Marvelous Designer - Animation workflow

  Рет қаралды 52,083

Luiz Felipe

Luiz Felipe

Күн бұрын

Any questions, tell me in the coments.
- In this tutorial, basically I'm going to cover how to use a workflow between Marvelous Designer, Substance Painter and Blender, to simulate clothes until the final render.
1. Exporting Blender animation to MD - 00:51
2. Importing, uvmappping and Substance Painter - 02:03
3. Texturing in Substance Painter - 03:32
4. Bake and export the fabric simulation - 04:11
Music:
Onion (Prod. by Lukrembo)
MARIN - Galactic

Пікірлер: 150
@kattuner
@kattuner 2 жыл бұрын
I'm blown away. That workflow is so solid. Thank you for sharing.
@ronioclarenzo6137
@ronioclarenzo6137 2 жыл бұрын
Excellent, excellent, excellent! Very thorough from A to Z! Thanks a gazillion!
@marouanesaoud9355
@marouanesaoud9355 Жыл бұрын
This is the best free software Ive seen. Respect.
@wen6986
@wen6986 3 жыл бұрын
I've been looking for this! Thank you so much❤️❤️
@khattak448
@khattak448 3 жыл бұрын
Awesome thanks looking for more to come
@karans3481
@karans3481 Жыл бұрын
God Bless you brother, I've been stuck with this cloth animation exporting for almost 3 days now but thanks to I found the solution, atleast now my animation works and my garments dont flow off of my avatar. Thank you so so much
@fabersoul
@fabersoul Жыл бұрын
JESUS CHRIST, THANK YOU!
@ShrekHolmes2
@ShrekHolmes2 Жыл бұрын
Woah, great video mate!
@paularoman1495
@paularoman1495 Жыл бұрын
it worked! thank you so much!!
@TheNSproject
@TheNSproject 3 жыл бұрын
Congratulation!!!! I learnt something new today!! Very helpful thank you!!!
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 3 жыл бұрын
Thank you so much
@buffdezinefilms3845
@buffdezinefilms3845 2 жыл бұрын
Thanks man someone had to do this there's not much information available on the internet about the whole workflow Subscribed!
@rahulmehta8222
@rahulmehta8222 Жыл бұрын
good work king, love you
@Patrix8558
@Patrix8558 3 жыл бұрын
Omg, dude, haha! You are a wizard. Thank you so much! The first video with MDD didnt work out, but this one works!! Yay!
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 3 жыл бұрын
lol! I'm glad this one works
@lepolygon9979
@lepolygon9979 3 жыл бұрын
Thanks Mate! Way more effective than what I've been doing!
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 3 жыл бұрын
Nice! :)
@akbarlukman870
@akbarlukman870 Жыл бұрын
BROOO thankyou so much, this really helped and the tutorial was really easy to use as well :)
@husenarif4909
@husenarif4909 3 жыл бұрын
It's really good. Thank you so much
@MILO-ns6jo
@MILO-ns6jo 2 жыл бұрын
thanks man, this help me a lot , you're the best
@TheSatzy6699
@TheSatzy6699 2 жыл бұрын
Excellent !!!
@sudgamer4639
@sudgamer4639 Жыл бұрын
Ima download it thanks for sharing!!
@joannakonecka7273
@joannakonecka7273 Жыл бұрын
Awesome program
@TheSatzy6699
@TheSatzy6699 2 жыл бұрын
wonderful
@jjjjjjjj6419
@jjjjjjjj6419 Жыл бұрын
i really apreciate your help with dowloanding this software
@1mmortal54
@1mmortal54 Жыл бұрын
Thank you, it works perfect!
@juozaszutautas6757
@juozaszutautas6757 3 жыл бұрын
Thanks a lot very helpful.
@Joaovitor-yx5xp
@Joaovitor-yx5xp Жыл бұрын
Hey! Thanks so much for this video!
@kevingarcia-gs1nu
@kevingarcia-gs1nu Жыл бұрын
That was great. Thank you.
@jessysturm5197
@jessysturm5197 Жыл бұрын
thank you so much dude you're a god
@Bradiiix
@Bradiiix Жыл бұрын
Really nice and helpful... Thanks!
