Didn't expect the Heeew cameo in 2023 but pretty hyped to be in an AsumSaus vid. Great vid as usual.
@kolby125 Жыл бұрын
he returns (kinda)
@lucaskincanyon7393 Жыл бұрын
wait it's the dude from the video lmao
@Fuduwahluz Жыл бұрын
i miss you dad
@BeeBN Жыл бұрын
oh damn you're still around
@VirginStarrrrr Жыл бұрын
Had a feeling you'd be here. Y'all should try to do a collab or something down in the future! I bet a lot of people would wanna see that!
@parknplay8328 Жыл бұрын
Seeing people accuse you of faking the visual for his grab range, even the one guy saying he was 'disappointed', makes me irrationally angry. Like, imagine calling someone out for faking information when they're displaying the 100% factual information. And to do it in such a matter of fact way, while being completely and totally wrong.
@coenair11447 күн бұрын
The reason it really gets to me, is they made that accusation while obviously having no actual idea what the grab looked like
@HELLRAISER02 Жыл бұрын
Marths actual grab range and why it looks weird reminds me of how so many people in any fighting game forget that you extend your hurtbox when you throw a move out, just in general
@yserareborn Жыл бұрын
This is also why moves that give invincibility to some hitboxes are also invaluable. One of the first things I learned when picking up fighting games was even bad Dragon Punches are still good moves. Starship!!!
@HELLRAISER02 Жыл бұрын
@@yserareborn well even if the DP doesnt have good invuln it could still be a decent combo ender, but i see whachu mean In SF n tekken, attacks that jump lows are pretty good
@Drewsel Жыл бұрын
No one forgot this lol
@HELLRAISER02 Жыл бұрын
@@Drewsel then i guess you haventbeen in social media
@littlemisseevee2309 Жыл бұрын
Remember when people complained about bowser pivot grab? It wasnt even that crazy hitbox wise, its just really good in footsies
@grayfruit Жыл бұрын
I remember when I used to edit Smash montages for 4 and Ultimate I delighted in taking what seemed like a completely jank interaction and then playing it back frame by frame and learning that the percieved "jank" is frequently just a character getting hit in a specific limb. Ultimate in particular has this one pose that I think almost the entire cast goes into when they enter hitstun that makes things a little bit visually deceptive.
@redtaileddolphin1875 Жыл бұрын
That sounds hilarious, I just found your smash ultimate comps playlist through this comment and I can’t wait to find some of these moments you’re talking about
@thedutchlander572 Жыл бұрын
My favorate is the pose characters take when spike really hard in Ultimate. Back facing up, all limbs extended downward. If you for instance hit Captain Falcon with a strong spike in his extended arm during his Up-B, it looks absolutely absurd. It's great.
@TastyBubkiss Жыл бұрын
Legends commenting on legends
@lloydaran Жыл бұрын
Far too many times I see people label the game as "janky" or "badly designed", when it's just mere hurtbox shifting, which I can't believe some players still don't think of
@The_schboinger Жыл бұрын
It’s the fruit maaaaan!!!
@nlb137 Жыл бұрын
So it seems like rather than having a really *long* grab, Marth's grab hitbox is simply really "optimally placed" to pick up a bunch of weird protrusions and shit. Since it's a couple big circles (compared to some of the shitty grabs with much smaller circles), it just has a bunch more area under his arm (rather than in front) that are at a height where a bunch of shit happens, that make it really good at getting just the edge of the other character.
@tardissins7512 Жыл бұрын
That and also melee is constructed so that if you grab someone on the exact same frame you get hit, you just tank the hit and grab anyway, so when marth’s grab connects someone’s protruding limb during their attack, if they connect on the frame the opponent would’ve hit him, Marth wins.
@NinjaLobsterStudios Жыл бұрын
@@tardissins7512 this is a big factor, I'm glad someone else mentioned it. The huge range from Marth's center gives him a lot more leniency when grabbing an approach compared to Pikachu trying to do the exact same thing. There isn't even a high chance of his hand getting clipped because it isn't fully extended until the grab is already out
@iknowwhereyoulive618 Жыл бұрын
he also LEANS really far from his standing position. his grab isnt fully deceptive or just good at hitting jank hurtboxes. it's still really far-reaching, because he puts his back into it.
