, and your nightmares are haunted by this message, knowing you can never have it back. Countless hours. Gone.
@ZcorpLabs15 күн бұрын
spongebob rollercoaster image
@launay988 ай бұрын
I'm surprise they make an error animation like if they was expecting this to happen in the future.
@TheOfficialDorianelevator10 ай бұрын
so that robot is how the coursebot was born in super mario maker...
@right_hand_power79609 ай бұрын
Yes, Super Mario Maker itself was originally going to be another sequel to Mario Paint, with a mini game of creating SMB courses. The development team had so much fun creating courses, that the entirety of the game flipped to be about creating SMB style courses, with Mario Paint's Gnat Attack being the mini game. That's why SMM has a lot of MP references. It was originally intended to be a sequel. I say "another" sequel, because MP already has a suite of game cartridges for one game, Mario Artist. Mario Artist was a suite of programs for the Nintendo 64 Disk Drive.
@1eris.9 ай бұрын
@@right_hand_power7960me when i spread miss information on the internet:
@somerandomnesspoo84679 ай бұрын
This feels like nightmare fuel for a 5 year old
@Patashu3 жыл бұрын
Newly documented for the world!
@sscuba_diver3 жыл бұрын
Ngl I’d be scared if that appeared on my tv at 3 am
@xxlinxx35313 жыл бұрын
SAME the robot is scary but I like it
@sscuba_diver3 жыл бұрын
@@xxlinxx3531 yea me too
@GamerShyUncut9 ай бұрын
Imagine actually putting hours into something in Mario Paint, wait for it to save cuz you really like it, and this happens
@1eris.9 ай бұрын
thats kinda impossible to happen. check the image its VERY specific it means it has some sort of color thingy or something that makes it happen it would never happen if u did drawed something normal like a dog or anything
@chim-chimney9 ай бұрын
Man even just the robot loading normally is unsettling. It’s probably a mix of the song and the weird robot “lips”
@mattkaczorowski30998 ай бұрын
This is the best error handling I've seen.
@steverman2312Ай бұрын
Im glad they reused the robot for mario maker, it gave him a major facelift
@WEENIEHUTTBOSS7 ай бұрын
Imagine you’re a kid, playing this on the computer in the basement, and it’s completely dark because you stayed up until 11 working on your masterpiece. And then this shit happens
@eifgaming3 ай бұрын
Finaly an error video without horror and jumpscares
@ScottTheWoz_2 жыл бұрын
It amazes me that nintendo cared so much that they put a error handling of this kind in an snes game but in 2022 can't even release their games in full
@plateshutoverlock Жыл бұрын
You are comparing a game that is only a megabyte or less in size compared to one that could be a gigabyte or more that requires a vast more amount of code and resources. Like comparing a 4 function calculator to a desktop PC.
@ScottTheWoz_ Жыл бұрын
@@plateshutoverlock 🤓
@TheMenaceHimself20069 ай бұрын
They also can't even release games that run all that well in most cases *looks at Scarlett and Violet*
@bloosnoc9 ай бұрын
@@TheMenaceHimself2006 i've been playing scarlet for a while, and it runs fine idk what you talkin bout
@TheMenaceHimself20069 ай бұрын
@@bloosnoc Have you not seen the glitches?
@Ambipie9 ай бұрын
Static is the most convoluted picture a TV screen can interpret. A scrambled, chaotic signal of waste
@Mrdotwaffle9 ай бұрын
This is definitely one of the videos of all time
@xDecibelx8 ай бұрын
It most certainly is one of the videos of all time
@samschmit7181 Жыл бұрын
It is important that this be preserved.