@navarrocristofaro
@navarrocristofaro 7 ай бұрын
Muito bom o video!
@TheSiimur
@TheSiimur 2 жыл бұрын
KING!
@JensenLira
@JensenLira Жыл бұрын
i love u so much bro, thanks very much
@camillea2377
@camillea2377 Жыл бұрын
Very helpful
@soumyasaxena3535
@soumyasaxena3535 2 жыл бұрын
so cool
@Taufikhidayat-ru6he
@Taufikhidayat-ru6he 3 жыл бұрын
Thank you so much
@luciamoreira722
@luciamoreira722 11 ай бұрын
You saved my life
@jjjjjjjj6419
@jjjjjjjj6419 2 жыл бұрын
Thank you ❤️❤️
@marqueefy1928
@marqueefy1928 Жыл бұрын
merci beaucoup a toi :))
@haruk5194
@haruk5194 3 жыл бұрын
thank you
@juanramirez5467
@juanramirez5467 Жыл бұрын
now i am in a good mood
@tauseeqhaider3036
@tauseeqhaider3036 6 ай бұрын
good job bro
@jiosi
@jiosi 2 жыл бұрын
Great workflow, solved several issues for me too! Thanx for sharing! Could you share your export/output settings/template from Substance Painter to Blender after you created the textures in Painter?
@channeljones6882
@channeljones6882 3 жыл бұрын
Nice tutor keep going
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 3 жыл бұрын
Thanks!
@trackerprince6773
@trackerprince6773 2 жыл бұрын
A longer more realtime video showing all the steps including AE work would be awesome and much appreciated.
@Bewise_person
@Bewise_person Жыл бұрын
thanks helpful vid
@9999rcrajesh
@9999rcrajesh 2 жыл бұрын
Thanks ji❤️❤️❤️❤️❤️❤️
@PCBOX-cs8zv
@PCBOX-cs8zv 3 жыл бұрын
Nice
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 3 жыл бұрын
Thanks! :D
@HosseinThePoet
@HosseinThePoet 2 жыл бұрын
This was really good, i'm happy now that my cloth sim problem has a solution which also worked. just one question will this also work for a legnthy animation like 3 minutes.
@9999rcrajesh
@9999rcrajesh 2 жыл бұрын
Do more tutorial please ❤️❤️
@pilarcondal8642
@pilarcondal8642 3 жыл бұрын
felicidades !!! REALIZA MAS ,por favor ,yot estoy aprendiendo clo ddsigner y quiero hacer pasarelas en blender .un saludo
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 3 жыл бұрын
Thanks! I'll probably do a tutorial on that in the future, stay tuned!
@FelixNagel
@FelixNagel 2 жыл бұрын
Nice video but would be cool to see what you have adjusted in the cloth properties in terms ofthe cloth collision for example, because I always get error when mesh and cloth collide. Do you have any suggestions what sliders could have an impact here?
@williandesouza7043
@williandesouza7043 16 күн бұрын
Great video!!! Ty Luiz. I have a question: What about the retopology of the garments to an animation with less density? Do you have a workflow for that? Make it welded easelly with a faster retopo and maintaining the simulation/animation. Thank you in advance, man 😜
@gabrielxdhero
@gabrielxdhero Жыл бұрын
muito bom o conteúdo, direto e pratico! você é brasileiro ? caso for seria demais conteúdos como esse em português, por conta de não haver tantos
@lamzez94
@lamzez94 2 жыл бұрын
I'm just getting a vertex colour mismatch on the mesh cache modifier even tho I did everything correct
@sohammmmmmmmmmm
@sohammmmmmmmmmm 2 жыл бұрын
hey appreciate your video really helped me out but only till the last part , I have the blender 2.93.5 when I go to uv grid , the UDIM map doesn't show up in the view tab
@casielcheconi1398
@casielcheconi1398 3 жыл бұрын
Amazing!. Great Tutorial! Can you explain the scale relation when going from blender to Marvelous to Blender again? I always have problems with the scale and clip view. Or the model is imported super big or super small. Always have trouble finding which scale should I use in every program
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 3 жыл бұрын
This will be a topic for the next video, but I'll let you know that this is a frequent issue not only in Blender for Marvelous, but also Blender for Ue4, I think you have to look if your unit system is in meters inside Blender, and when import to MD, put in meters too
@saulbb9408
@saulbb9408 3 жыл бұрын
Thank you brooooo i subscribe this chanel
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 3 жыл бұрын
:D
@MagicSwordFilms
@MagicSwordFilms 2 жыл бұрын
for your question about the buttons, if your final result is in Blender then i would just add all the buttons to their own material and delete the others, then make their materials procedurally, if you're not worried about baking image maps for other programs in your render pipeline
@fujimoto0927
@fujimoto0927 2 жыл бұрын
Thanks for your wonderful tutorial. I would like to know the physical characteristics of each piece of clothing at 4:30. When simulating with layering, I am in trouble because it penetrates and problems occur.