@MyrmidonRadd Жыл бұрын
Funny how the guy from a Tactical RPG series has one of the most strategically placed hitboxes in the game.
@fr0stdr4ke95 Жыл бұрын
@@tardissins7512I love seeing Melee and thinking we are blessed that we can hit people out of a grab.
@bonkers5451 Жыл бұрын
Marth has simply just learned the tool of leaning forward and it made the entire character broken.
@sleepytf2 Жыл бұрын
it’s not just his grab, he leans forward in his dash too! leaning forward is truly the best technique
@bonkers5451 Жыл бұрын
@@sleepytf2Who do you main
@audioshake6366 Жыл бұрын
well yeah, why do you think leaning forward in your chair is shifting to Gamer Mode™️
@Gotmilk0112 Жыл бұрын
@@bonkers5451 master hand
@bonkers5451 Жыл бұрын
@@Gotmilk0112 not you
@drakejoshofficialyoutubech5569 Жыл бұрын
2:57 Irrefutable proof that they weren't taking any chances with making Kirby really bad in this game.
@Antifrost Жыл бұрын
They had to make sure he was perfectly cuddle-able at all costs
@AttacMage Жыл бұрын
@@Antifrost Jigglypuff is just a kirby covered in oil.
@tezcanaslan2877 Жыл бұрын
@@AttacMagealso with hair and more anime eyes
@JaCaBrA144 Жыл бұрын
@@tezcanaslan2877that’s what the oil does
@theboihilbirt1277 Жыл бұрын
Why Sakurai had hate-love relationship with his son, Kirby?
@MishKoz Жыл бұрын
4:27 name a more iconic duo than random youtube comments and making up random shit about a melee that they don't understand
@GKplus8 Жыл бұрын
I also love the handwave of "arduino", as if he made himself a button to send the Konami code to the presumably hacked game to trigger these specific "hacks"
@jolkert10 ай бұрын
@@GKplus8 the idea that you could manipulate rng with a fucking Arduino in your controller is hilarious to me
@keysmash_roa Жыл бұрын
whenever someone shows me a ridiculous looking hit/grab/etc, my standard answer is "what does the frame before look like" because of hurtbox extensions like this
@Tubeytime Жыл бұрын
It's not even about the frame though, it's about everything you can't see
@keysmash_roa Жыл бұрын
@@Tubeytime most games i play have hitbox visualisers built into the base game, so i can usually see it just fine
@nickq8093 Жыл бұрын
@@Tubeytimewell, you can infer what the hit and hurt boxes would have been like on the frame the attack landed from looking at the previous frame so it doesn't really matter...
@zyad48 Жыл бұрын
@@Tubeytimeto be fair it is a good dev's job to try and minimize things like this from happening Good "Visual Clarity" can effectively teach the inner workings of a game to players without seeing debug information or exact hit/hurt boxes
@kyhxx11 ай бұрын
. etc bt marth is almst prfct. jst fun to play^
@therook9222 Жыл бұрын
The real reason Nyna gave the Fire Emblem to Marth instead of Hardin, was because she was afraid Marth would steal it from her with his excellent grab range if she didn't comply.
@YTHomer Жыл бұрын
2:48 Man, the devs really said "NO HOLDING HANDS WITH PICHU ALLOWED!!!"
@iwakeupandboomimarat Жыл бұрын
they fucking banned holding hands
@ShibuNub3305 Жыл бұрын
Discriminatory behavior. I demand compensation and an apology for my son.
@neevko2674 ай бұрын
pichu is a minor after all
@PhazoGanon Жыл бұрын
Bowsers grab hitbox size is actually larger than Marths, with Bowsers being ~19.2, and Marth's is ~18.8, but Bowser's grabbox is so jammed up in his body, it has less effective reach than Marth's
@NinjaLobsterStudios Жыл бұрын
Plus Boozer is already quite wide, so relatively speaking he feels like he has a stubby grab
@azurewarrior20008 ай бұрын
So if you were to move Bowser's grab hitbox towards his hands and not his elbows he'd actually have a decent grab range?