@ZackeryMccoy-d9e9 ай бұрын
I like how it continues playing the music like nothing ever happened. It’s like, “welp shit, oh well”
@konvitalik4 ай бұрын
so this is where the Coursebot theme originates
@six_buck_dlc9 ай бұрын
i enjoy how the music just resumes like nothing’s happening
@Klopford3 жыл бұрын
Is this legit?! I couldn’t find any references to this on sites like TCRF! I’m going to try this myself, first on emulator and then on real hardware. This robot scared the shit out of me when I was little and if I’d seen this it would have haunted my dreams lol
@bushytail3 жыл бұрын
Here's a savestate for the Mesen-S emulator to reproduce this: bin.smwcentral.net/u/1780/mario%2Bpaint%2Boverflow.mss
@Klopford3 жыл бұрын
@@bushytail thanks, I don’t have that emulator but I’ll grab it. How tough was it to make the image complex enough? Just airbrush all over? Did you fill out animation and music too?
@bushytail3 жыл бұрын
@@Klopford I found where the canvas was held in RAM and I overwrote it with stuff I generated using www.pcg-random.org/ which I figured would be random enough. I had to do the same to the animation canvas, because without it I think think the main canvas barely fits. Maybe you could do it with an airbrush? I guess you'd need to in order to try it on console.
@Klopford3 жыл бұрын
@@bushytail I just tried it on console. IT ACTUALLY WORKED! And I don't think my image is *quite* as random as yours! I will have a video up soon with proof!
@official-obama3 жыл бұрын
@@Klopford the video is kzbin.info/www/bejne/qmOkY4GYqK9rrdE
@teh_supar_hackr4 ай бұрын
You've defeated the final boss of Mario Paint, the save robot!
@RetroPixelLizard9 ай бұрын
Congratulations, you beat the game. :3
@ls190v27 ай бұрын
The game can't handle that much data! You gave it an aneurism.
@stevenpavelish60179 ай бұрын
Saving ALOT of data. Do not remove game pak. WARNING! File compression error. Data cannot be saved.
@jaredjones18468 ай бұрын
I got this for Christmas as a kid with zelda link to the past. Loved both of them
@yepthatsmyyoutubename9 ай бұрын
The music is kinda lit tho 💀
@shylom9 ай бұрын
that robot scares me so much, I guess I won’t sleep in the past
@SaviorGabriel9 ай бұрын
I think you just beat Mario Paint.
@acestreamline70246 ай бұрын
This was one of the first video games I've played, and I had no idea this was a thing.
@cjkittyofficialyt11 ай бұрын
0:10 is reused In Mario maker
@FartingButt21 күн бұрын
Yes
@SlourpifyPlays15 күн бұрын
Fr
@noaht20058 ай бұрын
I love how they made a little animation for it as well
@melteveryone Жыл бұрын
this tune kicks ass
@joeyjax Жыл бұрын
Check out my remix to this track: kzbin.info/www/bejne/oJe5o6d7m7OleZIsi=lJCsX6AdA7maTb55
@Tony_Cardoza Жыл бұрын
I used to love the save song and the alternate game start song that would play around 1/5 times at game start. The one where the voice says, "Mario Paint, ooooooooh." at the end of the song.
@stopmotionadventures48123 ай бұрын
been seeing this video every once in a while now, just now realised where the super mario savebot music came from holy moly
@bobbob-gg4eo9 ай бұрын
Seriously though, why can't we have error messages like this for everything!? It would be hilarious
@jameslockwood80085 ай бұрын
Pretty funny how the music changes, it makes the error feel like a "game over" screen
@Whydoiexist2239 ай бұрын
BRU- I DIDNT KNOW THAT ONE SONG FROM MARIO MAKER TWO WAS HERE!
@ggdasherr64539 ай бұрын
Its been used since the mario maker from the wii u👍
@tpirman1982Ай бұрын
In all my years of playing Mario Paint, I've never had this Data Over Flow before.
@theorangeoof9269 ай бұрын
There is an Easter egg in that picture, look at the bottom left.
@waxfrenzy7 ай бұрын
Moments later, Jackson Pollock threw his NES out the window.
@nahimgudfam2 жыл бұрын
I remember figuring this out at a young age. I got a 8088 IBM PS/2 computer before my Super Nintendo so I understood what was happening. It couldn't even get on AOL but I did unzip .BAS games. 😀
@plateshutoverlock Жыл бұрын
Unzipping a large .ZIP. file from a floppy to another floppy on a 4~ mhz 8088. Great time for a long bathroom break or maybe walk the dog. Also when downloading a gigantic one MEGABYTE file over a 2400 baud modem was an hour plus long affair. Hope the line didn't drop when you got to 98% dl'ing that huge 1MB from a BBS that didn't have any resume capabilities (been there, done that).