@tolebaybaglan4330
@tolebaybaglan4330 2 жыл бұрын
It is amazing! Can you recommend good course of Marvelous designer?
@lovedw
@lovedw 2 жыл бұрын
Hi how to extend the pc2 movement, such as create repeat movement with Point Cache in blender? Great video btw, thanks so much, many thanks
@stephorkmork3284
@stephorkmork3284 3 жыл бұрын
Great video! My only complaint is that the workflow is too confusing. I suggest exporting the files to blender first and then finalize the textures in substance painter as a last step.
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 2 жыл бұрын
True, maybe it's faster this way, I'm still seeing the best way to make this workflow as simple as possible, in the future I might be making another video updating this one, thanks for the suggestion :)
@sakattodesign9927
@sakattodesign9927 2 жыл бұрын
@@LuizFelipe-nh6ow i dont know but my UV always broken even i bake it, after doing mesh cache, my UV always broken.
@hugogranger5321
@hugogranger5321 Жыл бұрын
all workеd
@berkcan3475
@berkcan3475 2 жыл бұрын
thanks for the video, can you please share how you made that clothes
@zentruth
@zentruth 2 жыл бұрын
Hi, cool workflow. Any tips to avoid clothes clipping through avatar?
@fabiobustamantesalama179
@fabiobustamantesalama179 3 жыл бұрын
thank you very much this helps a lot, my cloth animation its slower than the avatar movements though, any idea how this happens? thank you!
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 3 жыл бұрын
This has already happened to me , in this case you will have to go to the "MeshCache" modifier, then "Time Remapping" and in the tab "Frame Scale" try to change the values until it fits with your animation, unfortunately I still haven't been able to find a direct solution for this, but when find you can be sure I'll make another video
@carlossuarez9272
@carlossuarez9272 2 жыл бұрын
@@LuizFelipe-nh6ow This comment save me and your videos are pure gold. Thank you very much for share you knowledge.
@Remo3DF
@Remo3DF 2 жыл бұрын
Hiii thank you for tutorial how I can export marvelous to 3ds max avatar with material and animation?????
@stefanoelefante3508
@stefanoelefante3508 Жыл бұрын
For once, the software is actually really useful
@HenriqueWerto
@HenriqueWerto Жыл бұрын
Muito bom o video, Como vc colocou o char de metal no blender? no começo do video
@marrylo842
@marrylo842 Жыл бұрын
What if we want to retopologize the garment?
@viesbom
@viesbom 3 жыл бұрын
Thanks for this workflow overview. I was looking for this. So in substance painter you have no thickness to the clothes? Only paint frontpart? You give thickness in blender (after importing the final meches and textures) with solidify? I have pochets to my pants that have a little offset (they float) because i have no thickness. Actually, all lose parts float. Do i solve it with solidify? Tnx
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 3 жыл бұрын
in this case you can export your clothes from the MD with thickness directly to Blender, but keep in mind that the same texture that stays on the front of the clothes will be applied on the back, unless you assign a different material to it , or you can use the solidify modifier on the mesh to get thickness.
@dantec6237
@dantec6237 2 жыл бұрын
how to bake mesh cache ?? Need get the animation in .fbx for render in Marmoset.