@cheesecake12557 ай бұрын
@@azurewarrior2000 If he extended (leaned forward) like marth's would be absolutely broken yes
@noahr607 Жыл бұрын
Marth’s grab is inescapable, like Natasha the underworld doctor asking if you’re feeling sick.
@mrepicdood9953 Жыл бұрын
WHY DO I KEEP GETTING THAT AD CAN SOMEONE SHUT HER UP PLEASE!!!! (Seriously I’m going insane)
@SilentSigil Жыл бұрын
@@mrepicdood9953 knife to meet you
@Hellwaterva Жыл бұрын
I expected a tf2 reference but that works too
@log6070 Жыл бұрын
Are you feeling sick? 😄
@RealBroccoliHour Жыл бұрын
Lmao
@nicocchi Жыл бұрын
5:14 AsumSaus about to educate the entire Smash community about why those flashy red screens of death in Smash Ultimate where you aren't even touching the opponent are actually fine and not jank Opponent extended their arm, you hit their arm, they recoil in pain and pull back their arm, red screen happens and makes it seem you hit nothing
@Kael4king10 Жыл бұрын
ikr, ultimate players are retarded if they dont know what hitstun looks like. I mean they know what SDI is and its the same principal here.
@FrankEShaw05 Жыл бұрын
Thought everyone learned this when plant came out and people were hitting him during his down b,
@ReavenM1911A1 Жыл бұрын
@@FrankEShaw05 If there's anything the smash community is great at, it's not understanding a single thing about the game they play
@tardissins7512 Жыл бұрын
Freezing on the pose the player makes when they get hit like they do with clanks would be awesome, but that would remove the visual indication of who got hit in any interaction and so I get why they didn’t do it.
@RanOutOfSpac Жыл бұрын
@@ReavenM1911A1This
@CircleToonsHD Жыл бұрын
this channel is seriously one of the best on the entire website, rarely do i insta-watch every single upload from a creator, but here I do
@andrewhiser9965 Жыл бұрын
Yeah, I think his editing is probably the best of any channel on here that I watch. I love your videos too!
@frudthegamer1012 Жыл бұрын
AH youtuber crossover
@depyjelly Жыл бұрын
Just reported your channel and all your videos, hope they get taken down! Good comment btw very true
@yabeiyabei Жыл бұрын
@@andrewhiser9965I wouldn't go that far
@pataeto5489 Жыл бұрын
@@depyjellyhuh? 💀 is this a joke? why?
@turtle7288 Жыл бұрын
So Marths size doesn’t matter, it’s just about how he uses his size
@deyontemyers4109 Жыл бұрын
...so no more Marth master the force joke
@normanclatcher Жыл бұрын
There's a lot a good Marth player can do with just the tip.
@andy-opia4306 Жыл бұрын
There’s a joke here that I’m not going to make, but I will allude to it.
@pablogarcia6188 Жыл бұрын
I see what you did there
@chairwood Жыл бұрын
Marths have modestly sized pp 😔
@jadethenidoran Жыл бұрын
So the "issue" isn't Marth himself, it's an issue of visuals too fast for the human eye to easily pick up on, and sometimes too fast for VODs to display them correctly
@drcheerioshehehe Жыл бұрын
asumsaus is hands down, the most detailed melee creator
@tofupython4431 Жыл бұрын
Hax is pretty detailed too
@zachsteiner Жыл бұрын
Don’t forget TurndownforWalt
@trime1015 Жыл бұрын
7:42 Since nobody complimented this, I will. That moonwalk was clean.
@ThePortalTurret Жыл бұрын
Ong
@binaryism4 ай бұрын
Ong
@exots3296 Жыл бұрын
*seeing bowser giving everything he has to grab pichu fills you with determination*
@dillconley112 Жыл бұрын
Marth's long grab range is just a reference to how long marth has to travel on every map in his games
@theAmazingJunkman Жыл бұрын
I love how “his grab isn’t broken, everyone else’s just sucks” sounds like a cop-out but is actually what is happening here. Great game HAL 👍
@chiggyiggy7 Жыл бұрын
When AsumSaus uploads, it has to be a good day today.
