As someone who comes from SolidWorks and is now studying character design using Maya and Blender, I thank you for going over the curves in detail! It’s definitely been the hardest part for me to understand but you explained it perfectly! I look forward to the next part. Thank you!!!!
@DigitalDreambox3 жыл бұрын
Thanks for checking it out. The follow up video has been uploaded now so check it out if you are interested. Best of luck!
@AtharvvedFilms-vc3qr Жыл бұрын
superb excellent no have word out standing thanks
@lukasallenbaugh47282 жыл бұрын
Super detailed and very relevant, thank you!
@marcusk94832 жыл бұрын
Really nice tutorial. Clear and to the point. Just subscribed. Thank you.
@DigitalDreambox2 жыл бұрын
Thanks!
@asmith781211 ай бұрын
what about edit points on nurbs curve? you know anything about that?
@jorgee.j.m41332 жыл бұрын
i follow the steps to make a twisted rope but when i use the curve tool the curve doesnt show and also the initial point, idk if i do anything wrong
@DigitalDreambox2 жыл бұрын
If you can see the curve check that it's set to visible from the viewport panel menu bar. Show > NURBS Curves. I believe the hotkey is Alt + 1. If that fails perhaps try resetting your preferences.
@jorgee.j.m41332 жыл бұрын
@@DigitalDreambox thx mate I really appreciate, I will try it ;)
@DigitalDreambox2 жыл бұрын
@@jorgee.j.m4133 No problem let me know if you have any questions.
@jorgee.j.m41332 жыл бұрын
@@DigitalDreambox Hi again mate :), do you know how to stop the outliner from filling up? I always get transforms and default light sets and also default object sets, when I make any changes to the model or geometry. I would send you an image so you can see what i m talking about but here i can't
@DigitalDreambox2 жыл бұрын
@@jorgee.j.m4133 If you have a lot of separate objects in your scene it can be normal to have lots of items in the Outliner that you will need to scroll through. You can group things if it's appropriate by selecting them and hitting Ctrl+G. For transform information you can delete the object's history if you don't need it by going to Edit > Delete by Type > History.
@sailesh76073 жыл бұрын
hi sir can u do tutorials on hypercasual games ( characters , props , any models ) for mobile games low poly