@gabrielhenrique4073
@gabrielhenrique4073 3 жыл бұрын
Zezinho Tsunami dos Workflows
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 3 жыл бұрын
😎
@gabrielhenrique4073
@gabrielhenrique4073 3 жыл бұрын
agora q eu fui ver, Zezito dando uma palinha no Fisk
@pwjxu11
@pwjxu11 3 жыл бұрын
Amazing!!! Can we do this tutorial in UE4 ?
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 3 жыл бұрын
Yep, this will be the topic for the next video
@trackerprince6773
@trackerprince6773 2 жыл бұрын
How did you set up the environment? The floor, fog, and the lights?
@princesseilly
@princesseilly Жыл бұрын
can you show us how you did in substance and blender plllzzz ill be greatful to u
@trackerprince6773
@trackerprince6773 2 жыл бұрын
only basecolor texture seems to import into blender and not the rest of textures
@rodcav3
@rodcav3 9 ай бұрын
I followed you procedure step by step but the garment does not attach to the avatar..and there is no UDIM grid settings in my UV editing tabit animates seperately..how do I fix this
@yogiri.setsuna
@yogiri.setsuna 2 жыл бұрын
during playback after the simulation is complete the garment would scrunch up and become a mess from a point onwards. are there any ways to fix that?
@mohammadbishalahmed8784
@mohammadbishalahmed8784 3 жыл бұрын
Bro please make more video please 🙏🙏💙💙
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 3 жыл бұрын
And i will! I’m working on a project using UE4, probably gonna post it here
@batuhanoktay
@batuhanoktay 2 жыл бұрын
How can we transfer textures for body part ? İ export alembic format to the blender but İ can't see uv map so ı can't import textures :/
@ikaanim6
@ikaanim6 2 жыл бұрын
hey im trying to make a beanie using MD 11 but a simple beanie simulation after sewing basic parts (without textures,just the shapes) is already a bit laggy. is this normal and my pc just cane handle the rendering? my specs are i3 10100f 10th gen + rx570, 8gb ram
@eknight2904
@eknight2904 3 жыл бұрын
I saw that you can also use alembic as a format from MD to Blender for animated mesh. One Q, how do yousolve materials for the thin vs. Thick export. I assume that this part of the mesh has no UV assigned to it.
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 3 жыл бұрын
I think the alembic file is more commonly use for baked simulations (fluids, smoke...) or things that dont have a proprery uv's assign to then. Answering your question, the front part of the mesh share the same texture in the back side with the thickness, the uv's also share the same position.
@icresoftgames
@icresoftgames 2 жыл бұрын
@@LuizFelipe-nh6ow I was able to export alembic to Blender and have UV and textures applied in them. My question is, have you tried retopologizing the clothes in MD but the stitches does not work anymore even if you try to use the free sewing tool?
@josegerardianimacion3D
@josegerardianimacion3D 3 жыл бұрын
Cuando traslado la animación de blender a MD la malla aparece en horizontal .No se cual pueda ser el problema Gracias!!!
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 3 жыл бұрын
Did you apply the armature rotation before exporting?
@lasucursalpitalito645
@lasucursalpitalito645 Жыл бұрын
god bless u xdd
@vindaravind876
@vindaravind876 3 жыл бұрын
How to send this cloth animation to unreal pls help me...
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 2 жыл бұрын
This will be a topic for a next video, because you need to sync the character animation with the garment...
@sime9737
@sime9737 Жыл бұрын
cara to usando o 13 e toda vez q tento expostar como p2c ou mdd o arquivo sai vazio, tem alguma ideia do que possa ser?
@sasaki.a
@sasaki.a 3 жыл бұрын
Which MD version you try? Do you know if maybe in past versions maybe it will be some problems importing alembic? Because it says that it can't be imported. I try but without animation, and assemble all in blender, but it looks like a caos when I play the animation. Do you know how can I do it if I have another version of MD? Thank you so much
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 2 жыл бұрын
Maybe you need to tweak some settings when you are exporting from Blender to MD, did you bake the animation? Apply all the transforms? Can be the blender version that you are using, i have some troubles using the 2.8, try to download the newest version (2.9 or above), i this video i was using Marvelous Designer 9
@scroogeuncle6736
@scroogeuncle6736 2 жыл бұрын
can i export obj to zbrush to create detail and export map to blender ?