@exodiusow7649 Жыл бұрын
Someone's dog died today
@02dodgecaravan Жыл бұрын
@@exodiusow7649sad day for the dog they couldnt watch the new asumsaus 😢
@LilypadOW Жыл бұрын
@@exodiusow7649 what the dog do
@yoankyun4394 Жыл бұрын
I just wanna say, your editing for this video is simply amazing, especially that "lost frame" recreation. Amazing work, like always on this channel!
@rtg_onefourtwoeightfiveseven Жыл бұрын
6:59 "I'm not going to say it's not bullshit though." _titles the video "and why it's completely fine"_
@goodhelmetjunior33994 ай бұрын
Sometimes “Bullsh*t” is “fine”
@rookbranwen8047 Жыл бұрын
This mechanic of grabing or hitting a characters extended hurtbox is in every fighting game and causes some hilariously weird looking things to happen. It is part of what makes footsies, neutral, and whiff punishing work the way they do and one of the reasons disjoints are valued in a lot of games.
@voltekka47 Жыл бұрын
I believe there's some fighting games where the grab hitbox has to hit the opponent's collision box instead of their hurtbox for it to count as a hit
@DEClimax5 ай бұрын
@@voltekka47 im fairly sure in 2D fighters its actually much rarer to have throws interact with the hurtbox as opposed to the pushbox!
@voltekka475 ай бұрын
@@DEClimax I thought so, but I said only "some" of them work that way just in case.
@ljdandrea8711 Жыл бұрын
I really enjoyed the Falco Moonwalk at the end. It really takes a lot of skill to perform high-level maneuvers like that, great job!
@Izandaia Жыл бұрын
Captain Falcon can also grab opponents who are just behind him, I assume because one of his grab hitboxes is partially inside his body and character models can overlap a bit sometimes. Either way, one of my favorite things to do (by accident) in this game.
@SirOregano Жыл бұрын
every chars dash grab has a hitbox behind them and since falcon is so fast I feel like he gets away with it way more than other chars
@nickq8093 Жыл бұрын
@@SirOreganoit's many, but not every character. Icies, dk, bowser, mewtwo, gnw, peach, pika, pichu, the links, yoshi and samus all don't have a proper "behind" grabbox on their dashgrab, though many have grabbboxes in the center of their body.
@mysticat Жыл бұрын
astounding video as always!! :D
@commenter6328 Жыл бұрын
Only 5 likes for a verified person that’s rare
@Pyrodiac Жыл бұрын
@@commenter6328 Yeah, I've only seen like like 3 times total, including now. Love your videos Mysticat
@EnheTook50Benadryl Жыл бұрын
ew furry 🗣
@theclayguy6494 Жыл бұрын
Hey mysticat
@ERFMXVCC Жыл бұрын
Asum got that marth grab range yanking me awake from my sub box
@sythrus Жыл бұрын
I think part of it has to do with his starting posture, as his grabbing arm is usually a fair distance away from where it will end up, helping with the illusion of range. That and he does really lean into his grab
@givecamichips Жыл бұрын
Whenever a top player is accused of unreasonable luck, the first thing to take into account is that they have done the thing more than almost anyone else. If you pulled thousands of turnips you'd get three in an important match sometimes too.
@ZeroKitsune Жыл бұрын
Randomness is...random. That one-in-a-million chance happens sometimes, sometimes even when it counts (and sometimes when it doesn't, too). Plus there's confirmation bias in it, too, where people remember all the clutch moments where luck saved someone but conveniently forget all the moments where that didn't happen even when it would have been very beneficial.
@TheAmberFang Жыл бұрын
@@ZeroKitsune Also, what people think "random" is isn't really random. People generally imagine something like drawing from a deck of cards, hitting every possibility before reshuffling and starting over. So when real randomness gives 3 aces of spades within the span of 10 draws, people tend to think something is wrong when there isn't.