@solarflare90789 ай бұрын
A 8088 computer? Please tell me you upgraded to a 286-486, lol.
@nahimgudfam9 ай бұрын
@@solarflare9078 no, my next computer was a AMD 80486 66mhz
@tunafissh3 ай бұрын
i love how mario’s just chilling in the corner
@matthewrease23769 ай бұрын
I'm moreso just shocked to find out that Mario Paint must use some form of image compression. Why couldn't they just give it enough SRAM for the whole thing 😭
@DankRedditMemes9 ай бұрын
money
@matthewrease23769 ай бұрын
@@DankRedditMemes I mean yeah but that doesn't feel like the whole story. This was already a game shipping with save memory and even an entire peripheral (the mouse) + mousepad. This was not a standard SNES package to begin with, and I doubt it would have hurt their bottom line much to increase the save memory.
@Skorpeonismyrealname9 ай бұрын
TL;DR it would have been expensive to do so. At the time, they were measuring everything in *bits,* which is 1/8th the size of a standard byte. We've advanced so far along in the last 40 years, we've had to move the minimum goalposts for data storage just to accommodate all the software to organize data in ALL this space. Beforehand, you were incredibly hard pressed to find a gigaBIT system, it's too big, it's too valuable, what are we data retention offices? Now, you're hard pressed to find a gigaBYTE thing unless you're just handing out digital fliers on cheapo sweatshop made devices because they're that useless you struggle to GIVW them away. And that's ignoring the fact that we've discovered disk systems have too many tolerances, so now we've invented data storage with zero moving parts that just so happens to make speeds roughly eight times more powerful and faster. @@matthewrease2376
@shny_scott9 ай бұрын
It was 1992. 32 kilobytes was already quite large for a SNES game's save (16x larger than DKC3 or F-Zero and 4x larger than Earthbound, Super Metroid, and Kirby's Dream Course, for example). They couldn't just throw a gigabyte in and call it a day.
@toastedavacado1003 жыл бұрын
my 9 year old self trying to save a random art that is a colour spam type :
@oonami4 ай бұрын
I like how this silly sqrl video randomly got recommended to me ;3
@theraymansonicandretrogamesfan3 жыл бұрын
Poor coursebot got overloaded
@DenkyManner8 ай бұрын
Really funny and charming way to handle this error. The poor robot blew up
@RaposaCadela9 ай бұрын
Very interesting to see, was it docummented before? I also wonder if there are any other games that can have this happen. I thought of SMB3 on GBA which had eReader card levels, and I heard that the cartridge didn't actually have enough memory to store them all
@meowcat71249 ай бұрын
That's true! The cartridge of Super Mario Advance 4 (SMB3 remaster for GBA) had memory for 32 bonus levels, but there were 73 of them including Japan exclusives AFAIR
@RaposaCadela9 ай бұрын
@@meowcat7124 Neat! What happens if you cross the limit? Is there a file management system or something?
@jekksit9 ай бұрын
I too would like to know the answer
@shny_scott9 ай бұрын
@@RaposaCadela I believe it just wipes the oldest ones, although I've never actually tested as I've only ever played the Wii U Virtual Console version that has every level card included.
@1eris.9 ай бұрын
@@shny_scottwell or it could have a error screen! it was never documented before but it can happen!
@Turbogames-r1x22 күн бұрын
Fun fact:The saving sound is used in super Mario maker 2 too!
@vertujoe28869 ай бұрын
it's the last chance to buy a Gameboy printer to save your masterpiece.
@renakunisaki9 ай бұрын
In glorious black and white.
@opalpersonal6 ай бұрын
i was perfectly content to sit through the bangin' save music and bop
@gatokal9 ай бұрын
Bro defeated the Mario paint secret boss
@theskullemoji2 ай бұрын
Mario's face peeking out of the bottom left like "what the hell have you done"