@ibibalo4091
@ibibalo4091 3 жыл бұрын
Why'd you use PC2 here and MDD in the previous tutorial? Does this affect the way the UV maps are imported? Please clarify
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 3 жыл бұрын
From my tests I noticed that the PC2 format has a smaller size, and I believe both formats include UV when exported from MD to Blender
@Chillfolio
@Chillfolio 3 жыл бұрын
Hey whats the benefit of exporting .obj and point cache instead of an alembic back to blender? Also I am wondering, I am using c4d but when I export an alembic from md, the cloth animation doesn´t fit my character animation in c4d. The timing is completly messed up. It seams using 25 frame or any custom frame rate, doesnt work properly. Do you maybe have a tip for me?
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 3 жыл бұрын
The alembic format as far as I know, doesn't support different materials when exporting from Marvelous Designer, in your case, I'm not sure if c4d has a modifier similar to Blender, in which case you would have to change the settings in "Time Remapping" , synchronizing your simulation with the character animation.
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 3 жыл бұрын
Did you export the animation from c4d to MD with the same framerate?
@Chillfolio
@Chillfolio 3 жыл бұрын
@@LuizFelipe-nh6ow Hey, thanks for your answer. I used the framerate of 25 throughout all programs. Time remapping function is available but leads to weired interpolation and the character glitching through the clothes
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 2 жыл бұрын
@@Chillfolio Yeah, it's a little more complicated because i don't use cd4 :(, maybe you can go to "Travis Davis" channel, he does a lot of stuff in cd4...
@luiesbewithyou
@luiesbewithyou 2 жыл бұрын
What app did you use for the animation?
@lyx9574
@lyx9574 2 жыл бұрын
does anyone know how to fix slow motion rendering ?
@nezamani_
@nezamani_ 3 жыл бұрын
Can't we create realistic clothes in blender with simply cloth pro addon? Why do you use marvelous especially ?
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 3 жыл бұрын
Because Marvelous is a specialized software, like Zbrush and Substance Painter, it was created just for clothes and simulation, but you can use the Simply cloth pro addon in Blender without any problem, it's your preference
@vallinborel9439
@vallinborel9439 Жыл бұрын
Hi. please what is the preset of the garmen you used?
@jadircastro8001
@jadircastro8001 2 жыл бұрын
Muito dahora o vídeo Luiz, você realizar esse tipo de serviço para terceiros? poderia me enviar um contato para ver um orçamento?
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 2 жыл бұрын
luizfelipe5544@outlook.com
@marshallmadethat
@marshallmadethat 2 жыл бұрын
Bro cloth is intersecting with mesh while animation I mean rendering how to solve that ??
@suloop8408
@suloop8408 2 жыл бұрын
sometimes when I'm exporting my pc2 file to blender, the textures of the garment doesn't come with it. anyone knows how to fix it?
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 2 жыл бұрын
When you are exporting, go to the "file" tab and check "Save with texture files (ZIP)", also check "Diffuse color combine on texture", try this and see if works
@Sambryan77872
@Sambryan77872 Жыл бұрын
O workflow continua o mesmo?
@T1mothyTee
@T1mothyTee 3 жыл бұрын
how do you manage the size of the cachye file? I've exported about 20 seconds and it is 5GB... need about 1.5 minutes ideally.
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 2 жыл бұрын
This depends a lot on the complexity of your garment, and to be honest, i don't know why some simulations are too heavy and some are more lighter, but you can try the "MDD Cache (Standard)" format when you exporting
@augforthboy
@augforthboy 3 жыл бұрын
how do u aviod the colision from wgen the hand comes in contact with the cloth in marvelous designer
@LuizFelipe-nh6ow
@LuizFelipe-nh6ow 3 жыл бұрын
You can increase the "Particle Distance" of your outfit, or increase the "Skin Offset", or increase the density of your mesh, or if your animation has faster movements try increasing the "CG Iteration Count" in the animation tab of MD
@augforthboy
@augforthboy 3 жыл бұрын
@@LuizFelipe-nh6ow Okay cool I'll try those options
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