@misirtere9836 Жыл бұрын
This is why the Dream "Luck" investigation was so important, because you have to account for the luck over a long period to actually determine if it was sufficiently improbable
@epicmarschmallow5049 Жыл бұрын
@@misirtere9836The only thing the Dream scandal taught us was that most people on the internet don't understand statistics at all. The numbers involved were so insane that anyone who knew anything about the subject immediately realised he was completely full of shit
@misirtere9836 Жыл бұрын
@@epicmarschmallow5049 I do not disagree. It is indeed completely absurd that anyone was trying to defend it. However, *reaching that conclusion required long-term analysis,* not just looking at only his best run and going "eh that kinda looks like a lot".
@HammerspaceCreature Жыл бұрын
I think the main reason Marth's grab specifically looks so bullshit is his arm only being extended on a single frame. His arm spends several times more time being much closer to his body, so it looks like that's where the hitbox should be. A single animator's minor questionable decision has led to decades of memes.
@humbleguy15337 ай бұрын
Pokes are not really about the size of the hitbox if you have extendable limbs and the extension is like in 1 frame.
@Antifrost Жыл бұрын
Very well explained, I'm sure stuff like this happens in other Smash games too but I guess Marth's animation here made it seem more extreme than it actually was.
@ori.g4mi Жыл бұрын
Bowser's pivot grab in Smash 4 was way, WAY more disjointed than this one iirc
@VINZVANGO Жыл бұрын
The presentation is SOOO good I subbed in the first 15 seconds when I noticed you edited the audio to match the physical space. The rest of the editing did not disappoint, great work!!
@arachnofiend2859 Жыл бұрын
No matter the subgenre, no matter the game, janky hitbox interactions are a universal fighting game experience
@philipkelly7369 Жыл бұрын
That's true, but I don't know how that's relevant to this video when there are no fighting games in it. All I see is a party game
@sptflcrw8583 Жыл бұрын
@@philipkelly7369very clever
@jakefromstatefarm6969 Жыл бұрын
@@philipkelly7369smash is a fighting game but it's not part of the fgc
@ZeroKitsune Жыл бұрын
@@philipkelly7369 Cry harder.
@NetBattler Жыл бұрын
@@philipkelly7369L
@tafu4049 Жыл бұрын
this is quite literally the same scenario with Sonic, especially in Ultimate. He leans forwards a lot. His arm also stretches a bit, but he takes a big step forward and can hit almost anyone from an impressive distance
@yggdrasilsaltar Жыл бұрын
on twitter you said that this video would “change the way you see melee forever” well i cant say he was incorrect
@JackSpadeVT Жыл бұрын
Marth, leaning forward a little: *best grab in the game* Bowser, lunging towards you: *whiffs entirely*
@Luna_B_8 Жыл бұрын
Marth can Dash Grab from behind while Yoshi cant Dash Grab from in front, truly a Melee moment
@jm-alan Жыл бұрын
Something that might've also been worth mentioning about why Marth's grab range *_looks_* so fucked is that the distance between the leading edge of his *_neutral hurtbox_* , and the leading edge of his grab range, *_is_* enormous due to the lean. Even if it's perfectly fine relative to the wireframe, the visual deception is a pretty big factor
@lordgriffin3723 Жыл бұрын
I would think it also has something to do with Marth's model resting on its back leg. He's constantly leaning backwards and so the grab looks even longer
@SymboliNegative Жыл бұрын
To be honest, the best part of Asum's video is him speaking the supporters name flawlessly at the end
@someeggplant Жыл бұрын
Something that should have been mentioned overtly is the height of Marth's grab. Being at the exact height that it is enables it to clip goofy shit that grabs from shorter characters (and even taller characters like Falcon) can't. It really is just the perfect height to be bullshit and consistent without actually being that large.
@crimsonDestroyer Жыл бұрын
Ok, now I need to know how that Link grab tech from the outro works. That looks hilarious.
@EonLess Жыл бұрын
I feel like the Arduino comment is just prime meme material
@WishMakers Жыл бұрын
This is such a classic Smash interaction that it is practically a constant across all Smash games. I've heard about this way more in Ultimate, but who knew that one of the most famous jank interactions in the series is another example
@thatsruffdog Жыл бұрын
This is so well edited dude. Your videos continue to raise in quality each time. It’s amazing!
