AH... this was you as well. I remember I came across this randomly possibly back in 2018 and thought it was incredible. Glad to have found you again. Your Maya tutorials are second by second the best I've ever found. (Kind of like pound for pound.)
@Bokaj016 жыл бұрын
I have the same issue - my Mixamo fbx skeleton is not showing up in Source, only Stance and Control Rig.
@bombonerasas5 жыл бұрын
check this kzbin.info/www/bejne/pnauaJmsdq6JlaM
@yuezhang55513 жыл бұрын
@@bombonerasas Thank you, you saved my life!
@heichan31043 жыл бұрын
but why there is no "trooper" in the quick rig pane? Thanks sir
@Flopsgamer2 жыл бұрын
If the MoCap in Fbx doesn't show up in sources, you have to create a character definition for it. kzbin.info/www/bejne/bmWVamiJnZykgqM this video explain it
@asann6556 Жыл бұрын
Thank you!
@priscillatagoe525 Жыл бұрын
Great tutorial! Immensely relevant today!! It saved me tons of time. Thank you.
@Uhr24 Жыл бұрын
that’s good to hear!
@Exom056 жыл бұрын
Hello, some fbx mocap files are not appearing in source option ( where control rig is). Turbosquid files do appear but others aren't, please help.
@Uhr246 жыл бұрын
the maya area is the place to go if you need support: forums.autodesk.com/t5/maya-animation-and-rigging/bd-p/area-b42
@marklouisspark6 жыл бұрын
@@Uhr24 THis is extremely helpful if answered on this video..
@Uhr246 жыл бұрын
with over 300 tutorials i have hardly any time to respond in detail. ---maximilian
@Exom056 жыл бұрын
finally got what i was looking for, thanks :)
@neogaming60555 жыл бұрын
can u share the link...i did't found it yet
@thesdfable4 жыл бұрын
thank you! a great tutorial like always!
@mariasanchezmarques47275 жыл бұрын
I don't have the Trooper option. :(
@adeladili42915 жыл бұрын
this tutorial is not generally useful for all fbx motion capture files
@mhamaddaoud-y6l Жыл бұрын
i just got same size but not animating
@iBENiceMan5 жыл бұрын
You've just saved me a lot money, thank you!
@shanakahabarakadage77065 жыл бұрын
I have done this this way but after importing my and fbx file eka the name of the source tab will not be mentioned.
@СергейСавчук-н3ф6 жыл бұрын
Please help! In source menu i don't have the mocap name(( only: none, stance and control rig.
@Uhr246 жыл бұрын
could you ask your question here, please: kzbin.info/www/bejne/nGK6fJWmpNCWo80
@ahly_animation6 жыл бұрын
i have the same issue
@heavenseek6 жыл бұрын
I found that Changing the name of my original character (to anything but "Character") before importing the mocap 'Character' allowed this to work..
@bombonerasas5 жыл бұрын
kzbin.info/www/bejne/pnauaJmsdq6JlaM
@dougjohnson15175 жыл бұрын
@@heavenseek Thanks, that fixed it for me.
@srinathgoud81835 жыл бұрын
Please give a same example on nonhuman characters..
@Uhr245 жыл бұрын
this, srinath, is up to you. i just give hints, and guys like you can continue from there.
@srinathgoud81835 жыл бұрын
Thank you sir, please share your hints..
@srinathgoud81835 жыл бұрын
Hi sir I’m waiting for tutorial, this is my Email I’d srinathyani@gmail.com
@isaacperry17934 жыл бұрын
Thanks for the vid, subscribed.
@srihariati4844 жыл бұрын
i get problem , i did same as you did like this but i did not very perfect same as my source , do you have contact ? , i will send my video to you and you can check and please give me the solution
@Uhr244 жыл бұрын
sorry, i cannot give support. but the autodesk maya AREA can.
@Marco183634 жыл бұрын
so i have the animation of a character jumping onto an object, how do i now connect the mocap data of it running to the animation of it jumping?
@Uhr244 жыл бұрын
for this question you might want to consult the autodesk maya AREA. good luck!
@raol6354 жыл бұрын
Thank you
@WladcyCrafta6 жыл бұрын
Oh Nice! I will use this in my next "training day" with Maya :D Dear Sir Maximilian, I have a questions: could make a tutorial how to render in Maya? how looks rendering? where we can find live rendering processing time bar or thing which shows how many frames we have left? This will be very very very helpful! Have a nice day and thank you for your channel
@Uhr246 жыл бұрын
hey mateusz, thanks! i don‘t quite get your point about the "live rendering processing time bar". and i don‘t do tutorials on demand, because i run this channel only for fun and don‘t earn a cent with it. best, maximilian
@WladcyCrafta6 жыл бұрын
Okay I understand :)
@RajeshPatil-yc5lk5 жыл бұрын
coudnt get all animation just first frame what to dio ?
@Uhr245 жыл бұрын
pls contact the autodesk maya AREA. i cannot give support.
@adeladili42915 жыл бұрын
Hey , Please mention , this tutorial is not generally useful for all fbx motion capture files .
@Uhr245 жыл бұрын
adel, pls do your own tutorial about this matter. i do tutorials for pleasure and don‘t get a single cent from my valued audience.
@madisongeronimo68592 жыл бұрын
@@Uhr24 booo hooo
@dimuhammad60715 жыл бұрын
How to make mocap with kinect 2 in maya?
@Uhr245 жыл бұрын
i have no idea, muhammad...
@rajibsutradhar15856 жыл бұрын
nice video. how to do same with cinema 4d
@Uhr246 жыл бұрын
not a real question? i appreciate competing products, but i‘m specialialised om maya. --maximilian
@dougjohnson15175 жыл бұрын
You'll need to change the name of your character to something to something else to avoid having 2 "Characters". If you have 2 of them named the same thing, it's a problem.
@Uhr245 жыл бұрын
hey doug, why would i need to change it? the tutorial is from over a year ago, and history is hard to change. but we do learn from history ;-)
@ahly_animation6 жыл бұрын
hi i have a question i would like to ask you
@archivradio6 жыл бұрын
Questions answers the Autodesk Maya Area!
@antenehshiferaw985 жыл бұрын
tank u
@anmcopico42283 жыл бұрын
It's not showing the imported Skelton to replace control rig , what should i do??
@Uhr243 жыл бұрын
it‘s always the same process. see for example the second half of this tutorial: Maya: Slow Motion kzbin.info/www/bejne/qJ3NcottarGrn6c