This man made me a Jun player. Appreciate the vids my boy
@mastermind60004 ай бұрын
glad you liked!
@sabrvibes31474 ай бұрын
The quality of these videos is why I'll remain subscribed. Thanks
@mastermind60004 ай бұрын
I do my best :)
@ImInTheMaking4 ай бұрын
Omfg the effort in this vid
@mastermind60004 ай бұрын
practice makes perfect, baby!
@glamgothess4 ай бұрын
Was waiting for this one. Thanks so mucb x
@mastermind60004 ай бұрын
thanks! took me 2 days to try and record old patch/new patch stuff and organize it lol
@glamgothess4 ай бұрын
@@mastermind6000 We can definitely see the effort.
@darkwalker2694 ай бұрын
Thanks for going over the changes boss
@mastermind60004 ай бұрын
this is what I do! I was *this* close to doing a Kuma guide at the end of T7, but now I'm so far out of touch with bears in this game. I really want to re-learn all that sometime soon, and I have a few more guides in me. this game is fun!
@darkwalker2694 ай бұрын
@mastermind6000 yeah bears are a completely different animal in this game (puns). Very rich oki game, lots of tech with heat, electric, the active hitbox from roll in heat. SIT is a real stance this time around. Even u+3+4 is a real move now. Would love show you bear stuff/colab on a guide.
@incoggnito16674 ай бұрын
Thanks for the detailed break down!!
@mastermind60004 ай бұрын
I wouldn't do it any other way
@Kardekken4 ай бұрын
Amazing thanks dude
@kaz10734 ай бұрын
thanks mate
@mlgonza284 ай бұрын
fire
@mastermind60004 ай бұрын
thanks!
@GRAFsTube4 ай бұрын
I believe the delay on Genjitsu 4.2 let's you get an unscaled OTG if you land the spike after a tornado
@mastermind60004 ай бұрын
it's not a long delay. if it's long enough to reset the juggle state, that's crazy. gonna be huge damage!
@EternalGruntSetsu4 ай бұрын
The damage buff to ff1+2 and the damage nerf to fff3 is most likely because you can use both of them in most heat dash combo enders. Before if you used fff3 as an ender you would get more damage (usually +1) with no self damage compared to ff1+2 which did less damage and consumed your health so aside from a few combos where fff3 would jump over the opponent's in some weird angles there wasn't really an incentive to do ff1+2 if you could do fff3 consistently. So now it makes sense : using Kazama power = more damage
@mastermind60004 ай бұрын
yeah. almost all of this is based on her combo damage vs her self damage. it still seems pretty unfair, but this is closer to the right direction. you can do much more without spending power and spending power can still get you a little more.
@Uchiha_Sasuke2094 ай бұрын
For info yoshimitsu also gets hp back, for every attack that is empowered after no sword stance or being in heat, and also the heatsmash gives him hp back
@mastermind60004 ай бұрын
I thought I mentioned his Soul Stealer throw, although that may have been in a different take that got cut :) I can't think of much else though. thanks!
@itzdcx4 ай бұрын
I wished they fix her Parry and grab range
@souljasleet4 ай бұрын
The biggest thing is doing gen3,2 and then following up immed with gen 2 or gen 3,2 again for oki. Its insane
@souljasleet4 ай бұрын
The tornado add is for the wall probably instead of df4? If you don’t have a tornado
@mastermind60004 ай бұрын
I tested f,f+2,2 at the wall. it's an extra hit compared to df+4 to d+1+2 for T!, so you lose the max damage enders like uf+3:2. but you already had the same thing with f+3,4 T! being 2 hits, so it just seems like it's a +2 dmg version of that. I need to look more into GEN3,2 and find all the details. like I said you can't step out of there, and you can't jab it out, so I'm assuming no opponent is going to try anything funny. gotta keep labbing! thanks!
@souljasleet4 ай бұрын
@@mastermind6000 From the games i've seen with kirakira, he ends his combos with gen3,2 then immed does gen 1 and sometimes he just does gen 3, 2 again
@mastermind60004 ай бұрын
@@souljasleet I love it. lots of new combos to try out. thanks!