@Simplemente_porque_si Жыл бұрын
5:19 I can’t stop laughing lmao 🤣
@Mote. Жыл бұрын
Crazy how I'm still learning things about this game. Fantastic videos. Very well made
@vanilla1910 Жыл бұрын
0:08 marth trying to be like kazuya
@Tashiro64 Жыл бұрын
I expected clicking on the video, say haha and leave but no, i've been captivated the whole time and I wanted more. Great job!
@hctaz Жыл бұрын
I already knew where this video was going to go LOL I was a Marth main in Melee and PM, and I remember my PM friends complaining about my busted grab range. PM has a toggle that shows hitboxes and also allows you to move the game forward frame by frame. I showed them that it wasn’t broken, the man just leans forward really far.
@jonathansandoval1347 Жыл бұрын
I love your vídeos, specialy because You make ir very serious and then beak it up with stuff like "if your oponent uses a ginormous f*cking atack..."
@LogsBM Жыл бұрын
Great video as always! I hope you cover that link grab in a future video, I’ve never seen it before!
@JustAPrinnyDood Жыл бұрын
Link brought the longshot to the fight
@PokeChamp22 Жыл бұрын
“Except for Game & Watch” should be on a shirt with how much it’s said in relation to every melee thing
@Eddie_Enfer Жыл бұрын
5:07 this is a classic fighting game wonder, when you pause the game and on char is hitting a move and the other is very far in hitstun it seems like a crazy hitbox just came across, but no, It was the hurtbox of the character that extended so far
@Sasha0317 Жыл бұрын
No matter how many AsumSaus videos there are, there are simply never enough AsumSaus videos. Another straight up banger of a vid dude, awesome job!
@batofdestiny Жыл бұрын
It’s so exciting when you upload a new video. Although I’m not a Melee player (my all time main throughout the games is G&W), I absolutely love learning about the game.
@Kuzida. Жыл бұрын
Man, you've got some of the best videos on KZbin period. Your style is so great. Thanks for another great video.
@InfernoPlus Жыл бұрын
Can we get a character grabability tier list? I want to know which characters are the easiest to hug.
@chargemannyn2918 Жыл бұрын
thank you for uploading, watching your videos is like eating a good meal
@auzilion80504 ай бұрын
7:28 Lore accurate link grab
@seanobrienplays6884 ай бұрын
1:28 I was thinking "Hey, that pic of Granolah looks familiar" It's my goofy ass!
@AlejoGoVegan Жыл бұрын
You could have make a comparison of different characters grab length respect to their position vector. Marth gigantic grab range is not only due to his extended arm, but also because he leans his body much more than any other character. Characters grab is like a modest hug, but Marth grab is like he try to take the last cake on the table.
@Gabriel_Oliver Жыл бұрын
5:15 I love the delivery on Ginormous Fucking Attack so much
@strayorion2031 Жыл бұрын
1:07 my gf the first time she pulled down my pants
@scrubz5326 Жыл бұрын
Oof
@maddiechump7 ай бұрын
completely reasonable lengthwise! :D
@Freakyros Жыл бұрын
The amount of detail and effort in editing of these videos is baffling. Great job!
@emeryvoltz5653 Жыл бұрын
imo the reason that marths grab range looks crazy is cause it can hit from pretty far away but as soon as it hits it instantly teleports the opponent right in front of marth so it looks like it shouldn't have hit
@Kiwikick238 Жыл бұрын
The editing in the video is amazing. Super easy to understand with the visuals
@coodoo17 Жыл бұрын
That's one of the most eye-catching thumbnails I've ever seen, well done
@somebody_somewhere Жыл бұрын
This makes me think of fighting with blades in martial arts, where when you move away from your opponent you keep your arms down against your sides to avoid any possible attacks from your opponent. Come to think of it just the risk of getting grabbed might incline some people to choose their attacks in neutral very carefully. Marth literally is his sword thrashing out at exposed limbs
@dalanfaulkner8477 Жыл бұрын
Really appreciate and enjoy the paper mario noises used throughout all your vids btw!
@SemiHypercube Жыл бұрын
He really did have the most overpowered grab in the game just by leaning forward
@Risky_roamer1 Жыл бұрын
How haven't found you before!? This is amazing content and very well explained.
@lemonlime8949 Жыл бұрын
3:26 I love how you shrunk it to 4:3, the way god intended 😂
@Newbhope Жыл бұрын
My b 😂
@lemonlime8949 Жыл бұрын
@@Newbhope oh wow it’s your video! Awesome :) no problem, I’m just used to melee in 4:3 since I don’t play that hardcore 😅
@emeraldmann1329 Жыл бұрын
People learning about extended hurtboxes would never survive guilty gear
@werewolf4925 Жыл бұрын
Another AsumSaus vid, another fantastic Melee piece of content. Love your stuff.
@9HammerAnims Жыл бұрын
Absolutely top-notch editing. Makes the content you present super invigorating and a pleasure to watch. Looking forward to more!
@sotonamispams Жыл бұрын
6:01 Bro that Paper Mario sound effect legit unlocked some memories in me.
@frogchip6484 Жыл бұрын
man bowser gets done dirty in these vids every time because of standing grab but his dash grab is actually really good because he extends so far
@themonsterunderyourbed.76204 ай бұрын
1:58 Imagine your upper lip being too big so the random rich swordsman you're fighting can instantly grab your neck from 6 feet away.
@chester1882 Жыл бұрын
Ok can we talk about how legendary the editing is? Like holy moly, so smooth but also incredible informative overlaying hitboxes and 7:48 falcon walking around the moon. Incredible
@crediblesalamander8056 Жыл бұрын
I gotta commend you on this thumbnail, it's super eye-catching and unique, good job!
@LilypadOW Жыл бұрын
this man is literally writing the melee bible
@genshinandaudiobooks Жыл бұрын
Gosh dang that video was good. The editing is entertaining but also provides myth-buster level clarity
@ZTimeGamingYT Жыл бұрын
Marth's grab game is insane. Melee's gameplay, however, is more so.
@Chompo Жыл бұрын
AsmusSaus editing just feels like studio production, not to get started on the video scripts/ideas. Just phenomenal!
@trueblueryu5713 Жыл бұрын
Other fun fact about grabs: When DK is doing his down B, there is a way that a person can grab him by the elbow through a platform, namely on FoD. Will that ever happen in a competitive setting? Probably not, but it’s a nice party trick
@sucette92 Жыл бұрын
Huge you shouted out SaveAsUntitled, one of the best to ever do it for the scene.
@wesley777y Жыл бұрын
4:06 well, that explains a lot of things.
@glitchy_weasel Жыл бұрын
Amzing video as always. Also, love your editing! Very engaging and makes understamding easier.
@yummines Жыл бұрын
Having mained Zangief in SF6 for about 2 weeks now, grab range is simultaneously longer than you think but also shorter than you think. It's a lot easier to see in Street Fighter since it will show that you did a Counter/Punish Counter.
@lesbrey Жыл бұрын
dude holy shit I was binge watching your content and when I ran out of things to watch, you posted God bless you AsumSaus for providing quality content
@TheKazuma410P Жыл бұрын
2:00 Grabs him by the lips like that one meme.
@sticktheres905 Жыл бұрын
Your editing is always so asum to watch. the moon at the end is a really nice touch 😊
@frogmouth2 Жыл бұрын
“I’m sure I’ll get hate” guy when he gets featured in a video with 500,000 views
@NewPolkCity Жыл бұрын
The way he pulled Luigi towards him using the Force - Darth Marth!
@lemonlime8949 Жыл бұрын
New Asumsaus upload means a good day! Love your content so much dude ❤
@formerlyknownasmousecopp4367 Жыл бұрын
So I guess the quickness of Marth's grab animation is why this type of misconception doesn't really happen to anyone else?
@FubukiTheIcyKing Жыл бұрын
Yup it's too fast to properly see and how quickly it moves you into grab animation makes it look ridiculous.
@ZeroKitsune Жыл бұрын
Yeah, it's only a few frames between him standing upright and him suddenly leaning very far forward with his arm outstretched. Especially since you often don't see the fully outstretched frame at all since that's the one that usually causes the overlap.